35 Zeilen
2.0 KiB
Markdown
35 Zeilen
2.0 KiB
Markdown
# FightSystem
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## Server setup
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1. Install a WorldEdit plugin and the FightSystem plugin on the server
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2. Start the server once (will instantly shutdown due to missing FightSystem configuration)
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3. Configure FightSystem by modifying `plugins/FightSystem/config.yml`
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4. Create a `backup` folder inside your world folder and copy your `region` folder and `level.dat` into it
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5. Create a `config.yml` in the world folder and configure the file as described at the end of `plugins/FightSystem/config.yml`
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6. Start and join the server (as op), create a basic kit, save it with `/ak [kitname]`
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7. Configure the kit as default kit
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8. Restart the server and have fun!
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If you don't want FightSystem taking control over spawning and the whole world, set `Arena.Leaveable = true`.
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To start a server in the testarena mode start the server with the flag `-DfightID=-1` prior to `-jar`.
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## Compiling
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Building SteamWar.de software requires certain libraries,
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which cannot be provided over traditional ways (like maven)
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due to copyright issues with compiled Spigot packages.
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The following libraries are required to be in the `lib`
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directory exactly named like in the list:
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- `Spigot-1.8.jar` https://hub.spigotmc.org/jenkins/job/BuildTools/ (1.8.9)
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- `Spigot-1.9.jar` https://hub.spigotmc.org/jenkins/job/BuildTools/ (1.9.4)
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- `Spigot-1.10.jar` https://hub.spigotmc.org/jenkins/job/BuildTools/ (1.10.2)
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- `Spigot-1.12.jar` https://hub.spigotmc.org/jenkins/job/BuildTools/ (1.12.2)
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- `Spigot-1.14.jar` https://hub.spigotmc.org/jenkins/job/BuildTools/ (1.14.4)
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- `Spigot-1.15.jar` https://hub.spigotmc.org/jenkins/job/BuildTools/ (1.15.2)
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- `Spigot-1.18.jar` https://hub.spigotmc.org/jenkins/job/BuildTools/ (1.18.2, Use the jar from Spigot/Spigot-Server/target)
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- `SpigotCore.jar` https://steamwar.de/devlabs/SteamWar/SpigotCore
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- `WorldEdit-1.12.jar` https://dev.bukkit.org/projects/worldedit/files (6.1.9)
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- `WorldEdit-1.15.jar` https://dev.bukkit.org/projects/worldedit/files (newest)
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