Paper/src/main/java/net/minecraft/server/EntityLiving.java

1519 Zeilen
48 KiB
Java

package net.minecraft.server;
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import java.util.Collection;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
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import java.util.Random;
// CraftBukkit start
import org.bukkit.craftbukkit.event.CraftEventFactory;
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import org.bukkit.event.entity.EntityDamageByBlockEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent;
// CraftBukkit end
public abstract class EntityLiving extends Entity {
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public int maxNoDamageTicks = 20;
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public float ao;
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public float ap;
public float aq = 0.0F;
public float ar = 0.0F;
public float as = 0.0F;
public float at = 0.0F;
protected float au;
protected float av;
protected float aw;
protected float ax;
protected boolean ay = true;
protected String texture = "/mob/char.png";
protected boolean aA = true;
protected float aB = 0.0F;
protected String aC = null;
protected float aD = 1.0F;
protected int aE = 0;
protected float aF = 0.0F;
public float aG = 0.1F;
public float aH = 0.02F;
public float aI;
public float aJ;
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protected int health = this.getMaxHealth();
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public int aL;
protected int aM;
private int a;
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public int hurtTicks;
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public int aO;
public float aP = 0.0F;
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public int deathTicks = 0;
public int attackTicks = 0;
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public float aS;
public float aT;
protected boolean aU = false;
protected int aV;
public int aW = -1;
public float aX = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D);
public float aY;
public float aZ;
public float ba;
public EntityHuman killer = null; // CraftBukkit - protected -> public
protected int lastDamageByPlayerTime = 0;
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public EntityLiving lastDamager = null; // CraftBukkit - private -> public
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private int c = 0;
private EntityLiving d = null;
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public int bd = 0;
public int be = 0;
public HashMap effects = new HashMap(); // CraftBukkit - protected -> public
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public boolean updateEffects = true; // CraftBukkit - private -> public
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private int f;
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private ControllerLook lookController;
private ControllerMove moveController;
private ControllerJump jumpController;
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private EntityAIBodyControl senses;
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private Navigation navigation;
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protected final PathfinderGoalSelector goalSelector;
protected final PathfinderGoalSelector targetSelector;
private EntityLiving bz;
private EntitySenses bA;
private float bB;
private ChunkCoordinates bC = new ChunkCoordinates(0, 0, 0);
private float bD = -1.0F;
protected int bi;
protected double bj;
protected double bk;
protected double bl;
protected double bm;
protected double bn;
float bo = 0.0F;
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public int lastDamage = 0; // CraftBukkit - protected -> public
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protected int bq = 0;
protected float br;
protected float bs;
protected float bt;
protected boolean bu = false;
protected float bv = 0.0F;
protected float bw = 0.7F;
private int bE = 0;
private Entity bF;
protected int bx = 0;
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public int expToDrop = 0; // CraftBukkit
public int maxAirTicks = 300; // CraftBukkit
public EntityLiving(World world) {
super(world);
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this.m = true;
this.goalSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null);
this.targetSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null);
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this.lookController = new ControllerLook(this);
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this.moveController = new ControllerMove(this);
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this.jumpController = new ControllerJump(this);
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this.senses = new EntityAIBodyControl(this);
this.navigation = new Navigation(this, world, 16.0F);
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this.bA = new EntitySenses(this);
this.ap = (float) (Math.random() + 1.0D) * 0.01F;
this.setPosition(this.locX, this.locY, this.locZ);
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this.ao = (float) Math.random() * 12398.0F;
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this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D);
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this.as = this.yaw;
this.W = 0.5F;
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}
public ControllerLook getControllerLook() {
return this.lookController;
}
public ControllerMove getControllerMove() {
return this.moveController;
}
public ControllerJump getControllerJump() {
return this.jumpController;
}
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public Navigation getNavigation() {
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return this.navigation;
}
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public EntitySenses at() {
return this.bA;
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}
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public Random au() {
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return this.random;
}
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public EntityLiving av() {
return this.lastDamager;
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}
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public EntityLiving aw() {
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return this.d;
}
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public void j(Entity entity) {
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if (entity instanceof EntityLiving) {
this.d = (EntityLiving) entity;
}
}
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public int ax() {
return this.bq;
}
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public float am() {
return this.as;
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}
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public float ay() {
return this.bB;
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}
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public void e(float f) {
this.bB = f;
this.f(f);
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}
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public boolean k(Entity entity) {
this.j(entity);
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return false;
}
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public EntityLiving az() {
return this.bz;
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}
public void b(EntityLiving entityliving) {
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this.bz = entityliving;
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}
public boolean a(Class oclass) {
return EntityCreeper.class != oclass && EntityGhast.class != oclass;
}
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public void aA() {}
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public boolean aB() {
return this.d(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
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}
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public boolean d(int i, int j, int k) {
return this.bD == -1.0F ? true : this.bC.e(i, j, k) < this.bD * this.bD;
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}
public void b(int i, int j, int k, int l) {
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this.bC.b(i, j, k);
this.bD = (float) l;
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}
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public ChunkCoordinates aC() {
return this.bC;
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}
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public float aD() {
return this.bD;
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}
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public void aE() {
this.bD = -1.0F;
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}
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public boolean aF() {
return this.bD != -1.0F;
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}
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public void c(EntityLiving entityliving) {
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this.lastDamager = entityliving;
this.c = this.lastDamager != null ? 60 : 0;
}
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protected void a() {
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this.datawatcher.a(8, Integer.valueOf(this.f));
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}
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public boolean l(Entity entity) {
return this.world.a(Vec3D.a().create(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ), Vec3D.a().create(entity.locX, entity.locY + (double) entity.getHeadHeight(), entity.locZ)) == null;
}
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public boolean L() {
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return !this.dead;
}
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public boolean M() {
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return !this.dead;
}
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public float getHeadHeight() {
return this.length * 0.85F;
}
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public int aG() {
return 80;
}
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public void aH() {
String s = this.aQ();
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if (s != null) {
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this.world.makeSound(this, s, this.aP(), this.i());
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}
}
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public void z() {
this.aI = this.aJ;
super.z();
// this.world.methodProfiler.a("mobBaseTick"); // CraftBukkit - not in production code
if (this.isAlive() && this.random.nextInt(1000) < this.a++) {
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this.a = -this.aG();
this.aH();
}
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// CraftBukkit start
if (this.isAlive() && this.inBlock() && !(this instanceof EntityEnderDragon)) { // EnderDragon's don't suffocate.
EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.SUFFOCATION, 1);
this.world.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
event.getEntity().setLastDamageCause(event);
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this.damageEntity(DamageSource.STUCK, event.getDamage());
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}
// CraftBukkit end
}
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if (this.isFireproof() || this.world.isStatic) {
this.extinguish();
}
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if (this.isAlive() && this.a(Material.WATER) && !this.aU() && !this.effects.containsKey(Integer.valueOf(MobEffectList.WATER_BREATHING.id))) {
this.setAirTicks(this.h(this.getAirTicks()));
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if (this.getAirTicks() == -20) {
this.setAirTicks(0);
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for (int i = 0; i < 8; ++i) {
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float f = this.random.nextFloat() - this.random.nextFloat();
float f1 = this.random.nextFloat() - this.random.nextFloat();
float f2 = this.random.nextFloat() - this.random.nextFloat();
this.world.a("bubble", this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, this.motX, this.motY, this.motZ);
}
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// CraftBukkit start
EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.DROWNING, 2);
this.world.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled() && event.getDamage() != 0) {
event.getEntity().setLastDamageCause(event);
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this.damageEntity(DamageSource.DROWN, event.getDamage());
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}
// CraftBukkit end
}
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this.extinguish();
} else {
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// CraftBukkit start - only set if needed to work around a datawatcher inefficiency
if (this.getAirTicks() != 300) {
this.setAirTicks(maxAirTicks);
}
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// CraftBukkit end
}
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this.aS = this.aT;
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if (this.attackTicks > 0) {
--this.attackTicks;
}
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if (this.hurtTicks > 0) {
--this.hurtTicks;
}
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if (this.noDamageTicks > 0) {
--this.noDamageTicks;
}
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if (this.health <= 0) {
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this.aI();
}
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if (this.lastDamageByPlayerTime > 0) {
--this.lastDamageByPlayerTime;
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} else {
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this.killer = null;
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}
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if (this.d != null && !this.d.isAlive()) {
this.d = null;
}
if (this.lastDamager != null) {
if (!this.lastDamager.isAlive()) {
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this.c((EntityLiving) null);
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} else if (this.c > 0) {
--this.c;
} else {
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this.c((EntityLiving) null);
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}
}
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this.bo();
this.ax = this.aw;
this.ar = this.aq;
this.at = this.as;
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this.lastYaw = this.yaw;
this.lastPitch = this.pitch;
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// this.world.methodProfiler.b(); // CraftBukkit - not in production code
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}
// CraftBukkit start
public int getExpReward() {
int exp = this.getExpValue(this.killer);
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if (!this.world.isStatic && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && !this.isBaby()) {
return exp;
} else {
return 0;
}
}
// CraftBukkit end
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protected void aI() {
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++this.deathTicks;
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if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead)
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int i;
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// CraftBukkit start - update getExpReward() above if the removed if() changes!
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i = expToDrop;
while (i > 0) {
int j = EntityExperienceOrb.getOrbValue(i);
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i -= j;
this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
}
// CraftBukkit end
this.die();
for (i = 0; i < 20; ++i) {
double d0 = this.random.nextGaussian() * 0.02D;
double d1 = this.random.nextGaussian() * 0.02D;
double d2 = this.random.nextGaussian() * 0.02D;
this.world.a("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, this.locY + (double) (this.random.nextFloat() * this.length), this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, d0, d1, d2);
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}
}
}
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protected int h(int i) {
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return i - 1;
}
protected int getExpValue(EntityHuman entityhuman) {
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return this.aV;
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}
protected boolean alwaysGivesExp() {
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return false;
}
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public void aK() {
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for (int i = 0; i < 20; ++i) {
double d0 = this.random.nextGaussian() * 0.02D;
double d1 = this.random.nextGaussian() * 0.02D;
double d2 = this.random.nextGaussian() * 0.02D;
double d3 = 10.0D;
this.world.a("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d0 * d3, this.locY + (double) (this.random.nextFloat() * this.length) - d1 * d3, this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d2 * d3, d0, d1, d2);
}
}
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public void U() {
super.U();
this.au = this.av;
this.av = 0.0F;
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this.fallDistance = 0.0F;
}
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public void h_() {
super.h_();
if (this.bd > 0) {
if (this.be <= 0) {
this.be = 60;
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}
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--this.be;
if (this.be <= 0) {
--this.bd;
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}
}
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this.d();
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double d0 = this.locX - this.lastX;
double d1 = this.locZ - this.lastZ;
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float f = (float) (d0 * d0 + d1 * d1);
float f1 = this.aq;
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float f2 = 0.0F;
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this.au = this.av;
float f3 = 0.0F;
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if (f > 0.0025000002F) {
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f3 = 1.0F;
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f2 = (float) Math.sqrt((double) f) * 3.0F;
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// CraftBukkit - Math -> TrigMath
f1 = (float) org.bukkit.craftbukkit.TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
}
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if (this.aJ > 0.0F) {
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f1 = this.yaw;
}
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if (!this.onGround) {
f3 = 0.0F;
}
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this.av += (f3 - this.av) * 0.3F;
// this.world.methodProfiler.a("headTurn"); // CraftBukkit - not in production code
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if (this.aV()) {
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this.senses.a();
} else {
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float f4 = MathHelper.g(f1 - this.aq);
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this.aq += f4 * 0.3F;
float f5 = MathHelper.g(this.yaw - this.aq);
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boolean flag = f5 < -90.0F || f5 >= 90.0F;
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if (f5 < -75.0F) {
f5 = -75.0F;
}
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if (f5 >= 75.0F) {
f5 = 75.0F;
}
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this.aq = this.yaw - f5;
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if (f5 * f5 > 2500.0F) {
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this.aq += f5 * 0.2F;
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}
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if (flag) {
f2 *= -1.0F;
}
}
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// this.world.methodProfiler.b(); // CraftBukkit - not in production code
// this.world.methodProfiler.a("rangeChecks"); // CraftBukkit - not in production code
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while (this.yaw - this.lastYaw < -180.0F) {
this.lastYaw -= 360.0F;
}
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while (this.yaw - this.lastYaw >= 180.0F) {
this.lastYaw += 360.0F;
}
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while (this.aq - this.ar < -180.0F) {
this.ar -= 360.0F;
}
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while (this.aq - this.ar >= 180.0F) {
this.ar += 360.0F;
}
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while (this.pitch - this.lastPitch < -180.0F) {
this.lastPitch -= 360.0F;
}
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while (this.pitch - this.lastPitch >= 180.0F) {
this.lastPitch += 360.0F;
}
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2012-07-29 09:33:13 +02:00
while (this.as - this.at < -180.0F) {
this.at -= 360.0F;
2012-03-01 11:49:23 +01:00
}
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while (this.as - this.at >= 180.0F) {
this.at += 360.0F;
2012-03-01 11:49:23 +01:00
}
// this.world.methodProfiler.b(); // CraftBukkit - not in production code
2012-07-29 09:33:13 +02:00
this.aw += f2;
}
// CraftBukkit start - delegate so we can handle providing a reason for health being regained
public void heal(int i) {
heal(i, EntityRegainHealthEvent.RegainReason.CUSTOM);
}
public void heal(int i, EntityRegainHealthEvent.RegainReason regainReason) {
2011-01-29 22:50:29 +01:00
if (this.health > 0) {
EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), i, regainReason);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
this.health += event.getAmount();
}
// CraftBukkit end
2011-11-20 09:01:14 +01:00
if (this.health > this.getMaxHealth()) {
this.health = this.getMaxHealth();
2011-01-29 22:50:29 +01:00
}
this.noDamageTicks = this.maxNoDamageTicks / 2;
}
}
2011-11-20 09:01:14 +01:00
public abstract int getMaxHealth();
public int getHealth() {
return this.health;
}
public void setHealth(int i) {
this.health = i;
if (i > this.getMaxHealth()) {
i = this.getMaxHealth();
}
}
2011-09-15 02:23:52 +02:00
public boolean damageEntity(DamageSource damagesource, int i) {
2011-01-29 22:50:29 +01:00
if (this.world.isStatic) {
return false;
} else {
2012-07-29 09:33:13 +02:00
this.bq = 0;
2011-01-29 22:50:29 +01:00
if (this.health <= 0) {
return false;
2011-11-20 09:01:14 +01:00
} else if (damagesource.k() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) {
return false;
2011-01-29 22:50:29 +01:00
} else {
2012-07-29 09:33:13 +02:00
this.aZ = 1.5F;
2011-01-29 22:50:29 +01:00
boolean flag = true;
// CraftBukkit start
if (damagesource instanceof EntityDamageSource) {
EntityDamageEvent event = CraftEventFactory.handleEntityDamageEvent(this, damagesource, i);
if (event.isCancelled()) {
return false;
}
i = event.getDamage();
}
// CraftBukkit end
2011-01-29 22:50:29 +01:00
if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
if (i <= this.lastDamage) {
return false;
}
2012-07-29 09:33:13 +02:00
this.d(damagesource, i - this.lastDamage);
2011-01-29 22:50:29 +01:00
this.lastDamage = i;
flag = false;
} else {
this.lastDamage = i;
2012-07-29 09:33:13 +02:00
this.aL = this.health;
2011-01-29 22:50:29 +01:00
this.noDamageTicks = this.maxNoDamageTicks;
2012-07-29 09:33:13 +02:00
this.d(damagesource, i);
this.hurtTicks = this.aO = 10;
2011-09-15 02:23:52 +02:00
}
2012-07-29 09:33:13 +02:00
this.aP = 0.0F;
2011-09-15 18:36:27 +02:00
Entity entity = damagesource.getEntity();
2011-09-15 02:23:52 +02:00
if (entity != null) {
2012-03-01 11:49:23 +01:00
if (entity instanceof EntityLiving) {
2012-07-29 09:33:13 +02:00
this.c((EntityLiving) entity);
2012-03-01 11:49:23 +01:00
}
2011-09-15 02:23:52 +02:00
if (entity instanceof EntityHuman) {
this.lastDamageByPlayerTime = 60;
2012-01-12 16:27:39 +01:00
this.killer = (EntityHuman) entity;
2011-09-15 02:23:52 +02:00
} else if (entity instanceof EntityWolf) {
EntityWolf entitywolf = (EntityWolf) entity;
if (entitywolf.isTamed()) {
this.lastDamageByPlayerTime = 60;
2012-01-12 16:27:39 +01:00
this.killer = null;
2011-09-15 02:23:52 +02:00
}
}
}
2011-01-29 22:50:29 +01:00
if (flag) {
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this.world.broadcastEntityEffect(this, (byte) 2);
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if (damagesource != DamageSource.DROWN && damagesource != DamageSource.EXPLOSION2) {
this.K();
}
2011-01-29 22:50:29 +01:00
if (entity != null) {
double d0 = entity.locX - this.locX;
double d1;
for (d1 = entity.locZ - this.locZ; d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) {
d0 = (Math.random() - Math.random()) * 0.01D;
}
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this.aP = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw;
2011-01-29 22:50:29 +01:00
this.a(entity, i, d0, d1);
} else {
2012-07-29 09:33:13 +02:00
this.aP = (float) ((int) (Math.random() * 2.0D) * 180);
2011-01-29 22:50:29 +01:00
}
}
if (this.health <= 0) {
if (flag) {
2012-07-29 09:33:13 +02:00
this.world.makeSound(this, this.aS(), this.aP(), this.i());
2011-01-29 22:50:29 +01:00
}
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this.die(damagesource);
2011-01-29 22:50:29 +01:00
} else if (flag) {
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this.world.makeSound(this, this.aR(), this.aP(), this.i());
2011-01-29 22:50:29 +01:00
}
return true;
}
}
}
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private float i() {
return this.isBaby() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F;
2011-11-20 09:01:14 +01:00
}
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public int aO() {
2011-11-20 09:01:14 +01:00
return 0;
}
2012-07-29 09:33:13 +02:00
protected void k(int i) {}
2011-11-20 09:01:14 +01:00
2012-07-29 09:33:13 +02:00
protected int b(DamageSource damagesource, int i) {
2011-11-20 09:01:14 +01:00
if (!damagesource.ignoresArmor()) {
2012-07-29 09:33:13 +02:00
int j = 25 - this.aO();
int k = i * j + this.aM;
2011-11-20 09:01:14 +01:00
2012-07-29 09:33:13 +02:00
this.k(i);
2011-11-20 09:01:14 +01:00
i = k / 25;
2012-07-29 09:33:13 +02:00
this.aM = k % 25;
2011-11-20 09:01:14 +01:00
}
return i;
}
2012-07-29 09:33:13 +02:00
protected int c(DamageSource damagesource, int i) {
2011-11-20 09:01:14 +01:00
if (this.hasEffect(MobEffectList.RESISTANCE)) {
int j = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
int k = 25 - j;
2012-07-29 09:33:13 +02:00
int l = i * k + this.aM;
2011-11-20 09:01:14 +01:00
i = l / 25;
2012-07-29 09:33:13 +02:00
this.aM = l % 25;
2011-11-20 09:01:14 +01:00
}
return i;
}
2012-07-29 09:33:13 +02:00
protected void d(DamageSource damagesource, int i) {
2011-11-20 09:01:14 +01:00
i = this.b(damagesource, i);
2012-07-29 09:33:13 +02:00
i = this.c(damagesource, i);
2011-01-29 22:50:29 +01:00
this.health -= i;
}
2012-07-29 09:33:13 +02:00
protected float aP() {
return 1.0F;
}
2012-07-29 09:33:13 +02:00
protected String aQ() {
return null;
}
2012-07-29 09:33:13 +02:00
protected String aR() {
2011-11-20 09:01:14 +01:00
return "damage.hurtflesh";
}
2012-07-29 09:33:13 +02:00
protected String aS() {
2011-11-20 09:01:14 +01:00
return "damage.hurtflesh";
}
2011-01-29 22:50:29 +01:00
public void a(Entity entity, int i, double d0, double d1) {
2012-07-29 09:33:13 +02:00
this.al = true;
float f = MathHelper.sqrt(d0 * d0 + d1 * d1);
2011-01-29 22:50:29 +01:00
float f1 = 0.4F;
2011-01-29 22:50:29 +01:00
this.motX /= 2.0D;
this.motY /= 2.0D;
this.motZ /= 2.0D;
this.motX -= d0 / (double) f * (double) f1;
2012-01-12 23:10:13 +01:00
this.motY += (double) f1;
2011-01-29 22:50:29 +01:00
this.motZ -= d1 / (double) f * (double) f1;
if (this.motY > 0.4000000059604645D) {
this.motY = 0.4000000059604645D;
}
}
2011-09-15 02:23:52 +02:00
public void die(DamageSource damagesource) {
2011-09-15 18:36:27 +02:00
Entity entity = damagesource.getEntity();
2011-09-15 02:23:52 +02:00
2012-07-29 09:33:13 +02:00
if (this.aE >= 0 && entity != null) {
entity.c(this, this.aE);
2011-04-20 22:47:26 +02:00
}
if (entity != null) {
2012-07-29 09:33:13 +02:00
entity.a(this);
}
2011-01-29 22:50:29 +01:00
2012-07-29 09:33:13 +02:00
this.aU = true;
2011-01-29 22:50:29 +01:00
if (!this.world.isStatic) {
2011-11-20 09:01:14 +01:00
int i = 0;
if (entity instanceof EntityHuman) {
i = EnchantmentManager.getBonusMonsterLootEnchantmentLevel(((EntityHuman) entity).inventory);
2011-11-20 09:01:14 +01:00
}
if (!this.isBaby()) {
this.dropDeathLoot(this.lastDamageByPlayerTime > 0, i);
if (false && this.lastDamageByPlayerTime > 0) { // CraftBukkit - move rare item drop call to dropDeathLoot
int j = this.random.nextInt(200) - i;
if (j < 5) {
2012-07-29 09:33:13 +02:00
this.l(j <= 0 ? 1 : 0);
}
}
} else { // CraftBukkit
CraftEventFactory.callEntityDeathEvent(this); // CraftBukkit
2011-11-20 09:01:14 +01:00
}
}
2011-01-29 22:50:29 +01:00
2012-02-29 22:31:04 +01:00
this.world.broadcastEntityEffect(this, (byte) 3);
}
// CraftBukkit start - change return type to ItemStack
2012-07-29 09:33:13 +02:00
protected ItemStack l(int i) {
return null;
}
// CraftBukkit end
2012-03-01 11:49:23 +01:00
protected void dropDeathLoot(boolean flag, int i) {
2011-02-23 13:56:36 +01:00
// CraftBukkit start - whole method
List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
2012-07-29 09:33:13 +02:00
int j = this.getLootId();
2011-11-20 09:01:14 +01:00
if (j > 0) {
int k = this.random.nextInt(3);
2011-11-20 09:01:14 +01:00
if (i > 0) {
k += this.random.nextInt(i + 1);
}
if (k > 0) {
loot.add(new org.bukkit.inventory.ItemStack(j, k));
}
}
// Determine rare item drops and add them to the loot
if (this.lastDamageByPlayerTime > 0) {
int k = this.random.nextInt(200) - i;
if (k < 5) {
2012-07-29 09:33:13 +02:00
ItemStack itemstack = this.l(k <= 0 ? 1 : 0);
if (itemstack != null) {
loot.add(new org.bukkit.craftbukkit.inventory.CraftItemStack(itemstack));
}
}
}
CraftEventFactory.callEntityDeathEvent(this, loot); // raise event even for those times when the entity does not drop loot
// CraftBukkit end
}
protected int getLootId() {
return 0;
}
2012-03-01 11:49:23 +01:00
protected void a(float f) {
super.a(f);
2012-07-29 09:33:13 +02:00
int i = MathHelper.f(f - 3.0F);
2011-01-29 22:50:29 +01:00
if (i > 0) {
2011-01-20 09:10:47 +01:00
// CraftBukkit start
EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.FALL, i);
this.world.getServer().getPluginManager().callEvent(event);
2011-01-29 22:50:29 +01:00
2011-03-31 22:40:00 +02:00
if (!event.isCancelled() && event.getDamage() != 0) {
2011-11-20 09:01:14 +01:00
i = event.getDamage();
if (i > 4) {
this.world.makeSound(this, "damage.fallbig", 1.0F, 1.0F);
} else {
this.world.makeSound(this, "damage.fallsmall", 1.0F, 1.0F);
}
2012-07-29 09:33:13 +02:00
this.getBukkitEntity().setLastDamageCause(event);
2011-11-20 09:01:14 +01:00
this.damageEntity(DamageSource.FALL, i);
2011-01-20 09:10:47 +01:00
}
2012-01-12 23:10:13 +01:00
// CraftBukkit end
2012-07-29 09:33:13 +02:00
int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height), MathHelper.floor(this.locZ));
2011-01-29 22:50:29 +01:00
if (j > 0) {
StepSound stepsound = Block.byId[j].stepSound;
this.world.makeSound(this, stepsound.getName(), stepsound.getVolume1() * 0.5F, stepsound.getVolume2() * 0.75F);
}
}
}
2012-07-29 09:33:13 +02:00
public void e(float f, float f1) {
2011-01-29 22:50:29 +01:00
double d0;
2012-07-29 09:33:13 +02:00
if (this.H() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) {
2011-01-29 22:50:29 +01:00
d0 = this.locY;
2012-07-29 09:33:13 +02:00
this.a(f, f1, this.aV() ? 0.04F : 0.02F);
this.move(this.motX, this.motY, this.motZ);
2011-01-29 22:50:29 +01:00
this.motX *= 0.800000011920929D;
this.motY *= 0.800000011920929D;
this.motZ *= 0.800000011920929D;
this.motY -= 0.02D;
2012-07-29 09:33:13 +02:00
if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
2011-01-29 22:50:29 +01:00
this.motY = 0.30000001192092896D;
}
2012-07-29 09:33:13 +02:00
} else if (this.J() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) {
2011-01-29 22:50:29 +01:00
d0 = this.locY;
this.a(f, f1, 0.02F);
this.move(this.motX, this.motY, this.motZ);
2011-01-29 22:50:29 +01:00
this.motX *= 0.5D;
this.motY *= 0.5D;
this.motZ *= 0.5D;
this.motY -= 0.02D;
2012-07-29 09:33:13 +02:00
if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
2011-01-29 22:50:29 +01:00
this.motY = 0.30000001192092896D;
}
} else {
2011-01-29 22:50:29 +01:00
float f2 = 0.91F;
2011-01-29 22:50:29 +01:00
if (this.onGround) {
f2 = 0.54600006F;
int i = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ));
2011-01-29 22:50:29 +01:00
if (i > 0) {
f2 = Block.byId[i].frictionFactor * 0.91F;
}
}
2011-01-29 22:50:29 +01:00
float f3 = 0.16277136F / (f2 * f2 * f2);
2012-03-01 11:49:23 +01:00
float f4;
if (this.onGround) {
2012-07-29 09:33:13 +02:00
if (this.aV()) {
f4 = this.ay();
2012-03-01 11:49:23 +01:00
} else {
2012-07-29 09:33:13 +02:00
f4 = this.aG;
2012-03-01 11:49:23 +01:00
}
f4 *= f3;
} else {
2012-07-29 09:33:13 +02:00
f4 = this.aH;
2012-03-01 11:49:23 +01:00
}
2011-09-15 02:23:52 +02:00
this.a(f, f1, f4);
2011-01-29 22:50:29 +01:00
f2 = 0.91F;
if (this.onGround) {
f2 = 0.54600006F;
int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ));
2011-01-29 22:50:29 +01:00
if (j > 0) {
f2 = Block.byId[j].frictionFactor * 0.91F;
}
}
2011-01-29 22:50:29 +01:00
2012-07-29 09:33:13 +02:00
if (this.f_()) {
2011-09-15 02:23:52 +02:00
float f5 = 0.15F;
2011-05-26 14:48:22 +02:00
2011-09-15 02:23:52 +02:00
if (this.motX < (double) (-f5)) {
this.motX = (double) (-f5);
2011-05-26 14:48:22 +02:00
}
2011-09-15 02:23:52 +02:00
if (this.motX > (double) f5) {
this.motX = (double) f5;
2011-05-26 14:48:22 +02:00
}
2011-09-15 02:23:52 +02:00
if (this.motZ < (double) (-f5)) {
this.motZ = (double) (-f5);
2011-05-26 14:48:22 +02:00
}
2011-09-15 02:23:52 +02:00
if (this.motZ > (double) f5) {
this.motZ = (double) f5;
2011-05-26 14:48:22 +02:00
}
2011-01-29 22:50:29 +01:00
this.fallDistance = 0.0F;
if (this.motY < -0.15D) {
this.motY = -0.15D;
}
2011-03-31 22:40:00 +02:00
2012-03-01 11:49:23 +01:00
boolean flag = this.isSneaking() && this instanceof EntityHuman;
if (flag && this.motY < 0.0D) {
2011-03-31 22:40:00 +02:00
this.motY = 0.0D;
}
}
2011-01-29 22:50:29 +01:00
this.move(this.motX, this.motY, this.motZ);
2012-07-29 09:33:13 +02:00
if (this.positionChanged && this.f_()) {
2011-01-29 22:50:29 +01:00
this.motY = 0.2D;
}
2011-01-29 22:50:29 +01:00
this.motY -= 0.08D;
this.motY *= 0.9800000190734863D;
this.motX *= (double) f2;
this.motZ *= (double) f2;
}
2012-07-29 09:33:13 +02:00
this.aY = this.aZ;
2011-01-29 22:50:29 +01:00
d0 = this.locX - this.lastX;
double d1 = this.locZ - this.lastZ;
float f6 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F;
2011-01-29 22:50:29 +01:00
2011-09-15 02:23:52 +02:00
if (f6 > 1.0F) {
f6 = 1.0F;
}
2011-01-29 22:50:29 +01:00
2012-07-29 09:33:13 +02:00
this.aZ += (f6 - this.aZ) * 0.4F;
this.ba += this.aZ;
}
2012-07-29 09:33:13 +02:00
public boolean f_() {
int i = MathHelper.floor(this.locX);
int j = MathHelper.floor(this.boundingBox.b);
int k = MathHelper.floor(this.locZ);
2012-03-01 11:49:23 +01:00
int l = this.world.getTypeId(i, j, k);
2012-03-01 11:49:23 +01:00
return l == Block.LADDER.id || l == Block.VINE.id;
}
2011-04-20 22:47:26 +02:00
public void b(NBTTagCompound nbttagcompound) {
nbttagcompound.setShort("Health", (short) this.health);
nbttagcompound.setShort("HurtTime", (short) this.hurtTicks);
nbttagcompound.setShort("DeathTime", (short) this.deathTicks);
nbttagcompound.setShort("AttackTime", (short) this.attackTicks);
if (!this.effects.isEmpty()) {
2011-09-15 02:23:52 +02:00
NBTTagList nbttaglist = new NBTTagList();
Iterator iterator = this.effects.values().iterator();
2011-09-15 02:23:52 +02:00
while (iterator.hasNext()) {
MobEffect mobeffect = (MobEffect) iterator.next();
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
nbttagcompound1.setByte("Id", (byte) mobeffect.getEffectId());
nbttagcompound1.setByte("Amplifier", (byte) mobeffect.getAmplifier());
nbttagcompound1.setInt("Duration", mobeffect.getDuration());
nbttaglist.add(nbttagcompound1);
2011-09-15 02:23:52 +02:00
}
nbttagcompound.set("ActiveEffects", nbttaglist);
2011-09-15 02:23:52 +02:00
}
}
2011-04-20 22:47:26 +02:00
public void a(NBTTagCompound nbttagcompound) {
if (this.health < -32768) {
this.health = -32768;
}
this.health = nbttagcompound.getShort("Health");
if (!nbttagcompound.hasKey("Health")) {
2011-11-20 09:01:14 +01:00
this.health = this.getMaxHealth();
}
2011-01-29 22:50:29 +01:00
this.hurtTicks = nbttagcompound.getShort("HurtTime");
this.deathTicks = nbttagcompound.getShort("DeathTime");
this.attackTicks = nbttagcompound.getShort("AttackTime");
2011-09-15 02:23:52 +02:00
if (nbttagcompound.hasKey("ActiveEffects")) {
NBTTagList nbttaglist = nbttagcompound.getList("ActiveEffects");
2011-09-15 02:23:52 +02:00
for (int i = 0; i < nbttaglist.size(); ++i) {
NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.get(i);
byte b0 = nbttagcompound1.getByte("Id");
byte b1 = nbttagcompound1.getByte("Amplifier");
int j = nbttagcompound1.getInt("Duration");
2011-09-15 02:23:52 +02:00
this.effects.put(Integer.valueOf(b0), new MobEffect(b0, j, b1));
2011-09-15 02:23:52 +02:00
}
}
}
public boolean isAlive() {
2011-01-29 22:50:29 +01:00
return !this.dead && this.health > 0;
}
2012-07-29 09:33:13 +02:00
public boolean aU() {
return false;
}
2012-07-29 09:33:13 +02:00
public void f(float f) {
this.bs = f;
2012-01-12 23:10:13 +01:00
}
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public void d(boolean flag) {
this.bu = flag;
2012-01-12 23:10:13 +01:00
}
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public void d() {
if (this.bE > 0) {
--this.bE;
2011-11-20 09:01:14 +01:00
}
2012-07-29 09:33:13 +02:00
if (this.bi > 0) {
double d0 = this.locX + (this.bj - this.locX) / (double) this.bi;
double d1 = this.locY + (this.bk - this.locY) / (double) this.bi;
double d2 = this.locZ + (this.bl - this.locZ) / (double) this.bi;
double d3 = MathHelper.g(this.bm - (double) this.yaw);
2011-01-29 22:50:29 +01:00
2012-07-29 09:33:13 +02:00
this.yaw = (float) ((double) this.yaw + d3 / (double) this.bi);
this.pitch = (float) ((double) this.pitch + (this.bn - (double) this.pitch) / (double) this.bi);
--this.bi;
this.setPosition(d0, d1, d2);
2012-07-29 09:33:13 +02:00
this.b(this.yaw, this.pitch);
}
2011-05-28 22:50:08 +02:00
2012-07-29 09:33:13 +02:00
if (Math.abs(this.motX) < 0.005D) {
this.motX = 0.0D;
}
2011-05-28 22:50:08 +02:00
2012-07-29 09:33:13 +02:00
if (Math.abs(this.motY) < 0.005D) {
this.motY = 0.0D;
}
2011-05-28 22:50:08 +02:00
2012-07-29 09:33:13 +02:00
if (Math.abs(this.motZ) < 0.005D) {
this.motZ = 0.0D;
2011-01-29 22:50:29 +01:00
}
2012-07-29 09:33:13 +02:00
// this.world.methodProfiler.a("ai"); // CraftBukkit - not in production code
if (this.aX()) {
this.bu = false;
this.br = 0.0F;
this.bs = 0.0F;
this.bt = 0.0F;
} else if (this.aW()) {
if (this.aV()) {
// this.world.methodProfiler.a("newAi"); // CraftBukkit - not in production code
this.bc();
// this.world.methodProfiler.b(); // CraftBukkit - not in production code
2012-01-12 23:10:13 +01:00
} else {
2012-07-29 09:33:13 +02:00
// this.world.methodProfiler.a("oldAi"); // CraftBukkit - not in production code
this.be();
// this.world.methodProfiler.b(); // CraftBukkit - not in production code
this.as = this.yaw;
2012-01-12 23:10:13 +01:00
}
2011-01-29 22:50:29 +01:00
}
2012-07-29 09:33:13 +02:00
// this.world.methodProfiler.b(); // CraftBukkit - not in production code
// this.world.methodProfiler.a("jump"); // CraftBukkit - not in production code
if (this.bu) {
if (!this.H() && !this.J()) {
if (this.onGround && this.bE == 0) {
this.aZ();
this.bE = 10;
}
} else {
2011-01-29 22:50:29 +01:00
this.motY += 0.03999999910593033D;
}
2011-11-20 09:01:14 +01:00
} else {
2012-07-29 09:33:13 +02:00
this.bE = 0;
}
2011-01-29 22:50:29 +01:00
2012-07-29 09:33:13 +02:00
// this.world.methodProfiler.b(); // CraftBukkit - not in production code
// this.world.methodProfiler.a("travel"); // CraftBukkit - not in production code
this.br *= 0.98F;
this.bs *= 0.98F;
this.bt *= 0.9F;
float f = this.aG;
2011-09-15 02:23:52 +02:00
2012-07-29 09:33:13 +02:00
this.aG *= this.bs();
this.e(this.br, this.bs);
this.aG = f;
// this.world.methodProfiler.b(); // CraftBukkit - not in production code
// this.world.methodProfiler.a("push"); // CraftBukkit - not in production code
if (!this.world.isStatic) {
List list = this.world.getEntities(this, this.boundingBox.grow(0.20000000298023224D, 0.0D, 0.20000000298023224D));
if (list != null && !list.isEmpty()) {
Iterator iterator = list.iterator();
2012-07-29 09:33:13 +02:00
while (iterator.hasNext()) {
Entity entity = (Entity) iterator.next();
2012-07-29 09:33:13 +02:00
if (entity.M()) {
entity.collide(this);
}
}
}
}
2011-11-20 09:01:14 +01:00
2012-07-29 09:33:13 +02:00
// this.world.methodProfiler.b(); // CraftBukkit - not in production code
}
2012-07-29 09:33:13 +02:00
protected boolean aV() {
2012-01-12 23:10:13 +01:00
return false;
}
2012-07-29 09:33:13 +02:00
protected boolean aW() {
2012-01-12 23:10:13 +01:00
return !this.world.isStatic;
}
2012-07-29 09:33:13 +02:00
protected boolean aX() {
2011-02-23 03:37:56 +01:00
return this.health <= 0;
}
2012-07-29 09:33:13 +02:00
public boolean aY() {
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return false;
}
2012-07-29 09:33:13 +02:00
protected void aZ() {
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this.motY = 0.41999998688697815D;
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if (this.hasEffect(MobEffectList.JUMP)) {
this.motY += (double) ((float) (this.getEffect(MobEffectList.JUMP).getAmplifier() + 1) * 0.1F);
}
if (this.isSprinting()) {
2011-09-15 02:23:52 +02:00
float f = this.yaw * 0.017453292F;
this.motX -= (double) (MathHelper.sin(f) * 0.2F);
this.motZ += (double) (MathHelper.cos(f) * 0.2F);
}
2012-07-29 09:33:13 +02:00
this.al = true;
}
2012-07-29 09:33:13 +02:00
protected boolean ba() {
2011-03-31 22:40:00 +02:00
return true;
}
2012-07-29 09:33:13 +02:00
protected void bb() {
EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D);
2011-11-20 09:01:14 +01:00
if (entityhuman != null) {
2011-01-29 22:50:29 +01:00
double d0 = entityhuman.locX - this.locX;
double d1 = entityhuman.locY - this.locY;
double d2 = entityhuman.locZ - this.locZ;
double d3 = d0 * d0 + d1 * d1 + d2 * d2;
2012-07-29 09:33:13 +02:00
if (this.ba() && d3 > 16384.0D) {
this.die();
}
2011-01-29 22:50:29 +01:00
2012-07-29 09:33:13 +02:00
if (this.bq > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D && this.ba()) {
2011-11-20 09:01:14 +01:00
this.die();
} else if (d3 < 1024.0D) {
2012-07-29 09:33:13 +02:00
this.bq = 0;
}
}
2011-04-20 22:47:26 +02:00
}
2012-07-29 09:33:13 +02:00
protected void bc() {
++this.bq;
// this.world.methodProfiler.a("checkDespawn"); // CraftBukkit - not in production code
this.bb();
// this.world.methodProfiler.b(); // CraftBukkit - not in production code
// this.world.methodProfiler.a("sensing"); // CraftBukkit - not in production code
this.bA.a();
// this.world.methodProfiler.b(); // CraftBukkit - not in production code
// this.world.methodProfiler.a("targetSelector"); // CraftBukkit - not in production code
this.targetSelector.a();
2012-07-29 09:33:13 +02:00
// this.world.methodProfiler.b(); // CraftBukkit - not in production code
// this.world.methodProfiler.a("goalSelector"); // CraftBukkit - not in production code
this.goalSelector.a();
2012-07-29 09:33:13 +02:00
// this.world.methodProfiler.b(); // CraftBukkit - not in production code
// this.world.methodProfiler.a("navigation"); // CraftBukkit - not in production code
this.navigation.e();
// this.world.methodProfiler.b(); // CraftBukkit - not in production code
// this.world.methodProfiler.a("mob tick"); // CraftBukkit - not in production code
this.bd();
// this.world.methodProfiler.b(); // CraftBukkit - not in production code
// this.world.methodProfiler.a("controls"); // CraftBukkit - not in production code
// this.world.methodProfiler.a("move"); // CraftBukkit - not in production code
2012-03-01 11:49:23 +01:00
this.moveController.c();
2012-07-29 09:33:13 +02:00
// this.world.methodProfiler.c("look"); // CraftBukkit - not in production code
2012-01-12 23:10:13 +01:00
this.lookController.a();
2012-07-29 09:33:13 +02:00
// this.world.methodProfiler.c("jump"); // CraftBukkit - not in production code
2012-01-12 23:10:13 +01:00
this.jumpController.b();
2012-07-29 09:33:13 +02:00
// this.world.methodProfiler.b(); // CraftBukkit - not in production code
// this.world.methodProfiler.b(); // CraftBukkit - not in production code
2012-01-12 23:10:13 +01:00
}
2012-07-29 09:33:13 +02:00
protected void bd() {}
2012-03-01 11:49:23 +01:00
2012-07-29 09:33:13 +02:00
protected void be() {
++this.bq;
this.bb();
this.br = 0.0F;
this.bs = 0.0F;
2011-01-29 22:50:29 +01:00
float f = 8.0F;
2011-01-29 22:50:29 +01:00
if (this.random.nextFloat() < 0.02F) {
EntityHuman entityhuman = this.world.findNearbyPlayer(this, (double) f);
2011-01-29 22:50:29 +01:00
if (entityhuman != null) {
2012-07-29 09:33:13 +02:00
this.bF = entityhuman;
this.bx = 10 + this.random.nextInt(20);
} else {
2012-07-29 09:33:13 +02:00
this.bt = (this.random.nextFloat() - 0.5F) * 20.0F;
}
}
2011-01-29 22:50:29 +01:00
2012-07-29 09:33:13 +02:00
if (this.bF != null) {
this.a(this.bF, 10.0F, (float) this.bf());
if (this.bx-- <= 0 || this.bF.dead || this.bF.e((Entity) this) > (double) (f * f)) {
this.bF = null;
}
} else {
2011-01-29 22:50:29 +01:00
if (this.random.nextFloat() < 0.05F) {
2012-07-29 09:33:13 +02:00
this.bt = (this.random.nextFloat() - 0.5F) * 20.0F;
}
2011-01-29 22:50:29 +01:00
2012-07-29 09:33:13 +02:00
this.yaw += this.bt;
this.pitch = this.bv;
}
2011-01-29 22:50:29 +01:00
2012-07-29 09:33:13 +02:00
boolean flag = this.H();
boolean flag1 = this.J();
if (flag || flag1) {
2012-07-29 09:33:13 +02:00
this.bu = this.random.nextFloat() < 0.8F;
}
}
2012-07-29 09:33:13 +02:00
public int bf() {
2011-04-20 22:47:26 +02:00
return 40;
2011-03-31 22:40:00 +02:00
}
public void a(Entity entity, float f, float f1) {
2011-01-29 22:50:29 +01:00
double d0 = entity.locX - this.locX;
double d1 = entity.locZ - this.locZ;
double d2;
if (entity instanceof EntityLiving) {
EntityLiving entityliving = (EntityLiving) entity;
2012-02-29 22:31:04 +01:00
d2 = this.locY + (double) this.getHeadHeight() - (entityliving.locY + (double) entityliving.getHeadHeight());
} else {
2012-02-29 22:31:04 +01:00
d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.getHeadHeight());
}
double d3 = (double) MathHelper.sqrt(d0 * d0 + d1 * d1);
2011-03-31 22:40:00 +02:00
float f2 = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F;
2011-04-20 22:47:26 +02:00
float f3 = (float) (-(Math.atan2(d2, d3) * 180.0D / 3.1415927410125732D));
2011-03-31 22:40:00 +02:00
this.pitch = -this.b(this.pitch, f3, f1);
this.yaw = this.b(this.yaw, f2, f);
}
2011-01-29 22:50:29 +01:00
private float b(float f, float f1, float f2) {
2012-07-29 09:33:13 +02:00
float f3 = MathHelper.g(f1 - f);
2011-01-29 22:50:29 +01:00
if (f3 > f2) {
f3 = f2;
}
2011-01-29 22:50:29 +01:00
if (f3 < -f2) {
f3 = -f2;
}
2011-01-29 22:50:29 +01:00
return f + f3;
}
public boolean canSpawn() {
2012-07-29 09:33:13 +02:00
return this.world.b(this.boundingBox) && this.world.getCubes(this, this.boundingBox).isEmpty() && !this.world.containsLiquid(this.boundingBox);
}
2012-07-29 09:33:13 +02:00
protected void C() {
2011-03-17 18:24:36 +01:00
// CraftBukkit start
EntityDamageByBlockEvent event = new EntityDamageByBlockEvent(null, this.getBukkitEntity(), EntityDamageEvent.DamageCause.VOID, 4);
this.world.getServer().getPluginManager().callEvent(event);
2011-03-17 18:24:36 +01:00
2011-03-31 22:40:00 +02:00
if (event.isCancelled() || event.getDamage() == 0) {
2011-03-17 18:24:36 +01:00
return;
}
2011-05-14 16:29:42 +02:00
event.getEntity().setLastDamageCause(event);
2011-09-15 18:36:27 +02:00
this.damageEntity(DamageSource.OUT_OF_WORLD, event.getDamage());
2011-03-17 18:24:36 +01:00
// CraftBukkit end
}
2012-07-29 09:33:13 +02:00
public Vec3D Z() {
return this.i(1.0F);
}
2012-07-29 09:33:13 +02:00
public Vec3D i(float f) {
2011-01-29 22:50:29 +01:00
float f1;
float f2;
float f3;
float f4;
2011-01-29 22:50:29 +01:00
if (f == 1.0F) {
f1 = MathHelper.cos(-this.yaw * 0.017453292F - 3.1415927F);
f2 = MathHelper.sin(-this.yaw * 0.017453292F - 3.1415927F);
f3 = -MathHelper.cos(-this.pitch * 0.017453292F);
f4 = MathHelper.sin(-this.pitch * 0.017453292F);
2012-07-29 09:33:13 +02:00
return Vec3D.a().create((double) (f2 * f3), (double) f4, (double) (f1 * f3));
} else {
2011-01-29 22:50:29 +01:00
f1 = this.lastPitch + (this.pitch - this.lastPitch) * f;
f2 = this.lastYaw + (this.yaw - this.lastYaw) * f;
f3 = MathHelper.cos(-f2 * 0.017453292F - 3.1415927F);
f4 = MathHelper.sin(-f2 * 0.017453292F - 3.1415927F);
float f5 = -MathHelper.cos(-f1 * 0.017453292F);
float f6 = MathHelper.sin(-f1 * 0.017453292F);
2011-01-29 22:50:29 +01:00
2012-07-29 09:33:13 +02:00
return Vec3D.a().create((double) (f4 * f5), (double) f6, (double) (f3 * f5));
}
}
2012-07-29 09:33:13 +02:00
public int bl() {
return 4;
}
2011-02-23 03:37:56 +01:00
public boolean isSleeping() {
2011-02-23 03:37:56 +01:00
return false;
}
2011-09-15 02:23:52 +02:00
2012-07-29 09:33:13 +02:00
protected void bo() {
Iterator iterator = this.effects.keySet().iterator();
2011-09-15 02:23:52 +02:00
while (iterator.hasNext()) {
Integer integer = (Integer) iterator.next();
MobEffect mobeffect = (MobEffect) this.effects.get(integer);
2011-09-15 02:23:52 +02:00
if (!mobeffect.tick(this) && !this.world.isStatic) {
2011-09-15 02:23:52 +02:00
iterator.remove();
2012-07-29 09:33:13 +02:00
this.c(mobeffect);
2011-11-20 09:01:14 +01:00
}
}
int i;
2012-07-29 09:33:13 +02:00
if (this.updateEffects) {
2011-11-20 09:01:14 +01:00
if (!this.world.isStatic) {
2012-07-29 09:33:13 +02:00
if (this.effects.isEmpty()) {
this.datawatcher.watch(8, Integer.valueOf(0));
} else {
2011-11-20 09:01:14 +01:00
i = PotionBrewer.a(this.effects.values());
this.datawatcher.watch(8, Integer.valueOf(i));
}
}
2012-07-29 09:33:13 +02:00
this.updateEffects = false;
2011-11-20 09:01:14 +01:00
}
if (this.random.nextBoolean()) {
i = this.datawatcher.getInt(8);
if (i > 0) {
double d0 = (double) (i >> 16 & 255) / 255.0D;
double d1 = (double) (i >> 8 & 255) / 255.0D;
double d2 = (double) (i >> 0 & 255) / 255.0D;
this.world.a("mobSpell", this.locX + (this.random.nextDouble() - 0.5D) * (double) this.width, this.locY + this.random.nextDouble() * (double) this.length - (double) this.height, this.locZ + (this.random.nextDouble() - 0.5D) * (double) this.width, d0, d1, d2);
2011-11-20 09:01:14 +01:00
}
}
}
2012-07-29 09:33:13 +02:00
public void bp() {
2011-11-20 09:01:14 +01:00
Iterator iterator = this.effects.keySet().iterator();
while (iterator.hasNext()) {
Integer integer = (Integer) iterator.next();
MobEffect mobeffect = (MobEffect) this.effects.get(integer);
if (!this.world.isStatic) {
iterator.remove();
2012-07-29 09:33:13 +02:00
this.c(mobeffect);
2011-09-15 02:23:52 +02:00
}
}
}
public Collection getEffects() {
return this.effects.values();
2011-09-15 02:23:52 +02:00
}
public boolean hasEffect(MobEffectList mobeffectlist) {
return this.effects.containsKey(Integer.valueOf(mobeffectlist.id));
2011-09-15 02:23:52 +02:00
}
public MobEffect getEffect(MobEffectList mobeffectlist) {
return (MobEffect) this.effects.get(Integer.valueOf(mobeffectlist.id));
2011-09-15 02:23:52 +02:00
}
public void addEffect(MobEffect mobeffect) {
2012-07-29 09:33:13 +02:00
if (this.e(mobeffect)) {
2011-11-20 09:01:14 +01:00
if (this.effects.containsKey(Integer.valueOf(mobeffect.getEffectId()))) {
((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId()))).a(mobeffect);
2012-07-29 09:33:13 +02:00
this.b((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId())));
2011-11-20 09:01:14 +01:00
} else {
this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect);
2012-07-29 09:33:13 +02:00
this.a(mobeffect);
2011-11-20 09:01:14 +01:00
}
2011-09-15 02:23:52 +02:00
}
}
2012-07-29 09:33:13 +02:00
public boolean e(MobEffect mobeffect) {
if (this.getMonsterType() == EnumMonsterType.UNDEAD) {
2011-11-20 09:01:14 +01:00
int i = mobeffect.getEffectId();
2011-09-15 02:23:52 +02:00
2011-11-20 09:01:14 +01:00
if (i == MobEffectList.REGENERATION.id || i == MobEffectList.POISON.id) {
return false;
}
}
2011-09-15 02:23:52 +02:00
2011-11-20 09:01:14 +01:00
return true;
}
2012-07-29 09:33:13 +02:00
public boolean br() {
return this.getMonsterType() == EnumMonsterType.UNDEAD;
2011-11-20 09:01:14 +01:00
}
2012-07-29 09:33:13 +02:00
protected void a(MobEffect mobeffect) {
this.updateEffects = true;
2011-11-20 09:01:14 +01:00
}
2011-09-15 02:23:52 +02:00
2012-07-29 09:33:13 +02:00
protected void b(MobEffect mobeffect) {
this.updateEffects = true;
2011-11-20 09:01:14 +01:00
}
2012-07-29 09:33:13 +02:00
protected void c(MobEffect mobeffect) {
this.updateEffects = true;
2011-11-20 09:01:14 +01:00
}
2012-07-29 09:33:13 +02:00
protected float bs() {
2011-09-15 02:23:52 +02:00
float f = 1.0F;
if (this.hasEffect(MobEffectList.FASTER_MOVEMENT)) {
f *= 1.0F + 0.2F * (float) (this.getEffect(MobEffectList.FASTER_MOVEMENT).getAmplifier() + 1);
2011-09-15 02:23:52 +02:00
}
if (this.hasEffect(MobEffectList.SLOWER_MOVEMENT)) {
f *= 1.0F - 0.15F * (float) (this.getEffect(MobEffectList.SLOWER_MOVEMENT).getAmplifier() + 1);
2011-09-15 02:23:52 +02:00
}
return f;
}
2011-11-20 09:01:14 +01:00
public void enderTeleportTo(double d0, double d1, double d2) {
2011-11-20 09:01:14 +01:00
this.setPositionRotation(d0, d1, d2, this.yaw, this.pitch);
}
public boolean isBaby() {
2011-11-20 09:01:14 +01:00
return false;
}
2012-07-29 09:33:13 +02:00
public EnumMonsterType getMonsterType() {
return EnumMonsterType.UNDEFINED;
2011-11-20 09:01:14 +01:00
}
2012-07-29 09:33:13 +02:00
public void a(ItemStack itemstack) {
2011-11-20 09:01:14 +01:00
this.world.makeSound(this, "random.break", 0.8F, 0.8F + this.world.random.nextFloat() * 0.4F);
for (int i = 0; i < 5; ++i) {
2012-07-29 09:33:13 +02:00
Vec3D vec3d = Vec3D.a().create(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D);
2011-11-20 09:01:14 +01:00
vec3d.a(-this.pitch * 3.1415927F / 180.0F);
vec3d.b(-this.yaw * 3.1415927F / 180.0F);
2012-07-29 09:33:13 +02:00
Vec3D vec3d1 = Vec3D.a().create(((double) this.random.nextFloat() - 0.5D) * 0.3D, (double) (-this.random.nextFloat()) * 0.6D - 0.3D, 0.6D);
2011-11-20 09:01:14 +01:00
vec3d1.a(-this.pitch * 3.1415927F / 180.0F);
vec3d1.b(-this.yaw * 3.1415927F / 180.0F);
2012-02-29 22:31:04 +01:00
vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ);
2011-11-20 09:01:14 +01:00
this.world.a("iconcrack_" + itemstack.getItem().id, vec3d1.a, vec3d1.b, vec3d1.c, vec3d.a, vec3d.b + 0.05D, vec3d.c);
}
}
}