lobby-update #16
@ -29,18 +29,18 @@ import org.bukkit.entity.Player;
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public class FlyCommand implements CommandExecutor {
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if(!(sender instanceof Player))
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if(!(sender instanceof Player)) {
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return false;
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}
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Player player = (Player) sender;
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SteamwarUser steamwarUser = SteamwarUser.get(player.getUniqueId());
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UserGroup userGroup = steamwarUser.getUserGroup();
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if (userGroup == UserGroup.Member) {
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player.sendMessage("§cDu verfügst nicht über die benötigten Rechte!");
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player.sendMessage("§cUnbekannter Befehl.");
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return false;
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}
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@ -28,13 +28,13 @@ import org.bukkit.util.Vector;
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public class PlayerMoveListener implements Listener {
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private static final Vector borderMinVector = new Vector(Config.BorderMinX, Config.BorderMinY, Config.BorderMinZ);
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private static final Vector borderMaxVector = new Vector(Config.BorderMaxX, Config.BorderMaxY, Config.BorderMaxZ);
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@EventHandler
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public void handleWorldBorder(PlayerMoveEvent event) {
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Location to = event.getTo();
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if (!isInRegion(
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new Vector(Config.BorderMinX, Config.BorderMinY, Config.BorderMinZ),
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new Vector(Config.BorderMaxX, Config.BorderMaxY, Config.BorderMaxZ),
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to.toVector())) {
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if (!isInRegion(borderMinVector, borderMaxVector, to.toVector())) {
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event.getPlayer().teleport(event.getFrom());
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}
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}
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@ -1,65 +0,0 @@
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/*
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*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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* /
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*/
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package de.steamwar.lobby.particle;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Particle;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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public class WingsParticle extends SpecialParticle {
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private static class Relative {
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private double up = 0;
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private double side = 0;
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public Relative(double up, double side) {
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this.up = up;
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this.side = side;
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}
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}
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private static final Set<Relative> particleRelatives = new HashSet<>();
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private Particle particle;
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public WingsParticle(Material material, String name, List<String> lore, Particle particle) {
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super(material, name, lore);
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this.particle = particle;
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}
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@Override
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public void particle(World world, Player player, int deg) {
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Location location = player.getLocation().add(0, 1.7, 0);
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particleRelatives.forEach(relative -> {
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});
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}
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}
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In neuem Issue referenzieren
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