Update Highly optimise single and multi-AABB VoxelShapes and collisions
Dieser Commit ist enthalten in:
Ursprung
ccabae4fb6
Commit
fcca15ff0b
@ -70,10 +70,10 @@ index be668387f65a633c6ac497fca632a4767a1bf3a2..e08f4e39db4ee3fed62e37364d17dcc5
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}
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diff --git a/src/main/java/io/papermc/paper/util/CollisionUtil.java b/src/main/java/io/papermc/paper/util/CollisionUtil.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..98ca1199a823cdf55b913396ce0a24554e85f116
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index 0000000000000000000000000000000000000000..58629451977c89db2fa895bde946135784a0d8bc
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/util/CollisionUtil.java
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@@ -0,0 +1,645 @@
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@@ -0,0 +1,639 @@
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+package io.papermc.paper.util;
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+
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+import io.papermc.paper.voxel.AABBVoxelShape;
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@ -564,7 +564,7 @@ index 0000000000000000000000000000000000000000..98ca1199a823cdf55b913396ce0a2455
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+
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+ for (int currY = minYIterate; currY <= maxYIterate; ++currY) {
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+ LevelChunkSection section = sections[(currY >> 4) - minSection];
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+ if (section == null || section.isEmpty()) {
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+ if (section.hasOnlyAir()) {
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+ // empty
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+ // skip to next section
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+ currY = (currY & ~(15)) + 15; // increment by 15: iterator loop increments by the extra one
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@ -678,15 +678,14 @@ index 0000000000000000000000000000000000000000..98ca1199a823cdf55b913396ce0a2455
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+ public static final class LazyEntityCollisionContext extends EntityCollisionContext {
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+
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+ private CollisionContext delegate;
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+ private final Entity entity;
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+
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+ public LazyEntityCollisionContext(final Entity entity) {
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+ super(false, 0.0, null, null, null, Optional.ofNullable(entity));
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+ this.entity = entity;
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+ super(false, 0.0, null, null, entity);
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+ }
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+
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+ public CollisionContext getDelegate() {
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+ return this.delegate == null ? this.delegate = (this.entity == null ? CollisionContext.empty() : CollisionContext.of(this.entity)) : this.delegate;
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+ final Entity entity = this.getEntity();
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+ return this.delegate == null ? this.delegate = (entity == null ? CollisionContext.empty() : CollisionContext.of(entity)) : this.delegate;
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+ }
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+
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+ @Override
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@ -700,11 +699,6 @@ index 0000000000000000000000000000000000000000..98ca1199a823cdf55b913396ce0a2455
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+ }
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+
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+ @Override
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+ public boolean hasItemOnFeet(final Item item) {
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+ return this.getDelegate().hasItemOnFeet(item);
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+ }
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+
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+ @Override
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+ public boolean isHoldingItem(final Item item) {
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+ return this.getDelegate().isHoldingItem(item);
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+ }
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@ -926,45 +920,45 @@ index 0000000000000000000000000000000000000000..d67a40e7be030142443680c89e1763fc
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index e40587b9c13d9170ef5dd0811e96b02ecaccebb2..52ffc39715def70a8ad3a99356be19bea5ef892b 100644
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index b6f9c99d580d985f2b84efaa655d9ae40073e72b..e0beb35868a564dbcc0369d0a56b94642a23436a 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -419,7 +419,7 @@ public class ServerPlayer extends Player {
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@@ -415,7 +415,7 @@ public class ServerPlayer extends Player {
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if (blockposition1 != null) {
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this.moveTo(blockposition1, 0.0F, 0.0F);
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- if (world.noCollision(this)) {
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+ if (world.noCollision(this, this.getBoundingBox(), null, true)) { // Paper - make sure this loads chunks, we default to NOT loading now
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- if (world.noCollision((Entity) this)) {
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+ if (world.noCollision(this, this.getBoundingBox(), true)) { // Paper - make sure this loads chunks, we default to NOT loading now
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break;
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}
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}
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@@ -427,7 +427,7 @@ public class ServerPlayer extends Player {
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@@ -423,7 +423,7 @@ public class ServerPlayer extends Player {
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} else {
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this.moveTo(blockposition, 0.0F, 0.0F);
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- while (!world.noCollision(this) && this.getY() < (double) (world.getMaxBuildHeight() - 1)) {
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+ while (!world.noCollision(this, this.getBoundingBox(), null, true) && this.getY() < (double) (world.getMaxBuildHeight() - 1)) { // Paper - make sure this loads chunks, we default to NOT loading now
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- while (!world.noCollision((Entity) this) && this.getY() < (double) (world.getMaxBuildHeight() - 1)) {
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+ while (!world.noCollision(this, this.getBoundingBox(), true) && this.getY() < (double) (world.getMaxBuildHeight() - 1)) { // Paper - make sure this loads chunks, we default to NOT loading now
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this.setPos(this.getX(), this.getY() + 1.0D, this.getZ());
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}
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}
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 450dd486269450be88c9a9a4d895184199e655aa..9b6770a41d272eea4b0a1d2076c936af3eaf5c2c 100644
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index 25b787d1b22e495fb6756e4ee909776ed8699492..042be2cf60a9d01698808d84f2e537a5eb952079 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -935,7 +935,7 @@ public abstract class PlayerList {
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@@ -932,7 +932,7 @@ public abstract class PlayerList {
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// CraftBukkit end
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worldserver1.getChunkSource().addRegionTicket(net.minecraft.server.level.TicketType.POST_TELEPORT, new net.minecraft.world.level.ChunkPos(location.getBlockX() >> 4, location.getBlockZ() >> 4), 1, entityplayer.getId()); // Paper
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entityplayer1.forceCheckHighPriority(); // Player - Chunk priority
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- while (avoidSuffocation && !worldserver1.noCollision(entityplayer1) && entityplayer1.getY() < (double) worldserver1.getMaxBuildHeight()) {
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+ while (avoidSuffocation && !worldserver1.noCollision(entityplayer1, entityplayer1.getBoundingBox(), null, true) && entityplayer1.getY() < (double) worldserver1.getMaxBuildHeight()) { // Paper - make sure this loads chunks, we default to NOT loading now
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+ while (avoidSuffocation && !worldserver1.noCollision(entityplayer1, entityplayer1.getBoundingBox(), true) && entityplayer1.getY() < (double) worldserver1.getMaxBuildHeight()) { // Paper - make sure this loads chunks, we default to NOT loading now
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entityplayer1.setPos(entityplayer1.getX(), entityplayer1.getY() + 1.0D, entityplayer1.getZ());
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}
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// CraftBukkit start
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 74fcc1b45a9e57280da82f7c181530d4183872a5..481e84fda6dccfaf684c922a12fa19ed35c87b3c 100644
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index 516015eb48900abaf0e2f47de4ffd10e9cf4d9a7..1dd646bb8d1c153a3d034de1c208b3bacebd067f 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -1025,9 +1025,44 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
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@@ -1076,9 +1076,44 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, i
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float f2 = this.getBlockSpeedFactor();
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this.setDeltaMovement(this.getDeltaMovement().multiply((double) f2, 1.0D, (double) f2));
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@ -1012,46 +1006,38 @@ index 74fcc1b45a9e57280da82f7c181530d4183872a5..481e84fda6dccfaf684c922a12fa19ed
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if (this.remainingFireTicks <= 0) {
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this.setRemainingFireTicks(-this.getFireImmuneTicks());
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}
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@@ -1149,39 +1184,79 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
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return offsetFactor;
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@@ -1212,32 +1247,78 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, i
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}
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- private Vec3 collide(Vec3 movement) {
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private Vec3 collide(Vec3 movement) {
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- AABB axisalignedbb = this.getBoundingBox();
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- CollisionContext voxelshapecollision = CollisionContext.of(this);
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- VoxelShape voxelshape = this.level.getWorldBorder().getCollisionShape();
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- Stream<VoxelShape> stream = !this.level.getWorldBorder().isWithinBounds(axisalignedbb) ? Stream.empty() : Stream.of(voxelshape); // Paper
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- Stream<VoxelShape> stream1 = this.level.getEntityCollisions(this, axisalignedbb.expandTowards(movement), (entity) -> {
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- return true;
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- });
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- RewindableStream<VoxelShape> streamaccumulator = new RewindableStream<>(Stream.concat(stream1, stream));
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- Vec3 vec3d1 = movement.lengthSqr() == 0.0D ? movement : Entity.collideBoundingBoxHeuristically(this, movement, axisalignedbb, this.level, voxelshapecollision, streamaccumulator);
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- List<VoxelShape> list = this.level.getEntityCollisions(this, axisalignedbb.expandTowards(movement));
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- Vec3 vec3d1 = movement.lengthSqr() == 0.0D ? movement : Entity.collideBoundingBox(this, movement, axisalignedbb, this.level, list);
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- boolean flag = movement.x != vec3d1.x;
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- boolean flag1 = movement.y != vec3d1.y;
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- boolean flag2 = movement.z != vec3d1.z;
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- boolean flag3 = this.onGround || flag1 && movement.y < 0.0D;
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-
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- if (this.maxUpStep > 0.0F && flag3 && (flag || flag2)) {
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- Vec3 vec3d2 = Entity.collideBoundingBoxHeuristically(this, new Vec3(movement.x, (double) this.maxUpStep, movement.z), axisalignedbb, this.level, voxelshapecollision, streamaccumulator);
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- Vec3 vec3d3 = Entity.collideBoundingBoxHeuristically(this, new Vec3(0.0D, (double) this.maxUpStep, 0.0D), axisalignedbb.expandTowards(movement.x, 0.0D, movement.z), this.level, voxelshapecollision, streamaccumulator);
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- Vec3 vec3d2 = Entity.collideBoundingBox(this, new Vec3(movement.x, (double) this.maxUpStep, movement.z), axisalignedbb, this.level, list);
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- Vec3 vec3d3 = Entity.collideBoundingBox(this, new Vec3(0.0D, (double) this.maxUpStep, 0.0D), axisalignedbb.expandTowards(movement.x, 0.0D, movement.z), this.level, list);
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-
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- if (vec3d3.y < (double) this.maxUpStep) {
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- Vec3 vec3d4 = Entity.collideBoundingBoxHeuristically(this, new Vec3(movement.x, 0.0D, movement.z), axisalignedbb.move(vec3d3), this.level, voxelshapecollision, streamaccumulator).add(vec3d3);
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- Vec3 vec3d4 = Entity.collideBoundingBox(this, new Vec3(movement.x, 0.0D, movement.z), axisalignedbb.move(vec3d3), this.level, list).add(vec3d3);
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-
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- if (vec3d4.horizontalDistanceSqr() > vec3d2.horizontalDistanceSqr()) {
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- vec3d2 = vec3d4;
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+ private Vec3 collide(Vec3 moveVector) {
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+ // Paper start - optimise collisions
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+ // This is a copy of vanilla's except that it uses strictly AABB math
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+ if (moveVector.x == 0.0 && moveVector.y == 0.0 && moveVector.z == 0.0) {
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+ return moveVector;
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+ if (movement.x == 0.0 && movement.y == 0.0 && movement.z == 0.0) {
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+ return movement;
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+ }
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+
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+ final Level world = this.level;
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+ final AABB currBoundingBox = this.getBoundingBox();
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+
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+ if (io.papermc.paper.util.CollisionUtil.isEmpty(currBoundingBox)) {
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+ return moveVector;
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+ return movement;
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+ }
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+
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+ final List<AABB> potentialCollisions = io.papermc.paper.util.CachedLists.getTempCollisionList();
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@ -1059,27 +1045,27 @@ index 74fcc1b45a9e57280da82f7c181530d4183872a5..481e84fda6dccfaf684c922a12fa19ed
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+ final double stepHeight = (double)this.maxUpStep;
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+ final AABB collisionBox;
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+
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+ if (moveVector.x == 0.0 && moveVector.z == 0.0 && moveVector.y != 0.0) {
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+ if (moveVector.y > 0.0) {
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+ collisionBox = io.papermc.paper.util.CollisionUtil.cutUpwards(currBoundingBox, moveVector.y);
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+ if (movement.x == 0.0 && movement.z == 0.0 && movement.y != 0.0) {
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+ if (movement.y > 0.0) {
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+ collisionBox = io.papermc.paper.util.CollisionUtil.cutUpwards(currBoundingBox, movement.y);
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+ } else {
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+ collisionBox = io.papermc.paper.util.CollisionUtil.cutDownwards(currBoundingBox, moveVector.y);
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+ collisionBox = io.papermc.paper.util.CollisionUtil.cutDownwards(currBoundingBox, movement.y);
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+ }
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+ } else {
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+ if (stepHeight > 0.0 && (this.onGround || (moveVector.y < 0.0)) && (moveVector.x != 0.0 || moveVector.z != 0.0)) {
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+ if (stepHeight > 0.0 && (this.onGround || (movement.y < 0.0)) && (movement.x != 0.0 || movement.z != 0.0)) {
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+ // don't bother getting the collisions if we don't need them.
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+ if (moveVector.y <= 0.0) {
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+ collisionBox = io.papermc.paper.util.CollisionUtil.expandUpwards(currBoundingBox.expandTowards(moveVector.x, moveVector.y, moveVector.z), stepHeight);
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+ if (movement.y <= 0.0) {
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+ collisionBox = io.papermc.paper.util.CollisionUtil.expandUpwards(currBoundingBox.expandTowards(movement.x, movement.y, movement.z), stepHeight);
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+ } else {
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+ collisionBox = currBoundingBox.expandTowards(moveVector.x, Math.max(stepHeight, moveVector.y), moveVector.z);
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+ collisionBox = currBoundingBox.expandTowards(movement.x, Math.max(stepHeight, movement.y), movement.z);
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+ }
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+ } else {
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+ collisionBox = currBoundingBox.expandTowards(moveVector.x, moveVector.y, moveVector.z);
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+ collisionBox = currBoundingBox.expandTowards(movement.x, movement.y, movement.z);
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}
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}
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- if (vec3d2.horizontalDistanceSqr() > vec3d1.horizontalDistanceSqr()) {
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- return vec3d2.add(Entity.collideBoundingBoxHeuristically(this, new Vec3(0.0D, -vec3d2.y + movement.y, 0.0D), axisalignedbb.move(vec3d2), this.level, voxelshapecollision, streamaccumulator));
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- return vec3d2.add(Entity.collideBoundingBox(this, new Vec3(0.0D, -vec3d2.y + movement.y, 0.0D), axisalignedbb.move(vec3d2), this.level, list));
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+ io.papermc.paper.util.CollisionUtil.getCollisions(world, this, collisionBox, potentialCollisions, false, true,
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+ false, false, null, null);
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+
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@ -1089,16 +1075,16 @@ index 74fcc1b45a9e57280da82f7c181530d4183872a5..481e84fda6dccfaf684c922a12fa19ed
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- }
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- return vec3d1;
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+ final Vec3 limitedMoveVector = io.papermc.paper.util.CollisionUtil.performCollisions(moveVector, currBoundingBox, potentialCollisions);
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+ final Vec3 limitedMoveVector = io.papermc.paper.util.CollisionUtil.performCollisions(movement, currBoundingBox, potentialCollisions);
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+
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+ if (stepHeight > 0.0
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+ && (this.onGround || (limitedMoveVector.y != moveVector.y && moveVector.y < 0.0))
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+ && (limitedMoveVector.x != moveVector.x || limitedMoveVector.z != moveVector.z)) {
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+ Vec3 vec3d2 = io.papermc.paper.util.CollisionUtil.performCollisions(new Vec3(moveVector.x, stepHeight, moveVector.z), currBoundingBox, potentialCollisions);
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+ final Vec3 vec3d3 = io.papermc.paper.util.CollisionUtil.performCollisions(new Vec3(0.0, stepHeight, 0.0), currBoundingBox.expandTowards(moveVector.x, 0.0, moveVector.z), potentialCollisions);
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+ && (this.onGround || (limitedMoveVector.y != movement.y && movement.y < 0.0))
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+ && (limitedMoveVector.x != movement.x || limitedMoveVector.z != movement.z)) {
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+ Vec3 vec3d2 = io.papermc.paper.util.CollisionUtil.performCollisions(new Vec3(movement.x, stepHeight, movement.z), currBoundingBox, potentialCollisions);
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+ final Vec3 vec3d3 = io.papermc.paper.util.CollisionUtil.performCollisions(new Vec3(0.0, stepHeight, 0.0), currBoundingBox.expandTowards(movement.x, 0.0, movement.z), potentialCollisions);
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+
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+ if (vec3d3.y < stepHeight) {
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+ final Vec3 vec3d4 = io.papermc.paper.util.CollisionUtil.performCollisions(new Vec3(moveVector.x, 0.0D, moveVector.z), currBoundingBox.move(vec3d3), potentialCollisions).add(vec3d3);
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+ final Vec3 vec3d4 = io.papermc.paper.util.CollisionUtil.performCollisions(new Vec3(movement.x, 0.0D, movement.z), currBoundingBox.move(vec3d3), potentialCollisions).add(vec3d3);
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+
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+ if (vec3d4.horizontalDistanceSqr() > vec3d2.horizontalDistanceSqr()) {
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+ vec3d2 = vec3d4;
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@ -1106,7 +1092,7 @@ index 74fcc1b45a9e57280da82f7c181530d4183872a5..481e84fda6dccfaf684c922a12fa19ed
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+ }
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+
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+ if (vec3d2.horizontalDistanceSqr() > limitedMoveVector.horizontalDistanceSqr()) {
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+ return vec3d2.add(io.papermc.paper.util.CollisionUtil.performCollisions(new Vec3(0.0D, -vec3d2.y + moveVector.y, 0.0D), currBoundingBox.move(vec3d2), potentialCollisions));
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+ return vec3d2.add(io.papermc.paper.util.CollisionUtil.performCollisions(new Vec3(0.0D, -vec3d2.y + movement.y, 0.0D), currBoundingBox.move(vec3d2), potentialCollisions));
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+ }
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+
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+ return limitedMoveVector;
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@ -1119,85 +1105,30 @@ index 74fcc1b45a9e57280da82f7c181530d4183872a5..481e84fda6dccfaf684c922a12fa19ed
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+ // Paper end - optimise collisions
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}
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public static Vec3 collideBoundingBoxHeuristically(@Nullable Entity entity, Vec3 movement, AABB entityBoundingBox, Level world, CollisionContext context, RewindableStream<VoxelShape> collisions) {
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@@ -2320,9 +2395,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
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public static Vec3 collideBoundingBox(@Nullable Entity entity, Vec3 movement, AABB entityBoundingBox, Level world, List<VoxelShape> collisions) {
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@@ -2362,11 +2443,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, i
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float f = this.dimensions.width * 0.8F;
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AABB axisalignedbb = AABB.ofSize(this.getEyePosition(), (double) f, 1.0E-6D, (double) f);
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AABB axisalignedbb = AABB.ofSize(vec3d, (double) f, 1.0E-6D, (double) f);
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- return this.level.getBlockCollisions(this, axisalignedbb, (iblockdata, blockposition) -> {
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||||
- return iblockdata.isSuffocating(this.level, blockposition);
|
||||
- }).findAny().isPresent();
|
||||
- return this.level.getBlockStates(axisalignedbb).filter(Predicate.not(BlockBehaviour.BlockStateBase::isAir)).anyMatch((iblockdata) -> {
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||||
- BlockPos blockposition = new BlockPos(vec3d);
|
||||
-
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||||
- return iblockdata.isSuffocating(this.level, blockposition) && Shapes.joinIsNotEmpty(iblockdata.getCollisionShape(this.level, blockposition).move(vec3d.x, vec3d.y, vec3d.z), Shapes.create(axisalignedbb), BooleanOp.AND);
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- });
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+ // Paper start
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+ return io.papermc.paper.util.CollisionUtil.getCollisionsForBlocksOrWorldBorder(this.level, this, axisalignedbb, null,
|
||||
+ false, false, false, true, (iblockdata, blockposition) -> {
|
||||
+ return iblockdata.isSuffocating(this.level, blockposition);
|
||||
+ });
|
||||
+ false, false, false, true, (BlockState blockState, BlockPos blockPos) -> {
|
||||
+ return blockState.isSuffocating(this.level, blockPos);
|
||||
+ });
|
||||
+ // Paper end
|
||||
}
|
||||
}
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/world/level/CollisionGetter.java b/src/main/java/net/minecraft/world/level/CollisionGetter.java
|
||||
index 2a784a8342e708e0813c7076a2ca8e429446ffd3..f38cd7e2c341ae2fbbe9dd26cf872da9571b416a 100644
|
||||
--- a/src/main/java/net/minecraft/world/level/CollisionGetter.java
|
||||
+++ b/src/main/java/net/minecraft/world/level/CollisionGetter.java
|
||||
@@ -36,28 +36,40 @@ public interface CollisionGetter extends BlockGetter {
|
||||
return this.isUnobstructed(entity, Shapes.create(entity.getBoundingBox()));
|
||||
}
|
||||
|
||||
+ // Paper start - optimise collisions
|
||||
+ default boolean noCollision(Entity entity, AABB box, Predicate<Entity> filter, boolean loadChunks) {
|
||||
+ return !io.papermc.paper.util.CollisionUtil.getCollisionsForBlocksOrWorldBorder(this, entity, box, null, loadChunks, false, entity != null, true, null)
|
||||
+ && !io.papermc.paper.util.CollisionUtil.getEntityHardCollisions(this, entity, box, null, true, filter);
|
||||
+ }
|
||||
+ // Paper end - optimise collisions
|
||||
+
|
||||
default boolean noCollision(AABB box) {
|
||||
- return this.noCollision((Entity)null, box, (e) -> {
|
||||
- return true;
|
||||
- });
|
||||
+ // Paper start - optimise collisions
|
||||
+ return !io.papermc.paper.util.CollisionUtil.getCollisionsForBlocksOrWorldBorder(this, null, box, null, false, false, false, true, null)
|
||||
+ && !io.papermc.paper.util.CollisionUtil.getEntityHardCollisions(this, null, box, null, true, null);
|
||||
+ // Paper end - optimise collisions
|
||||
}
|
||||
|
||||
default boolean noCollision(Entity entity) {
|
||||
- return this.noCollision(entity, entity.getBoundingBox(), (e) -> {
|
||||
- return true;
|
||||
- });
|
||||
+ // Paper start - optimise collisions
|
||||
+ AABB box = entity.getBoundingBox();
|
||||
+ return !io.papermc.paper.util.CollisionUtil.getCollisionsForBlocksOrWorldBorder(this, entity, box, null, false, false, entity != null, true, null)
|
||||
+ && !io.papermc.paper.util.CollisionUtil.getEntityHardCollisions(this, entity, box, null, true, null);
|
||||
+ // Paper end - optimise collisions
|
||||
}
|
||||
|
||||
default boolean noCollision(Entity entity, AABB box) {
|
||||
- return this.noCollision(entity, box, (e) -> {
|
||||
- return true;
|
||||
- });
|
||||
+ // Paper start - optimise collisions
|
||||
+ return !io.papermc.paper.util.CollisionUtil.getCollisionsForBlocksOrWorldBorder(this, entity, box, null, false, false, entity != null, true, null)
|
||||
+ && !io.papermc.paper.util.CollisionUtil.getEntityHardCollisions(this, entity, box, null, true, null);
|
||||
+ // Paper end - optimise collisions
|
||||
}
|
||||
|
||||
default boolean noCollision(@Nullable Entity entity, AABB box, Predicate<Entity> filter) {
|
||||
- try { if (entity != null) entity.collisionLoadChunks = true; // Paper
|
||||
- return this.getCollisions(entity, box, filter).allMatch(VoxelShape::isEmpty);
|
||||
- } finally { if (entity != null) entity.collisionLoadChunks = false; } // Paper
|
||||
+ // Paper start - optimise collisions
|
||||
+ return !io.papermc.paper.util.CollisionUtil.getCollisionsForBlocksOrWorldBorder(this, entity, box, null, false, false, entity != null, true, null)
|
||||
+ && !io.papermc.paper.util.CollisionUtil.getEntityHardCollisions(this, entity, box, null, true, filter);
|
||||
+ // Paper end - optimise collisions
|
||||
}
|
||||
|
||||
Stream<VoxelShape> getEntityCollisions(@Nullable Entity entity, AABB box, Predicate<Entity> predicate);
|
||||
diff --git a/src/main/java/net/minecraft/world/level/CollisionSpliterator.java b/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
|
||||
index 6124e3a32325e8c74bf839010a79d7c82c49aaff..cffb08bcb63f7ee2d8a163d865d87a9031f19407 100644
|
||||
--- a/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
|
||||
+++ b/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
|
||||
@@ -106,7 +106,7 @@ public class CollisionSpliterator extends AbstractSpliterator<VoxelShape> {
|
||||
diff --git a/src/main/java/net/minecraft/world/level/BlockCollisions.java b/src/main/java/net/minecraft/world/level/BlockCollisions.java
|
||||
index d40bbc5ae6b87028a6dde400ea714249792da79a..ca84778200050e0ef7dfeabcaa2e346a6e9cbe12 100644
|
||||
--- a/src/main/java/net/minecraft/world/level/BlockCollisions.java
|
||||
+++ b/src/main/java/net/minecraft/world/level/BlockCollisions.java
|
||||
@@ -106,7 +106,7 @@ public class BlockCollisions extends AbstractIterator<VoxelShape> {
|
||||
|
||||
VoxelShape voxelShape = blockState.getCollisionShape(this.collisionGetter, this.pos, this.context);
|
||||
if (voxelShape == Shapes.block()) {
|
||||
@ -1206,11 +1137,67 @@ index 6124e3a32325e8c74bf839010a79d7c82c49aaff..cffb08bcb63f7ee2d8a163d865d87a90
|
||||
continue;
|
||||
}
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/world/level/CollisionGetter.java b/src/main/java/net/minecraft/world/level/CollisionGetter.java
|
||||
index 56d94c94fb0d4dc468bb5d69be655ddd5c6b5360..d7d396ad73866a97cd9f63b34ad8c587f522e713 100644
|
||||
--- a/src/main/java/net/minecraft/world/level/CollisionGetter.java
|
||||
+++ b/src/main/java/net/minecraft/world/level/CollisionGetter.java
|
||||
@@ -35,31 +35,33 @@ public interface CollisionGetter extends BlockGetter {
|
||||
return this.isUnobstructed(entity, Shapes.create(entity.getBoundingBox()));
|
||||
}
|
||||
|
||||
+ // Paper start - optimise collisions
|
||||
+ default boolean noCollision(Entity entity, AABB box, boolean loadChunks) {
|
||||
+ return !io.papermc.paper.util.CollisionUtil.getCollisionsForBlocksOrWorldBorder(this, entity, box, null, loadChunks, false, entity != null, true, null)
|
||||
+ && !io.papermc.paper.util.CollisionUtil.getEntityHardCollisions(this, entity, box, null, true, null);
|
||||
+ }
|
||||
+ // Paper end - optimise collisions
|
||||
+
|
||||
default boolean noCollision(AABB box) {
|
||||
- return this.noCollision((Entity)null, box);
|
||||
+ // Paper start - optimise collisions
|
||||
+ return !io.papermc.paper.util.CollisionUtil.getCollisionsForBlocksOrWorldBorder(this, null, box, null, false, false, false, true, null)
|
||||
+ && !io.papermc.paper.util.CollisionUtil.getEntityHardCollisions(this, null, box, null, true, null);
|
||||
+ // Paper end - optimise collisions
|
||||
}
|
||||
|
||||
default boolean noCollision(Entity entity) {
|
||||
- return this.noCollision(entity, entity.getBoundingBox());
|
||||
+ // Paper start - optimise collisions
|
||||
+ AABB box = entity.getBoundingBox();
|
||||
+ return !io.papermc.paper.util.CollisionUtil.getCollisionsForBlocksOrWorldBorder(this, entity, box, null, false, false, entity != null, true, null)
|
||||
+ && !io.papermc.paper.util.CollisionUtil.getEntityHardCollisions(this, entity, box, null, true, null);
|
||||
+ // Paper end - optimise collisions
|
||||
}
|
||||
|
||||
default boolean noCollision(@Nullable Entity entity, AABB box) {
|
||||
- try { if (entity != null) entity.collisionLoadChunks = true; // Paper
|
||||
- for(VoxelShape voxelShape : this.getBlockCollisions(entity, box)) {
|
||||
- if (!voxelShape.isEmpty()) {
|
||||
- return false;
|
||||
- }
|
||||
- }
|
||||
- } finally { if (entity != null) entity.collisionLoadChunks = false; } // Paper
|
||||
-
|
||||
- if (!this.getEntityCollisions(entity, box).isEmpty()) {
|
||||
- return false;
|
||||
- } else if (entity == null) {
|
||||
- return true;
|
||||
- } else {
|
||||
- VoxelShape voxelShape2 = this.borderCollision(entity, box);
|
||||
- return voxelShape2 == null || !Shapes.joinIsNotEmpty(voxelShape2, Shapes.create(box), BooleanOp.AND);
|
||||
- }
|
||||
+ // Paper start - optimise collisions
|
||||
+ return !io.papermc.paper.util.CollisionUtil.getCollisionsForBlocksOrWorldBorder(this, entity, box, null, false, false, entity != null, true, null)
|
||||
+ && !io.papermc.paper.util.CollisionUtil.getEntityHardCollisions(this, entity, box, null, true, null);
|
||||
+ // Paper end - optimise collisions
|
||||
}
|
||||
|
||||
List<VoxelShape> getEntityCollisions(@Nullable Entity entity, AABB box);
|
||||
diff --git a/src/main/java/net/minecraft/world/level/EntityGetter.java b/src/main/java/net/minecraft/world/level/EntityGetter.java
|
||||
index 94130509e3a7980c378cc95c46821cf0fc753ce6..7224c56e8a68870364c6538c82c04f371b74aabd 100644
|
||||
index 30276959c0119813c27ee3f98e237c93236e5b39..6df710cecea9a5c91ccf8bdaec60bdc88a601777 100644
|
||||
--- a/src/main/java/net/minecraft/world/level/EntityGetter.java
|
||||
+++ b/src/main/java/net/minecraft/world/level/EntityGetter.java
|
||||
@@ -49,7 +49,7 @@ public interface EntityGetter {
|
||||
@@ -50,7 +50,7 @@ public interface EntityGetter {
|
||||
return true;
|
||||
} else {
|
||||
for(Entity entity2 : this.getEntities(entity, shape.bounds())) {
|
||||
@ -1219,20 +1206,20 @@ index 94130509e3a7980c378cc95c46821cf0fc753ce6..7224c56e8a68870364c6538c82c04f37
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -66,7 +66,7 @@ public interface EntityGetter {
|
||||
if (box.getSize() < 1.0E-7D) {
|
||||
return Stream.empty();
|
||||
@@ -68,7 +68,7 @@ public interface EntityGetter {
|
||||
return List.of();
|
||||
} else {
|
||||
- AABB aABB = box.inflate(1.0E-7D);
|
||||
+ AABB aABB = box.inflate(-1.0E-7D); // Paper - needs to be negated, or else we get things we don't collide with
|
||||
Predicate<Entity> hardCollides = (entityx) -> { // Paper - optimise entity hard collisions
|
||||
if (true || entityx.getBoundingBox().intersects(aABB)) { // Paper - always true
|
||||
if (entity == null) {
|
||||
Predicate<Entity> predicate = entity == null ? EntitySelector.CAN_BE_COLLIDED_WITH : EntitySelector.NO_SPECTATORS.and(entity::canCollideWith);
|
||||
- List<Entity> list = this.getEntities(entity, box.inflate(1.0E-7D), predicate);
|
||||
+ List<Entity> list = this.getEntities(entity, box.inflate(-1.0E-7D), predicate); // Paper - needs to be negated, or else we get things we don't collide with
|
||||
if (list.isEmpty()) {
|
||||
return List.of();
|
||||
} else {
|
||||
diff --git a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
|
||||
index 4a7fdea6a5f966db444dc41f7215faa99e3820b3..d87f8d106834678364f8720447d671de60c2454e 100644
|
||||
index 1831588b275f11aff37573fead835f6ddabfece1..05c46f3b3bce5225b819d86e6e06729a5093e092 100644
|
||||
--- a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
|
||||
+++ b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
|
||||
@@ -685,7 +685,7 @@ public abstract class BlockBehaviour {
|
||||
@@ -726,7 +726,7 @@ public abstract class BlockBehaviour {
|
||||
}
|
||||
this.shapeExceedsCube = this.cache == null || this.cache.largeCollisionShape; // Paper - moved from actual method to here
|
||||
this.opacityIfCached = this.cache == null || this.isConditionallyFullOpaque() ? -1 : this.cache.lightBlock; // Paper - cache opacity for light
|
||||
@ -1264,7 +1251,7 @@ index 120498a39b7ca7aee9763084507508d4a1c425aa..68cc6f2a78a06293a29317fda72ab3ee
|
||||
this((double)pos.getX(), (double)pos.getY(), (double)pos.getZ(), (double)(pos.getX() + 1), (double)(pos.getY() + 1), (double)(pos.getZ() + 1));
|
||||
}
|
||||
diff --git a/src/main/java/net/minecraft/world/phys/shapes/ArrayVoxelShape.java b/src/main/java/net/minecraft/world/phys/shapes/ArrayVoxelShape.java
|
||||
index 99427b6130895ddecee8bcf77db72d809c24c375..61f5339042290eeaea54964cd3838d0bf4646cb2 100644
|
||||
index cdb785619b4fce3cb7f0b4a996a15fa43de5f4d1..6db47035fe940ef1f78a14cae6103e22aa1a184e 100644
|
||||
--- a/src/main/java/net/minecraft/world/phys/shapes/ArrayVoxelShape.java
|
||||
+++ b/src/main/java/net/minecraft/world/phys/shapes/ArrayVoxelShape.java
|
||||
@@ -6,6 +6,9 @@ import java.util.Arrays;
|
||||
@ -1456,10 +1443,10 @@ index 99427b6130895ddecee8bcf77db72d809c24c375..61f5339042290eeaea54964cd3838d0b
|
||||
+
|
||||
}
|
||||
diff --git a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
|
||||
index 16bc18cacbf7a23fb744c8a12e7fd8da699b2fea..2fb416bd1d7a9879c13907b7e3c6b857fb1bf0ed 100644
|
||||
index 9176735c08a75854209f24113b0e78332249dc4d..7213acf7ac083e37888eeba28f740c31f1fa0d34 100644
|
||||
--- a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
|
||||
+++ b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
|
||||
@@ -26,16 +26,17 @@ public final class Shapes {
|
||||
@@ -19,16 +19,17 @@ public final class Shapes {
|
||||
DiscreteVoxelShape discreteVoxelShape = new BitSetDiscreteVoxelShape(1, 1, 1);
|
||||
discreteVoxelShape.fill(0, 0, 0);
|
||||
return new CubeVoxelShape(discreteVoxelShape);
|
||||
@ -1479,7 +1466,7 @@ index 16bc18cacbf7a23fb744c8a12e7fd8da699b2fea..2fb416bd1d7a9879c13907b7e3c6b857
|
||||
}
|
||||
|
||||
public static VoxelShape box(double minX, double minY, double minZ, double maxX, double maxY, double maxZ) {
|
||||
@@ -47,30 +48,11 @@ public final class Shapes {
|
||||
@@ -40,30 +41,11 @@ public final class Shapes {
|
||||
}
|
||||
|
||||
public static VoxelShape create(double minX, double minY, double minZ, double maxX, double maxY, double maxZ) {
|
||||
@ -1512,7 +1499,7 @@ index 16bc18cacbf7a23fb744c8a12e7fd8da699b2fea..2fb416bd1d7a9879c13907b7e3c6b857
|
||||
}
|
||||
|
||||
@VisibleForTesting
|
||||
@@ -132,6 +114,20 @@ public final class Shapes {
|
||||
@@ -125,6 +107,20 @@ public final class Shapes {
|
||||
}
|
||||
|
||||
public static boolean joinIsNotEmpty(VoxelShape shape1, VoxelShape shape2, BooleanOp predicate) {
|
||||
@ -1533,7 +1520,7 @@ index 16bc18cacbf7a23fb744c8a12e7fd8da699b2fea..2fb416bd1d7a9879c13907b7e3c6b857
|
||||
if (predicate.apply(false, false)) {
|
||||
throw (IllegalArgumentException)Util.pauseInIde(new IllegalArgumentException());
|
||||
} else {
|
||||
@@ -285,6 +281,43 @@ public final class Shapes {
|
||||
@@ -196,6 +192,43 @@ public final class Shapes {
|
||||
}
|
||||
|
||||
public static VoxelShape getFaceShape(VoxelShape shape, Direction direction) {
|
||||
@ -1577,7 +1564,7 @@ index 16bc18cacbf7a23fb744c8a12e7fd8da699b2fea..2fb416bd1d7a9879c13907b7e3c6b857
|
||||
if (shape == block()) {
|
||||
return block();
|
||||
} else {
|
||||
@@ -299,7 +332,7 @@ public final class Shapes {
|
||||
@@ -210,7 +243,7 @@ public final class Shapes {
|
||||
i = 0;
|
||||
}
|
||||
|
||||
@ -1586,7 +1573,7 @@ index 16bc18cacbf7a23fb744c8a12e7fd8da699b2fea..2fb416bd1d7a9879c13907b7e3c6b857
|
||||
}
|
||||
}
|
||||
|
||||
@@ -324,6 +357,53 @@ public final class Shapes {
|
||||
@@ -235,6 +268,53 @@ public final class Shapes {
|
||||
}
|
||||
|
||||
public static boolean faceShapeOccludes(VoxelShape one, VoxelShape two) {
|
||||
@ -1641,7 +1628,7 @@ index 16bc18cacbf7a23fb744c8a12e7fd8da699b2fea..2fb416bd1d7a9879c13907b7e3c6b857
|
||||
if (one.isEmpty() && two.isEmpty()) {
|
||||
return false;
|
||||
diff --git a/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java b/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java
|
||||
index f325d76c79d63629200262a77eab7cdcc9beedfa..0ab742f38f79c150630bb9ba153d92d864aface1 100644
|
||||
index c4ca051720f790f5b8eb860b14e268de8557454d..2182afd1b95acf14c55bddfeec17dae0a63e1f00 100644
|
||||
--- a/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java
|
||||
+++ b/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java
|
||||
@@ -16,11 +16,17 @@ import net.minecraft.world.phys.BlockHitResult;
|
In neuem Issue referenzieren
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