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Paper-Old/Spigot-Server-Patches/0284-Allow-disabling-armour-stand-ticking.patch
Shane Freeder c9fd745840
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
ff0672ca SPIGOT-5211: Add Raid API

CraftBukkit Changes:
96bc85f0 SPIGOT-5298: Remove unexplained 0.1 drop chance offset
6ed8a189 SPIGOT-5290: Invulnerable and/or Marker armor stand triggers EntityDamageEvent
631eaeb0 SPIGOT-5297: PlayerBedLeaveEvent.getBed() returns player location
8d4bc541 SPIGOT-5293: Sponge behaviour differs from Vanilla
e91fd75e SPIGOT-5291: Missing event for ravagers trampling crops
cbdd7139 SPIGOT-5211: Add Raid API
edd8fdfb SPIGOT-5287: Fix rare CME generating new chunks
3fc97f08 SPIGOT-5265: FireworkExplodeEvent only fired when rockets explode in air

Spigot Changes:
065a3734 Rebuild patches
a5961826 SPIGOT-5286: tick-inactive-villagers invokes the AI for NoAI villagers
2019-08-31 20:30:44 +01:00

281 Zeilen
12 KiB
Diff

From 88841b295d4d86d407a9c4f9dd69b4841c7e58cb Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Wed, 15 Aug 2018 01:26:09 -0700
Subject: [PATCH] Allow disabling armour stand ticking
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 09607fb44..5832c3e86 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -386,4 +386,10 @@ public class PaperWorldConfig {
log("Bed Search Radius: " + bedSearchRadius);
}
}
+
+ public boolean armorStandTick = true;
+ private void armorStandTick() {
+ this.armorStandTick = this.getBoolean("armor-stands-tick", this.armorStandTick);
+ log("ArmorStand ticking is " + (this.armorStandTick ? "enabled" : "disabled") + " by default");
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
index c04dee058..aa9e69bce 100644
--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
@@ -44,6 +44,11 @@ public class EntityArmorStand extends EntityLiving {
public Vector3f leftLegPose;
public Vector3f rightLegPose;
public boolean canMove = true; // Paper
+ // Paper start - Allow ArmorStands not to tick
+ public boolean canTick = true;
+ private boolean noTickPoseDirty = false;
+ private boolean noTickEquipmentDirty = false;
+ // Paper end
public EntityArmorStand(EntityTypes<? extends EntityArmorStand> entitytypes, World world) {
super(entitytypes, world);
@@ -55,6 +60,7 @@ public class EntityArmorStand extends EntityLiving {
this.rightArmPose = EntityArmorStand.bx;
this.leftLegPose = EntityArmorStand.by;
this.rightLegPose = EntityArmorStand.bz;
+ if (world != null) this.canTick = world.paperConfig.armorStandTick; // Paper - armour stand ticking
this.K = 0.0F;
}
@@ -135,6 +141,7 @@ public class EntityArmorStand extends EntityLiving {
this.armorItems.set(enumitemslot.b(), itemstack);
}
+ this.noTickEquipmentDirty = true; // Paper - Allow equipment to be updated even when tick disabled
}
@Override
@@ -215,6 +222,7 @@ public class EntityArmorStand extends EntityLiving {
}
nbttagcompound.set("Pose", this.B());
+ nbttagcompound.setBoolean("Paper.CanTick", this.canTick); // Paper - persist no tick setting
}
@Override
@@ -246,6 +254,11 @@ public class EntityArmorStand extends EntityLiving {
this.setBasePlate(nbttagcompound.getBoolean("NoBasePlate"));
this.setMarker(nbttagcompound.getBoolean("Marker"));
this.noclip = !this.A();
+ // Paper start - persist no tick
+ if (nbttagcompound.hasKey("Paper.CanTick")) {
+ this.canTick = nbttagcompound.getBoolean("Paper.CanTick");
+ }
+ // Paper end
NBTTagCompound nbttagcompound1 = nbttagcompound.getCompound("Pose");
this.g(nbttagcompound1);
@@ -589,7 +602,29 @@ public class EntityArmorStand extends EntityLiving {
@Override
public void tick() {
+ // Paper start
+ if (!this.canTick) {
+ if (this.noTickPoseDirty) {
+ this.noTickPoseDirty = false;
+ this.updatePose();
+ }
+
+ if (this.noTickEquipmentDirty) {
+ this.noTickEquipmentDirty = false;
+ this.updateEntityEquipment();
+ }
+
+ return;
+ }
+ // Paper end
+
super.tick();
+ // Paper start - Split into separate method
+ updatePose();
+ }
+
+ public void updatePose() {
+ // Paper end
Vector3f vector3f = (Vector3f) this.datawatcher.get(EntityArmorStand.c);
if (!this.headPose.equals(vector3f)) {
@@ -712,31 +747,37 @@ public class EntityArmorStand extends EntityLiving {
public void setHeadPose(Vector3f vector3f) {
this.headPose = vector3f;
this.datawatcher.set(EntityArmorStand.c, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setBodyPose(Vector3f vector3f) {
this.bodyPose = vector3f;
this.datawatcher.set(EntityArmorStand.d, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setLeftArmPose(Vector3f vector3f) {
this.leftArmPose = vector3f;
this.datawatcher.set(EntityArmorStand.e, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setRightArmPose(Vector3f vector3f) {
this.rightArmPose = vector3f;
this.datawatcher.set(EntityArmorStand.f, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setLeftLegPose(Vector3f vector3f) {
this.leftLegPose = vector3f;
this.datawatcher.set(EntityArmorStand.g, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setRightLegPose(Vector3f vector3f) {
this.rightLegPose = vector3f;
this.datawatcher.set(EntityArmorStand.bs, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public Vector3f r() {
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index e1972f793..dbf42f882 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -2266,52 +2266,7 @@ public abstract class EntityLiving extends Entity {
}
}
- EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
- int j = aenumitemslot.length;
-
- for (int k = 0; k < j; ++k) {
- EnumItemSlot enumitemslot = aenumitemslot[k];
- ItemStack itemstack;
-
- switch (enumitemslot.a()) {
- case HAND:
- itemstack = (ItemStack) this.bw.get(enumitemslot.b());
- break;
- case ARMOR:
- itemstack = (ItemStack) this.bx.get(enumitemslot.b());
- break;
- default:
- continue;
- }
-
- ItemStack itemstack1 = this.getEquipment(enumitemslot);
-
- if (!ItemStack.matches(itemstack1, itemstack)) {
- // Paper start - PlayerArmorChangeEvent
- if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR) {
- final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
- final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
- new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
- }
- // Paper end
- ((WorldServer) this.world).getChunkProvider().broadcast(this, new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1));
- if (!itemstack.isEmpty()) {
- this.getAttributeMap().a(itemstack.a(enumitemslot));
- }
-
- if (!itemstack1.isEmpty()) {
- this.getAttributeMap().b(itemstack1.a(enumitemslot));
- }
-
- switch (enumitemslot.a()) {
- case HAND:
- this.bw.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
- break;
- case ARMOR:
- this.bx.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
- }
- }
- }
+ updateEntityEquipment(); // Paper - split into own method
if (this.ticksLived % 20 == 0) {
this.getCombatTracker().g();
@@ -2412,6 +2367,57 @@ public abstract class EntityLiving extends Entity {
}
}
+ // Paper start - split into own method from above
+ public void updateEntityEquipment() {
+ EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
+ int j = aenumitemslot.length;
+
+ for (int k = 0; k < j; ++k) {
+ EnumItemSlot enumitemslot = aenumitemslot[k];
+ ItemStack itemstack;
+
+ switch (enumitemslot.a()) {
+ case HAND:
+ itemstack = (ItemStack) this.bw.get(enumitemslot.b());
+ break;
+ case ARMOR:
+ itemstack = (ItemStack) this.bx.get(enumitemslot.b());
+ break;
+ default:
+ continue;
+ }
+
+ ItemStack itemstack1 = this.getEquipment(enumitemslot);
+
+ if (!ItemStack.matches(itemstack1, itemstack)) {
+ // Paper start - PlayerArmorChangeEvent
+ if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR) {
+ final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
+ final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
+ new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
+ }
+ // Paper end
+ ((WorldServer) this.world).getChunkProvider().broadcast(this, new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1));
+ if (!itemstack.isEmpty()) {
+ this.getAttributeMap().a(itemstack.a(enumitemslot));
+ }
+
+ if (!itemstack1.isEmpty()) {
+ this.getAttributeMap().b(itemstack1.a(enumitemslot));
+ }
+
+ switch (enumitemslot.a()) {
+ case HAND:
+ this.bw.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
+ break;
+ case ARMOR:
+ this.bx.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
+ }
+ }
+ }
+ }
+ // Paper end
+
protected float e(float f, float f1) {
float f2 = MathHelper.g(f - this.aK);
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
index 9f5c3b92e..07ce93f17 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
@@ -297,5 +297,15 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
public boolean isSlotDisabled(org.bukkit.inventory.EquipmentSlot slot) {
return getHandle().isSlotDisabled(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
}
+
+ @Override
+ public boolean canTick() {
+ return this.getHandle().canTick;
+ }
+
+ @Override
+ public void setCanTick(final boolean tick) {
+ this.getHandle().canTick = tick;
+ }
// Paper end
}
--
2.23.0