SteamWar/FightSystem
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MultiSchemTypes #403

Zusammengeführt
YoyoNow hat 4 Commits von MultiSchemTypes nach master 2023-12-05 15:21:23 +01:00 zusammengeführt
2 geänderte Dateien mit 4 neuen und 4 gelöschten Zeilen
Nur Änderungen aus Commit 8d77f4dcf4 werden angezeigt - Alle Commits anzeigen

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@ -74,7 +74,7 @@ Schematic:
PasteAligned: false # defaults to false if missing PasteAligned: false # defaults to false if missing
# If only public schematics are allowed # If only public schematics are allowed
OnlyPublicSchematics: false # defaults to false if missing OnlyPublicSchematics: false # defaults to false if missing
# If the public only force should be completely disabled # TODO: I think this value is now obsolete! # If the public only force should be completely disabled
IgnorePublicOnly: false # defaults to false if missing IgnorePublicOnly: false # defaults to false if missing
# If obsidian and bedrock should be replaced during PRE_RUNNING # If obsidian and bedrock should be replaced during PRE_RUNNING
ReplaceObsidianBedrock: false # defaults to false if missing ReplaceObsidianBedrock: false # defaults to false if missing

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@ -143,9 +143,9 @@ public class Fight {
if (Config.OnlyPublicSchematics) { if (Config.OnlyPublicSchematics) {
return true; return true;
} }
if (redTeam.isPublicsOnly() || blueTeam.isPublicsOnly()) { if (Config.IgnorePublicOnly) {
return true; return false;
} }
return false; return redTeam.isPublicsOnly() || blueTeam.isPublicsOnly();
} }
} }