18f0f8d1ca
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 312281ea PR-742: Make World implement Keyed CraftBukkit Changes: 2ac7fa7a SPIGOT-7014: getLootTable API should not persistently update loot table 7fdd7941 PR-1046: Make World implement Keyed 7bc728a6 PR-1045: Revert changes to persistence required checks Spigot Changes: b6d12d17 Rebuild patches
31 Zeilen
1.6 KiB
Diff
31 Zeilen
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Tue, 21 May 2019 02:34:04 +0100
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Subject: [PATCH] improve CraftWorld#isChunkLoaded
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getChunkAt will request the chunk using vanillas chunk loading system,
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which while we're not going to load the chunk, does involve the server
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waiting for the execution queue to get to our request; We can just query
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the chunk status and get a response now, vs having to wait
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 0d3cea84314d4aeddc36266789283695d70f2eb7..536f6ff1d457b84a6f2a593c01f2760c55d59e33 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -287,13 +287,13 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public boolean isChunkLoaded(int x, int z) {
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- return this.world.getChunkSource().isChunkLoaded(x, z);
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+ return this.world.getChunkSource().getChunkAtIfLoadedImmediately(x, z) != null; // Paper
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}
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@Override
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public boolean isChunkGenerated(int x, int z) {
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try {
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- return this.isChunkLoaded(x, z) || this.world.getChunkSource().chunkMap.read(new ChunkPos(x, z)) != null;
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+ return this.world.getChunkSource().getChunkAtIfCachedImmediately(x, z) != null || this.world.getChunkSource().chunkMap.read(new ChunkPos(x, z)) != null; // Paper (TODO check if the first part can be removed)
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} catch (IOException ex) {
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throw new RuntimeException(ex);
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}
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