13
0
geforkt von Mirrors/Paper

even moar patches

Dieser Commit ist enthalten in:
Jake Potrebic 2022-06-07 21:39:43 -07:00
Ursprung 194d219e0a
Commit 25ec90e362
17 geänderte Dateien mit 12 neuen und 41 gelöschten Zeilen

Datei anzeigen

@ -85,13 +85,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity {
// Paper start
org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(source);
org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(damageSource);
if (deathEvent == null || !deathEvent.isCancelled()) {
- if (this.deathScore >= 0 && entityliving != null) {
- entityliving.awardKillScore(this, this.deathScore, source);
- entityliving.awardKillScore(this, this.deathScore, damageSource);
- }
+ // if (this.deathScore >= 0 && entityliving != null) { // Paper moved to be run earlier in #dropAllDeathLoot before destroying the drop items in CraftEventFactory#callEntityDeathEvent
+ // entityliving.awardKillScore(this, this.deathScore, source);
+ // entityliving.awardKillScore(this, this.deathScore, damageSource);
+ // }
// Paper start - clear equipment if event is not cancelled
if (this instanceof Mob) {

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@ -102,7 +102,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
public void setSendViewDistance(int viewDistance) {
throw new NotImplementedException("Per-Player View Distance APIs need further understanding to properly implement (There are per world view distances though!)"); // TODO
throw new UnsupportedOperationException("Per-Player View Distance APIs need further understanding to properly implement (There are per world view distances though!)"); // TODO
}
+
+ @Override

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@ -41,13 +41,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
private static final int LATENCY_CHECK_INTERVAL = 15000;
private static final int NO_BLOCK_UPDATES_TO_ACK = -1;
public final Connection connection;
private final MinecraftServer server;
+ public Runnable playerJoinReady; // Paper
public ServerPlayer player;
private int tickCount;
private long keepAliveTime = Util.getMillis();
private int ackBlockChangesUpTo = -1;
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
// CraftBukkit end
@ -61,9 +61,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ // Don't tick if not valid (dead), otherwise we load chunks below
+ if (this.player.valid) {
+ // Paper end
this.resetPosition();
this.player.xo = this.player.getX();
this.player.yo = this.player.getY();
if (this.ackBlockChangesUpTo > -1) {
this.send(new ClientboundBlockChangedAckPacket(this.ackBlockChangesUpTo));
this.ackBlockChangesUpTo = -1;
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
this.lastVehicle = null;
this.clientVehicleIsFloating = false;
@ -99,14 +99,6 @@ diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/ma
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -0,0 +0,0 @@ import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.ClientboundChangeDifficultyPacket;
import net.minecraft.network.protocol.game.ClientboundChatPacket;
import net.minecraft.network.protocol.game.ClientboundCustomPayloadPacket;
+import net.minecraft.network.protocol.game.ClientboundDisconnectPacket;
import net.minecraft.network.protocol.game.ClientboundEntityEventPacket;
import net.minecraft.network.protocol.game.ClientboundGameEventPacket;
import net.minecraft.network.protocol.game.ClientboundInitializeBorderPacket;
@@ -0,0 +0,0 @@ public abstract class PlayerList {
private final IpBanList ipBans;
private final ServerOpList ops;
@ -189,8 +181,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ }
+
+ void disconnectPendingPlayer(ServerPlayer entityplayer) {
+ TranslatableComponent msg = new TranslatableComponent("multiplayer.disconnect.duplicate_login", new Object[0]);
+ entityplayer.networkManager.send(new ClientboundDisconnectPacket(msg), (future) -> {
+ Component msg = Component.translatable("multiplayer.disconnect.duplicate_login");
+ entityplayer.networkManager.send(new net.minecraft.network.protocol.game.ClientboundDisconnectPacket(msg), (future) -> {
+ entityplayer.networkManager.disconnect(msg);
+ entityplayer.networkManager = null;
+ });
@ -203,7 +195,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ }
+ player.didPlayerJoinEvent = true;
+ // Paper end
TranslatableComponent chatmessage;
MutableComponent ichatmutablecomponent;
if (player.getGameProfile().getName().equalsIgnoreCase(s)) {
@@ -0,0 +0,0 @@ public abstract class PlayerList {

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@ -1,21 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: AvrooVulcan <avrovulcan.programming@gmail.com>
Date: Fri, 17 Apr 2020 00:15:23 +0100
Subject: [PATCH] Broadcast join message to console
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
if (jm != null && !jm.equals(net.kyori.adventure.text.Component.empty())) { // Paper - Adventure
joinMessage = PaperAdventure.asVanilla(jm); // Paper - Adventure
- this.server.getPlayerList().broadcastAll(new ClientboundChatPacket(joinMessage, ChatType.SYSTEM, Util.NIL_UUID)); // Paper - Adventure
+ // Paper start - Removed sendAll for loop and broadcasted to console also
+ this.server.getPlayerList().broadcastMessage(joinMessage, ChatType.SYSTEM, Util.NIL_UUID); // Paper - Adventure
+ // Paper end
}
// CraftBukkit end