SteamWar/FightSystem
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Relative Prozensystem Wincondition und SG.eu-Punktesystem Wincondition #75

Zusammengeführt
Lixfel hat 2 Commits von newWinconditions nach master 2019-12-22 18:18:54 +01:00 zusammengeführt
7 geänderte Dateien mit 185 neuen und 1 gelöschten Zeilen
Nur Änderungen aus Commit 09acb366d3 werden angezeigt - Alle Commits anzeigen

Datei anzeigen

@ -80,6 +80,8 @@ public class Config {
public static final boolean AllDead;
public static final boolean CaptainDead;
public static final boolean PercentSystem;
public static final boolean RelativePercent;
public static final boolean Points;
public static final boolean Entern;
public static final boolean TechKO;
public static final boolean WaterTechKO;
@ -88,6 +90,7 @@ public class Config {
public static final int TimeoutTime;
public static final int EnterPhaseBegin;
public static final double PercentWin;
public static final List<String> IgnoredBlocks;
//default kits
public static final String MemberDefault;
@ -155,6 +158,8 @@ public class Config {
AllDead = config.getBoolean("WinConditions.AllDead");
CaptainDead = config.getBoolean("WinConditions.CaptainDead");
PercentSystem = config.getBoolean("WinConditions.PercentSystem");
RelativePercent = config.getBoolean("WinConditions.RelativePercent");
Points = config.getBoolean("WinConditions.Points");
Entern = config.getBoolean("WinConditions.Entern");
TechKO = config.getBoolean("WinConditions.TechKO");
WaterTechKO = config.getBoolean("WinConditions.WaterTechKO");
@ -162,6 +167,7 @@ public class Config {
TimeoutTime = config.getInt("WinConditionParams.TimeoutTime");
EnterPhaseBegin = config.getInt("WinConditionParams.EnterPhaseBegin");
PercentWin = config.getDouble("WinConditionParams.PercentWin");
IgnoredBlocks = Collections.unmodifiableList(config.getStringList("WinConditionParams.IgnoredBlocks"));
MemberDefault = config.getString("Kits.MemberDefault");
LeaderDefault = config.getString("Kits.LeaderDefault");

Datei anzeigen

@ -40,12 +40,19 @@ WinConditions:
AllDead: boolean
CaptainDead: boolean
PercentSystem: boolean
RelativePercent: boolean
Points: boolean
Entern: boolean
TechKO: boolean
WinConditionParams:
TimeoutTime: 0
EnterPhaseBegin: 0
PercentWin: 0.0
IgnoredBlocks:
- AIR
- WATER
- TNT
- OBSIDIAN
Money:
Win: 0
Lose: 0
@ -55,6 +62,7 @@ Kits:
LeaderDefault: default
Techhider:
ObfuscateWith: 1
ObfuscateWithTag: STONE
HiddenBlocks:
- 7
- 8

Datei anzeigen

@ -113,7 +113,6 @@ public class FightSystem extends JavaPlugin {
new WinconditionAllDead();
new WinconditionCaptainDead();
new WinconditionWaterTechKO();
new WinconditionPercentSystem();
if(Config.event()){
new EventTeamOffWincondition();
@ -131,6 +130,9 @@ public class FightSystem extends JavaPlugin {
new WinconditionTechKO();
new WinconditionTimeout();
new WinconditionEntern();
new WinconditionPercentSystem();
new WinconditionRelativePercent();
new WinconditionPoints();
WaterRemover.init();

Datei anzeigen

@ -86,6 +86,18 @@ public class FightTeam implements IFightTeam{
}
}
public final int getCornerX() {
return cornerX;
}
public final int getCornerY() {
return cornerY;
}
public final int getCornerZ() {
return cornerZ;
}
public boolean canbeLeader(Player p){
return !hasTeamLeader() && (designatedLeader == null || designatedLeader.equals(p.getUniqueId()));
}

Datei anzeigen

@ -5,6 +5,7 @@ import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.winconditions.WinconditionPercentSystem;
import de.steamwar.fightsystem.winconditions.WinconditionRelativePercent;
import de.steamwar.fightsystem.winconditions.WinconditionWaterTechKO;
import org.bukkit.Bukkit;
import org.bukkit.scoreboard.DisplaySlot;
@ -71,6 +72,9 @@ public class FightScoreboard {
}else if(Config.WaterTechKO){
objective.getScore(Fight.getRedTeam().getPrefix() + "Wasser: " + WinconditionWaterTechKO.getTeamRedWater()).setScore(1);
objective.getScore(Fight.getBlueTeam().getPrefix() + "Wasser: " + WinconditionWaterTechKO.getTeamBlueWater()).setScore(0);
}else if(Config.RelativePercent){
objective.getScore(Fight.getRedTeam().getPrefix() + "Schaden: " + WinconditionRelativePercent.getRed().getPrintablePercent() + "%").setScore(1);
objective.getScore(Fight.getBlueTeam().getPrefix() + "Schaden: " + WinconditionRelativePercent.getBlue().getPrintablePercent() + "%").setScore(0);
}
}

Datei anzeigen

@ -0,0 +1,52 @@
package de.steamwar.fightsystem.winconditions;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
public class WinconditionPoints {
private static TeamPoints blue;
private static TeamPoints red;
public WinconditionPoints(){
if(!Config.Points)
return;
blue = new TeamPoints(Fight.getRedTeam(), WinconditionRelativePercent.getBlue(), WinconditionRelativePercent.getRed());
red = new TeamPoints(Fight.getBlueTeam(), WinconditionRelativePercent.getRed(), WinconditionRelativePercent.getBlue());
}
public TeamPoints getRed(){
return red;
}
public TeamPoints getBlue(){
return blue;
}
public static class TeamPoints extends PlayerWincondition {
private final FightTeam enemy;
private final WinconditionRelativePercent.TeamPercent enemyPercent;
private final double factor;
private int points;
TeamPoints(FightTeam enemy, WinconditionRelativePercent.TeamPercent ownPercent, WinconditionRelativePercent.TeamPercent enemyPercent){
this.enemy = enemy;
this.enemyPercent = enemyPercent;
init(true);
points = 0;
if(enemyPercent.getBlockCount() < ownPercent.getBlockCount())
factor = 20;
else{
}
}
public int getPoints(){
return points;
}
}
}

Datei anzeigen

@ -0,0 +1,100 @@
package de.steamwar.fightsystem.winconditions;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.World;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
public class WinconditionRelativePercent{
private static final Set<Material> ignoredBlocks;
private static TeamPercent blue;
private static TeamPercent red;
static{
Set<Material> ignored = new HashSet<>();
for(String s : Config.IgnoredBlocks)
ignored.add(Material.valueOf(s));
ignoredBlocks = Collections.unmodifiableSet(ignored);
}
public WinconditionRelativePercent(){
if(!Config.RelativePercent && !Config.Points)
return;
blue = new TeamPercent(Fight.getBlueTeam());
red = new TeamPercent(Fight.getRedTeam());
}
public static TeamPercent getBlue(){
return blue;
}
public static TeamPercent getRed(){
return red;
}
public static class TeamPercent {
private static final World world = Bukkit.getWorlds().get(0);
private final FightTeam team;
private final int blockCount;
private int currentBlocks;
TeamPercent(FightTeam team){
this.team = team;
this.blockCount = currentBlocks();
Bukkit.getScheduler().runTaskTimerAsynchronously(FightSystem.getPlugin(), () -> {
currentBlocks = currentBlocks();
checkPercentDefeat();
}, 400, 400);
}
public double getPrintablePercent(){
return Math.round(10000.0 * getPercent()) / 100.0;
}
public final int getBlockCount(){
return blockCount;
}
public int getCurrentBlocks(){
return currentBlocks;
}
private double getPercent(){
int blocksDestroyed = blockCount - currentBlocks;
return blocksDestroyed > 0 ? blocksDestroyed / (double) blockCount : 0;
}
private int currentBlocks(){
int blocks = 0;
for(int x = team.getCornerX(); x < team.getCornerX() + Config.SchemsizeX; x++){
for(int y = team.getCornerY(); y < team.getCornerY() + Config.SchemsizeY; y++){
for(int z = team.getCornerZ(); z < team.getCornerZ() + Config.SchemsizeZ; z++){
if(!ignoredBlocks.contains(world.getBlockAt(x,y,z).getType()))
blocks++;
}
}
}
return blocks;
}
private void checkPercentDefeat(){
if(!Config.RelativePercent)
return;
if(getPercent() >= Config.PercentWin){
Bukkit.broadcastMessage(FightSystem.PREFIX + "§cDer Schiff von " + team.getColoredName() + " §cwurde zu stark beschädigt!");
FightSystem.setSpectateState(Fight.getOpposite(team));
}
}
}
}