13
0
geforkt von Mirrors/Paper
Commit graph

8 Commits

Autor SHA1 Nachricht Datum
Nassim Jahnke
bbd997db62 More patchidy patched patches 2022-12-07 22:35:34 +01:00
Nassim Jahnke
b7dd55ce72 API patches 2022-12-07 17:46:46 +01:00
Nassim Jahnke
983a4b0b2b More more more more more more work 2022-07-27 23:32:15 +02:00
Nassim Jahnke
858aabab7c Move patches over, start with first few 2022-07-27 20:52:03 +02:00
Nassim Jahnke
dcb23664a3 More more more more more more more more more more more patches 2022-06-08 15:36:56 +02:00
Nassim Jahnke
1148687a8d Prepare for 1.19 dev 2022-06-07 18:52:56 +02:00
Spottedleaf
af019e9d32 Only log for passenger / vehicle world mismatch
Exception thrown may corrupt passenger/vehicle state
2022-05-07 08:48:29 -07:00
Spottedleaf
a096540d94 Add per player chunk loading limits
Configurable under "settings.chunk-loading.player-max-chunk-load-rate",
defaults to -1. This commit also changes the chunk loading to be
distributed equally for all players, rather than distance based. This is
to ensure players flying around do not take priority over everyone else.
The exception to this new rule is the min-load-radius, which still has
priority over everything else.
2022-03-31 06:04:23 -07:00