Fix replay locations #320
@ -201,7 +201,7 @@ public class PacketProcessor {
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z = Config.ArenaRegion.getSizeZ() - z;
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z = Config.ArenaRegion.getSizeZ() - z;
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double locZ = z + Config.ArenaRegion.getMinZ();
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double locZ = z + Config.ArenaRegion.getMinZ();
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float pitch = source.readFloat();
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float pitch = source.readFloat();
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float yaw = source.readFloat() + (rotateZ ? 360 : 0);
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float yaw = source.readFloat() + (rotateZ ? 180 : 0);
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byte headYaw = (byte)((source.readByte() + (rotateZ ? 128 : 0)) % 256);
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byte headYaw = (byte)((source.readByte() + (rotateZ ? 128 : 0)) % 256);
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execSync(() -> REntity.getEntity(entityId).move(locX, locY, locZ, pitch, yaw, headYaw));
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execSync(() -> REntity.getEntity(entityId).move(locX, locY, locZ, pitch, yaw, headYaw));
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@ -340,9 +340,9 @@ public class PacketProcessor {
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}
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}
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private void sound() throws IOException {
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private void sound() throws IOException {
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int x = source.readInt();
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int x = source.readInt() - arenaMinX + Config.ArenaRegion.getMinX();
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int y = source.readInt();
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int y = source.readInt() - arenaMinY + Config.BluePasteRegion.getMinY();
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int z = source.readInt();
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int z = source.readInt() - arenaMinZ + Config.ArenaRegion.getMinZ();
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String soundName = source.readUTF();
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String soundName = source.readUTF();
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String soundCategory = source.readUTF();
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String soundCategory = source.readUTF();
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@ -122,11 +122,11 @@ public class FightStatistics {
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for (FightPlayer fp : Fight.getRedTeam().getPlayers())
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for (FightPlayer fp : Fight.getRedTeam().getPlayers())
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savePlayerStats(fp, fightId);
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savePlayerStats(fp, fightId);
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setReplay(fightId, new FileInputStream(FileRecorder.getFile()));
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if(ArenaMode.Event.contains(Config.mode)) {
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if(ArenaMode.Event.contains(Config.mode)) {
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FightSystem.getEventFight().setFight(fightId);
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FightSystem.getEventFight().setFight(fightId);
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}
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}
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setReplay(fightId, new FileInputStream(FileRecorder.getFile()));
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}catch(Exception e){
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}catch(Exception e){
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Bukkit.getLogger().log(Level.SEVERE, "Failed to save statistics", e);
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Bukkit.getLogger().log(Level.SEVERE, "Failed to save statistics", e);
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}
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}
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