HellsBells #275
@ -46,14 +46,14 @@
|
||||
<artifactId>WorldEdit</artifactId>
|
||||
<version>1.0</version>
|
||||
<scope>system</scope>
|
||||
<systemPath>${main.basedir}/lib/WorldEdit-1.12.jar</systemPath>
|
||||
<systemPath>${main.basedir}/../SteamwarLibs/WorldEdit-1.12.jar</systemPath>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>steamwar</groupId>
|
||||
<artifactId>Spigot</artifactId>
|
||||
<version>1.10</version>
|
||||
<scope>system</scope>
|
||||
<systemPath>${main.basedir}/lib/Spigot-1.10.jar</systemPath>
|
||||
<systemPath>${main.basedir}/../SteamwarLibs/Spigot-1.10.jar</systemPath>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
</project>
|
@ -46,14 +46,14 @@
|
||||
<artifactId>WorldEdit</artifactId>
|
||||
<version>1.0</version>
|
||||
<scope>system</scope>
|
||||
<systemPath>${main.basedir}/lib/WorldEdit-1.12.jar</systemPath>
|
||||
<systemPath>${main.basedir}/../SteamwarLibs/WorldEdit-1.12.jar</systemPath>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>steamwar</groupId>
|
||||
<artifactId>Spigot</artifactId>
|
||||
<version>1.12</version>
|
||||
<scope>system</scope>
|
||||
<systemPath>${main.basedir}/lib/Spigot-1.12.jar</systemPath>
|
||||
<systemPath>${main.basedir}/../SteamwarLibs/Spigot-1.12.jar</systemPath>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
</project>
|
@ -36,14 +36,14 @@
|
||||
<artifactId>Spigot</artifactId>
|
||||
<version>1.14</version>
|
||||
<scope>system</scope>
|
||||
<systemPath>${main.basedir}/lib/Spigot-1.14.jar</systemPath>
|
||||
<systemPath>${main.basedir}/../SteamwarLibs/Spigot-1.14.jar</systemPath>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>steamwar</groupId>
|
||||
<artifactId>WorldEdit</artifactId>
|
||||
<version>1.0</version>
|
||||
<scope>system</scope>
|
||||
<systemPath>${main.basedir}/lib/WorldEdit-1.15.jar</systemPath>
|
||||
<systemPath>${main.basedir}/../SteamwarLibs/WorldEdit-1.15.jar</systemPath>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>steamwar</groupId>
|
||||
|
@ -36,14 +36,14 @@
|
||||
<artifactId>Spigot</artifactId>
|
||||
<version>1.15</version>
|
||||
<scope>system</scope>
|
||||
<systemPath>${main.basedir}/lib/Spigot-1.15.jar</systemPath>
|
||||
<systemPath>${main.basedir}/../SteamwarLibs/Spigot-1.15.jar</systemPath>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>steamwar</groupId>
|
||||
<artifactId>WorldEdit</artifactId>
|
||||
<version>1.0</version>
|
||||
<scope>system</scope>
|
||||
<systemPath>${main.basedir}/lib/WorldEdit-1.15.jar</systemPath>
|
||||
<systemPath>${main.basedir}/../SteamwarLibs/WorldEdit-1.15.jar</systemPath>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>steamwar</groupId>
|
||||
|
@ -36,7 +36,7 @@
|
||||
<artifactId>Spigot</artifactId>
|
||||
<version>1.8</version>
|
||||
<scope>system</scope>
|
||||
<systemPath>${main.basedir}/lib/Spigot-1.8.jar</systemPath>
|
||||
<systemPath>${main.basedir}/../SteamwarLibs/Spigot-1.8.jar</systemPath>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>steamwar</groupId>
|
||||
@ -48,7 +48,7 @@
|
||||
<artifactId>WorldEdit</artifactId>
|
||||
<version>1.0</version>
|
||||
<scope>system</scope>
|
||||
<systemPath>${main.basedir}/lib/WorldEdit-1.12.jar</systemPath>
|
||||
<systemPath>${main.basedir}/../SteamwarLibs/WorldEdit-1.12.jar</systemPath>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
</project>
|
@ -46,14 +46,14 @@
|
||||
<artifactId>WorldEdit</artifactId>
|
||||
<version>1.0</version>
|
||||
<scope>system</scope>
|
||||
<systemPath>${main.basedir}/lib/WorldEdit-1.12.jar</systemPath>
|
||||
<systemPath>${main.basedir}/../SteamwarLibs/WorldEdit-1.12.jar</systemPath>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>steamwar</groupId>
|
||||
<artifactId>Spigot</artifactId>
|
||||
<version>1.9</version>
|
||||
<scope>system</scope>
|
||||
<systemPath>${main.basedir}/lib/Spigot-1.9.jar</systemPath>
|
||||
<systemPath>${main.basedir}/../SteamwarLibs/Spigot-1.9.jar</systemPath>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
</project>
|
@ -36,7 +36,7 @@
|
||||
<artifactId>Spigot</artifactId>
|
||||
<version>1.12</version>
|
||||
<scope>system</scope>
|
||||
<systemPath>${main.basedir}/lib/Spigot-1.12.jar</systemPath>
|
||||
<systemPath>${main.basedir}/../SteamwarLibs/Spigot-1.12.jar</systemPath>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
</project>
|
@ -30,5 +30,6 @@ public enum Winconditions {
|
||||
POINTS,
|
||||
TIME_TECH_KO,
|
||||
WATER_TECH_KO,
|
||||
PUMPKIN_TECH_KO
|
||||
PUMPKIN_TECH_KO,
|
||||
HELLS_BELLS
|
||||
}
|
||||
|
@ -52,14 +52,14 @@
|
||||
<artifactId>Spigot</artifactId>
|
||||
<version>1.15</version>
|
||||
<scope>system</scope>
|
||||
<systemPath>${main.basedir}/lib/Spigot-1.15.jar</systemPath>
|
||||
<systemPath>${main.basedir}/../SteamwarLibs/Spigot-1.15.jar</systemPath>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>steamwar</groupId>
|
||||
<artifactId>WorldEdit</artifactId>
|
||||
<version>1.0</version>
|
||||
<scope>system</scope>
|
||||
<systemPath>${main.basedir}/lib/WorldEdit-1.12.jar</systemPath>
|
||||
<systemPath>${main.basedir}/../SteamwarLibs/WorldEdit-1.12.jar</systemPath>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>steamwar</groupId>
|
||||
|
46
FightSystem_Main/src/de/steamwar/fightsystem/event/Hells_Bells.java
Normale Datei
46
FightSystem_Main/src/de/steamwar/fightsystem/event/Hells_Bells.java
Normale Datei
@ -0,0 +1,46 @@
|
||||
package de.steamwar.fightsystem.event;
|
||||
|
||||
import de.steamwar.fightsystem.countdown.Countdown;
|
||||
import de.steamwar.fightsystem.countdown.SWSound;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependent;
|
||||
import de.steamwar.fightsystem.winconditions.Winconditions;
|
||||
|
||||
|
||||
public class Hells_Bells {
|
||||
|
||||
public Hells_Bells() {
|
||||
(new StateDependent(Winconditions.HELLS_BELLS, FightState.Running) {
|
||||
|
||||
@Override
|
||||
public void enable() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disable() {
|
||||
|
||||
}
|
||||
}).register();
|
||||
}
|
||||
|
||||
private static class Hells_Bells_Event {
|
||||
|
||||
private static class Hells_Bells_Countdown extends Countdown {
|
||||
|
||||
public Hells_Bells_Countdown(int time, SWSound sound, boolean level) {
|
||||
super(time, sound, level);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String countdownCounting() {
|
||||
return "bis die Bomben fallen";
|
||||
}
|
||||
|
||||
@Override
|
||||
public void countdownFinished() {
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,135 @@
|
||||
package de.steamwar.fightsystem.winconditions;
|
||||
|
||||
import de.steamwar.fightsystem.FightSystem;
|
||||
import de.steamwar.fightsystem.states.StateDependentCountdown;
|
||||
import java.util.Random;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.EntityType;
|
||||
|
||||
|
||||
public class Hells_Bells extends WinconditionAllDead {
|
||||
|
||||
private static int overlap = 5;
|
||||
private static int distance = 3;
|
||||
private static int width = 65;
|
||||
private static int length = 40;
|
||||
private static int height = 70;
|
||||
|
||||
private static int startTime = 40;
|
||||
private static int endTime = 20;
|
||||
private static int warningTime = 10;
|
||||
private static int steps = 20;
|
||||
private static int currentStep = 0;
|
||||
private static int nextTime = startTime;
|
||||
|
||||
public static Random randomGenerator = new Random();
|
||||
public static boolean debug = false;
|
||||
private static int scheduler1 = 0;
|
||||
private static int scheduler2 = 0;
|
||||
private static World world = null; //TODO Woher bekomm ich die?
|
||||
|
||||
private static int getNextTime(int step) {
|
||||
if (step == 0) {
|
||||
return startTime;
|
||||
}
|
||||
else {
|
||||
float temp = (startTime - (((startTime - endTime)/steps) * step));
|
||||
if ((temp <= startTime) && (temp >= endTime)) {
|
||||
return ((int) temp + getNextTime(step - 1));
|
||||
}
|
||||
else {
|
||||
return endTime + getNextTime(step - 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void hellsBells(int time) {
|
||||
if (time == nextTime) {
|
||||
if (randomGenerator.nextInt(2) == 1) {
|
||||
Double temp = randomGenerator.nextDouble();
|
||||
if (debug) {
|
||||
Bukkit.broadcastMessage("SideBombRun ; Route = " + temp.toString());
|
||||
}
|
||||
|
||||
sideBombRun(temp);
|
||||
}
|
||||
else {
|
||||
Double temp = randomGenerator.nextDouble();
|
||||
if (debug) {
|
||||
Bukkit.broadcastMessage("FrontBombRun ; Route = " + temp.toString());
|
||||
}
|
||||
frontBombRun(temp);
|
||||
}
|
||||
currentStep++;
|
||||
nextTime = getNextTime(currentStep);
|
||||
if (debug) {
|
||||
Bukkit.broadcastMessage("currentStep = " + currentStep + " ; nextTime = " + nextTime);
|
||||
|
||||
}
|
||||
}
|
||||
else if (time == nextTime - warningTime) {
|
||||
Bukkit.broadcastMessage("Achtung! In " + warningTime + " Sekunden fallen Bomben!");
|
||||
}
|
||||
}
|
||||
|
||||
public static void sideBombRun(Double route) {
|
||||
Location temp1 = new Location(world, Main.ArenaMidX + overlap + (int)(width/2), Main.ArenaMidY + height, Main.ArenaMidZ + 25 + distance + (int)(route * (length - (2 * distance))));
|
||||
Location temp2 = new Location(world, Main.ArenaMidX - overlap - (int)(width/2), Main.ArenaMidY + height, Main.ArenaMidZ - 25 - distance - (int)(route * (length - (2 * distance))));
|
||||
sideBomb(temp1, temp2, (int)((width + 2 * overlap)/2));
|
||||
}
|
||||
|
||||
public static void sideBomb(Location loc1, Location loc2, int count){
|
||||
world.spawnEntity(new Location(loc1.getWorld(), loc1.getX(), loc1.getY(), loc1.getZ() - 2), EntityType.PRIMED_TNT);
|
||||
world.spawnEntity(new Location(loc1.getWorld(), loc1.getX(), loc1.getY(), loc1.getZ() - 1), EntityType.PRIMED_TNT);
|
||||
world.spawnEntity(new Location(loc1.getWorld(), loc1.getX(), loc1.getY(), loc1.getZ() + 1), EntityType.PRIMED_TNT);
|
||||
world.spawnEntity(new Location(loc1.getWorld(), loc1.getX(), loc1.getY(), loc1.getZ() + 2), EntityType.PRIMED_TNT);
|
||||
|
||||
world.spawnEntity(new Location(loc2.getWorld(), loc2.getX(), loc2.getY(), loc2.getZ() - 2), EntityType.PRIMED_TNT);
|
||||
world.spawnEntity(new Location(loc2.getWorld(), loc2.getX(), loc2.getY(), loc2.getZ() - 1), EntityType.PRIMED_TNT);
|
||||
world.spawnEntity(new Location(loc2.getWorld(), loc2.getX(), loc2.getY(), loc2.getZ() + 1), EntityType.PRIMED_TNT);
|
||||
world.spawnEntity(new Location(loc2.getWorld(), loc2.getX(), loc2.getY(), loc2.getZ() + 2), EntityType.PRIMED_TNT);
|
||||
|
||||
if (count >= 1) {
|
||||
final Location temp1 = new Location(loc1.getWorld(), loc1.getX() - 2, loc1.getY(), loc1.getZ());
|
||||
final Location temp2 = new Location(loc2.getWorld(), loc2.getX() + 2, loc2.getY(), loc2.getZ());
|
||||
final int temp3 = count - 1;
|
||||
scheduler1 = Bukkit.getScheduler().scheduleSyncDelayedTask(FightSystem.getPlugin(), () -> sideBomb(temp1, temp2, temp3), 4L);
|
||||
// Bukkit.getScheduler().cancelTask(scheduler1);
|
||||
// scheduler1 = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public static void frontBombRun(Double route) {
|
||||
Location temp1 = new Location(world, Main.ArenaMidX + distance + (int)(route * (width - (2 * distance))) - (int) (width / 2), Main.ArenaMidY + height, Main.ArenaMidZ + 25 - overlap);
|
||||
Location temp2 = new Location(world, Main.ArenaMidX - distance - (int)(route * (width - (2 * distance))) + (int) (width / 2), Main.ArenaMidY + height, Main.ArenaMidZ - 25 + overlap);
|
||||
frontBomb(temp1, temp2, (int)((length + 2 * overlap) / 2));
|
||||
}
|
||||
|
||||
public static void frontBomb(Location loc1, Location loc2, int count){
|
||||
world.spawnEntity(new Location(loc1.getWorld(), loc1.getX() - 2, loc1.getY(), loc1.getZ()), EntityType.PRIMED_TNT);
|
||||
world.spawnEntity(new Location(loc1.getWorld(), loc1.getX() - 1, loc1.getY(), loc1.getZ()), EntityType.PRIMED_TNT);
|
||||
world.spawnEntity(new Location(loc1.getWorld(), loc1.getX() + 1, loc1.getY(), loc1.getZ()), EntityType.PRIMED_TNT);
|
||||
world.spawnEntity(new Location(loc1.getWorld(), loc1.getX() + 2, loc1.getY(), loc1.getZ()), EntityType.PRIMED_TNT);
|
||||
|
||||
world.spawnEntity(new Location(loc2.getWorld(), loc2.getX() - 2, loc2.getY(), loc2.getZ()), EntityType.PRIMED_TNT);
|
||||
world.spawnEntity(new Location(loc2.getWorld(), loc2.getX() - 1, loc2.getY(), loc2.getZ()), EntityType.PRIMED_TNT);
|
||||
world.spawnEntity(new Location(loc2.getWorld(), loc2.getX() + 1, loc2.getY(), loc2.getZ()), EntityType.PRIMED_TNT);
|
||||
world.spawnEntity(new Location(loc2.getWorld(), loc2.getX() + 2, loc2.getY(), loc2.getZ()), EntityType.PRIMED_TNT);
|
||||
|
||||
if (count >= 1) {
|
||||
final Location temp1 = new Location(loc1.getWorld(), loc1.getX(), loc1.getY(), loc1.getZ() + 2);
|
||||
final Location temp2 = new Location(loc2.getWorld(), loc2.getX(), loc2.getY(), loc2.getZ() - 2);
|
||||
final int temp3 = count - 1;
|
||||
scheduler2 = Bukkit.getScheduler().scheduleSyncDelayedTask(FightSystem.getPlugin(), () -> frontBomb(temp1, temp2, temp3), 4L);
|
||||
// Bukkit.getScheduler().cancelTask(scheduler2);
|
||||
// scheduler2 = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public static void EndHellsBells() {
|
||||
nextTime = startTime;
|
||||
currentStep = 0;
|
||||
}
|
||||
}
|
4
pom.xml
4
pom.xml
@ -46,14 +46,14 @@
|
||||
<artifactId>SpigotCore</artifactId>
|
||||
<version>1.0</version>
|
||||
<scope>system</scope>
|
||||
<systemPath>${main.basedir}/lib/SpigotCore.jar</systemPath>
|
||||
<systemPath>${main.basedir}/../SteamwarLibs/SpigotCore.jar</systemPath>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>steamwar</groupId>
|
||||
<artifactId>ProtocolLib</artifactId>
|
||||
<version>1.0</version>
|
||||
<scope>system</scope>
|
||||
<systemPath>${main.basedir}/lib/ProtocolLib.jar</systemPath>
|
||||
<systemPath>${main.basedir}/../SteamwarLibs/ProtocolLib.jar</systemPath>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren