2011-02-04 04:03:11 +01:00
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package net.minecraft.server;
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2011-02-23 13:56:36 +01:00
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// CraftBukkit start
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2011-02-04 04:03:11 +01:00
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.entity.CraftEntity;
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2011-06-14 20:03:29 +02:00
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import org.bukkit.entity.Explosive;
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2011-03-18 22:57:22 +01:00
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import org.bukkit.event.entity.ExplosionPrimeEvent;
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2011-02-04 04:03:11 +01:00
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// CraftBukkit end
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public class EntityTNTPrimed extends Entity {
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2011-06-27 00:25:01 +02:00
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public int fuseTicks;
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2011-06-14 20:03:29 +02:00
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public float yield = 4; // CraftBukkit
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public boolean isIncendiary = false; // CraftBukkit
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2011-02-04 04:03:11 +01:00
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public EntityTNTPrimed(World world) {
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super(world);
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2011-06-27 00:25:01 +02:00
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this.fuseTicks = 0;
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2012-01-12 23:10:13 +01:00
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this.bf = true;
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2011-03-31 22:40:00 +02:00
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this.b(0.98F, 0.98F);
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2011-11-30 00:17:43 +01:00
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this.height = this.length / 2.0F;
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2011-02-04 04:03:11 +01:00
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}
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public EntityTNTPrimed(World world, double d0, double d1, double d2) {
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this(world);
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2011-04-20 19:05:14 +02:00
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this.setPosition(d0, d1, d2);
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2011-02-04 04:03:11 +01:00
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float f = (float) (Math.random() * 3.1415927410125732D * 2.0D);
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2012-03-01 11:49:23 +01:00
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this.motX = (double) (-((float) Math.sin((double) f)) * 0.02F);
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2011-02-04 04:03:11 +01:00
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this.motY = 0.20000000298023224D;
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2012-03-01 11:49:23 +01:00
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this.motZ = (double) (-((float) Math.cos((double) f)) * 0.02F);
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2011-06-27 00:25:01 +02:00
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this.fuseTicks = 80;
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2011-02-04 04:03:11 +01:00
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this.lastX = d0;
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this.lastY = d1;
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this.lastZ = d2;
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}
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2011-04-20 22:47:26 +02:00
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protected void b() {}
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2011-02-04 04:03:11 +01:00
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2011-11-20 09:01:14 +01:00
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protected boolean g_() {
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2011-03-31 22:40:00 +02:00
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return false;
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}
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2012-03-01 11:49:23 +01:00
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public boolean o_() {
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2011-02-04 04:03:11 +01:00
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return !this.dead;
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}
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2012-03-22 21:39:39 +01:00
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public void F_() {
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2011-02-04 04:03:11 +01:00
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this.lastX = this.locX;
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this.lastY = this.locY;
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this.lastZ = this.locZ;
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this.motY -= 0.03999999910593033D;
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2011-04-20 19:05:14 +02:00
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this.move(this.motX, this.motY, this.motZ);
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2011-02-04 04:03:11 +01:00
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this.motX *= 0.9800000190734863D;
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this.motY *= 0.9800000190734863D;
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this.motZ *= 0.9800000190734863D;
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if (this.onGround) {
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this.motX *= 0.699999988079071D;
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this.motZ *= 0.699999988079071D;
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this.motY *= -0.5D;
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}
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2011-06-27 00:25:01 +02:00
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if (this.fuseTicks-- <= 0) {
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2011-05-26 14:48:22 +02:00
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if (!this.world.isStatic) {
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// CraftBukkit start - Need to reverse the order of the explosion and the entity death so we have a location for the event.
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this.explode();
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this.die();
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// CraftBukkit end
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2011-05-28 22:50:08 +02:00
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} else {
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this.die();
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2011-05-26 14:48:22 +02:00
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}
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2011-02-04 04:03:11 +01:00
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} else {
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this.world.a("smoke", this.locX, this.locY + 0.5D, this.locZ, 0.0D, 0.0D, 0.0D);
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}
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}
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2011-04-20 19:05:14 +02:00
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private void explode() {
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2011-02-23 13:56:36 +01:00
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// CraftBukkit start
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2011-06-14 20:03:29 +02:00
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// float f = 4.0F;
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2011-06-27 00:25:01 +02:00
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CraftServer server = this.world.getServer();
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2011-02-23 13:56:36 +01:00
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2011-06-14 20:03:29 +02:00
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ExplosionPrimeEvent event = new ExplosionPrimeEvent((Explosive) CraftEntity.getEntity(server, this));
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2011-02-04 04:03:11 +01:00
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server.getPluginManager().callEvent(event);
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2011-02-23 13:56:36 +01:00
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2011-02-23 03:37:56 +01:00
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if (!event.isCancelled()) {
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2011-03-17 18:30:14 +01:00
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// give 'this' instead of (Entity) null so we know what causes the damage
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2011-04-20 19:05:14 +02:00
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this.world.createExplosion(this, this.locX, this.locY, this.locZ, event.getRadius(), event.getFire());
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2011-02-04 04:03:11 +01:00
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}
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2011-02-23 13:56:36 +01:00
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// CraftBukkit end
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2011-02-04 04:03:11 +01:00
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}
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2011-04-20 22:47:26 +02:00
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protected void b(NBTTagCompound nbttagcompound) {
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2011-11-30 00:17:43 +01:00
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nbttagcompound.setByte("Fuse", (byte) this.fuseTicks);
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2011-02-04 04:03:11 +01:00
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}
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2011-04-20 22:47:26 +02:00
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protected void a(NBTTagCompound nbttagcompound) {
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2011-11-30 00:17:43 +01:00
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this.fuseTicks = nbttagcompound.getByte("Fuse");
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2011-02-04 04:03:11 +01:00
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}
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}
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