SteamWar/MissileWars
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Simplify MissileWars

Dieser Commit ist enthalten in:
jojo 2020-09-20 13:31:46 +02:00
Ursprung 411d602a99
Commit 842b5ead20

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@ -99,7 +99,7 @@ public class MissileWars extends JavaPlugin {
fightState = FightState.END; fightState = FightState.END;
StateDependent.setupState(fightState); StateDependent.setupState(fightState);
for(Player player : Bukkit.getOnlinePlayers()){ for(Player player : Bukkit.getOnlinePlayers()) {
player.playSound(player.getLocation(), Sound.ENTITY_ENDER_DRAGON_DEATH, 100f, 1f); player.playSound(player.getLocation(), Sound.ENTITY_ENDER_DRAGON_DEATH, 100f, 1f);
player.setGameMode(GameMode.SPECTATOR); player.setGameMode(GameMode.SPECTATOR);
} }
@ -123,15 +123,15 @@ public class MissileWars extends JavaPlugin {
return fightState; return fightState;
} }
public static MWTeam getRedTeam(){ public static MWTeam getRedTeam() {
return redTeam; return redTeam;
} }
public static MWTeam getBlueTeam(){ public static MWTeam getBlueTeam() {
return blueTeam; return blueTeam;
} }
public static MWTeam getTeam(Player p){ public static MWTeam getTeam(Player p) {
if(blueTeam.hasPlayer(p)) if(blueTeam.hasPlayer(p))
return blueTeam; return blueTeam;
if(redTeam.hasPlayer(p)) if(redTeam.hasPlayer(p))