Fixed fatal crash at world generation.
Dieser Commit ist enthalten in:
Ursprung
40e0962735
Commit
6ef9500410
@ -29,7 +29,7 @@ public abstract class WorldGenerator {
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protected void setTypeAndData(BlockChangeDelegate world, int i, int j, int k, int l, int i1) {
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protected void setTypeAndData(BlockChangeDelegate world, int i, int j, int k, int l, int i1) {
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if (this.a) {
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if (this.a) {
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world.setTypeIdAndData(i, j, k, l, i1);
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world.setTypeIdAndData(i, j, k, l, i1);
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} else if (world instanceof World && ((World)world).getChunkAtWorldCoords(i >> 4, k >> 4).seenByPlayer) {
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} else if (world instanceof World && ((World)world).getChunkAtWorldCoords(i, k).seenByPlayer) { // CraftBukkit - remove in next update
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if (world.setRawTypeIdAndData(i, j, k, l, i1)) {
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if (world.setRawTypeIdAndData(i, j, k, l, i1)) {
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((World)world).notify(i, j, k);
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((World)world).notify(i, j, k);
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}
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}
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