Dinnerbone
685d4dbb3f
Added ">" to input command line, separated it from output buffer properly
2011-02-25 19:01:14 +00:00
Dinnerbone
57338bee52
Much better console interaction. History, no more losing the command, colours, inline editing, etc. Shorter log output to console (but not to file).
2011-02-25 16:12:38 +00:00
Dinnerbone
659fa9eaf9
Temporary fix for teleportation
2011-02-25 12:46:31 +00:00
Tahg
e53fd1367c
possible fix for block breaking bug
2011-02-24 22:37:47 -05:00
Dinnerbone
13f55ce0c8
Fixed logging back in on non-default worlds (Yes really)
2011-02-24 15:46:26 +00:00
Dinnerbone
c97fa40d2b
Fixed ENTITY_DAMAGE involving slimes (per DHowet)
2011-02-24 12:49:48 +00:00
Tahg
5d3b8de87a
Fixed some debug
2011-02-24 03:51:00 -05:00
Tahg
280880d163
synchronize hashmap lookups
2011-02-23 22:52:14 -05:00
Tahg
edb0debd16
attempt to track down some bugs
2011-02-23 22:36:56 -05:00
stevenh
2db976c840
Corrected Exceptions text when loading and saving ops
2011-02-24 01:18:23 +00:00
Erik Broes
09aa37fe4a
Generic code cleanup
2011-02-23 14:12:33 +01:00
Erik Broes
332d9c4f18
BlockStationary fix
2011-02-23 13:56:43 +01:00
Dinnerbone
bfca34cad4
ConsoleCommandSender no longer has a default constructor, use ConsoleCommandSender(server). Added entity.getServer and updated the version number of mc
2011-02-23 11:33:41 +00:00
speakeasy
6655b89037
possible fix for levers, ladders, and buttons
2011-02-23 11:27:22 +01:00
Dinnerbone
f622db3ea1
Fixed bad cast in EntityItem
2011-02-23 09:17:30 +00:00
Dinnerbone
f759e0b60d
Update to Minecraft 1.3 beta
2011-02-23 02:37:56 +00:00
Taylor Kelly
a124bfdab5
Fix PlayerRespawnEvent for multi-worlds
2011-02-22 19:02:06 +01:00
Tahg
96435cfc76
refactor Items
2011-02-21 19:57:23 -05:00
Dinnerbone
f659231e34
N.M.S cleanup in preparation for update
2011-02-21 22:30:01 +00:00
Dinnerbone
67cf646014
Merge branch 'master' of github.com:Bukkit/CraftBukkit
2011-02-21 21:27:01 +00:00
VictorD
bf9a55049e
Second part of NPE and arctan update :3
2011-02-20 23:22:28 +01:00
Daniel Chesters
4f249b585c
Fix encoding in net.minecraft.server files.
2011-02-20 18:15:21 +01:00
David Flemström
5121ebb65d
Fixed issue with color markers in messages sent to the client.
...
This fix eliminates crashes related to color markers being at end-of-line, and also makes colors persist across line breaks.
- The broadcast message is split up in multiple packets, one per line
- Color markers are reorganized, so that color 'sticks across lines'
- The wrapping method calculates the *rendered* line length. Thus, if the user has a weird font, it might look weird.
2011-02-20 18:15:21 +01:00
Erik Broes
09026095b6
Minor cleaning of code
2011-02-20 18:15:17 +01:00
Erik Broes
6e3ee31336
Prevent Blocks from getting lost when a chunk reloads
2011-02-20 17:09:38 +01:00
Tahg
ca4076077e
fixed buttons, plates
...
added yield to explosion
added event for chunk unloading
2011-02-19 23:44:35 -05:00
Dinnerbone
a59149c208
Make all new loggers default to the same logging as "Minecraft" (to console + file, same format)
2011-02-20 02:14:15 +00:00
sk89q
d4b67c5549
Lowered the priority of the old command handler event. A number of plugins were using this event incorrectly. A new event, the command preprocesser event, has replaced the previous function of the original command event.
2011-02-19 18:02:13 -08:00
sk89q
ec0eec5863
Added slime as a detected entity.
2011-02-19 18:02:12 -08:00
Dinnerbone
264b5c331d
Redirect System.out and System.err to a Logger
2011-02-20 01:53:06 +00:00
Dinnerbone
a6b3965672
Fixed CLI arguments
2011-02-19 19:45:22 +00:00
Dinnerbone
a5ca3e1c12
Don't kick players if a command failed from an exception
2011-02-18 16:25:56 +00:00
EvilSeph
e544fb71c3
Changed hatchingType to MobType from CreatureType as refactoring (and so plugin breaking) will take place in a week.
2011-02-17 03:17:13 -05:00
Andrew Ardill
0703f4f458
Updated to use CreatureType and CreatureSpawner
...
Nothing will break as a result of the refactoring of MobType due to
deprecated code being left in. These will be removed after 1 week,
enough time for plugin devs time to migrate.
2011-02-17 17:57:52 +11:00
sk89q
5f940cf764
Added Player.chat().
2011-02-16 21:47:01 -08:00
EvilSeph
03c118f343
Added CREATURE_SPAWN event per ss2man44
2011-02-16 22:45:00 -05:00
Meaglin
4a4b67cc42
Implementation of BlockBreakEvent
2011-02-13 13:19:51 +01:00
Erik Broes
40f7986a11
Make the spawning listen to the server spawn-settings
2011-02-13 01:21:50 +01:00
Stéphan Kochen
f789c9e744
Replace a net.minecraft accessor with a public attr.
2011-02-12 16:17:43 +01:00
afforess
5aa95ee469
Added MaxSpeed methods to minecarts. Added MaxSpeed methods to boats. Added SlowWhenEmpty, FlyingMod, and DerailedMod methods to minecarts.
2011-02-12 16:14:43 +01:00
Andrew Ardill
be9a264249
Fixed bug in event when taking fall damage. Now uses event damage.
2011-02-12 22:40:28 +11:00
culturespy
e2899b9dd7
Added EXPLOSION_PRIMED event.
2011-02-12 02:57:58 -05:00
Timberjaw
348e6c75c7
Added SIGN_CHANGE event.
2011-02-11 20:49:09 -05:00
James Logsdon
09c6389b3f
Adding PLAYER_PICKUP_ITEM event hook
2011-02-12 01:39:00 +01:00
James Logsdon
82931a601d
Adding PLAYER_DROP_ITEM event hook
2011-02-12 01:09:42 +01:00
cvpcs
71f97ffc5b
Send a BlockRedstoneEvent if powered redstone is destroyed
...
When a powered redstone block is destroyed, a BlockRedstoneEvent should
be sent to notify plugins that particular block is returning to current
0 before the BlockDamageEvent is sent. This allows plugins dealing with
redstone to not have to listen for redstone destruction, but just listen
to changes in current.
2011-02-12 00:32:39 +01:00
Dinnerbone
4b6c633659
Removed debug and fixed //craftbukkit comments from 0239b76f611597f8486a
2011-02-11 09:27:57 +00:00
Tahg
c0b940d619
more chunk fixes
2011-02-11 02:01:32 -05:00
Tahg
41e136b880
fix in LongHashset.java
2011-02-10 14:59:41 -05:00
Tahg
89232b826b
fixes for chunks
2011-02-10 14:33:41 -05:00