geforkt von Mirrors/Paper
a bunch more patches done
Dieser Commit ist enthalten in:
Ursprung
25ec90e362
Commit
9596c37668
@ -24,19 +24,19 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
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if (!this.server.isCommandBlockEnabled()) {
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this.player.sendMessage(new TranslatableComponent("advMode.notEnabled"), Util.NIL_UUID);
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this.player.sendSystemMessage(Component.translatable("advMode.notEnabled"));
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- } else if (!this.player.canUseGameMasterBlocks()) {
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+ } else if (!this.player.canUseGameMasterBlocks() && (!this.player.isCreative() || !this.player.getBukkitEntity().hasPermission("minecraft.commandblock"))) { // Paper - command block permission
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this.player.sendMessage(new TranslatableComponent("advMode.notAllowed"), Util.NIL_UUID);
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this.player.sendSystemMessage(Component.translatable("advMode.notAllowed"));
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} else {
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BaseCommandBlock commandblocklistenerabstract = null;
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@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
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if (!this.server.isCommandBlockEnabled()) {
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this.player.sendMessage(new TranslatableComponent("advMode.notEnabled"), Util.NIL_UUID);
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this.player.sendSystemMessage(Component.translatable("advMode.notEnabled"));
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- } else if (!this.player.canUseGameMasterBlocks()) {
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+ } else if (!this.player.canUseGameMasterBlocks() && (!this.player.isCreative() || !this.player.getBukkitEntity().hasPermission("minecraft.commandblock"))) { // Paper - command block permission
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this.player.sendMessage(new TranslatableComponent("advMode.notAllowed"), Util.NIL_UUID);
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this.player.sendSystemMessage(Component.translatable("advMode.notAllowed"));
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} else {
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BaseCommandBlock commandblocklistenerabstract = packet.getCommandBlock(this.player.level);
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diff --git a/src/main/java/net/minecraft/world/level/BaseCommandBlock.java b/src/main/java/net/minecraft/world/level/BaseCommandBlock.java
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@ -23,7 +23,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ annotationProcessor("org.apache.logging.log4j:log4j-core:2.14.1") // Paper - Needed to generate meta for our Log4j plugins
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// Paper end
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implementation("org.apache.logging.log4j:log4j-iostreams:2.17.1") // Paper
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implementation("org.ow2.asm:asm:9.2")
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implementation("org.ow2.asm:asm:9.3")
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@@ -0,0 +0,0 @@ dependencies {
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runtimeOnly("org.apache.maven.resolver:maven-resolver-connector-basic:1.7.2")
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runtimeOnly("org.apache.maven.resolver:maven-resolver-transport-http:1.7.2")
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@ -32,7 +32,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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this.position = new Vec3(x, y, z);
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int i = Mth.floor(x);
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@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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}
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this.levelCallback.onMove();
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}
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+ // Paper start - never allow AABB to become desynced from position
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@ -59,7 +59,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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} else {
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- worldServer.serverLevelData.setDifficulty(difficulty); // CraftBukkit
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+ minecraftserver.setDifficulty(worldServer, difficulty, true); // Paper - don't skip other difficulty-changing logic (fix upstream's fix)
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source.sendSuccess(new TranslatableComponent("commands.difficulty.success", new Object[]{difficulty.getDisplayName()}), true);
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source.sendSuccess(Component.translatable("commands.difficulty.success", difficulty.getDisplayName()), true);
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return 0;
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}
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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@ -71,7 +71,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@Override
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public void forceDifficulty() {
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- this.setDifficulty(this.getProperties().difficulty, true);
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+ //this.a(this.getDedicatedServerProperties().difficulty, true); // Paper - Don't overwrite level.dat's difficulty, keep current
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+ // this.setDifficulty(this.getProperties().difficulty, true); // Paper - Don't overwrite level.dat's difficulty, keep current
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}
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@Override
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@ -82,7 +82,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
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this.isChangingDimension = true; // CraftBukkit - Set teleport invulnerability only if player changing worlds
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this.connection.send(new ClientboundRespawnPacket(worldserver.dimensionTypeRegistration(), worldserver.dimension(), BiomeManager.obfuscateSeed(worldserver.getSeed()), this.gameMode.getGameModeForPlayer(), this.gameMode.getPreviousGameModeForPlayer(), worldserver.isDebug(), worldserver.isFlat(), true));
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this.connection.send(new ClientboundRespawnPacket(worldserver.dimensionTypeId(), worldserver.dimension(), BiomeManager.obfuscateSeed(worldserver.getSeed()), this.gameMode.getGameModeForPlayer(), this.gameMode.getPreviousGameModeForPlayer(), worldserver.isDebug(), worldserver.isFlat(), true, this.getLastDeathLocation()));
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- this.connection.send(new ClientboundChangeDifficultyPacket(this.level.getDifficulty(), this.level.getLevelData().isDifficultyLocked()));
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+ this.connection.send(new ClientboundChangeDifficultyPacket(worldserver.getDifficulty(), this.level.getLevelData().isDifficultyLocked())); // Paper - fix difficulty sync issue
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PlayerList playerlist = this.server.getPlayerList();
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@ -97,7 +97,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
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if (this.player.hasPermissions(2) || this.isSingleplayerOwner()) {
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- this.server.setDifficulty(packet.getDifficulty(), false);
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+ //this.minecraftServer.a(packetplayindifficultychange.b(), false); // Paper - don't allow clients to change this
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+ // this.server.setDifficulty(packet.getDifficulty(), false); // Paper - don't allow clients to change this
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}
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}
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@ -367,4 +367,4 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ public double lastEntitySpawnRadiusSquared; // Paper - optimise isOutsideRange, this field is in blocks
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public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleHashSet; // Paper
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public ServerPlayer(MinecraftServer server, ServerLevel world, GameProfile profile) {
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public ServerPlayer(MinecraftServer server, ServerLevel world, GameProfile profile, @Nullable ProfilePublicKey publicKey) {
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@ -148,15 +148,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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/** @deprecated */
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@@ -0,0 +0,0 @@ public abstract class BlockBehaviour {
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public Block getBlock() {
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return (Block) this.owner;
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return ((Block) this.owner).builtInRegistryHolder();
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}
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-
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+ // Paper start
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+ public final boolean isDestroyable() {
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+ return getBlock().isDestroyable();
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+ }
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+ // Paper end
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+
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public Material getMaterial() {
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return this.material;
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}
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26
patches/server/Reduce-allocation-of-Vec3D-by-entity-tracker.patch
Normale Datei
26
patches/server/Reduce-allocation-of-Vec3D-by-entity-tracker.patch
Normale Datei
@ -0,0 +1,26 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <spottedleaf@spottedleaf.dev>
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Date: Mon, 27 Apr 2020 00:04:16 -0700
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Subject: [PATCH] Reduce allocation of Vec3D by entity tracker
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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public void updatePlayer(ServerPlayer player) {
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org.spigotmc.AsyncCatcher.catchOp("player tracker update"); // Spigot
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if (player != this.entity) {
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- Vec3 vec3d = player.position().subtract(this.entity.position());
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+ // Paper start - remove allocation of Vec3D here
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+ // Vec3 vec3d = player.position().subtract(this.entity.position());
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+ double vec3d_dx = player.getX() - this.entity.getX();
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+ double vec3d_dz = player.getZ() - this.entity.getZ();
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+ // Paper end - remove allocation of Vec3D here
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double d0 = (double) Math.min(this.getEffectiveRange(), (ChunkMap.this.viewDistance - 1) * 16);
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- double d1 = vec3d.x * vec3d.x + vec3d.z * vec3d.z;
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+ double d1 = vec3d_dx * vec3d_dx + vec3d_dz * vec3d_dz; // Paper
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double d2 = d0 * d0;
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boolean flag = d1 <= d2 && this.entity.broadcastToPlayer(player);
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@ -237,7 +237,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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Iterator iterator;
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Entity entity1;
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.lastSectionPos = SectionPos.of(entity);
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this.lastSectionPos = SectionPos.of((EntityAccess) entity);
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}
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+ // Paper start - use distance map to optimise tracker
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@ -20,8 +20,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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for (j1 = 0; j1 < 128; ++j1) {
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for (k1 = 0; k1 < 128; ++k1) {
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- Biome.BiomeCategory biomebase_geography = Biome.getBiomeCategory(world.getBiome(blockposition_mutableblockposition.set((l + k1) * i, 0, (i1 + j1) * i)));
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+ Biome.BiomeCategory biomebase_geography = Biome.getBiomeCategory(world.getUncachedNoiseBiome((l + k1) * i, 0, (i1 + j1) * i)); // Paper
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- Holder<Biome> holder = world.getBiome(blockposition_mutableblockposition.set((l + k1) * i, 0, (i1 + j1) * i));
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+ Holder<Biome> holder = world.getUncachedNoiseBiome((l + k1) * i, 0, (i1 + j1) * i); // Paper
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aboolean[j1 * 128 + k1] = biomebase_geography == Biome.BiomeCategory.OCEAN || biomebase_geography == Biome.BiomeCategory.RIVER || biomebase_geography == Biome.BiomeCategory.SWAMP;
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aboolean[j1 * 128 + k1] = holder.is(BiomeTags.WATER_ON_MAP_OUTLINES);
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}
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@ -64,15 +64,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@@ -0,0 +0,0 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener
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} catch (Exception exception) {
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ServerLoginPacketListenerImpl.LOGGER.error("Couldn't place player in world", exception);
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TranslatableComponent chatmessage = new TranslatableComponent("multiplayer.disconnect.invalid_player_data");
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MutableComponent ichatmutablecomponent = Component.translatable("multiplayer.disconnect.invalid_player_data");
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+ // Paper start
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+ if (MinecraftServer.getServer().isDebugging()) {
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+ exception.printStackTrace();
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+ }
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+ // Paper end
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this.connection.send(new ClientboundDisconnectPacket(chatmessage));
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this.connection.disconnect(chatmessage);
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this.connection.send(new ClientboundDisconnectPacket(ichatmutablecomponent));
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this.connection.disconnect(ichatmutablecomponent);
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@ -1,27 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: David Slovikosky <davidslovikosky@gmail.com>
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Date: Tue, 9 Jun 2020 00:10:03 -0700
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Subject: [PATCH] Fix missing chunks due to integer overflow
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This patch fixes a bug in the WorldChunkManagerTheEnd class where the distance
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from 0,0 squared overflows the maximum size of an integer. The overflow leads
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to hard chunk borders around 370,000 blocks from 0,0. After this cutoff there
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is a few hundred thousand block gap before end land resuming to generate at
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530,000 blocks from spawn. This is due to the integer flipping back and forth.
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The fix for the issue is quite simple, casting chunk coordinates to longs
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allows the distance calculation to avoid overflow and work as intended.
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diff --git a/src/main/java/net/minecraft/world/level/biome/TheEndBiomeSource.java b/src/main/java/net/minecraft/world/level/biome/TheEndBiomeSource.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/biome/TheEndBiomeSource.java
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+++ b/src/main/java/net/minecraft/world/level/biome/TheEndBiomeSource.java
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@@ -0,0 +0,0 @@ public class TheEndBiomeSource extends BiomeSource {
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int l = j / 2;
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int m = i % 2;
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int n = j % 2;
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- float f = 100.0F - Mth.sqrt((float)(i * i + j * j)) * 8.0F;
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+ float f = 100.0F - Mth.sqrt((long) i * (long) i + (long) j * (long) j) * 8.0F; // Paper - cast ints to long to avoid integer overflow
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f = Mth.clamp(f, -100.0F, 80.0F);
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for(int o = -12; o <= 12; ++o) {
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@ -1,60 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <spottedleaf@spottedleaf.dev>
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Date: Mon, 27 Apr 2020 00:04:16 -0700
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Subject: [PATCH] Reduce allocation of Vec3D by entity tracker
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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public void updatePlayer(ServerPlayer player) {
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org.spigotmc.AsyncCatcher.catchOp("player tracker update"); // Spigot
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if (player != this.entity) {
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- Vec3 vec3d = player.position().subtract(this.entity.position()); // MC-155077, SPIGOT-5113
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+ // Paper start - remove allocation of Vec3D here
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+ //Vec3 vec3d = player.position().subtract(this.entity.position()); // MC-155077, SPIGOT-5113
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+ double vec3d_dx = player.getX() - this.entity.getX();
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+ double vec3d_dz = player.getZ() - this.entity.getZ();
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+ // Paper end - remove allocation of Vec3D here
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double d0 = (double) Math.min(this.getEffectiveRange(), (ChunkMap.this.viewDistance - 1) * 16);
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- double d1 = vec3d.x * vec3d.x + vec3d.z * vec3d.z;
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+ double d1 = vec3d_dx * vec3d_dx + vec3d_dz * vec3d_dz; // Paper
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double d2 = d0 * d0;
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boolean flag = d1 <= d2 && this.entity.broadcastToPlayer(player);
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diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
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+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
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@@ -0,0 +0,0 @@ public class ServerEntity {
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++this.teleportDelay;
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i = Mth.floor(this.entity.getYRot() * 256.0F / 360.0F);
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j = Mth.floor(this.entity.getXRot() * 256.0F / 360.0F);
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- Vec3 vec3d = this.entity.position().subtract(ClientboundMoveEntityPacket.packetToEntity(this.xp, this.yp, this.zp));
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- boolean flag1 = vec3d.lengthSqr() >= 7.62939453125E-6D;
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+ // Paper start - reduce allocation of Vec3D here
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+ double vec3d_dx = this.entity.getX() - 2.44140625E-4D*(this.xp);
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+ double vec3d_dy = this.entity.getY() - 2.44140625E-4D*(this.yp);
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+ double vec3d_dz = this.entity.getZ() - 2.44140625E-4D*(this.zp);
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+ boolean flag1 = (vec3d_dx * vec3d_dx + vec3d_dy * vec3d_dy + vec3d_dz * vec3d_dz) >= 7.62939453125E-6D;
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+ // Paper end - reduce allocation of Vec3D here
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Packet<?> packet1 = null;
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boolean flag2 = flag1 || this.tickCount % 60 == 0;
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boolean flag3 = Math.abs(i - this.yRotp) >= 1 || Math.abs(j - this.xRotp) >= 1;
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@@ -0,0 +0,0 @@ public class ServerEntity {
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// CraftBukkit end
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if (this.tickCount > 0 || this.entity instanceof AbstractArrow) {
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- long k = ClientboundMoveEntityPacket.entityToPacket(vec3d.x);
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- long l = ClientboundMoveEntityPacket.entityToPacket(vec3d.y);
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- long i1 = ClientboundMoveEntityPacket.entityToPacket(vec3d.z);
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+ // Paper start - remove allocation of Vec3D here
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+ long k = ClientboundMoveEntityPacket.entityToPacket(vec3d_dx);
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+ long l = ClientboundMoveEntityPacket.entityToPacket(vec3d_dy);
|
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+ long i1 = ClientboundMoveEntityPacket.entityToPacket(vec3d_dz);
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+ // Paper end - remove allocation of Vec3D here
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boolean flag4 = k < -32768L || k > 32767L || l < -32768L || l > 32767L || i1 < -32768L || i1 > 32767L;
|
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|
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if (!flag4 && this.teleportDelay <= 400 && !this.wasRiding && this.wasOnGround == this.entity.isOnGround()) {
|
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