Aikar
433489ea32
Timings v2: Start methods return self for use in try-with-resources
...
try (Timing ignored = timing) {
// Code to time
}
// auto stops timing, even if you return in 42 other places in the block
2016-05-15 17:34:26 -04:00
Zach Brown
613655eae6
TileEntityLootable can call processRefill with a null player
...
Seems specific to EntityMinecartChest
Fixes GH-290
2016-05-15 01:41:36 -05:00
Aikar
024bc323bc
More cases of avoiding marking active for chunks, to stop potential leaks
2016-05-13 22:27:20 -04:00
Aikar
db83abe17d
Bring back an EAR optimization from 1.9.2
2016-05-13 01:39:03 -04:00
Aikar
bf2ed8af45
Fix chunk leak issue with queued light updates
2016-05-13 01:34:37 -04:00
Zach Brown
2304826f19
Move bad command registration workaround into SMP#dispatch
...
Fixes GH-274
2016-05-13 00:13:42 -05:00
Zach Brown
4cfcd525c4
Make watchdoge disabler its own patch file
...
Change implementation, smaller diff, less NPE
2016-05-12 23:05:46 -05:00
Aikar
6b016cfcbf
clean up spigot working files out of our Paper folder
2016-05-12 22:11:11 -04:00
Aikar
9a0f54ce99
Use a more reliable fixed width sequence for rebuild patches
2016-05-12 21:37:14 -04:00
Aikar
0ebd642d15
Be more targetted with patch deletion
2016-05-12 21:24:19 -04:00
Zach
153c12dfb3
Merge pull request #279 from DemonWav/tmux
...
Add tmux support to Paper test and add test to paper command help.
2016-05-12 13:09:51 -05:00
BlackHole
ad63fd7d6a
Override BlockPosition.MutableBlockPosition.isValidLocation()
...
Fixes GH-281
2016-05-12 12:58:45 -05:00
Aikar
74a73b7223
Fix T/TE removal list bug
...
Thanks @Cat6363
2016-05-12 08:55:35 -04:00
Aikar
dba25d1e86
unmark chunk as unloading when unload is cancelled
...
no obviousy bugs caused by this at the moment, but we may need to clean up process to be like
how I use to have it before vanilla did it, and we shouldn't leave this boolean in an invalid state.
2016-05-12 02:07:39 -04:00
Aikar
8e57fdd12b
Fix chunk unload leak issues due to neighbor updates
2016-05-12 01:55:53 -04:00
Aikar
b59e2a51de
Paper 1.9.4 Update
2016-05-12 01:01:13 -04:00
DemonWav
f6ef574012
Add tmux support to Paper test and add test to paper command help.
2016-05-11 22:08:19 -05:00
Zach Brown
442d190103
Make beacons force secondary potion effect application
...
Fixes GH-273
Missed case from earlier fix 52f462d52d
2016-05-08 15:34:40 -05:00
Aikar
c10df228a7
Don't save empty scoreboard teams to scoreboard.dat - Fixes #244
...
While I can't think of any reason to do this except some REALLY weird workflow, I still added a config
to let you save them incase someone runs into issues.
2016-05-07 23:39:22 -04:00
Aikar
0494f36efe
fix bug with lootable API
...
was returning the NMS instance of objects instead of the Bukkit API objects
2016-05-07 21:16:38 -04:00
Zach
cc7e114f6b
Merge pull request #269 from Gabscap/fix-entity-tracker
...
Add null-check to "Entity Tracking Improvement"
2016-05-06 09:47:21 -05:00
Gabscap
abd098642a
Add null-check to "Entity Tracking Improvement"
2016-05-06 16:42:09 +02:00
Zach Brown
fa24cff5ba
Move this somewhere sane
2016-05-05 20:18:20 -05:00
Zach Brown
32ecc21162
Revert "Add debug property to disable the watchdog"
...
This reverts commit d1c470756f962801e7d3bc19bee9440f33a4706e.
2016-05-05 20:10:32 -05:00
Zach Brown
4f73ddb766
Add debug property to disable the watchdog
...
Use at your own risk, we will not waste our time with support
if your server times out and you cant put 2+2 together to
figure out that its because you killed the watchdoge
2016-05-05 20:04:28 -05:00
Aikar
9dffc43aec
Fix hopper suck in patch bug
...
was checking for ItemStack's instead of EntityItem
2016-05-05 20:22:01 -04:00
Aikar
f4a62ba294
Implement getNMSWorld on EntityMinecartContainer
...
Was missed because the class is abstract and nothing implementing the class was imported in Paper
2016-05-04 20:33:16 -04:00
Aikar
814c534481
Update Upstream
2016-05-04 20:10:27 -04:00
Aikar
53abbfdc4c
Entity Tracking Improvements
...
If any part of a Vehicle/Passenger relationship is visible to a player,
send all passenger/vehicles to the player in the chain.
2016-05-04 20:10:22 -04:00
Aikar
3f0e24eaf3
Do not load chunks for pathfinding
2016-05-04 19:53:33 -04:00
Aikar
211cba970b
LootTable API & Replenishable Lootables Feature
...
Provides an API to control the loot table for an object.
Also provides a feature that any Lootable Inventory (Chests in Structures)
can automatically replenish after a given time.
This feature is good for long term worlds so that newer players
do not suffer with "Every chest has been looted"
API and Event added to control the Auto Replenish feature for players.
2016-05-04 19:46:28 -04:00
Aikar
594fd61d17
update upstream
2016-05-01 15:58:10 -04:00
Aikar
776e0784af
Try to determine plugin name on bad plugin command registration
2016-04-30 12:53:20 -04:00
Zach Brown
5f98ec08a5
Timings v2: Plugins don't always register commands properly
...
*mumbles*
2016-04-30 00:09:29 -05:00
Aikar
368a822c47
Rename a Timings class and split up Tracker timings
2016-04-29 21:23:40 -04:00
Aikar
5aa3237a21
Improve Maps (in item frames) performance and bug fixes
...
Maps used a modified version of rendering to support plugin controlled
imaging on maps. The Craft Map Renderer is much slower than Vanilla,
causing maps in item frames to cause a noticeable hit on server performance.
This updates the map system to not use the Craft system if we detect that no
custom renderers are in use, defaulting to the much simpler Vanilla system.
Additionally, numerous issues to player position tracking on maps has been fixed.
2016-04-29 20:04:12 -04:00
Aikar
242ddc939b
comment out the other update call instead
...
otherwise might break stuff
2016-04-27 22:22:35 -04:00
Aikar
28bf70ee16
Improve Minecraft Hopper Performance
...
Removes unnecessary extra calls to .update() that are very expensive
Also reset cooldown each hopper tick that a hopper is full.
2016-04-27 22:15:57 -04:00
Zach Brown
22f1223a86
Update CB
2016-04-26 23:15:48 -05:00
Daniel Ennis
7365506fc7
Merge pull request #232 from willies952002/implement/BookEditEvent
...
Reimplement PlayerEditBookEvent
2016-04-26 23:06:54 -04:00
willies952002
02494f5be7
Reimplement PlayerEditBookEvent
2016-04-26 23:04:20 -04:00
kashike
bd1b3876fb
Merge pull request #229 from kashike/feature/frosted-ice
...
Add ability to disable, and to set min/max next tick delay, of frosted_ice
2016-04-25 13:33:41 -07:00
kashike
db8f9e663c
Add ability to disable, and to set min/max next tick delay, of frosted_ice. Resolves #172
2016-04-25 13:36:21 -07:00
kashike
0cfd3c0dc6
Merge pull request #230 from kashike/feature/arrow-pickup
...
Arrow pickup rule API
2016-04-25 13:27:51 -07:00
Zach Brown
ef64712c6c
SPIGOT-1401: Fix dispenser/dropper/furnace placement being different from SP
2016-04-24 19:56:04 -05:00
Zach Brown
5b58aa20e1
Update CB
2016-04-24 19:27:43 -05:00
Aikar
9381554475
update upstream
2016-04-23 22:41:46 -04:00
Aikar
2cbd400e17
Fix Player View Distance API corrupting Chunk Sending - Fixes #207
...
The Player View Distance patch has been screwing with the configured world view distance.
The world a player was created in would set the players view distance, which would be locked to that distance.
Then switching worlds would not give you an updated view distance.
This then caused issues with what view distance the player should have in the chunk map and did not send chunks to the client correctly during movement.
This patch has now been changed to use a -1 default for "default" and will not override view distance until someone has actually used the API to change it.
2016-04-23 21:39:22 -04:00
Zach Brown
392d05c63d
Update CB + Paperclip
2016-04-23 15:48:56 -05:00
Aikar
422f32484b
remove potentially bad check
2016-04-23 13:10:55 -04:00