SteamWar/MissileWars
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MissileWars/src/de/steamwar/misslewars/countdowns/ItemCountdown.java

63 Zeilen
1.9 KiB
Java

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/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
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package de.steamwar.misslewars.countdowns;
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import de.steamwar.misslewars.Config;
import de.steamwar.misslewars.FightState;
import de.steamwar.misslewars.MissileWars;
import de.steamwar.misslewars.StateDependent;
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import de.steamwar.misslewars.items.SpecialItem;
import org.bukkit.Bukkit;
import org.bukkit.inventory.ItemStack;
import org.bukkit.scheduler.BukkitTask;
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import java.util.EnumSet;
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public class ItemCountdown extends StateDependent {
private BukkitTask task;
public ItemCountdown() {
super(EnumSet.of(FightState.FIGHTING));
}
private void run(){
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int itemCount = Math.max(MissileWars.getBlueTeam().size(), MissileWars.getRedTeam().size());
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for (int i = 0; i < itemCount; i++) {
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ItemStack itemStack = SpecialItem.getRandomItem();
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MissileWars.getBlueTeam().givePlayerItem(itemStack);
MissileWars.getRedTeam().givePlayerItem(itemStack);
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}
}
@Override
public void enable() {
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task = Bukkit.getScheduler().runTaskTimer(MissileWars.getPlugin(), this::run, 0, Config.ItemTime);
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}
@Override
public void disable() {
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if(task != null && !task.isCancelled())
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task.cancel();
}
}