1.21.3-update #16
43
patches/server/1068-Always-send-Banner-patterns-to-the-client.patch
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43
patches/server/1068-Always-send-Banner-patterns-to-the-client.patch
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@ -0,0 +1,43 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 20 Oct 2024 18:23:59 +0100
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Subject: [PATCH] Always send Banner patterns to the client
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The mojang client will not remove patterns from a Banner when none
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are sent inside of an update packet, given that this is not an expected
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flow for them, this is not all too surprising. So, we shall resort to always
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sending the patterns over the network for update packets.
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/BannerBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BannerBlockEntity.java
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index 60c26076e7acf869fa0e20fdc14eeec341387d99..60a9f3c7f007d268f24a4fe9e87029fdbc8360f9 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/BannerBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/BannerBlockEntity.java
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@@ -63,7 +63,7 @@ public class BannerBlockEntity extends BlockEntity implements Nameable {
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@Override
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protected void saveAdditional(CompoundTag nbt, HolderLookup.Provider registryLookup) {
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super.saveAdditional(nbt, registryLookup);
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- if (!this.patterns.equals(BannerPatternLayers.EMPTY)) {
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+ if (!this.patterns.equals(BannerPatternLayers.EMPTY) || serialisingForNetwork.get()) { // Paper - always send patterns to client
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nbt.put("patterns", (Tag) BannerPatternLayers.CODEC.encodeStart(registryLookup.createSerializationContext(NbtOps.INSTANCE), this.patterns).getOrThrow());
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}
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@@ -95,9 +95,18 @@ public class BannerBlockEntity extends BlockEntity implements Nameable {
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return ClientboundBlockEntityDataPacket.create(this);
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}
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+ // Paper start - always send patterns to client
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+ ThreadLocal<Boolean> serialisingForNetwork = ThreadLocal.withInitial(() -> Boolean.FALSE);
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@Override
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public CompoundTag getUpdateTag(HolderLookup.Provider registryLookup) {
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- return this.saveWithoutMetadata(registryLookup);
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+ final Boolean wasSerialisingForNetwork = serialisingForNetwork.get();
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+ try {
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+ serialisingForNetwork.set(Boolean.TRUE);
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+ return this.saveWithoutMetadata(registryLookup);
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+ } finally {
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+ serialisingForNetwork.set(wasSerialisingForNetwork);
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+ }
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+ // Paper end - always send patterns to client
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}
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public BannerPatternLayers getPatterns() {
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