Commit graph

17 Commits

Autor SHA1 Nachricht Datum
Nathan Adams
9d09e7d016 Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1. 2012-03-22 20:39:39 +00:00
zml2008
8aee4c3f56 [Bleeding] Added support for all TreeType entries to CraftWorld.generateTree(). Addresses BUKKIT-1161 2012-03-21 20:32:17 -04:00
md_5
7966531113 [Bleeding] Completely fix the tree generation algorithm to make it near identical to vanilla as well as fix potential bugs associated with disappearing saplings. 2012-03-20 06:38:03 -04:00
md_5
5198f2efb4 Allow the new jungle tree type to be grown both as a single sapling and as a group of 4. Fixes BUKKIT-886 2012-03-02 13:32:46 +00:00
Nathan Adams
543c4879fe Updated CraftBukkit to 1.2 2012-03-01 14:38:31 +00:00
Zeerix
7a49e29b55 [Bleeding] Undo changes to the tree WorldGenerators.
- All StructureGrowEvent handling for these is in BlockSapling now, using a BlockChangeDelegate to collect the data.
- Moved StructureGrowDelegate into a separate class
2012-02-23 18:27:23 -05:00
Erik Broes
61ec751ca1 Update for 1.1_01 renames.
We know these updates (can) break plugins bypassing Bukkit. They are needed for
smooth updates however. There will be another one right before before 1.1-R1.
2012-01-15 10:52:37 +01:00
Erik Broes
7f079a0cd6 Fix CraftBukkit comments. 2012-01-12 12:07:38 +01:00
Nathan Adams
972b2087f2 Fixed bonemeal not being consumed on failed growth attempts. This fixes BUKKIT-337. Thanks to md-5 for the pull request! 2011-12-19 16:41:55 +00:00
Nathan Adams
5e43c61fad Implemented onStructureGrow event, thanks to md-5. 2011-12-09 16:11:56 +00:00
Nathan Adams
8fbe78a2c3 Updated to use mc-dev rename revision 1 2011-11-30 21:46:19 +00:00
Erik Broes
345ea36c7b Update for 1.0.0 2011-11-20 00:01:33 -08:00
Dinnerbone
44136f2e7d Blocked access to ColouredConsoleSenders constructor, implemented getConsoleSender 2011-09-24 23:14:13 +01:00
Dinnerbone
a679e7f380 Update to Minecraft 1.7 2011-06-30 15:19:25 +01:00
Erik Broes
a98c7ba2c7 Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Also minimized all the nms diffs and generic cleanups all around.
2011-06-27 00:47:03 +02:00
Dinnerbone
6903f20242 Implemented 1.6! 2011-05-26 13:48:22 +01:00
EvilSeph
27e75c358d Fixed trees being invisible under certain circumstances. Thanks Zeerix! 2011-05-15 23:52:11 -04:00