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geforkt von Mirrors/Paper
Paper/patches/server/0632-Add-cause-to-Weather-ThunderChangeEvents.patch

119 Zeilen
6.7 KiB
Diff

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 2 Dec 2020 18:23:26 -0800
Subject: [PATCH] Add cause to Weather/ThunderChangeEvents
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 5e1448c900b8569344f5c7d219c0d7ce92ccd5b4..307c451c7fb8e783440f805bf2623ba7fa8c300a 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -533,8 +533,8 @@ public class ServerLevel extends Level implements WorldGenLevel {
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this.serverLevelData.setClearWeatherTime(clearDuration);
this.serverLevelData.setRainTime(rainDuration);
this.serverLevelData.setThunderTime(rainDuration);
- this.serverLevelData.setRaining(raining);
- this.serverLevelData.setThundering(thundering);
+ this.serverLevelData.setRaining(raining, org.bukkit.event.weather.WeatherChangeEvent.Cause.COMMAND); // Paper
+ this.serverLevelData.setThundering(thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.COMMAND); // Paper
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}
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@Override
@@ -947,8 +947,8 @@ public class ServerLevel extends Level implements WorldGenLevel {
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this.serverLevelData.setThunderTime(j);
this.serverLevelData.setRainTime(k);
this.serverLevelData.setClearWeatherTime(i);
- this.serverLevelData.setThundering(flag1);
- this.serverLevelData.setRaining(flag2);
+ this.serverLevelData.setThundering(flag1, org.bukkit.event.weather.ThunderChangeEvent.Cause.NATURAL); // Paper
+ this.serverLevelData.setRaining(flag2, org.bukkit.event.weather.WeatherChangeEvent.Cause.NATURAL); // Paper
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}
this.oThunderLevel = this.thunderLevel;
@@ -1014,14 +1014,14 @@ public class ServerLevel extends Level implements WorldGenLevel {
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private void resetWeatherCycle() {
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// CraftBukkit start
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- this.serverLevelData.setRaining(false);
+ this.serverLevelData.setRaining(false, org.bukkit.event.weather.WeatherChangeEvent.Cause.SLEEP); // Paper - when passing the night
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// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
// Not that everyone ever manages to get the whole server to sleep at the same time....
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if (!this.serverLevelData.isRaining()) {
this.serverLevelData.setRainTime(0);
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}
// CraftBukkit end
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- this.serverLevelData.setThundering(false);
+ this.serverLevelData.setThundering(false, org.bukkit.event.weather.ThunderChangeEvent.Cause.SLEEP); // Paper - when passing the night
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// CraftBukkit start
// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
// Not that everyone ever manages to get the whole server to sleep at the same time....
diff --git a/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java b/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java
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index 68d495d5554d5c5758537be11188745e1458a00c..6eafa7969f463a6ee33b84b7e6a79f8088aa40a1 100644
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--- a/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java
+++ b/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java
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@@ -354,6 +354,11 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
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@Override
public void setThundering(boolean thundering) {
+ // Paper start
+ this.setThundering(thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.UNKNOWN);
+ }
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+ public void setThundering(boolean thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause cause) {
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+ // Paper end
// CraftBukkit start
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if (this.thundering == thundering) {
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return;
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@@ -361,7 +366,7 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
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org.bukkit.World world = Bukkit.getWorld(this.getLevelName());
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if (world != null) {
- ThunderChangeEvent thunder = new ThunderChangeEvent(world, thundering);
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+ ThunderChangeEvent thunder = new ThunderChangeEvent(world, thundering, cause); // Paper
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Bukkit.getServer().getPluginManager().callEvent(thunder);
if (thunder.isCancelled()) {
return;
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@@ -388,6 +393,12 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
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@Override
public void setRaining(boolean raining) {
+ // Paper start
+ this.setRaining(raining, org.bukkit.event.weather.WeatherChangeEvent.Cause.UNKNOWN);
+ }
+
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+ public void setRaining(boolean raining, org.bukkit.event.weather.WeatherChangeEvent.Cause cause) {
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+ // Paper end
// CraftBukkit start
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if (this.raining == raining) {
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return;
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@@ -395,7 +406,7 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
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org.bukkit.World world = Bukkit.getWorld(this.getLevelName());
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if (world != null) {
- WeatherChangeEvent weather = new WeatherChangeEvent(world, raining);
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+ WeatherChangeEvent weather = new WeatherChangeEvent(world, raining, cause); // Paper
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Bukkit.getServer().getPluginManager().callEvent(weather);
if (weather.isCancelled()) {
return;
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 7beaea21edf0b832bc1115d90f5893c75a8da912..0b1b0f5eaf8ac1e01d991fbf90f3656b649b878f 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1183,7 +1183,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
public void setStorm(boolean hasStorm) {
- world.levelData.setRaining(hasStorm);
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+ world.serverLevelData.setRaining(hasStorm, org.bukkit.event.weather.WeatherChangeEvent.Cause.PLUGIN); // Paper
this.setWeatherDuration(0); // Reset weather duration (legacy behaviour)
this.setClearWeatherDuration(0); // Reset clear weather duration (reset "/weather clear" commands)
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}
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@@ -1205,7 +1205,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
public void setThundering(boolean thundering) {
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- world.serverLevelData.setThundering(thundering);
+ world.serverLevelData.setThundering(thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.PLUGIN); // Paper
this.setThunderDuration(0); // Reset weather duration (legacy behaviour)
this.setClearWeatherDuration(0); // Reset clear weather duration (reset "/weather clear" commands)
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}