Thinkofdeath
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7aaa833438
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Move a bug fix from Spigot to CraftBukkit
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2015-04-16 22:20:57 +01:00 |
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Thinkofdeath
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ab309d78c6
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Fix NPE that could happen on teleporting
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2015-04-16 21:23:26 +01:00 |
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Thinkofdeath
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ea28011f10
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SPIGOT-697: Force metadata updates when interact events are cancelled
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2015-04-15 17:35:14 +01:00 |
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Thinkofdeath
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f13d771bb4
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SPIGOT-795: Enable the vehicle's ai before teleporting
Handles a case where a plugin dismounts the player during the event
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2015-04-15 16:29:02 +01:00 |
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Thinkofdeath
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9fd06274c9
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Don't try and disconnect twice
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2015-04-15 16:24:53 +01:00 |
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Thinkofdeath
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815922ab1a
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SPIGOT-802: Improve book handling
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2015-04-14 10:14:29 +01:00 |
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Thinkofdeath
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a5b7881dbe
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SPIGOT-645: Fix players/entities being dismounted when the destroy event was cancelled
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2015-04-13 12:01:55 +01:00 |
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Thinkofdeath
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643486f469
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SPIGOT-694: Fix a mis-placed diff causing the event to fire too early
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2015-04-13 11:55:00 +01:00 |
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Thinkofdeath
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85cf593df9
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SPIGOT-758: Capture head drops from charged creeper kills
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2015-04-13 11:47:47 +01:00 |
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Thinkofdeath
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889a5eca6e
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SPIGOT-782: Don't drop exp if a plugin sets it to zero
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2015-04-13 11:25:13 +01:00 |
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Thinkofdeath
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35d953bac8
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Replace the two nextTickList sets with a single one that combines both
Should prevent them from going out of sync
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2015-04-13 11:04:38 +01:00 |
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md_5
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501372f2c9
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Special case record placement into juke boxes as they update their tile.
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2015-04-10 21:24:45 +10:00 |
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md_5
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1a1bc08e38
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SPIGOT-762: Update damage taken stats on damage
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2015-04-09 10:18:21 +10:00 |
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md_5
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b4af37bf70
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SPIGOT-763: Directly changing to location in PlayerMoveEvent does not update location.
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2015-04-09 10:11:40 +10:00 |
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Thinkofdeath
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7d020a7041
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Expand the isFinite checks to yaw and pitch
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2015-04-03 01:36:47 +01:00 |
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Thinkofdeath
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63e28b1c3d
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Don't allow liquids to flow into unloaded chunks
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2015-04-01 17:21:15 +01:00 |
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Thinkofdeath
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7d0f836d0f
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SPIGOT-720: Fix NPE in TileEntity.getOwner
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2015-03-22 19:45:26 +00:00 |
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Thinkofdeath
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e387d8dc77
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Implement BlockExplodeEvent
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2015-03-22 19:42:46 +00:00 |
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Thinkofdeath
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22c613d869
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SPIGOT-725: Always return captured tile entities
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2015-03-22 19:21:34 +00:00 |
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Thinkofdeath
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970be7a444
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Fix thread safety issues in EntitySlice
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2015-03-22 19:06:55 +00:00 |
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Thinkofdeath
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3fce0ec0f5
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SPIGOT-729: Revert the entity slice move
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2015-03-22 19:01:30 +00:00 |
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Thinkofdeath
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0af2738ae2
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Fire PlayerTeleport event on portal travel
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2015-03-21 20:36:38 +00:00 |
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Thinkofdeath
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350cb9927e
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Update the rename markers
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2015-03-19 21:29:33 +00:00 |
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Thinkofdeath
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30d751b362
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Move the entity slice loading
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2015-03-16 19:44:51 +00:00 |
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Thinkofdeath
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22ee419816
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SPIGOT-711: Correctly init captured tile entities
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2015-03-16 15:55:10 +00:00 |
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Thinkofdeath
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6fe6b3842c
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SPIGOT-291: Change from scoreboard per a world to scorebard per a server
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2015-03-16 11:32:53 +00:00 |
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Thinkofdeath
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55f3a3ea9e
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Capture tile entities and only place them in the event succeeds
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2015-03-16 09:48:01 +00:00 |
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Thinkofdeath
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7f609b12b9
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SPIGOT-705: Fix possible CME
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2015-03-15 21:38:05 +00:00 |
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Thinkofdeath
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6a374be737
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Fix possible tick list syncing issue
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2015-03-15 21:11:15 +00:00 |
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md_5
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5750ab640a
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SPIGOT-693: Fix misplaced comment.
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2015-03-13 17:42:06 +11:00 |
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Thinkofdeath
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7a30c3117e
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Don't run tasks when the server is stopping
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2015-03-11 10:44:51 +00:00 |
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Thinkofdeath
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20ef9f5676
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SPIGOT-677: Add populators slightly later to make sure everything is initialized
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2015-03-11 10:15:39 +00:00 |
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Thinkofdeath
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5cb9b70aaa
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SPIGOT-665: Fix ghost blocks when cancelling piston events
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2015-03-09 22:34:05 +00:00 |
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Thinkofdeath
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ad2f806097
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Only double switch if the dimension is the same
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2015-03-08 10:58:10 +00:00 |
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Thinkofdeath
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d03ffbf54b
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Readd the double dimension switch
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2015-03-08 10:28:12 +00:00 |
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Thinkofdeath
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091a7212b0
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SPIGOT-626: Add populators early to prevent chunks being missed
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2015-03-08 10:08:19 +00:00 |
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md_5
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e802188080
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SPIGOT-657: Set armor stand noclip flag in correct place.
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2015-03-08 19:10:56 +11:00 |
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Thinkofdeath
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21f6ee1f62
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SPIGOT-644: Attempt to fix a long standing issue by limiting the range of getEntities
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2015-03-08 00:44:47 +00:00 |
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Thinkofdeath
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1e56438ac0
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SPIGOT-654: Use the server player list instead of the world for boss spawn/death sounds
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2015-03-07 15:02:53 +00:00 |
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Thinkofdeath
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624c97f081
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Fix a null pointer issue with multiworld
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2015-03-07 12:11:01 +00:00 |
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Thinkofdeath
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d8a9c7be42
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Update to Minecraft 1.8.3
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2015-03-04 09:48:58 +00:00 |
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md_5
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33d5de312e
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SPIGOT-602: Kick players with non-finite locations
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2015-02-26 21:28:38 +11:00 |
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Thinkofdeath
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ee6d0fa938
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SPIGOT-591: Optimize EntitySlice.iterator
Previously if the key 'this.c' was missing a new hashmap was created, this
caused thousands to be created each tick
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2015-02-20 10:19:11 +00:00 |
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md_5
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1d63ff0d9b
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SPIGOT-447: Fix dismount causing a quick remount
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2015-02-20 15:37:17 +11:00 |
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md_5
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b6e327256c
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Make tab complete spam check more lenient.
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2015-02-20 15:17:45 +11:00 |
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Thinkofdeath
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3fc97ff11a
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Remove the double dimension switch as the issue seems fixed, if it breaks something blame SupaHam
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2015-02-18 21:30:58 +00:00 |
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Thinkofdeath
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aa92a45301
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Two more cases for BlockFire
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2015-02-17 14:06:54 +00:00 |
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Thinkofdeath
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1af2a2283a
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Fix a missed case in BlockFire
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2015-02-17 13:47:14 +00:00 |
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md_5
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0483f0f414
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Fix incorrect import in armor stands.
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2015-02-15 12:48:56 +11:00 |
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FearThe1337
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116514c162
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Implement armor stand event.
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2015-02-15 12:24:14 +11:00 |
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