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3816 Commits

Autor SHA1 Nachricht Datum
CraftBukkit/Spigot
43702a9e10 Update to Minecraft 1.18-pre5
By: md_5 <git@md-5.net>
2021-11-22 09:00:00 +11:00
CraftBukkit/Spigot
a852b81a69 Remove outdated build delay.
By: md_5 <git@md-5.net>
2021-11-22 09:00:00 +11:00
CraftBukkit/Spigot
306648dc4c SPIGOT-6797: EntityInteractEvent called with incorrect location
By: md_5 <git@md-5.net>
2021-11-21 11:22:07 +11:00
CraftBukkit/Spigot
99916e6058 SPIGOT-6798: EntityChangeBlockEvent called with incorrect location
By: md_5 <git@md-5.net>
2021-11-21 11:18:06 +11:00
CraftBukkit/Spigot
68ead41759 SPIGOT-6790: Mimic structure block behaviour and do not save STRUCTURE_VOID
By: md_5 <git@md-5.net>
2021-11-11 18:40:15 +11:00
CraftBukkit/Spigot
e4cce46e63 SPIGOT-6436: Add Player#stopAllSounds
By: Doc <nachito94@msn.com>
2021-11-05 21:02:22 +11:00
CraftBukkit/Spigot
148964d14e SPIGOT-6783: Items do not appear in custom anvil inventories
By: md_5 <git@md-5.net>
2021-11-04 18:17:58 +11:00
CraftBukkit/Spigot
fda316b6eb SPIGOT-6779: Fix LivingEntity#attack for Player entities
By: Doc <nachito94@msn.com>
2021-11-02 18:33:35 +11:00
CraftBukkit/Spigot
9e3a0e859f SPIGOT-6772: Use entity mailbox and re-schedule entities if they get unloaded
By: DerFrZocker <derrieple@gmail.com>
2021-11-01 18:54:44 +11:00
CraftBukkit/Spigot
1f5735df63 #947: Add missing spawn eggs for SpawnEggMeta
By: Doc <nachito94@msn.com>
2021-10-30 18:34:04 +11:00
CraftBukkit/Spigot
a2a88c50af #945: Allow setting BrewEvent results
By: Doc <nachito94@msn.com>
2021-10-30 18:16:35 +11:00
CraftBukkit/Spigot
0136af37a5 SPIGOT-6768: Remove upper bound on setFreezeTicks
By: md_5 <git@md-5.net>
2021-10-23 18:29:53 +11:00
CraftBukkit/Spigot
ab1a1deb6b SPIGOT-5988: Bedspawn doesn't clear after dying when spawn is blocked
By: DerFrZocker <derrieple@gmail.com>
2021-10-16 19:39:14 +11:00
CraftBukkit/Spigot
ea404e3d82 SPIGOT-6758: Reset ItemSign#openSign when aborting the block placement early
By: blablubbabc <lukas@wirsindwir.de>
2021-10-16 18:48:22 +11:00
CraftBukkit/Spigot
55f4d6c7cb SPIGOT-6760: Chest#getInventory only returns one half of a double chest when one or both halves are blocked
By: md_5 <git@md-5.net>
2021-10-16 18:48:21 +11:00
CraftBukkit/Spigot
02cdd23003 SPIGOT-6759: Chest#getInventory() no longer returns double chest inventories
By: blablubbabc <lukas@wirsindwir.de>
2021-10-16 18:48:21 +11:00
CraftBukkit/Spigot
f9c1420daf #940: Fixed a NPE during CraftBlockEntityState#update.
When the BlockState's block type was changed, #update may have removed
the TileEntity, causing #isApplicable to fail with a NPE.

By: blablubbabc <lukas@wirsindwir.de>
2021-10-15 18:03:01 +11:00
CraftBukkit/Spigot
571ec764a6 #937: Fixes related to unplaced BlockStates and the recent world generation changes.
* CraftBlockState#getWorldHandle() would previously run into a NPE when being invoked for a non-placed BlockState. It now returns null in this case.
* CraftChest#getInventory() would previously encounter this NPE when being called for a non-placed BlockState. It will now automatically forward the call to #getBlockInventory() when it is being called for either a non-placed BlockState, or during world generation.
* CraftStructureBlock#applyTo was able to run into a NPE when being called for non-placed BlockStates (this is for example called by #getSnapshotNBT()).
* Replaced all no-world-generation preconditions with a general 'ensureNoWorldGeneration' method.
* Removed a few superfluous #isPlaced() calls. If getWorldHandle() reutrns a World, this already implies that the BlockState is placed.

By: blablubbabc <lukas@wirsindwir.de>
2021-10-10 07:55:53 +11:00
CraftBukkit/Spigot
82e8261d70 SPIGOT-6754: We ignore any still present TileEntity now when we create a BlockState for a block of type AIR.
During block destruction, the type of the block may already have been set to AIR while the TileEntity has not yet been removed.
Also, TileEntity#getOwner() skips the whole BlockState construction now if the block is of type AIR.

This removes the previous workaround again of returning a dummy CraftBlockEntityState in this case.

By: blablubbabc <lukas@wirsindwir.de>
2021-10-10 07:55:53 +11:00
CraftBukkit/Spigot
e9ecd12983 SPIGOT-6754: Temporarily restore previous behaviour for tile entities with removed blocks
By: md_5 <git@md-5.net>
2021-10-09 16:29:58 +11:00
CraftBukkit/Spigot
188d3b23d0 SPIGOT-2903: Add Structure API
By: Sander Knauff <sanderknauff@hotmail.com>
2021-10-05 11:56:35 +11:00
CraftBukkit/Spigot
2d0a775210 #934: Support for configuring Water Underground Creatures spawn settings
By: Doc <nachito94@msn.com>
2021-10-05 11:29:52 +11:00
CraftBukkit/Spigot
f27c8f74f8 #877: Improve and simplify CraftBlockState
By: blablubbabc <lukas@wirsindwir.de>
2021-09-29 18:56:16 +10:00
CraftBukkit/Spigot
65625f410c SPIGOT-6741: shouldGenerateStructures isn't implemented
By: DerFrZocker <derrieple@gmail.com>
2021-09-28 17:52:29 +02:00
CraftBukkit/Spigot
50d4716e9f SPIGOT-6023, SPIGOT-6745: Fix missing BlockDispenseArmorEvents
By: Lars Dormans <lars.dormans@live.nl>
2021-09-26 00:24:33 +02:00
CraftBukkit/Spigot
52c2d5beaf SPIGOT-6738: Add entity type tags
By: md_5 <git@md-5.net>
2021-09-19 14:51:21 +10:00
CraftBukkit/Spigot
4495b9ec5b SPIGOT-6249: Add Missing Effect Constants
By: DerFrZocker <derrieple@gmail.com>
2021-09-11 18:40:14 +10:00
CraftBukkit/Spigot
4d34ac117b SPIGOT-6731: "Nag author" message in CraftServer lists one author only
By: md_5 <git@md-5.net>
2021-09-10 17:49:53 +10:00
CraftBukkit/Spigot
e5b39016a0 SPIGOT-5732, SPIGOT-6387: Overhaul Hanging entities
- SPIGOT-5732: Fix issue with spawning leash hitches and painting, by using the right block faces

- SPIGOT-6387: Allow hanging entities to be spawned mid air

- Use randomize parameter to determine if a random painting should be chosen or not

- Return BlockFace self by leash hitches entity

- Throw a standardised exception when trying to set a BlockFace to a hanging entity which the entity does not support, instead of using BlockFace south or throwing a null pointer

By: DerFrZocker <derrieple@gmail.com>
2021-09-10 17:45:31 +10:00
CraftBukkit/Spigot
b4da42047a #929: Call EntityBlockFormEvent for Wither Rose placed by dead entity
By: Doc <nachito94@msn.com>
2021-09-06 18:57:16 +10:00
CraftBukkit/Spigot
fcb8ac59ec SPIGOT-6729: Add Chunk.isEntitiesLoaded()
By: Brokkonaut <hannos17@gmx.de>
2021-09-06 18:51:39 +10:00
CraftBukkit/Spigot
77dcaefa51 SPIGOT-6708: Fix Experience Orb value not being updated in mend event
By: Phoenix616 <max@themoep.de>
2021-09-03 18:37:44 +10:00
CraftBukkit/Spigot
9d22657139 Rebuild patch
By: md_5 <git@md-5.net>
2021-09-01 19:02:09 +10:00
CraftBukkit/Spigot
5c075d59dc SPIGOT-6547: Chunk#getEntities() doesn't return all entities immediately after chunk load
By: DerFrZocker <derrieple@gmail.com>
2021-09-01 18:55:18 +10:00
CraftBukkit/Spigot
768b5d52aa SPIGOT-6719: Add getTileEntities() to LimitedRegion
By: DerFrZocker <derrieple@gmail.com>
2021-08-30 18:44:44 +10:00
CraftBukkit/Spigot
1dfe698f4f SPIGOT-6726: NPE when calling getBossBar() on plugin spawned EnderDragon
By: Brokkonaut <hannos17@gmx.de>
2021-08-28 19:02:19 +10:00
CraftBukkit/Spigot
08e5ad2b2f SPIGOT-6720: Fix bed explosion checks
By: Doc <nachito94@msn.com>
2021-08-27 19:17:43 +10:00
CraftBukkit/Spigot
c8ef43f1b5 SPIGOT-6722: Close entity manager when unloading world
By: DerFrZocker <derrieple@gmail.com>
2021-08-27 19:14:09 +10:00
CraftBukkit/Spigot
dd503b542b SPIGOT-6686: Changes in MaximumRepairCost for Anvil Rename cause inconsistency
By: DerFrZocker <derrieple@gmail.com>
2021-08-27 19:14:09 +10:00
CraftBukkit/Spigot
8a60b49a31 SPIGOT-6630: Replacing an enchantment on an item creates a conflict error
By: DerFrZocker <derrieple@gmail.com>
2021-08-24 18:10:30 +02:00
CraftBukkit/Spigot
44cc499340 Fix issues with new ChunkGenerator API
- RegionAccessor#setType / RegionAccessor#setBlockData doesn't run entity removal logic
- RegionAccessor#generateTree crashes by bee nest (TreeType#TALL_BIRCH)

By: DerFrZocker <derrieple@gmail.com>
2021-08-22 13:23:40 +02:00
CraftBukkit/Spigot
80b1ef0c8e SPIGOT-6697: Restore generateTree with BlockChangeDelegate behaviour
By: md_5 <git@md-5.net>
2021-08-22 18:12:59 +10:00
CraftBukkit/Spigot
49c30227d2 Rebuild patch
By: md_5 <git@md-5.net>
2021-08-22 18:07:39 +10:00
CraftBukkit/Spigot
00c0964347 SPIGOT-6713: Cancelling EntityTransformEvent Causes Deceased Slimes To Not Despawn
By: md_5 <git@md-5.net>
2021-08-22 18:07:31 +10:00
CraftBukkit/Spigot
9c5dd3b837 SPIGOT-6716: Preserve the order of stored enchantments of enchanted books.
In some cases, differences in this order can result in item stack
comparisons to fails.

By: blablubbabc <lukas@wirsindwir.de>
2021-08-20 19:40:31 +10:00
CraftBukkit/Spigot
973f763605 #914: Add World#spawn with randomizeData parameter
The current implementation of World#spawn or World#spawnEntity
respectively, always prepares/finalizes the spawn of every entity
spawned through the API. While this is great to simulate natural
spawning of entities in the world through the API, it fails at
reliably creating default entities for purposes other than vanilla
gameplay.

While the caller of the API could attempt to undo all of the
customization that is applied in the prepare/finalization step, they are
numerous (reaching from sheep colour to equipment) and in some cases,
such as the chicken jockey, even spawn in other entities.

Hence this commit introduces a new overload to the World#spawn and
World#spawnEntity methods that accepts the 'randomizeData' parameter
that, when set to false, skips the prior mentioned
preparation/finalization step.

By: Bjarne Koll <lynxplay101@gmail.com>
2021-08-18 18:04:53 +10:00
CraftBukkit/Spigot
03aecfb428 SPIGOT-6714: Don't fire PlayerBucketEvent when empty
By: Noah van der Aa <ndvdaa@gmail.com>
2021-08-18 17:06:40 +10:00
CraftBukkit/Spigot
3a23c54a91 Fix server crash with BlockPopulator when entities are at a negative chunk border
By: DerFrZocker <derrieple@gmail.com>
2021-08-16 07:07:13 +02:00
CraftBukkit/Spigot
c2e4e91b1b SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
## **Current API**
The current world generation API is very old and limited when you want to make more complex world generation. Resulting in some hard to fix bugs such as that you cannot modify blocks outside the chunk in the BlockPopulator (which should and was per the docs possible), or strange behavior such as SPIGOT-5880.

## **New API**
With the new API, the generation is more separate in multiple methods and is more in line with Vanilla chunk generation. The new API is designed to as future proof as possible. If for example a new generation step is added it can easily also be added as a step in API by simply creating the method for it. On the other side if a generation step gets removed, the method can easily be called after another, which is the case with surface and bedrock. The new API and changes are also fully backwards compatible with old chunk generators.

### **Changes in the new api**
**Extra generation steps:**
Noise, surface, bedrock and caves are added as steps. With those generation steps three extra methods for Vanilla generation are also added. Those new methods provide the ChunkData instead of returning one. The reason for this is, that the ChunkData is now backed by a ChunkAccess. With this, each step has the information of the step before and the Vanilla information (if chosen by setting a 'should' method to true). The old method is deprecated.

**New class BiomeProvider**
The BiomeProvider acts as Biome source and wrapper for the NMS class WorldChunkManager. With this the underlying Vanilla ChunkGeneration knows which Biome to use for the structure and decoration generation. (Fixes: SPIGOT-5880). Although the List of Biomes which is required in BiomeProvider, is currently not much in use in Vanilla, I decided to add it to future proof the API when it may be required in later versions of Minecraft.
The BiomeProvider is also separated from the ChunkGenerator for plugins which only want to change the biome map, such as single Biome worlds or if some biomes should be more present than others.

**Deprecated isParallelCapable**
Mojang has and is pushing to a more multi threaded chunk generation. This should also be the case for custom chunk generators. This is why the new API only supports multi threaded generation. This does not affect the old API, which is still checking this.

**Base height method added**
This method was added to also bring the Minecraft generator and Bukkit generator more in line. With this it is possible to return the max height of a location (before decorations). This is useful to let most structures know were to place them. This fixes SPIGOT-5567. (This fixes not all structures placement, desert pyramids for example are still way up at y-level 64, This however is more a vanilla bug and should be fixed at Mojangs end).

**WorldInfo Class**
The World object was swapped for a WorldInfo object. This is because many methods of the World object won't work during world generation and would mostly likely result in a deadlock. It contains any information a plugin should need to identify the world.

**BlockPopulator Changes**
Instead of directly manipulating a chunk, changes are now made to a new class LimitedRegion, this class provides methods to populated the chunk and its surrounding area. The wrapping is done so that the population can be moved into the place where Minecraft generates decorations. Where there is no chunk to access yet. By moving it into this place the generation is now async and the surrounding area of the chunk can also be used.

For common methods between the World and LimitedRegion a RegionAccessor was added.

By: DerFrZocker <derrieple@gmail.com>
2021-08-15 08:08:16 +10:00
CraftBukkit/Spigot
fdefaeeccd Update ASM and add support for Java 17
By: md_5 <git@md-5.net>
2021-08-13 08:45:32 +10:00