HellsBells #275
@ -42,6 +42,21 @@ public class HellsBells {
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this.dz = dz;
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this.zLength = zLength;
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}
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Direction other() {
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switch (this) {
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case NORTH:
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return EAST;
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case SOUTH:
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return WEST;
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case EAST:
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return NORTH;
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case WEST:
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return SOUTH;
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default:
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return this;
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}
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}
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}
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public HellsBells() {
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@ -141,19 +156,20 @@ public class HellsBells {
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new BukkitRunnable() {
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@Override
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public void run() {
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for (int z = 0; z < width; z++) {
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for (int w = 0; w < width; w++) {
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if (direction == Direction.NORTH || direction == Direction.WEST) {
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world.spawnEntity(redStart.subtractAndToLocation(world, direction.dx * length.get(), 0, direction.dz * length.get()), EntityType.PRIMED_TNT);
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world.spawnEntity(redStart.subtractAndToLocation(world, direction.dx * length.get() + w * direction.other().dx, 0, direction.dz * length.get() + w * direction.other().dz), EntityType.PRIMED_TNT);
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world.spawnEntity(blueStart.addAndToLocation(world, direction.dx * length.get(), 0, direction.dz * length.get()), EntityType.PRIMED_TNT);
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world.spawnEntity(blueStart.addAndToLocation(world, direction.dx * length.get() + w * direction.other().dx, 0, direction.dz * length.get() + w * direction.other().dz), EntityType.PRIMED_TNT);
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} else {
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world.spawnEntity(redStart.addAndToLocation(world, direction.dx * length.get(), 0, direction.dz * length.get()), EntityType.PRIMED_TNT);
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world.spawnEntity(redStart.addAndToLocation(world, direction.dx * length.get() + w * direction.other().dx, 0, direction.dz * length.get() + w * direction.other().dz), EntityType.PRIMED_TNT);
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world.spawnEntity(blueStart.subtractAndToLocation(world, direction.dx * length.get(), 0, direction.dz * length.get()), EntityType.PRIMED_TNT);
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world.spawnEntity(blueStart.subtractAndToLocation(world, direction.dx * length.get() + w * direction.other().dx, 0, direction.dz * length.get() + w * direction.other().dz), EntityType.PRIMED_TNT);
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}
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}
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if (length.decrementAndGet() == 0) {
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length.decrementAndGet();
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if (length.decrementAndGet() <= 0) {
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cancel();
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}
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}
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