MultiSchemTypes #403
@ -74,7 +74,7 @@ Schematic:
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PasteAligned: false # defaults to false if missing
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PasteAligned: false # defaults to false if missing
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# If only public schematics are allowed
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# If only public schematics are allowed
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OnlyPublicSchematics: false # defaults to false if missing
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OnlyPublicSchematics: false # defaults to false if missing
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# If the public only force should be completely disabled # TODO: I think this value is now obsolete!
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# If the public only force should be completely disabled
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IgnorePublicOnly: false # defaults to false if missing
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IgnorePublicOnly: false # defaults to false if missing
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# If obsidian and bedrock should be replaced during PRE_RUNNING
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# If obsidian and bedrock should be replaced during PRE_RUNNING
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ReplaceObsidianBedrock: false # defaults to false if missing
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ReplaceObsidianBedrock: false # defaults to false if missing
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@ -143,9 +143,9 @@ public class Fight {
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if (Config.OnlyPublicSchematics) {
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if (Config.OnlyPublicSchematics) {
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return true;
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return true;
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}
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}
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if (redTeam.isPublicsOnly() || blueTeam.isPublicsOnly()) {
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if (Config.IgnorePublicOnly) {
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YoyoNow markierte diese Unterhaltung als gelöst
Veraltet
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return true;
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return false;
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}
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}
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return false;
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return redTeam.isPublicsOnly() || blueTeam.isPublicsOnly();
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}
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}
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}
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}
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In neuem Issue referenzieren
Einen Benutzer sperren
Hier fehlt wie früher die Prüfung, ob es ein Event ist (wobei dann ebenfalls IgnorePublicOnly gilt). Wenn es ein Public-Only Turnier ist, wird das bereits über OnlyPublicSchematics separat geregelt.