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Made bukkit settings reload on reload().

Dieser Commit ist enthalten in:
sunkid 2011-06-23 11:06:09 -07:00 committet von EvilSeph
Ursprung ebfd973d09
Commit 6e746ef79a

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@ -85,14 +85,13 @@ public final class CraftServer implements Server {
Logger.getLogger("Minecraft").log(Level.INFO, "This server is running " + getName() + " version " + getVersion());
configuration = new Configuration((File) console.options.valueOf("bukkit-settings"));
configuration.load();
loadConfigDefaults();
configuration.save();
loadConfig();
loadPlugins();
enablePlugins(PluginLoadOrder.STARTUP);
}
private void loadConfigDefaults() {
private void loadConfig() {
configuration.load();
configuration.getString("database.url", "jdbc:sqlite:{DIR}{NAME}.db");
configuration.getString("database.username", "bukkit");
configuration.getString("database.password", "walrus");
@ -107,6 +106,7 @@ public final class CraftServer implements Server {
icanhasbukkit.add("version");
configuration.setProperty("aliases.icanhasbukkit", icanhasbukkit);
}
configuration.save();
}
public void loadPlugins() {
@ -311,6 +311,7 @@ public final class CraftServer implements Server {
}
public void reload() {
loadConfig();
PropertyManager config = new PropertyManager(console.options);
console.propertyManager = config;