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geforkt von Mirrors/Paper

Add experience points api (#9688)

Dieser Commit ist enthalten in:
Md5Lukas 2023-12-28 00:49:45 +01:00
Ursprung db6b5b45ff
Commit 396b05ada6
4 geänderte Dateien mit 178 neuen und 5 gelöschten Zeilen

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@ -0,0 +1,56 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lukas Planz <lukas.planz@web.de>
Date: Tue, 5 Sep 2023 20:33:52 +0200
Subject: [PATCH] Add experience points API
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* @param exp New total experience points
*/
public void setTotalExperience(int exp);
+ // Paper start
+ /**
+ * Gets the players total amount of experience points he collected to reach the current level and level progress.
+ *
+ * <p>This method differs from {@link #getTotalExperience()} in that this method always returns an
+ * up-to-date value that reflects the players{@link #getLevel() level} and {@link #getExp() level progress}</p>
+ *
+ * @return Current total experience points
+ * @see #getLevel()
+ * @see #getExp()
+ * @see #setExperienceLevelAndProgress(int)
+ */
+ @org.jetbrains.annotations.Range(from = 0, to = Integer.MAX_VALUE) int calculateTotalExperiencePoints();
+
+ /**
+ * Updates the players level and level progress to that what would be reached when the total amount of experience
+ * had been collected.
+ *
+ * <p>This method differs from {@link #setTotalExperience(int)} in that this method actually updates the
+ * {@link #getLevel() level} and {@link #getExp() level progress} so that a subsequent call of
+ * {@link #calculateTotalExperiencePoints()} yields the same amount of points that have been set</p>
+ *
+ * @param totalExperience New total experience points
+ * @see #setLevel(int)
+ * @see #setExp(float)
+ * @see #calculateTotalExperiencePoints()
+ */
+ void setExperienceLevelAndProgress(@org.jetbrains.annotations.Range(from = 0, to = Integer.MAX_VALUE) int totalExperience);
+
+ /**
+ * Gets the total amount of experience points that are needed to reach the next level from zero progress towards it.
+ *
+ * <p>Can be used with {@link #getExp()} to calculate the current points for the current level and alike</p>
+ *
+ * @return The required experience points
+ * @see #getExp()
+ */
+ int getExperiencePointsNeededForNextLevel();
+ // Paper end
/**
* Send an experience change.

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@ -0,0 +1,73 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lukas Planz <lukas.planz@web.de>
Date: Tue, 5 Sep 2023 20:34:20 +0200
Subject: [PATCH] Add experience points API
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -0,0 +0,0 @@ public abstract class Player extends LivingEntity {
}
public int getXpNeededForNextLevel() {
- return this.experienceLevel >= 30 ? 112 + (this.experienceLevel - 30) * 9 : (this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2);
+ return this.experienceLevel >= 30 ? 112 + (this.experienceLevel - 30) * 9 : (this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2); // Paper - diff on change
}
// Paper start - send SoundEffect to everyone who can see fromEntity
private static void sendSoundEffect(Player fromEntity, double x, double y, double z, SoundEvent soundEffect, SoundSource soundCategory, float volume, float pitch) {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
Preconditions.checkArgument(exp >= 0, "Total experience points must not be negative (%s)", exp);
this.getHandle().totalExperience = exp;
}
+ // Paper start
+ @Override
+ public int calculateTotalExperiencePoints() {
+ return calculateTotalExperiencePoints(this.getLevel()) + Math.round(this.getExperiencePointsNeededForNextLevel() * getExp());
+ }
+
+ @Override
+ public void setExperienceLevelAndProgress(final int totalExperience) {
+ Preconditions.checkArgument(totalExperience >= 0, "Total experience points must not be negative (%s)", totalExperience);
+ int level = calculateLevelsForExperiencePoints(totalExperience);
+ int remainingPoints = totalExperience - calculateTotalExperiencePoints(level);
+
+ this.getHandle().experienceLevel = level;
+ this.getHandle().experienceProgress = (float) remainingPoints / this.getExperiencePointsNeededForNextLevel();
+ this.getHandle().lastSentExp = -1;
+ }
+
+ @Override
+ public int getExperiencePointsNeededForNextLevel() {
+ return this.getHandle().getXpNeededForNextLevel();
+ }
+
+ // See https://minecraft.wiki/w/Experience#Leveling_up for reference
+ private int calculateTotalExperiencePoints(int level) {
+ if (level <= 16) {
+ return (int) (Math.pow(level, 2) + 6 * level);
+ } else if (level <= 31) {
+ return (int) (2.5 * Math.pow(level, 2) - 40.5 * level + 360.0);
+ } else {
+ return (int) (4.5 * Math.pow(level, 2) - 162.5 * level + 2220.0);
+ }
+ }
+
+ private int calculateLevelsForExperiencePoints(int points) {
+ if (points <= 352) { // Level 0-16
+ return (int) Math.floor(Math.sqrt(points + 9) - 3);
+ } else if (points <= 1507) { // Level 17-31
+ return (int) Math.floor(8.1 + Math.sqrt(0.4 * (points - (7839.0 / 40.0))));
+ } else { // 32+
+ return (int) Math.floor((325.0 / 18.0) + Math.sqrt((2.0 / 9.0) * (points - (54215.0 / 72.0))));
+ }
+ }
+ // Paper end
@Override
public void sendExperienceChange(float progress) {

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@ -6,6 +6,46 @@ Subject: [PATCH] Fire CauldronLevelChange on initial fill
Also don't fire level events or game events if stalactite
drip is cancelled
diff --git a/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java b/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
+++ b/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
@@ -0,0 +0,0 @@ public interface CauldronInteraction {
} else {
if (!world.isClientSide) {
// CraftBukkit start
- if (!LayeredCauldronBlock.changeLevel(iblockdata, world, blockposition, Blocks.WATER_CAULDRON.defaultBlockState(), entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY)) {
+ if (!LayeredCauldronBlock.changeLevel(iblockdata, world, blockposition, Blocks.WATER_CAULDRON.defaultBlockState(), entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY, false)) { // Paper
return InteractionResult.SUCCESS;
}
// CraftBukkit end
@@ -0,0 +0,0 @@ public interface CauldronInteraction {
if ((Integer) iblockdata.getValue(LayeredCauldronBlock.LEVEL) != 3 && PotionUtils.getPotion(itemstack) == Potions.WATER) {
if (!world.isClientSide) {
// CraftBukkit start
- if (!LayeredCauldronBlock.changeLevel(iblockdata, world, blockposition, iblockdata.cycle(LayeredCauldronBlock.LEVEL), entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY)) {
+ if (!LayeredCauldronBlock.changeLevel(iblockdata, world, blockposition, iblockdata.cycle(LayeredCauldronBlock.LEVEL), entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY, false)) { // Paper
return InteractionResult.SUCCESS;
}
// CraftBukkit end
@@ -0,0 +0,0 @@ public interface CauldronInteraction {
} else {
if (!world.isClientSide) {
// CraftBukkit start
- if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.CAULDRON.defaultBlockState(), player, CauldronLevelChangeEvent.ChangeReason.BUCKET_FILL)) {
+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.CAULDRON.defaultBlockState(), player, CauldronLevelChangeEvent.ChangeReason.BUCKET_FILL, false)) { // Paper
return InteractionResult.SUCCESS;
}
// CraftBukkit end
@@ -0,0 +0,0 @@ public interface CauldronInteraction {
static InteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent) {
if (!world.isClientSide) {
// CraftBukkit start
- if (!LayeredCauldronBlock.changeLevel(state, world, pos, state, player, CauldronLevelChangeEvent.ChangeReason.BUCKET_EMPTY)) {
+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, state, player, CauldronLevelChangeEvent.ChangeReason.BUCKET_EMPTY, false)) { // Paper
return InteractionResult.SUCCESS;
}
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java b/src/main/java/net/minecraft/world/level/block/CauldronBlock.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java

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@ -4,6 +4,7 @@ Date: Sat, 3 Oct 2020 20:32:25 -0500
Subject: [PATCH] Fix item locations dropped from campfires
Fixes #4259 by not flooring the blockposition among other weirdness
Vanilla Issue: MC-267622
diff --git a/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
@ -14,11 +15,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
itemstack1 = CraftItemStack.asNMSCopy(result);
// CraftBukkit end
- Containers.dropItemStack(world, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), itemstack1);
+ // Paper start
+ net.minecraft.world.entity.item.ItemEntity droppedItem = new net.minecraft.world.entity.item.ItemEntity(world, pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, itemstack1.split(world.random.nextInt(21) + 10));
+ droppedItem.setDeltaMovement(world.random.nextGaussian() * 0.05D, world.random.nextGaussian() * 0.05D + 0.2D, world.random.nextGaussian() * 0.05D);
+ world.addFreshEntity(droppedItem);
+ // Paper end
+ // Paper start
+ double deviation = 0.05F * RandomSource.GAUSSIAN_SPREAD_FACTOR;
+ while (!itemstack1.isEmpty()) {
+ net.minecraft.world.entity.item.ItemEntity droppedItem = new net.minecraft.world.entity.item.ItemEntity(world, pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, itemstack1.split(world.random.nextInt(21) + 10));
+ droppedItem.setDeltaMovement(world.random.triangle(0.0D, deviation), world.random.triangle(0.2D, deviation), world.random.triangle(0.0D, deviation));
+ world.addFreshEntity(droppedItem);
+ }
+ // Paper end
campfire.items.set(i, ItemStack.EMPTY);
world.sendBlockUpdated(pos, state, state, 3);
world.gameEvent(GameEvent.BLOCK_CHANGE, pos, GameEvent.Context.of(state));