geforkt von Mirrors/Paper
a096540d94
Configurable under "settings.chunk-loading.player-max-chunk-load-rate", defaults to -1. This commit also changes the chunk loading to be distributed equally for all players, rather than distance based. This is to ensure players flying around do not take priority over everyone else. The exception to this new rule is the min-load-radius, which still has priority over everything else.
24 Zeilen
1.2 KiB
Diff
24 Zeilen
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Thu, 31 Mar 2022 05:11:37 -0700
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Subject: [PATCH] Ensure entity passenger world matches ridden entity
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Bad plugins doing this would cause some obvious problems...
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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}
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protected boolean addPassenger(Entity entity) { // CraftBukkit
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+ // Paper start
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+ if (entity.level != this.level) {
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+ throw new IllegalArgumentException("Entity passenger world must match");
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+ }
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+ // Paper end
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if (entity == this) throw new IllegalArgumentException("Entities cannot become a passenger of themselves"); // Paper - issue 572
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if (entity.getVehicle() != this) {
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throw new IllegalStateException("Use x.startRiding(y), not y.addPassenger(x)");
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