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118 Commits

Autor SHA1 Nachricht Datum
Jake Potrebic
9da236fe6a
re-add config for stronghold seed patch 2022-02-28 22:52:38 -07:00
Jake Potrebic
f4eb08a477
Readd 'Fix entity type tags suggestions in selectors' 2022-02-28 22:52:37 -07:00
Nassim Jahnke
c2e2281f29
Initial 1.18 update 2022-02-28 22:52:35 -07:00
Spottedleaf
286bd1bfb5
1.18 misc performance dev branch (#7368)
- Port player chunk loader patch
Makes the chunk system act as it did in 1.17, no additional tickets (and thus logic) to make a chunk ticking.
Adds simulation distance API, deprecates old no-tick method.
- More collision optimisations
Ancient patch from tuinity that never could be pushed to master.
- Fix Optimise ArraySetSorted#removeIf patch
- Execute chunk tasks fairly for worlds while waiting for next tick
- Port Replace ticket level propagator
2022-02-18 09:44:46 -08:00
Jake Potrebic
fd4f6c5e31
Update Optimise chunk tick iteration (#6950) 2021-12-05 15:00:13 +01:00
Jason Penilla
c3ff7e0ff7
Update Optimise collision checking in player move packet handling 2021-12-05 02:56:09 -08:00
Jason Penilla
fcca15ff0b Update Highly optimise single and multi-AABB VoxelShapes and collisions 2021-12-05 02:45:09 -08:00
Jason
ccabae4fb6
Update and deprecate Allow delegation to vanilla chunk gen (#7031) 2021-12-05 02:27:20 -08:00
Noah van der Aa
cd9fe9ca64
Port flat bedrock (generator settings) to 1.18 (#6960) 2021-11-30 17:31:13 -08:00
Jake
d8d7f52324 another patch 2021-11-30 19:26:33 +01:00
Jake
5ff792342c couple more patches 2021-11-30 19:26:33 +01:00
Nassim Jahnke
bcc11dd95a Remove old anti xray patch 2021-11-30 19:26:33 +01:00
Jake
7382bd2847 add mobcaps command patch 2021-11-30 19:26:33 +01:00
Nassim Jahnke
08939b2db8 Move seed based feature search to no longer needed 2021-11-30 19:26:33 +01:00
Spottedleaf
8e5d5b8753 Add Starlight 2021-11-30 19:26:33 +01:00
MiniDigger
4a466ac7d1 change my email in all patches 2021-11-30 19:26:33 +01:00
Nassim Jahnke
134a61c111 Readd incremental chunk saving, merge with player saving 2021-11-30 19:26:33 +01:00
Nassim Jahnke
5a90a2033d More more more more more more more more more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
dabbf5b193 More more more more more more more more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
011df7dc84 More more more more more more more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Jason Penilla
055b8ab9cf even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even more patches 2021-11-30 19:26:33 +01:00
Jason Penilla
b39fa92d5d even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even more patches 2021-11-30 19:26:33 +01:00
Jason Penilla
f04f3321e3 even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even more patches 2021-11-30 19:26:33 +01:00
Jason Penilla
dc58f85df2 even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even more patches 2021-11-30 19:26:33 +01:00
Jake
4664528315 more patches done 2021-11-30 19:26:33 +01:00
Jake
6ccc23f457 even MOOOOOOOOOOOOAAAAAAAAAAAAAAAARRRRRRRRRRRRR patches 2021-11-30 19:26:33 +01:00
Jake
f331ac28e0 add back Optimize collision to not load chunks 2021-11-30 19:26:33 +01:00
Jake
c280dbeed0 moar patches 2021-11-30 19:26:33 +01:00
Nassim Jahnke
26dcf812a4 More more more more more more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
97a4a70766 More more more more more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
45c36e5d0c More more more more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
4e81c1fe78 More more more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
8f67d293a2 More more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Jason Penilla
0358549f7b p a t c h e s 2021-11-30 19:26:33 +01:00
Jason Penilla
0050c2a090 Remove no longer needed patches 2021-11-30 19:26:33 +01:00
MiniDigger
6ac2614a5f hey, look ma, am doing my part! 2021-11-30 19:26:33 +01:00
Jake
0f23d73d1a a bunch more patches 2021-11-30 19:26:33 +01:00
Jake
753267a57e and here's some more patches 2021-11-30 19:26:33 +01:00
Jason Penilla
7665ae86d6 Update runServer gradle properties 2021-11-30 19:26:33 +01:00
Jason Penilla
76879ba957 Fix issues with IntIdentityHashBiMiap 2021-11-30 19:26:33 +01:00
Josh Roy
e131aff8ad these aren't needed 2021-11-30 19:26:33 +01:00
Jason Penilla
a8ef7aa56f Prepare for updating server patches 2021-11-30 19:26:33 +01:00
Jason Penilla
c93f56ac1c Removed patches go in removed 2021-11-30 19:26:33 +01:00
Spottedleaf
ba4cf68774
Readd chunk priority patch, including many chunk system fixes from tuinity (#6488) 2021-08-26 02:16:27 +00:00
Shane Freeder
8d182e8639
Revert "Revert "Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)""
This reverts commit 622598f1dd.
2021-08-14 15:29:22 +01:00
Shane Freeder
622598f1dd
Revert "Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)"
This reverts commit aa52bf9e33.
2021-08-14 15:22:21 +01:00
Shane Freeder
aa52bf9e33
Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)
Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.

This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
2021-08-14 14:55:55 +01:00
Kyle Wood
f25facb302
Update email & name (DenWav)
Also I think I prefer my few tiny patches to be GPL.
2021-07-19 21:07:53 -05:00
Jake Potrebic
a831634d44
add Optimize Light Engine patch (#5863) 2021-07-06 04:30:39 +00:00
PaulBGD
6446e54dd9
Readd "Use getChunkIfLoadedImmediately in places" (#6047)
* Readd "Use getChunkIfLoadedImmediately in places"

* Formatting

* Fix var names
2021-07-02 20:04:29 +01:00