HellsBells #275
@ -7,20 +7,43 @@ import de.steamwar.fightsystem.countdown.SWSound;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependent;
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import de.steamwar.fightsystem.states.StateDependent;
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import de.steamwar.fightsystem.winconditions.Winconditions;
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import de.steamwar.fightsystem.winconditions.Winconditions;
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import java.util.Arrays;
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import java.util.List;
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import java.util.Random;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.EntityType;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.bukkit.scheduler.BukkitRunnable;
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import java.util.Arrays;
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import java.util.List;
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import java.util.Random;
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import java.util.concurrent.atomic.AtomicInteger;
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public class HellsBells {
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public class HellsBells {
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public static final Random random = new Random();
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public static final Random random = new Random();
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private enum Direction {
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NORTH(0, 0, 1, true),
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SOUTH(0, 0, -1, true),
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EAST(1, 0, 0, false),
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WEST(-1, 0, 0, false);
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static final List<Direction> DIRECTIONS = Arrays.asList(values());
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int dx;
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int dy;
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int dz;
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boolean zLength;
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Direction(int dx, int dy, int dz, boolean zLength) {
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this.dx = dx;
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this.dy = dy;
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this.dz = dz;
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this.zLength = zLength;
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}
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}
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public HellsBells() {
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public HellsBells() {
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new StateDependent(Winconditions.HELLS_BELLS, FightState.Running) {
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new StateDependent(Winconditions.HELLS_BELLS, FightState.Running) {
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@ -93,26 +116,18 @@ public class HellsBells {
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}
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}
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public void drop() {
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public void drop() {
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if (random.nextBoolean()) {
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Direction direction = Direction.DIRECTIONS.get(random.nextInt(Direction.DIRECTIONS.size()));
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sideRun(random.nextBoolean());
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} else {
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frontRun(random.nextBoolean());
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}
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}
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AtomicInteger length = new AtomicInteger(10 + random.nextInt((direction.zLength ? zLength : xLength) - 10));
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private void sideRun(boolean invert) {
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int length = 10 + random.nextInt(zLength - 10);
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int width = 5 + random.nextInt(5);
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int width = 5 + random.nextInt(5);
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int xOffset = getWidthStart(xLength, width);
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int xOffset = getWidthStart(direction.zLength ? xLength : zLength, width);
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int zOffset = getLengthStart(zLength, length);
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int zOffset = getLengthStart(direction.zLength ? zLength : xLength, length.get());
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int yOffset = getHeightStart();
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int yOffset = getHeightStart();
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Point redStart;
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Point redStart;
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Point blueStart;
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Point blueStart;
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if (invert) {
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if (direction == Direction.NORTH || direction == Direction.WEST) {
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redStart = new Point(Config.RedPasteRegion.getMaxX() - xOffset, Config.RedExtendRegion.getMaxY() + yOffset, Config.RedPasteRegion.getMaxZ() - zOffset);
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redStart = new Point(Config.RedPasteRegion.getMaxX() - xOffset, Config.RedExtendRegion.getMaxY() + yOffset, Config.RedPasteRegion.getMaxZ() - zOffset);
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blueStart = new Point(Config.BluePasteRegion.getMinX() + xOffset, Config.BlueExtendRegion.getMaxY() + yOffset, Config.BluePasteRegion.getMinZ() + zOffset);
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blueStart = new Point(Config.BluePasteRegion.getMinX() + xOffset, Config.BlueExtendRegion.getMaxY() + yOffset, Config.BluePasteRegion.getMinZ() + zOffset);
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} else {
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} else {
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@ -120,79 +135,24 @@ public class HellsBells {
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blueStart = new Point(Config.BluePasteRegion.getMaxX() - xOffset, Config.BlueExtendRegion.getMaxY() + yOffset, Config.BluePasteRegion.getMaxZ() - zOffset);
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blueStart = new Point(Config.BluePasteRegion.getMaxX() - xOffset, Config.BlueExtendRegion.getMaxY() + yOffset, Config.BluePasteRegion.getMaxZ() - zOffset);
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}
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}
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dropSideBombs(redStart, blueStart, width, new int[]{length}, invert);
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}
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private void dropSideBombs(Point redStart, Point blueStart, int width, int[] x, boolean invert) {
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new BukkitRunnable() {
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new BukkitRunnable() {
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@Override
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@Override
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public void run() {
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public void run() {
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for (int z = 0; z < width; z++) {
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for (int z = 0; z < width; z++) {
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if (invert) {
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if (direction == Direction.NORTH || direction == Direction.WEST) {
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world.spawnEntity(redStart.subtractAndToLocation(world, x[0], 0, z), EntityType.PRIMED_TNT);
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world.spawnEntity(redStart.subtractAndToLocation(world, direction.dx * length.get(), 0, direction.dz * length.get()), EntityType.PRIMED_TNT);
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world.spawnEntity(blueStart.addAndToLocation(world, x[0], 0, z), EntityType.PRIMED_TNT);
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world.spawnEntity(blueStart.addAndToLocation(world, direction.dx * length.get(), 0, direction.dz * length.get()), EntityType.PRIMED_TNT);
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} else {
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} else {
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world.spawnEntity(redStart.addAndToLocation(world, x[0], 0, z), EntityType.PRIMED_TNT);
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world.spawnEntity(redStart.addAndToLocation(world, direction.dx * length.get(), 0, direction.dz * length.get()), EntityType.PRIMED_TNT);
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world.spawnEntity(blueStart.subtractAndToLocation(world, x[0], 0, z), EntityType.PRIMED_TNT);
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world.spawnEntity(blueStart.subtractAndToLocation(world, direction.dx * length.get(), 0, direction.dz * length.get()), EntityType.PRIMED_TNT);
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}
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}
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}
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}
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if (x[0] < 2) {
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if (length.decrementAndGet() == 0) {
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this.cancel();
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cancel();
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return;
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}
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}
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x[0] -= 2;
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}
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}.runTaskTimer(FightSystem.getPlugin(), 0, 4L);
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}
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private void frontRun(boolean invert) {
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int length = 10 + random.nextInt(xLength - 10);
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int width = 5 + random.nextInt(5);
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int xOffset = getWidthStart(zLength, length);
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int zOffset = getLengthStart(xLength, width);
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int yOffset = getHeightStart();
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Point redStart;
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Point blueStart;
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if (invert) {
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redStart = new Point(Config.RedPasteRegion.getMaxX() - xOffset, Config.RedExtendRegion.getMaxY() + yOffset, Config.RedPasteRegion.getMaxZ() - zOffset);
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blueStart = new Point(Config.BluePasteRegion.getMinX() + xOffset, Config.BlueExtendRegion.getMaxY() + yOffset, Config.BluePasteRegion.getMinZ() + zOffset);
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} else {
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redStart = new Point(Config.RedPasteRegion.getMinX() + xOffset, Config.RedExtendRegion.getMaxY() + yOffset, Config.RedPasteRegion.getMinZ() + zOffset);
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blueStart = new Point(Config.BluePasteRegion.getMaxX() - xOffset, Config.BlueExtendRegion.getMaxY() + yOffset, Config.BluePasteRegion.getMaxZ() - zOffset);
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}
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dropFrontBombs(redStart, blueStart, width, new int[]{length}, invert);
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}
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private void dropFrontBombs(Point redStart, Point blueStart, int width, int[] z, boolean invert) {
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new BukkitRunnable() {
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@Override
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public void run() {
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for (int x = 0; x < width; x++) {
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if (invert) {
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world.spawnEntity(redStart.subtractAndToLocation(world, x, 0, z[0]), EntityType.PRIMED_TNT);
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world.spawnEntity(blueStart.addAndToLocation(world, x, 0, z[0]), EntityType.PRIMED_TNT);
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} else {
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world.spawnEntity(redStart.addAndToLocation(world, x, 0, z[0]), EntityType.PRIMED_TNT);
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world.spawnEntity(blueStart.subtractAndToLocation(world, x, 0, z[0]), EntityType.PRIMED_TNT);
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}
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}
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if (z[0] < 2) {
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this.cancel();
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return;
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}
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z[0] -= 2;
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}
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}
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}.runTaskTimer(FightSystem.getPlugin(), 0, 4L);
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}.runTaskTimer(FightSystem.getPlugin(), 0, 4L);
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}
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}
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