SteamWar/FightSystem
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FightSystem/src/me/yaruma/fightsystem/fight/FightPlayer.java
2019-02-23 16:59:25 +01:00

45 Zeilen
979 B
Java

package me.yaruma.fightsystem.fight;
import org.bukkit.entity.Player;
public class FightPlayer {
private final Player player;
private boolean isOut;
public boolean equals(Object obj) {
if (!(obj instanceof Player))
return false;
Player comp = (Player)obj;
return this.player.getUniqueId().equals(comp.getUniqueId());
}
public void sendMessage(String message) {
if (this.player != null && this.player.isOnline())
this.player.sendMessage(message);
}
public FightPlayer(Player player, boolean isOut) {
this.player = player;
this.isOut = isOut;
}
public void setOut(boolean isOut) {
this.isOut = isOut;
}
public Player getPlayer() {
return this.player;
}
public boolean isOut() {
return this.isOut;
}
public boolean isLeader() {
return Fight.getPlayerTeam(player).getLeader().getPlayer() == player;
}
}