SteamWar/FightSystem
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Dieses Repository wurde am 2024-08-05 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
FightSystem/FightSystem_Main/src/config.yml
2019-12-06 22:51:26 +01:00

125 Zeilen
1.8 KiB
YAML

Times:
NoPlayersOnlineDuration: 0
SetupDuration: 0
PreFightDuration: 0
SpectatorDuration: 0
Arena:
Schemsize:
x: 0
y: 0
z: 0
TeamBlueCorner:
x: 0
y: 0
z: 0
TeamBluetoReddistance:
x: 0
y: 0
z: 0
Schem2Border:
x: 0
z: 0
underArenaBorder: 0
BorderFromSchematic: 0
Schematic:
OnlyPublicSchematics: boolean
Directory: /home/netuser/schematics/
SchematicType: airship
Rotate: boolean
ReplaceObsidian: boolean
ReplaceBedrock: boolean
Output:
TeamRedName: Team1
TeamRedPrefix: §c
TeamBlueName: Team2
TeamBluePrefix: §3
GameName: AirShip
TeamChatDetection: +
WinConditions:
Timeout: boolean
AllDead: boolean
CaptainDead: boolean
PercentSystem: boolean
Entern: boolean
TechKO: boolean
WinConditionParams:
TimeoutTime: 0
EnterPhaseBegin: 0
PercentWin: 0.0
Money:
Win: 0
Lose: 0
Draw: 0
Kits:
MemberDefault: default
LeaderDefault: default
Techhider:
ObfuscateWith: 1
HiddenBlocks:
- 7
- 8
- 9
- 25
- 27
- 28
- 29
- 33
- 34
- 46
- 49
- 54
- 55
- 63
- 68
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HiddenBlockEntites:
- minecraft:sign
- minecraft:dispenser
- minecraft:chest
- minecraft:trapped_chest
- minecraft:furnace
- minecraft:brewing_stand
- minecraft:hopper
- minecraft:dropper
- minecraft:shulker_box
- minecraft:jukebox
- minecraft:comparator