Paper/src/main/java/net/minecraft/server/EntityTNTPrimed.java

92 Zeilen
2.8 KiB
Java

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package net.minecraft.server;
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// CraftBukkit start
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import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.entity.CraftEntity;
import org.bukkit.event.entity.ExplosionPrimedEvent;
// CraftBukkit end
public class EntityTNTPrimed extends Entity {
public int a;
public EntityTNTPrimed(World world) {
super(world);
this.a = 0;
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this.aC = true;
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this.a(0.98F, 0.98F);
this.height = this.width / 2.0F;
}
public EntityTNTPrimed(World world, double d0, double d1, double d2) {
this(world);
this.a(d0, d1, d2);
float f = (float) (Math.random() * 3.1415927410125732D * 2.0D);
this.motX = (double) (-MathHelper.a(f * 3.1415927F / 180.0F) * 0.02F);
this.motY = 0.20000000298023224D;
this.motZ = (double) (-MathHelper.b(f * 3.1415927F / 180.0F) * 0.02F);
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this.bg = false;
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this.a = 80;
this.lastX = d0;
this.lastY = d1;
this.lastZ = d2;
}
protected void a() {}
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public boolean d_() {
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return !this.dead;
}
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public void f_() {
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this.lastX = this.locX;
this.lastY = this.locY;
this.lastZ = this.locZ;
this.motY -= 0.03999999910593033D;
this.c(this.motX, this.motY, this.motZ);
this.motX *= 0.9800000190734863D;
this.motY *= 0.9800000190734863D;
this.motZ *= 0.9800000190734863D;
if (this.onGround) {
this.motX *= 0.699999988079071D;
this.motZ *= 0.699999988079071D;
this.motY *= -0.5D;
}
if (this.a-- <= 0) {
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// CraftBukkit start - Need to reverse the order of the explosion and the entity death so we have a location for the event.
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this.h();
this.C();
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// CraftBukkit end
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} else {
this.world.a("smoke", this.locX, this.locY + 0.5D, this.locZ, 0.0D, 0.0D, 0.0D);
}
}
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private void h() {
float f = 4.0F;
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// CraftBukkit start
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CraftServer server = ((WorldServer) this.world).getServer();
org.bukkit.event.Event.Type eventType = ExplosionPrimedEvent.Type.EXPLOSION_PRIMED;
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ExplosionPrimedEvent event = new ExplosionPrimedEvent(eventType, CraftEntity.getEntity(server, this), f, false);
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server.getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
// give 'this' instead of (Entity) null so we know what causes the damage
this.world.a(this, this.locX, this.locY, this.locZ, event.getRadius(), event.getFire());
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}
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// CraftBukkit end
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}
protected void a(NBTTagCompound nbttagcompound) {
nbttagcompound.a("Fuse", (byte) this.a);
}
protected void b(NBTTagCompound nbttagcompound) {
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this.a = nbttagcompound.c("Fuse");
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}
}