Merge pull request 'TeamHalle' (#6) from TeamHalle into master
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Reviewed-on: #6 Reviewed-by: Lixfel <lixfel@steamwar.de>
Dieser Commit ist enthalten in:
Commit
f8ef014c8a
@ -24,6 +24,7 @@ import de.steamwar.lobby.command.FlyCommand;
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import de.steamwar.lobby.command.HologramCommand;
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import de.steamwar.lobby.command.PortalCommand;
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import de.steamwar.lobby.listener.*;
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import de.steamwar.lobby.team.TeamPlayer;
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import de.steamwar.message.Message;
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import org.bukkit.plugin.java.JavaPlugin;
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@ -58,6 +59,7 @@ public class LobbySystem extends JavaPlugin {
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new WorldInteraction();
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new PlayerSeatListener();
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new MapsRotateListener();
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new TeamPlayer();
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new AlphaWall(l -> l.getX() > 1199, AlphaWall.REFLECT_X);
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new AlphaWall(l -> l.getX() < 2977, AlphaWall.REFLECT_X);
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@ -66,6 +68,10 @@ public class LobbySystem extends JavaPlugin {
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}
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@Override
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public void onDisable() {
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TeamPlayer.cleanup();
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}
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public static LobbySystem getPlugin() {
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return plugin;
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@ -3,6 +3,10 @@ TIME = HH:mm:ss
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DATE=........
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COMMAND_HELP_HEAD=§7---=== (§e{0}§7) ===---
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# ServerTeamNPC's
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NPC_CHAT_1 = §fHallo, ich bin {0} und bin ein {1}.
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NPC_CHAT_2 = §fWillkommen auf §eSteam§8War§f, viel Spaß dir.
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# Portal Command
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PORTAL_COMMAND_LIST_HELP = §8/§7portal §elist §8- §7Listet alle Portale auf
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PORTAL_COMMAND_ADD_HELP = §8/§7portal §ecreate §8[§7PortalType§8] §8[§7PortalName§8] §8- §7Fügt ein Portal hinzu
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@ -38,24 +38,34 @@ public class Displayable extends BasicListener {
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private final Set<Player> visible = new HashSet<>();
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private final int chunkX;
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private final int chunkZ;
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private int chunkX;
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private int chunkZ;
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private final Consumer<Player> show;
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private final Consumer<Player> hide;
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private final Consumer<Player> move;
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private final Function<Player, Boolean> playerFilter;
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public Displayable(Location location, Consumer<Player> show, Consumer<Player> hide) {
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this(location, show, hide, player -> true);
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public Displayable(Location location, Consumer<Player> show, Consumer<Player> hide, Consumer<Player> move) {
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this(location, show, hide, move, player -> true);
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}
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public Displayable(Location location, Consumer<Player> show, Consumer<Player> hide, Function<Player, Boolean> playerFilter) {
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this.chunkX = posToChunk(location.getX());
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this.chunkZ = posToChunk(location.getZ());
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this(location, show, hide, player -> {}, playerFilter);
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}
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public Displayable(Location location, Consumer<Player> show, Consumer<Player> hide, Consumer<Player> move, Function<Player, Boolean> playerFilter) {
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this.show = show;
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this.hide = hide;
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this.move = move;
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this.playerFilter = playerFilter;
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setLocation(location);
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}
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public void setLocation(Location location) {
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chunkX = posToChunk(location.getX());
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chunkZ = posToChunk(location.getZ());
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Bukkit.getOnlinePlayers().forEach(this::checkLocation);
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visible.forEach(move);
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}
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public Set<Player> getVisitors() {
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@ -22,9 +22,12 @@ package de.steamwar.lobby.display;
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import com.comphenix.tinyprotocol.Reflection;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import com.mojang.authlib.GameProfile;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import java.lang.reflect.Field;
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import java.lang.reflect.ParameterizedType;
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import java.util.Collections;
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import java.util.List;
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import java.util.UUID;
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@ -62,46 +65,137 @@ public class NPC {
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private static final Reflection.ConstructorInvoker headRotationConstructor = Reflection.getConstructor(headRotationPacket);
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private static final Reflection.FieldAccessor<Integer> headRotationEntity = Reflection.getField(headRotationPacket, int.class, 0);
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private static final Reflection.FieldAccessor<Byte> headRotationYaw = Reflection.getField(headRotationPacket, byte.class, 0);
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private static final Class<?> movePacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutEntityTeleport");
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private static final Reflection.ConstructorInvoker movePacketConstructor = Reflection.getConstructor(movePacket);
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private static final Reflection.FieldAccessor<Integer> movePacketEntity = Reflection.getField(movePacket, int.class, 0);
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private static final Reflection.FieldAccessor<Double> movePacketX = Reflection.getField(movePacket, double.class, 0);
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private static final Reflection.FieldAccessor<Double> movePacketY = Reflection.getField(movePacket, double.class, 1);
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private static final Reflection.FieldAccessor<Double> movePacketZ = Reflection.getField(movePacket, double.class, 2);
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private static final Reflection.FieldAccessor<Byte> movePacketYaw = Reflection.getField(movePacket, byte.class, 0);
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private static final Reflection.FieldAccessor<Byte> movePacketPitch = Reflection.getField(movePacket, byte.class, 1);
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private static final Reflection.FieldAccessor<Boolean> movePacketOnGround = Reflection.getField(movePacket, boolean.class, 0);
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private static final Class<?> dataWatcherObject = Reflection.getClass("{nms.network.syncher}.DataWatcherObject");
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private static final Class<?> dataWatcherRegistry = Reflection.getClass("{nms.network.syncher}.DataWatcherRegistry");
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private static final Class<?> dataWatcherSerializer = Reflection.getClass("{nms.network.syncher}.DataWatcherSerializer");
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private static final Reflection.ConstructorInvoker dataWatcherObjectConstructor = Reflection.getConstructor(dataWatcherObject, int.class, dataWatcherSerializer);
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private static Object getDataWatcherObject(int index, Class<?> type) {
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for(Field field : dataWatcherRegistry.getFields()) {
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if(dataWatcherSerializer.isAssignableFrom(field.getType()) && type.equals(((ParameterizedType) field.getGenericType()).getActualTypeArguments()[0])) {
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try {
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return dataWatcherObjectConstructor.invoke(index, field.get(null));
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} catch (IllegalAccessException e) {
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throw new SecurityException("Could not get field", e);
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}
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}
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}
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throw new SecurityException("Could not find Serializer for " + type.getName());
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}
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private static final Class<?> item = Reflection.getClass("{nms.network.syncher}.DataWatcher$Item");
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private static final Reflection.ConstructorInvoker itemConstructor = Reflection.getConstructor(item, dataWatcherObject, Object.class);
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private static Object getDataWatcherItem(Object dwo, Object value) {
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return itemConstructor.invoke(dwo, value);
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}
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private static final Class<?> metadataPacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutEntityMetadata");
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private static final Reflection.FieldAccessor<Integer> metadataEntity = Reflection.getField(metadataPacket, int.class, 0);
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private static final Reflection.FieldAccessor<List> metadataMetadata = Reflection.getField(metadataPacket, List.class, 0);
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private Object getDataWatcherPacket(Object dataWatcherObject, Object value) {
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Object packet = Reflection.newInstance(metadataPacket);
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metadataEntity.set(packet, entityId);
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metadataMetadata.set(packet, Collections.singletonList(getDataWatcherItem(dataWatcherObject, value)));
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return packet;
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}
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private static Object skinPartsDataWatcherObject = getDataWatcherObject(16, Byte.class);
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private final Displayable display;
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private final int entityId;
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private final UUID uuid;
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private final String name;
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private final Location location;
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private Location location;
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private final Object addPlayerInfo;
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private final Object namedSpawn;
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private final Object skinParts;
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private final Object headRotation;
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private final Object removePlayerInfo;
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private final Object destroy;
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private Object move;
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public NPC(Location location, UUID uuid, String name) {
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this.entityId = Hologram.createEntityId();
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this.uuid = uuid;
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this.name = name;
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this.location = location;
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byte yaw = (byte)(int)(location.getYaw() * 256.0 / 360.0);
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GameProfile profile = new GameProfile(uuid, name);
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addPlayerInfo = playerInfoPacket(addPlayer, profile);
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removePlayerInfo = playerInfoPacket(removePlayer, profile);
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destroy = Hologram.destroyPacket(entityId);
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skinParts = getDataWatcherPacket(skinPartsDataWatcherObject, (byte) 0x7F);
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namedSpawn = namedSpawnConstructor.invoke();
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namedSpawnEntity.set(namedSpawn, entityId);
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namedSpawnUUID.set(namedSpawn, uuid);
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headRotation = headRotationConstructor.invoke();
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headRotationEntity.set(headRotation, entityId);
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move = movePacketConstructor.invoke();
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movePacketEntity.set(move, entityId);
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setPackets(location);
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display = new Displayable(location, this::show, this::hide, this::move);
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}
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public void setLocation(Location location) {
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if (isSimilarLocation(location)) {
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return;
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}
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this.location = location;
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setPackets(location);
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display.setLocation(location);
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}
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private void setPackets(Location location) {
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byte yaw = (byte)(int)(location.getYaw() * 256.0 / 360.0);
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byte pitch = (byte)(int)(location.getPitch() * 256.0 / 360.0);
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headRotationYaw.set(headRotation, yaw);
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movePacketX.set(move, location.getX());
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movePacketY.set(move, location.getY());
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movePacketZ.set(move, location.getZ());
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movePacketYaw.set(move, yaw);
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movePacketPitch.set(move, pitch);
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movePacketOnGround.set(move, true);
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namedSpawnX.set(namedSpawn, location.getX());
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namedSpawnY.set(namedSpawn, location.getY());
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namedSpawnZ.set(namedSpawn, location.getZ());
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namedSpawnYaw.set(namedSpawn, yaw);
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namedSpawnPitch.set(namedSpawn, (byte)(int)(location.getPitch() * 256.0 / 360.0));
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namedSpawnPitch.set(namedSpawn, pitch);
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}
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headRotation = headRotationConstructor.invoke();
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headRotationEntity.set(headRotation, entityId);
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headRotationYaw.set(headRotation, yaw);
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display = new Displayable(location, this::show, this::hide);
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private boolean isSimilarLocation(Location location) {
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if (this.location == null) {
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return false;
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}
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if (Location.normalizeYaw(this.location.getYaw()) != Location.normalizeYaw(location.getYaw())) {
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return false;
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}
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if (Location.normalizePitch(this.location.getPitch()) != Location.normalizePitch(location.getPitch())) {
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return false;
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}
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if (Math.abs(this.location.getX() - location.getX()) > 0.1) {
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return false;
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}
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if (Math.abs(this.location.getY() - location.getY()) > 0.1) {
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return false;
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}
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return !(Math.abs(this.location.getZ() - location.getZ()) > 0.1);
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}
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public Location getLocation() {
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@ -116,13 +210,21 @@ public class NPC {
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TinyProtocol.instance.sendPacket(player, addPlayerInfo);
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TinyProtocol.instance.sendPacket(player, namedSpawn);
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TinyProtocol.instance.sendPacket(player, headRotation);
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TinyProtocol.instance.sendPacket(player, skinParts);
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}
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private void hide(Player player) {
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TinyProtocol.instance.sendPacket(player, removePlayerInfo);
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if (Bukkit.getOnlinePlayers().stream().noneMatch(p -> p.getUniqueId().equals(uuid))) {
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TinyProtocol.instance.sendPacket(player, removePlayerInfo);
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}
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TinyProtocol.instance.sendPacket(player, destroy);
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}
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private void move(Player player) {
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TinyProtocol.instance.sendPacket(player, headRotation);
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TinyProtocol.instance.sendPacket(player, move);
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}
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public void delete() {
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display.delete();
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}
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204
src/de/steamwar/lobby/team/TeamPlayer.java
Normale Datei
204
src/de/steamwar/lobby/team/TeamPlayer.java
Normale Datei
@ -0,0 +1,204 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2022 SteamWar.de-Serverteam
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*
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||||
* This program is free software: you can redistribute it and/or modify
|
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* it under the terms of the GNU Affero General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
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||||
package de.steamwar.lobby.team;
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||||
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import de.steamwar.lobby.LobbySystem;
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import de.steamwar.lobby.display.NPC;
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import de.steamwar.lobby.listener.BasicListener;
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import de.steamwar.sql.SteamwarUser;
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import lombok.AllArgsConstructor;
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import org.bukkit.Bukkit;
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||||
import org.bukkit.Location;
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||||
import org.bukkit.World;
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||||
import org.bukkit.entity.Entity;
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||||
import org.bukkit.entity.EntityType;
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||||
import org.bukkit.entity.Player;
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||||
import org.bukkit.entity.Villager;
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||||
import org.bukkit.event.EventHandler;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityInteractEvent;
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||||
import org.bukkit.event.player.PlayerInteractEntityEvent;
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||||
import org.bukkit.event.player.PlayerQuitEvent;
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||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
|
||||
import java.util.*;
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||||
import java.util.concurrent.atomic.AtomicInteger;
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||||
import java.util.logging.Level;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class TeamPlayer extends BasicListener {
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||||
|
||||
private static final List<Cuboid> cuboids = new ArrayList<>();
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||||
|
||||
static {
|
||||
cuboids.add(new Cuboid(1509, 52, 1464, 1510, 58, 1469));
|
||||
cuboids.add(new Cuboid(1538, 52, 1464, 1539, 58, 1469));
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||||
cuboids.add(new Cuboid(1518, 55, 1433, 1530, 60, 1434));
|
||||
cuboids.add(new Cuboid(1587, 52, 1471, 1588, 56, 1475));
|
||||
cuboids.add(new Cuboid(1478, 52, 1461, 1479, 56, 1463));
|
||||
}
|
||||
|
||||
private static final World world = Bukkit.getWorlds().get(0);
|
||||
private static final Map<String, NPC> entities = new HashMap<>();
|
||||
|
||||
private Set<Player> players = new HashSet<>();
|
||||
|
||||
private Random random = new Random();
|
||||
private List<String> strings = new ArrayList<>();
|
||||
{
|
||||
strings.add("NPC_CHAT_1");
|
||||
strings.add("NPC_CHAT_2");
|
||||
}
|
||||
|
||||
public static void spawnTeamPlayer(World world, SteamwarUser steamwarUser) {
|
||||
Location location = new Location(world, 1524.5, 52, 1484.5);
|
||||
String name = steamwarUser.getUserName();
|
||||
NPC npc = new NPC(location, steamwarUser.getUUID(), name);
|
||||
Villager villager = (Villager) world.spawnEntity(location, EntityType.VILLAGER);
|
||||
villager.setSilent(true);
|
||||
villager.setInvulnerable(true);
|
||||
villager.addPotionEffect(new PotionEffect(PotionEffectType.INVISIBILITY, Integer.MAX_VALUE, 1, false, false, false));
|
||||
villager.setCustomName(name);
|
||||
villager.setProfession(Villager.Profession.NONE);
|
||||
entities.put(name, npc);
|
||||
}
|
||||
|
||||
public static void cleanup() {
|
||||
forceLoad(world, true);
|
||||
world.getEntitiesByClasses(Villager.class).forEach(Entity::remove);
|
||||
forceLoad(world, false);
|
||||
}
|
||||
|
||||
private static void forceLoad(World world, boolean setTo) {
|
||||
for (int x = -10; x < 10; x++) {
|
||||
for (int z = -10; z < 10; z++) {
|
||||
world.setChunkForceLoaded(95 + x, 93 + z, setTo);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
forceLoad(world, true);
|
||||
world.getEntitiesByClasses(Villager.class).forEach(Entity::remove);
|
||||
forceLoad(world, false);
|
||||
|
||||
SteamwarUser.getServerTeam().forEach(user -> {
|
||||
spawnTeamPlayer(world, user);
|
||||
});
|
||||
|
||||
AtomicInteger count = new AtomicInteger();
|
||||
LobbySystem.getPlugin().getLogger().log(Level.INFO, "Loaded " + entities.size() + " team players");
|
||||
Bukkit.getScheduler().runTaskTimer(LobbySystem.getPlugin(), () -> {
|
||||
count.incrementAndGet();
|
||||
if (count.get() % (20 * 60 * 60) == 0) {
|
||||
count.set(0);
|
||||
List<SteamwarUser> steamwarUsers = SteamwarUser.getServerTeam();
|
||||
AtomicInteger added = new AtomicInteger();
|
||||
steamwarUsers.forEach(user -> {
|
||||
if (!entities.containsKey(user.getUserName())) {
|
||||
spawnTeamPlayer(world, user);
|
||||
added.incrementAndGet();
|
||||
}
|
||||
});
|
||||
AtomicInteger removed = new AtomicInteger();
|
||||
List<String> names = steamwarUsers.stream().map(SteamwarUser::getUserName).collect(Collectors.toList());
|
||||
new HashSet<>(entities.keySet()).stream().filter(name -> !names.contains(name)).forEach(name -> {
|
||||
world.getEntitiesByClasses(Villager.class).forEach(entity -> {
|
||||
if (entity.getName().equals(name)) {
|
||||
entity.remove();
|
||||
}
|
||||
});
|
||||
entities.remove(name).delete();
|
||||
removed.incrementAndGet();
|
||||
});
|
||||
if (added.get() > 0 || removed.get() > 0) {
|
||||
LobbySystem.getPlugin().getLogger().log(Level.INFO, "Loaded " + added.get() + " team players, removed " + removed.get() + " team players");
|
||||
}
|
||||
}
|
||||
world.getEntitiesByClasses(Villager.class).forEach(entity -> {
|
||||
NPC npc = entities.get(entity.getName());
|
||||
if (npc != null) {
|
||||
if (illegalLocation(entity.getLocation())) {
|
||||
entity.teleport(npc.getLocation());
|
||||
return;
|
||||
}
|
||||
npc.setLocation(entity.getLocation());
|
||||
}
|
||||
});
|
||||
}, 1L, 1L);
|
||||
}
|
||||
|
||||
private boolean illegalLocation(Location location) {
|
||||
for (Cuboid cuboid : cuboids) {
|
||||
if (cuboid.contains(location)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteractEntity(PlayerInteractEntityEvent event) {
|
||||
if (!(event.getRightClicked() instanceof Villager)) {
|
||||
return;
|
||||
}
|
||||
if (!players.add(event.getPlayer())) {
|
||||
players.remove(event.getPlayer());
|
||||
return;
|
||||
}
|
||||
SteamwarUser user = SteamwarUser.get(event.getRightClicked().getName());
|
||||
String message = strings.get(random.nextInt(strings.size()));
|
||||
LobbySystem.getMessage().send(message, event.getPlayer(), event.getRightClicked().getName(), user.getUserGroup().getColorCode() + user.getUserGroup().name());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
players.remove(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntityInteract(EntityInteractEvent event) {
|
||||
if (event.getEntityType() == EntityType.VILLAGER) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntityDamage(EntityDamageEvent event) {
|
||||
if (event.getEntityType() == EntityType.VILLAGER) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@AllArgsConstructor
|
||||
private static class Cuboid {
|
||||
private double x1;
|
||||
private double y1;
|
||||
private double z1;
|
||||
private double x2;
|
||||
private double y2;
|
||||
private double z2;
|
||||
|
||||
public boolean contains(Location location) {
|
||||
return location.getX() >= x1 && location.getX() <= x2 && location.getY() >= y1 && location.getY() <= y2 && location.getZ() >= z1 && location.getZ() <= z2;
|
||||
}
|
||||
}
|
||||
}
|
In neuem Issue referenzieren
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