EvilSeph
0740e0c777
Fixes the whitescreen issue some people were having.
2011-04-24 20:16:01 -04:00
EvilSeph
d156fcf9c8
Hid stacktrace for socket exceptions.
2011-04-23 04:47:38 -04:00
EvilSeph
5dfe732f18
Added reset for pitch/yaw if they are somehow set to NaN.
2011-04-23 04:18:00 -04:00
EvilSeph
2ad7856d78
Limited sign text length to 15 characters, as per the spec.
2011-04-23 02:41:12 -04:00
EvilSeph
932d70cde1
Made the server not accept Packet27 as it is not used.
2011-04-22 20:06:48 -04:00
EvilSeph
da85c18230
Reduced console spam under certain conditions.
2011-04-22 19:57:19 -04:00
sk89q
8681752ee2
Fixed NPE in lightning fire event.
2011-04-22 03:13:47 -07:00
sk89q
628fec752b
Added events for fires caused by lightning. (Not 100% sure that they get called though.)
2011-04-22 01:18:24 -07:00
EvilSeph
58d3107e4c
Fixing CLI arguments for the 100th time - now with CraftBukkit comment-ey goodness.
2011-04-22 00:42:56 -04:00
EvilSeph
c18e04ce8b
Proper fix for the console spam on disconnect/kick.
2011-04-21 19:08:40 -04:00
EvilSeph
8ba9f32162
Fixed ordering of params used in SignChangeEvent.
2011-04-21 18:44:28 -04:00
EvilSeph
212ec7f33d
Reduced console spam on disconnect/kick.
2011-04-21 15:46:18 -04:00
Dinnerbone
0586e04981
Implemented LIGHTNING damage
2011-04-21 17:29:35 +01:00
Dinnerbone
7c455380a9
Java compat
2011-04-21 15:43:09 +01:00
Erik Broes
a6c8a36dce
Update for 1.5_02.
2011-04-21 04:25:46 -04:00
Erik Broes
483a878b8b
Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
2011-04-20 19:05:14 +02:00
EvilSeph
0048b22e44
Fixed another issue involving invalid player positions or movement.
2011-04-19 01:39:23 -04:00
EvilSeph
5e154b2235
Fixed name display in log messages for invalid yaw/pitch check.
2011-04-19 00:49:59 -04:00
sk89q
8aa376fc27
Added pre-login event for catching logins right after name verification has completed. This happens in a different thread from the server (and thus can also block).
2011-04-16 03:08:13 -07:00
EvilSeph
2c1f336e97
Fixed an oversight allowing players to set invalid positions.
2011-04-13 21:14:04 -04:00
EvilSeph
f34f41a471
Fixed the NaN check in Entity.java
2011-04-13 03:13:36 -04:00
EvilSeph
70eb283bd0
Removed redundant check due to merging the ifs. Ooops.
2011-04-12 22:14:42 -04:00
EvilSeph
534d546002
Fixed a crash involving invalid positions.
2011-04-12 22:03:54 -04:00
sk89q
7baf5fa484
Made fauxSleeping persist on death and cross-world teleport.
2011-04-11 17:10:17 -07:00
sk89q
8de85b8afb
Fixed potential NPE with bed leave event.
2011-04-11 17:07:20 -07:00
sk89q
86c467cb50
Fixin' the problem of AFK people not in bed.
2011-04-11 11:48:31 -07:00
sk89q
27d3396a35
Added bed events and methods.
2011-04-07 11:26:51 -07:00
Tony
4525d16842
Prevent nasty connection errors from hitting the console.
2011-04-07 09:52:04 -04:00
Dinnerbone
c99dc23917
Fix for invalid float values too
2011-04-07 07:20:11 +01:00
Dinnerbone
13218f55e4
Fixed a crash in pitch/yaw calculation, probably a big improvement performance too (but then maybe not :D)
2011-04-07 06:51:36 +01:00
Dinnerbone
8385b1436e
Allows eggs support with Slimes, Wolves and Monsters
2011-04-05 17:19:24 +01:00
EvilSeph
9849076dbf
Made changes that were missed in translation that might cause chunk issues.
2011-04-04 20:26:37 -04:00
Tahg
7a99fd7327
added some API for entities
2011-04-04 01:07:39 -04:00
afforess
d1e6408ea2
Changed PlayerQuit to allow last minute modifications to player state.
2011-04-03 16:11:16 -04:00
afforess
0f3f3c552a
Added player.saveData and player.loadData.
2011-04-03 15:52:07 -04:00
Erik Broes
083e3ebd6e
Base digging/blockbreaks on actual time rather than the servers tickrate.
...
Servers under high load suffer from tick-time degradation as severe as 1 tick
taking 0.25s (rather than 0.05s). This will failing blockbreaks.
2011-04-03 11:06:12 +02:00
Raphfrk
121bcd5adc
Added the ability to set the quit message
2011-04-02 18:22:19 +02:00
Robert Sargant
39972530f2
Added VEHICLE_DESTROY event
2011-04-02 17:12:18 +02:00
Erik Broes
c0a78fa6c6
Exempt players from calling CreatureSpawn
2011-04-01 09:15:48 +02:00
Erik Broes
7eeb0d8f4a
Fix coordinates on SIGN_CHANGE
2011-04-01 09:10:29 +02:00
Erik Broes
a3a1436df5
Updated packet-filters
2011-04-01 00:27:04 +02:00
Dinnerbone
87c36febeb
Updated to Minecraft version 1.4
2011-03-31 21:40:00 +01:00
Erik Broes
195423cd0b
Allow GIANTS to spawn from Eggs
2011-03-29 23:14:59 +02:00
HACKhalo2
33f7af519f
Changed the Kick result from KICK_BANNED to KICK_WHITELIST because not being on the whitelist doesn't mean your banned.
2011-03-29 21:39:38 +01:00
Dinnerbone
2ac43ce223
Ctrl+C saves world before stopping
2011-03-29 21:01:04 +01:00
Dinnerbone
ee815b7e40
Fixed trickle exploit
2011-03-27 21:19:05 +01:00
Dinnerbone
c47db7092b
Line endings, damnit!
2011-03-27 20:57:46 +01:00
Erik Broes
f1ffeb256d
Limit server to only send the packets it creates and only accept the packets the client creates
2011-03-27 12:36:51 +02:00
Erik Broes
ce5ee0996c
Updated for the changes done in Bukkit
2011-03-27 00:34:33 +01:00
Erik Broes
84054ec680
Fix some wrong event creations after previous change
2011-03-26 23:20:35 +01:00
Erik Broes
8dc7b55749
Reset 'stance' to something valid after receiving a broken one. Hopefully stops the server from falling over.
2011-03-26 22:47:35 +01:00
Erik Broes
e24b10dfd9
Updated for the cleanups done in Bukkit
2011-03-26 22:32:56 +01:00
Raphfrk
abf7f8581e
Added ability to disable the join/leave notices by setting the message to null in the event. The join message is moved to the onJoinEvent rather than during login
2011-03-26 15:07:55 +01:00
Erik Broes
1cbed230d6
Add LEFT_CLICK_BLOCK's face
2011-03-26 09:56:24 +01:00
Erik Broes
9162a654c4
Implement player.getCompassTarget
2011-03-25 21:22:03 +01:00
Erik Broes
95c08f854f
Fix inability to use items under certain circumstances
2011-03-25 07:35:47 +01:00
Erik Broes
f330025f1f
Fixed unable to eat/throw
2011-03-24 23:27:40 +01:00
Erik Broes
69d5132df4
Reset blocks faster clientside
2011-03-24 22:42:23 +01:00
Erik Broes
d6c3fe23e5
Minor logic change and small cleanups
2011-03-24 12:11:28 +01:00
Erik Broes
748b71b3cc
Fix accidental Double.MAX_VALUE coordinates in initial PlayerMoveEvent
2011-03-24 00:52:10 +01:00
Erik Broes
3129348866
Implementation of LivingEntity maximumNoDamageTicks, noDamageTicks, lastDamage
2011-03-24 00:32:41 +01:00
Erik Broes
267e745212
Fix 'double RIGHT_CLICK' event on right-clicking a block with a non-interactive object
2011-03-24 00:10:05 +01:00
Raphfrk
9464602720
Update to PlayerMoveEvent. The From field is set the value of the previous To Field, and, Pitch or Yaw changes of more then 10 degrees will trigger the event
2011-03-23 19:31:30 +01:00
lem21h
fdcf1c3c3a
Now also handle entities spawning on a loading a world. (Redacted by Grum)
2011-03-23 19:17:14 +01:00
Nicholas Devenish
15baff8559
Fix the "Ghost minecart" issue.
...
This reverts commit 73647864179cbab9f340044e9d33add445fbe774 - "Ignore entity movement packets if distance == 0"
This a commit introduced an intermittent bug which has caused minecart ghosting - they are invisible until you interact with them physically. This is described in leaky bugs:
http://leaky.bukkit.org/issues/547
http://leaky.bukkit.org/issues/563
And caused by the fact that normally when loading a chunk, entities fall with gravity before the block data has been loaded, and are sent a zero-distance packet to reset their positions. See Issue #190 :
https://github.com/Bukkit/CraftBukkit/issues/#issue/190
2011-03-23 18:46:54 +01:00
afforess
69cbe7d222
Allow Vehicle Motion to save properly
2011-03-23 18:43:08 +01:00
Erik Broes
e8e7581446
Small cleanup for the last commit
2011-03-23 18:42:49 +01:00
Byron Shelden
376ac51cea
Fixed the PLAYER_TELEPORT event so event.getTo().getWorld() is correct. ( #451 )
2011-03-23 18:34:53 +01:00
Erik Broes
d08ee17352
Fix doors not updating after opening has been denied
2011-03-23 18:29:43 +01:00
Erik Broes
ca1c9ef2e1
Minor cleanups
2011-03-23 16:51:44 +01:00
Erik Broes
49043a8aff
Re-Implement BlockDamage
2011-03-23 16:51:44 +01:00
Erik Broes
f33de669fb
Major overhaul implementing PLAYER_INTERACT, removing PLAYER_ITEM, BLOCK_INTERACT, BLOCK_RIGHT_CLICK
2011-03-23 16:51:43 +01:00
Erik Broes
bb9558adec
Implement Bucket events
2011-03-21 00:31:15 +01:00
Erik Broes
324efa8224
Fix BlockPlace
2011-03-21 00:31:13 +01:00
Erik Broes
0d2dc3902c
Fix BlockCanBuild
2011-03-21 00:30:00 +01:00
Erik Broes
11590f49f0
Redstone torch fix
2011-03-21 00:30:00 +01:00
Erik Broes
437025a179
Fixing event names
2011-03-21 00:30:00 +01:00
Erik Broes
4c420e6aa8
BLOCK_PLACE supports pie, diode and reed
2011-03-18 23:55:37 +01:00
Erik Broes
778079677e
Fix BLOCK_PLACED when placing on snow/step
2011-03-18 23:45:46 +01:00
tahg
1144013362
Hacky solution to expose ip. Will fix properly later if I care to give a ****
2011-03-18 00:03:03 -07:00
Erik Broes
f28f3a6a9c
BlockInteract fixed for pressure plates
2011-03-17 20:02:15 +01:00
Gunther De Wachter
2ae5b98d10
Added missing EntitySquid, you can now prevent them from spawning!
2011-03-17 20:01:58 +01:00
Gunther De Wachter
41752f401c
TNT now gives its entity to the damage handler
2011-03-17 20:01:42 +01:00
Gunther De Wachter
b6f87bb23c
Fireballs now give their entity to the damage handler
2011-03-17 20:01:24 +01:00
Gunther De Wachter
d732457354
Implement DamageType.VOID
2011-03-17 20:01:07 +01:00
Tanel Suurhans
28c9439f94
Fixes minecart type reporting for VEHICLE_CREATE.
2011-03-15 07:39:22 -04:00
Tahg
9869ace146
fixed redstone torches
2011-03-14 00:48:44 -04:00
Erik Broes
672b06727d
Also transfer the displayName when dying
2011-03-13 13:29:52 +01:00
Erik Broes
6043797ce0
Fix getDisplayName getting lost when getBukkitEntity is called
2011-03-13 12:52:01 +01:00
stevenh
1be1b5ab4d
Removed CraftBukkit - Removed line from kick fix to help port process
2011-03-12 18:39:38 +00:00
stevenh
07c98ea2a4
Added methods to support RemoteBukkit
...
This means all commands even "default" server commands work within the command structure
returning output to the command sender
Updated default kick command to be compatible with kick + msg used by remote tools that work with hMod
2011-03-12 18:31:44 +00:00
Tahg
0ac5c7f4cf
fixed diodes
2011-03-12 02:02:25 -05:00
Tahg
79ccc5320a
more NPE fixes regarding redstone
2011-03-11 20:47:59 -05:00
Tahg
078f48c0fb
Code cleanup, fixed doors, chunk entity fetching
2011-03-11 16:25:35 -05:00
Tahg
786fdfb9fe
NPE fix in redstone
2011-03-11 00:36:19 -05:00
EvilSeph
c0b3e80d1d
Fixing grammar and CraftBukkit comment.
2011-03-10 15:17:01 -05:00
Tahg
803e67d55d
Redstone fixes
2011-03-10 13:07:00 -05:00
Tahg
9428907e62
Add redstone events to common blocks
2011-03-10 13:06:59 -05:00
Dinnerbone
54a05f3ce2
Attempt to fix double disconnects
2011-03-10 00:16:16 +00:00
Dinnerbone
131a2c769b
Slight tweak to EntityPlayer to add toString for name+position for error tracking
2011-03-10 00:02:33 +00:00