SteamWar/FightSystem
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Wake AFK solo leaders with sound on opponent join
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Lixfel 2022-04-09 16:51:26 +02:00
Ursprung 4d9e6bbb9d
Commit c80de98733

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@ -32,6 +32,7 @@ import de.steamwar.fightsystem.listener.Shutdown;
import de.steamwar.fightsystem.listener.*; import de.steamwar.fightsystem.listener.*;
import de.steamwar.fightsystem.record.*; import de.steamwar.fightsystem.record.*;
import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.OneShotStateDependent;
import de.steamwar.fightsystem.utils.*; import de.steamwar.fightsystem.utils.*;
import de.steamwar.fightsystem.winconditions.*; import de.steamwar.fightsystem.winconditions.*;
import de.steamwar.message.Message; import de.steamwar.message.Message;
@ -89,6 +90,7 @@ public class FightSystem extends JavaPlugin {
new ArrowPickup(); new ArrowPickup();
new BlockFadeListener(); new BlockFadeListener();
new LeaveableArena(); new LeaveableArena();
new OneShotStateDependent(ArenaMode.All, FightState.PreSchemSetup, () -> Fight.playSound(SWSound.BLOCK_NOTE_PLING.getSound(), 100.0f, 2.0f));
new EnterHandler(); new EnterHandler();
new TechHider(); new TechHider();