SteamWar/FightSystem
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The big refactoring #238

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Lixfel hat 16 Commits von refactoring nach master 2021-03-31 20:08:07 +02:00 zusammengeführt
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@ -369,12 +369,12 @@ public class Config {
mode = ArenaMode.RANKED; mode = ArenaMode.RANKED;
}else if(CheckSchemID != 0){ }else if(CheckSchemID != 0){
mode = ArenaMode.CHECK; mode = ArenaMode.CHECK;
}else if(PrepareSchemID != 0){
mode = ArenaMode.PREPARE;
}else if(EventKampfID >= 1){ }else if(EventKampfID >= 1){
mode = ArenaMode.EVENT; mode = ArenaMode.EVENT;
}else if(EventKampfID == -1){ }else if(EventKampfID == -1){
mode = ArenaMode.TEST; mode = ArenaMode.TEST;
}else if(PrepareSchemID != 0){
mode = ArenaMode.PREPARE;
}else{ }else{
mode = ArenaMode.NORMAL; mode = ArenaMode.NORMAL;
} }