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geforkt von Mirrors/Paper
Paper/patches/server/Ensure-entity-passenger-world-matches-ridden-entity.patch
Spottedleaf a096540d94 Add per player chunk loading limits
Configurable under "settings.chunk-loading.player-max-chunk-load-rate",
defaults to -1. This commit also changes the chunk loading to be
distributed equally for all players, rather than distance based. This is
to ensure players flying around do not take priority over everyone else.
The exception to this new rule is the min-load-radius, which still has
priority over everything else.
2022-03-31 06:04:23 -07:00

24 Zeilen
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Thu, 31 Mar 2022 05:11:37 -0700
Subject: [PATCH] Ensure entity passenger world matches ridden entity
Bad plugins doing this would cause some obvious problems...
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
}
protected boolean addPassenger(Entity entity) { // CraftBukkit
+ // Paper start
+ if (entity.level != this.level) {
+ throw new IllegalArgumentException("Entity passenger world must match");
+ }
+ // Paper end
if (entity == this) throw new IllegalArgumentException("Entities cannot become a passenger of themselves"); // Paper - issue 572
if (entity.getVehicle() != this) {
throw new IllegalStateException("Use x.startRiding(y), not y.addPassenger(x)");