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Paper-Old/patches/server/0320-improve-CraftWorld-isChunkLoaded.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 21 May 2019 02:34:04 +0100
Subject: [PATCH] improve CraftWorld#isChunkLoaded
getChunkAt will request the chunk using vanillas chunk loading system,
which while we're not going to load the chunk, does involve the server
waiting for the execution queue to get to our request; We can just query
the chunk status and get a response now, vs having to wait
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 0d3cea84314d4aeddc36266789283695d70f2eb7..536f6ff1d457b84a6f2a593c01f2760c55d59e33 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -287,13 +287,13 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
public boolean isChunkLoaded(int x, int z) {
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- return this.world.getChunkSource().isChunkLoaded(x, z);
+ return this.world.getChunkSource().getChunkAtIfLoadedImmediately(x, z) != null; // Paper
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}
@Override
public boolean isChunkGenerated(int x, int z) {
try {
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- return this.isChunkLoaded(x, z) || this.world.getChunkSource().chunkMap.read(new ChunkPos(x, z)) != null;
+ return this.world.getChunkSource().getChunkAtIfCachedImmediately(x, z) != null || this.world.getChunkSource().chunkMap.read(new ChunkPos(x, z)) != null; // Paper (TODO check if the first part can be removed)
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} catch (IOException ex) {
throw new RuntimeException(ex);
}