SteamWar/MissileWars
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Remove MissileWars.getFightTime

Dieser Commit ist enthalten in:
jojo 2020-09-20 13:19:33 +02:00
Ursprung f09c856b32
Commit 411d602a99

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@ -36,7 +36,6 @@ public class MissileWars extends JavaPlugin {
private static MWTeam redTeam; //red has South side -> spawns missles towards north
private static MWTeam blueTeam;
private static FightState fightState;
private static long startTime; //timestamp when the fight starts
/**
* create teams, ect
@ -45,7 +44,6 @@ public class MissileWars extends JavaPlugin {
public void onLoad() {
plugin = this;
fightState = FightState.WAITING;
startTime = -1;
}
@Override
@ -87,10 +85,7 @@ public class MissileWars extends JavaPlugin {
if (fightState != FightState.WAITING) // anti dual-call
return;
fightState = FightState.FIGHTING;
startTime = System.currentTimeMillis();
StateDependent.setupState(fightState);
startTime = System.currentTimeMillis();
}
/**
@ -144,11 +139,4 @@ public class MissileWars extends JavaPlugin {
return null;
}
/**
* @return seconds since start
*/
public static int getFightTime() {
if (startTime == -1) return -1;
return (int)((System.currentTimeMillis() - startTime) / 1000);
}
}