Anti Ice and Snow Melt #308
@ -152,7 +152,6 @@ public class FightSystem extends JavaPlugin {
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@Override
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public void onDisable() {
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ProtocolAPI.tinyProtocol.close();
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GlobalRecorder.getInstance().close();
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}
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@ -20,13 +20,13 @@
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package de.steamwar.fightsystem.fight;
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import com.comphenix.tinyprotocol.Reflection;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import com.mojang.authlib.GameProfile;
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import de.steamwar.core.Core;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.record.GlobalRecorder;
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import de.steamwar.fightsystem.utils.ProtocolAPI;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.Sound;
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@ -146,7 +146,7 @@ public class Fight {
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private static final Reflection.ConstructorInvoker playerInfoDataConstructor = Reflection.getConstructor(playerInfoDataClass, playerInfoPacket, GameProfile.class, int.class, enumGamemode, iChatBaseComponent);
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public static void pseudoSpectator(Player player, boolean enable) {
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ProtocolAPI.tinyProtocol.sendPacket(player, playerInfoPacket(updateGamemode, new GameProfile(player.getUniqueId(), player.getName()), enable ? creative : spectator));
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TinyProtocol.instance.sendPacket(player, playerInfoPacket(updateGamemode, new GameProfile(player.getUniqueId(), player.getName()), enable ? creative : spectator));
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}
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public static Object playerInfoPacket(Object action, GameProfile profile, Object mode) {
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@ -24,6 +24,7 @@ import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependentListener;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.BlockPistonExtendEvent;
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@ -41,8 +42,9 @@ public class PistonListener implements Listener {
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@EventHandler
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public void handlePistonExtend(BlockPistonExtendEvent e){
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BlockFace face = e.getDirection();
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for(Block block : e.getBlocks()){
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if(!Config.BlueExtendRegion.inRegion(block) && !Config.RedExtendRegion.inRegion(block)){
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if(!Config.BlueExtendRegion.inRegion(block.getRelative(face)) && !Config.RedExtendRegion.inRegion(block.getRelative(face))){
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e.setCancelled(true);
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return;
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}
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@ -20,6 +20,7 @@
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package de.steamwar.fightsystem.record;
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import com.comphenix.tinyprotocol.Reflection;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import com.mojang.authlib.GameProfile;
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import de.steamwar.core.Core;
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import de.steamwar.fightsystem.fight.Fight;
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@ -72,22 +73,22 @@ public class REntity {
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public static void playerJoins(Player player) {
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for(REntity entity : entities.values()){
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if(entity.entityType == EntityType.PLAYER){
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ProtocolAPI.tinyProtocol.sendPacket(player, entity.getPlayerInfoPacket());
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ProtocolAPI.tinyProtocol.sendPacket(player, entity.getNamedSpawnPacket());
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TinyProtocol.instance.sendPacket(player, entity.getPlayerInfoPacket());
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TinyProtocol.instance.sendPacket(player, entity.getNamedSpawnPacket());
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for (Map.Entry<String, ItemStack> entry : entity.itemSlots.entrySet()) {
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ProtocolAPI.tinyProtocol.sendPacket(player, entity.getEquipmentPacket(entry.getKey(), entry.getValue()));
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TinyProtocol.instance.sendPacket(player, entity.getEquipmentPacket(entry.getKey(), entry.getValue()));
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}
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}else{
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ProtocolAPI.tinyProtocol.sendPacket(player, entity.getSpawnEntityPacket());
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TinyProtocol.instance.sendPacket(player, entity.getSpawnEntityPacket());
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}
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ProtocolAPI.tinyProtocol.sendPacket(player, entity.getTeleportPacket());
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ProtocolAPI.tinyProtocol.sendPacket(player, entity.getHeadRotationPacket());
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TinyProtocol.instance.sendPacket(player, entity.getTeleportPacket());
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TinyProtocol.instance.sendPacket(player, entity.getHeadRotationPacket());
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if(entity.fireTick != 0) {
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ProtocolAPI.tinyProtocol.sendPacket(player, entity.getDataWatcherPacket(entityStatusWatcher, (byte) 1));
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TinyProtocol.instance.sendPacket(player, entity.getDataWatcherPacket(entityStatusWatcher, (byte) 1));
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}
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if(entity.sneaks) {
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ProtocolAPI.tinyProtocol.sendPacket(player, entity.getDataWatcherPacket(sneakingDataWatcher, BlockIdWrapper.impl.getPose(true)));
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TinyProtocol.instance.sendPacket(player, entity.getDataWatcherPacket(sneakingDataWatcher, BlockIdWrapper.impl.getPose(true)));
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}
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}
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}
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@ -20,8 +20,6 @@
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package de.steamwar.fightsystem.utils;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import de.steamwar.fightsystem.FightSystem;
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import io.netty.channel.Channel;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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@ -42,23 +40,20 @@ public class ProtocolAPI {
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private static final Map<Class<?>, BiFunction<Player, Object, Object>> outgoingHandler = new HashMap<>();
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private static final Map<Class<?>, BiFunction<Player, Object, Object>> incomingHandler = new HashMap<>();
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public static final TinyProtocol tinyProtocol = new TinyProtocol(FightSystem.getPlugin()) {
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@Override
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public Object onPacketOutAsync(Player receiver, Channel channel, Object packet) {
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static {
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TinyProtocol.instance.setOutFilter((receiver, channel, packet) -> {
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BiFunction<Player, Object, Object> handler = outgoingHandler.get(packet.getClass());
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if(handler == null)
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return packet;
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return handler.apply(receiver, packet);
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}
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@Override
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public Object onPacketInAsync(Player sender, Channel channel, Object packet) {
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});
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TinyProtocol.instance.setInFilter((sender, channel, packet) -> {
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BiFunction<Player, Object, Object> handler = incomingHandler.get(packet.getClass());
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if(handler == null)
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return packet;
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return handler.apply(sender, packet);
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}
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};
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});
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}
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public static void setOutgoingHandler(Class<?> packetClass, BiFunction<Player, Object, Object> handler) {
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outgoingHandler.put(packetClass, handler);
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@ -77,7 +72,7 @@ public class ProtocolAPI {
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}
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public static void broadcastPacket(Object packet) {
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Bukkit.getOnlinePlayers().stream().map(tinyProtocol::getChannel).filter(tinyProtocol::hasInjected).forEach(channel -> tinyProtocol.sendPacket(channel, packet));
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Bukkit.getOnlinePlayers().stream().map(TinyProtocol.instance::getChannel).filter(TinyProtocol.instance::hasInjected).forEach(channel -> TinyProtocol.instance.sendPacket(channel, packet));
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}
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public static BiFunction<Object, UnaryOperator<Object>, Object> arrayCloneGenerator(Class<?> elementClass) {
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