Commit graph

6835 Commits

Autor SHA1 Nachricht Datum
Jake Potrebic
7f47b9b7f8
Remove KeyedObject interface (#7680) 2022-03-30 13:28:38 -07:00
Jake Potrebic
d3c102373f
fix player loottables running when mob loot gamerule is false (#7651) 2022-03-29 13:15:26 -07:00
Owen
fa68bb1e81
Fix entity position desync for hanging entities (#7659) 2022-03-29 10:42:46 +02:00
Jake Potrebic
7fa8870043
Updated Upstream (Bukkit/CraftBukkit) (#7672)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
7902647a PR-737: Update WorldCreator#generatorSettings docs
67556a50 PR-736: Update README

CraftBukkit Changes:
10922194 Java 18 support
d53c4fb6 PR-1039: Use correct ops in GeneratorSettings
a567e4ae PR-1038: Removed the no longer needed getChunkUnchecked method from ChunkProviderServer.
4ac8fcce SPIGOT-6980: Since 1.18.2, World#isChunkLoaded returned false for chunks that have just been loaded (e.g. inside ChunkLoadEvent).
e6cc7c70 PR-1035: Update README
3ec79a27 SPIGOT-5140: Call EntityChangeBlockEvent when a ChorusFlower is destroyed by a projectile
2022-03-29 10:32:18 +02:00
Jason
e2f743d914
Fix PalettedContainer synchronization (#7663) 2022-03-27 10:51:39 -07:00
SoSeDiK
e7d928a8e1
Fix EntityChangeBlockEvent#getBlockData for when sheep eats grass block (#7646) 2022-03-21 11:43:52 -07:00
Jake Potrebic
ab666a48ee
Deprecating remaining blockkey methods (#7638) 2022-03-21 11:06:42 -07:00
Jake Potrebic
a939d6e08e
Fix generator settings string for flat-type worlds (#7568) 2022-03-21 11:06:26 -07:00
Owen
993f8288fa
Add TameableDeathMessageEvent (#5392) 2022-03-20 00:50:33 +00:00
Owen
a686ff5670
Add more missing entity API (#7592) 2022-03-19 15:30:16 +01:00
Bjarne Koll
7b46444bea
Properly create profiles with custom name/uuid (#7558) 2022-03-19 14:39:38 +01:00
Shane Freeder
5eb61dd432
Buffer OOB setBlock calls
lets debug mode throw a trace in order to potentially see where
such calls are cascading from easier, but, generally, if you see one setBlock
call, you're gonna see more, and this just potentially causes a flood of logs
which can cause issues for slower terminals, etc.

We can limit the flood by just allowing one for a single gen region,
we'll also only gen a trace for the first one, I see no real pressing need
to generate more, given that that would *massively* negate this patch otherwise
2022-03-19 12:35:56 +00:00
Jake Potrebic
855637f967
Updated Upstream (CraftBukkit) (#7624)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
e9f972d6 Improve CreativeCategory conversion
c2698249 PR-1034: Fix exception on init of CraftCreativeCategory
f48739ca Add tests for material creative categories
2022-03-19 10:33:49 +01:00
Jason Penilla
bc68ee09be Remove redundant GameProfileCache diff 2022-03-17 21:21:01 -07:00
Jason Penilla
319d5fa29f Fix state locking for getTopMRUProfiles & getProfileIfCached
Also add missing last access update in getProfileIfCached
2022-03-17 21:21:01 -07:00
Philip Kelley
2eeca6f108 Fix world saving in unloadWorld 2022-03-17 13:24:02 +01:00
Jason
8897cea0b0
Add enchantWithLevels API (#7615) 2022-03-17 09:51:43 +01:00
Jake Potrebic
b8c90d2428
Added method to check snapshot state of TileStates (#7325) 2022-03-16 18:28:06 -07:00
Jake Potrebic
8788bf7441
fix datapacks not being able to modify nether/end (#7588) 2022-03-16 17:54:52 -07:00
Jason
f0d0078deb
Add debug for invalid GameProfiles on skull blocks/items (#7512) 2022-03-16 13:34:09 -07:00
Jake Potrebic
1c5f8b0fce
Updated Upstream (Bukkit/CraftBukkit) (#7604)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
33a2b476 PR-734: Make PlayerInventory#getItem Nullable

CraftBukkit Changes:
953d3ddc SPIGOT-3034: PlayerKickEvent.setLeaveMessage(String) doesn't actually do anything
2c47af0c SPIGOT-6963: CraftMetaBlockState#getBlockState applied TileEntity ids without the minecraft namespace prefix.
2022-03-16 16:57:51 +01:00
Nassim Jahnke
f35a0ceb93
Remove Java version check once and for all (#7612)
Closes #7611
2022-03-16 14:10:32 +01:00
Bjarne Koll
2d3e8f7729
Properly lookup random-ticked precipitation blocks (#7606) 2022-03-15 19:44:25 +01:00
Jason
0ca80c7ee8
Add getComputedBiome API (#5668) 2022-03-15 11:38:36 -07:00
Spottedleaf
a5be178ac3 Use correct toX/Y/Z in player move packet handling 2022-03-14 12:44:36 -07:00
Owen
c8e49cc53e
Add get/set wait time for fish hooks. (#5595) 2022-03-13 22:33:01 +00:00
Noah van der Aa
1ce3555ada
[ci-skip] Fix typo in feature request issue template (#7593) 2022-03-13 21:41:05 +00:00
Jason Penilla
b65b48fd31
[ci skip] Update gradle wrapper 2022-03-13 14:25:04 -07:00
Nassim Jahnke
1358d1e914
Updated Upstream (CraftBukkit/Spigot) (#7580)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
881e06e5 PR-725: Add Item Unlimited Lifetime APIs

CraftBukkit Changes:
74c08312 SPIGOT-6962: Call EntityChangeBlockEvent when when FallingBlockEntity starts to fall
64db5126 SPIGOT-6959: Make /loot command ignore empty items for spawn
2d760831 Increase outdated build delay
9ed7e4fb SPIGOT-6138, SPIGOT-6415: Don't call CreatureSpawnEvent after cross-dimensional travel
fc4ad813 SPIGOT-6895: Trees grown with applyBoneMeal() don't fire the StructureGrowthEvent
59733a2e SPIGOT-6961: Actually return a copy of the ItemMeta

Spigot Changes:
ffceeae3 SPIGOT-6956: Drop unload queue patch as attempt at fixing stop issue
e19ddabd PR-1011: Add Item Unlimited Lifetime APIs
34d40b0e SPIGOT-2942: give command fires PlayerDropItemEvent, cancelling it causes Item Duplication
2022-03-13 08:47:54 +01:00
Jason Penilla
ab03538fa1
Fix colors in some console messages 2022-03-12 18:47:04 -07:00
Jake Potrebic
87927e176c
Fix CreativeCategory API (#7586) 2022-03-12 15:32:42 -08:00
Jason
bfa33d955c
Various improvements to console color formatting (#7560) 2022-03-12 14:31:21 -07:00
Owen
dc96bba6de
Ensure the item sent isn't air (#7584) 2022-03-12 21:34:03 +01:00
Spottedleaf
aab1f8a74e Fix swamp hut cat generation deadlock
The worldgen thread will attempt to get structure references
via the world's getChunkAt method, which is fine if the gen is
not cancelled - but if the chunk was unloaded, the call will block
indefinitely. Instead of using the world state, we use the already
supplied generatoraccess which will always have the chunk available.

Missed patch from tuinity merge
2022-03-12 06:32:31 -08:00
Owen
ea1efef116
Remove Patches (#7541) 2022-03-11 21:13:46 +01:00
Owen
1790528a61
More projectile API (#5731) 2022-03-11 17:37:08 +01:00
Nassim Jahnke
d714682f8f
Add more entity api (#7564) 2022-03-11 15:24:45 +01:00
Owen
657d163740
Prevent despawned navigators being readded (#7574) 2022-03-11 02:39:11 +00:00
sulu5890
b55ba19ad3
Update README for new docs (#7561) 2022-03-09 10:10:59 +01:00
Noah van der Aa
4423e1221a
Update docs link in paper.yml (#7562) 2022-03-09 10:10:53 +01:00
froobynooby
7a21333019
Fix setting the view distance to 32 (#7503) 2022-03-09 10:09:20 +01:00
Max Lee
718fab1f6b
Add CPU name and JVM vendor info in timings (#7490) 2022-03-09 10:06:58 +01:00
Riley Park
e0b3f3f8cb Adventure 4.10.1 2022-03-07 14:39:52 -08:00
Nassim Jahnke
c34fb0942a
Add ghast api (#7554) 2022-03-06 22:20:38 +01:00
Jake Potrebic
d9bf5e740b
Add method to set noclip on arrows (#7263) 2022-03-06 22:19:08 +01:00
Nassim Jahnke
7b9c30fb82
Fix scoreboard objective name length limit 2022-03-06 16:32:33 +01:00
Nassim Jahnke
a36d7f6427
Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
808cb7ca PR-1023: Improve consistency of tag API
2022-03-06 09:08:26 +01:00
Spottedleaf
1e12cf8db6 Add more to the save fixes
- Set forceTicks to true, so that player packets are always
  processed so that the main process queue can be drained
2022-03-05 17:36:57 -08:00
Spottedleaf
196271de4e Fix save problems on shutdown
- Save level.dat first, in case the shutdown is killed later
- Force run minecraftserver tasks and the chunk source tasks
  while waiting for the chunk system to empty, as there's simply
  too much trash that could prevent them from executing during
  the chunk source tick (i.e "time left in tick" logic).
2022-03-05 17:29:47 -08:00
Jake Potrebic
6564f70f4c
Fix cancelling ProjectileHitEvent for piercing arrows (#7492) 2022-03-05 21:45:57 +01:00