geforkt von Mirrors/Paper
7a49e29b55
- All StructureGrowEvent handling for these is in BlockSapling now, using a BlockChangeDelegate to collect the data. - Moved StructureGrowDelegate into a separate class
95 Zeilen
3.3 KiB
Java
95 Zeilen
3.3 KiB
Java
package net.minecraft.server;
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import java.util.Random;
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// CraftBukkit start
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.TreeType;
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import org.bukkit.block.BlockState;
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import org.bukkit.craftbukkit.util.StructureGrowDelegate;
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import org.bukkit.entity.Player;
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import org.bukkit.event.world.StructureGrowEvent;
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// CraftBukkit end
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public class BlockSapling extends BlockFlower {
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protected BlockSapling(int i, int j) {
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super(i, j);
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float f = 0.4F;
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this.a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f * 2.0F, 0.5F + f);
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}
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public void a(World world, int i, int j, int k, Random random) {
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if (!world.isStatic) {
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super.a(world, i, j, k, random);
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if (world.getLightLevel(i, j + 1, k) >= 9 && random.nextInt(7) == 0) {
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int l = world.getData(i, j, k);
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if ((l & 8) == 0) {
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world.setData(i, j, k, l | 8);
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} else {
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this.grow(world, i, j, k, random, false, null, null); // CraftBukkit - added bonemeal, player and itemstack
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}
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}
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}
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}
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public int a(int i, int j) {
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j &= 3;
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return j == 1 ? 63 : (j == 2 ? 79 : super.a(i, j));
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}
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// CraftBukkit - added bonemeal, player and itemstack
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public void grow(World world, int i, int j, int k, Random random, boolean bonemeal, Player player, ItemStack itemstack) {
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int l = world.getData(i, j, k) & 3;
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world.setRawTypeId(i, j, k, 0);
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// CraftBukkit start - records tree generation and calls StructureGrowEvent
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StructureGrowDelegate delegate = new StructureGrowDelegate(world);
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TreeType treeType;
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boolean grownTree;
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// All of these are 'false' because we need the 'raw' calls so the block-delegate works
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if (l == 1) {
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treeType = TreeType.REDWOOD;
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grownTree = new WorldGenTaiga2(false).generate(delegate, random, i, j, k);
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} else if (l == 2) {
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treeType = TreeType.BIRCH;
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grownTree = new WorldGenForest(false).generate(delegate, random, i, j, k);
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} else {
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if (random.nextInt(10) == 0) {
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treeType = TreeType.BIG_TREE;
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grownTree = new WorldGenBigTree(false).generate(delegate, random, i, j, k);
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} else {
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treeType = TreeType.TREE;
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grownTree = new WorldGenTrees(false).generate(delegate, random, i, j, k);
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}
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}
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if (grownTree) {
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Location location = new Location(world.getWorld(), i, j, k);
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StructureGrowEvent event = new StructureGrowEvent(location, treeType, bonemeal, player, delegate.getBlocks());
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Bukkit.getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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grownTree = false;
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} else {
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for (BlockState state : event.getBlocks()) {
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state.update(true);
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}
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if (event.isFromBonemeal() && itemstack != null) {
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--itemstack.count;
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}
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}
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}
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if (!grownTree) {
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// CraftBukkit end
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world.setRawTypeIdAndData(i, j, k, this.id, l);
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}
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}
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protected int getDropData(int i) {
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return i & 3;
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}
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}
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