SteamWar/FightSystem
Archiviert
13
1

Refactoring some things
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Lixfel 2022-04-09 16:14:03 +02:00
Ursprung 685e4e5c4b
Commit 4d9e6bbb9d
68 geänderte Dateien mit 310 neuen und 555 gelöschten Zeilen

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@ -35,7 +35,7 @@ import java.util.HashSet;
import java.util.Set;
import java.util.stream.Stream;
public class CraftbukkitWrapper10 implements CraftbukkitWrapper.ICraftbukkitWrapper {
public class CraftbukkitWrapper10 implements CraftbukkitWrapper {
@Override
public void resetChunk(World world, World backup, int x, int z) {
net.minecraft.server.v1_10_R1.World w = ((CraftWorld) world).getHandle();
@ -71,7 +71,7 @@ public class CraftbukkitWrapper10 implements CraftbukkitWrapper.ICraftbukkitWrap
}
@Override
public Stream<?> tntIterator() {
public Stream<?> entityIterator() {
return ((CraftWorld) Config.world).getHandle().entityList.stream();
}
}

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@ -35,7 +35,7 @@ import java.util.HashSet;
import java.util.Set;
import java.util.stream.Stream;
public class CraftbukkitWrapper12 implements CraftbukkitWrapper.ICraftbukkitWrapper {
public class CraftbukkitWrapper12 implements CraftbukkitWrapper {
@Override
public void resetChunk(World world, World backup, int x, int z) {
net.minecraft.server.v1_12_R1.World w = ((CraftWorld) world).getHandle();
@ -71,7 +71,7 @@ public class CraftbukkitWrapper12 implements CraftbukkitWrapper.ICraftbukkitWrap
}
@Override
public Stream<?> tntIterator() {
public Stream<?> entityIterator() {
return ((CraftWorld) Config.world).getHandle().entityList.stream();
}
}

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@ -27,7 +27,7 @@ import org.bukkit.entity.Arrow;
import org.bukkit.entity.Player;
import org.bukkit.scoreboard.Team;
public class WorldOfColorWrapper12 implements WorldOfColorWrapper.IWorldOfColorWrapper {
public class WorldOfColorWrapper12 implements WorldOfColorWrapper {
@Override
public void setTeamColor(Team team, ChatColor color) {
team.setColor(color);

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@ -30,7 +30,7 @@ import java.util.HashSet;
import java.util.Objects;
import java.util.Set;
public class BlockIdWrapper14 implements BlockIdWrapper.IBlockIdWrapper {
public class BlockIdWrapper14 implements BlockIdWrapper {
@Override
public int blockToId(Block block) {
return net.minecraft.server.v1_14_R1.Block.REGISTRY_ID.getId(((CraftBlock)block).getNMS());

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@ -35,7 +35,7 @@ import java.util.HashSet;
import java.util.Set;
import java.util.stream.Stream;
public class CraftbukkitWrapper14 implements CraftbukkitWrapper.ICraftbukkitWrapper {
public class CraftbukkitWrapper14 implements CraftbukkitWrapper {
@Override
public void resetChunk(World world, World backup, int x, int z) {
net.minecraft.server.v1_14_R1.World w = ((CraftWorld) world).getHandle();
@ -72,7 +72,7 @@ public class CraftbukkitWrapper14 implements CraftbukkitWrapper.ICraftbukkitWrap
}
@Override
public Stream<?> tntIterator() {
public Stream<?> entityIterator() {
return ((CraftWorld) Config.world).getHandle().entitiesById.values().stream();
}
}

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@ -32,7 +32,7 @@ import org.bukkit.inventory.meta.ItemMeta;
import java.util.Objects;
public class FlatteningWrapper14 implements FlatteningWrapper.IFlatteningWrapper {
public class FlatteningWrapper14 implements FlatteningWrapper {
@Override
public DyeColor getSilver() {
return DyeColor.LIGHT_GRAY;

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@ -40,9 +40,9 @@ import com.sk89q.worldedit.session.ClipboardHolder;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockTypes;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.sql.SchematicNode;
import org.bukkit.Bukkit;
import org.bukkit.DyeColor;
import org.bukkit.Location;
import org.bukkit.util.Vector;
@ -56,7 +56,7 @@ import java.util.Map;
import java.util.Objects;
import java.util.zip.GZIPInputStream;
public class WorldeditWrapper14 implements WorldeditWrapper.IWorldeditWrapper {
public class WorldeditWrapper14 implements WorldeditWrapper {
private static final Map<BaseBlock, String> colorBlocks = new HashMap<>();
@ -123,7 +123,7 @@ public class WorldeditWrapper14 implements WorldeditWrapper.IWorldeditWrapper {
@Override
public void saveSchem(SchematicNode schem, Region region, int minY) throws WorldEditException {
World w = new BukkitWorld(Bukkit.getWorlds().get(0));
World w = new BukkitWorld(Config.world);
BlockVector3 min = BlockVector3.at(region.getMinX(), minY, region.getMinZ());
CuboidRegion cuboidRegion = new CuboidRegion(w, min, BlockVector3.at(region.getMaxX(), region.getMaxY(), region.getMaxZ()).subtract(BlockVector3.ONE));
BlockArrayClipboard clipboard = new BlockArrayClipboard(cuboidRegion);

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@ -30,7 +30,7 @@ import java.util.HashSet;
import java.util.Objects;
import java.util.Set;
public class BlockIdWrapper15 implements BlockIdWrapper.IBlockIdWrapper {
public class BlockIdWrapper15 implements BlockIdWrapper {
@Override
public int blockToId(Block block) {
return net.minecraft.server.v1_15_R1.Block.REGISTRY_ID.getId(((CraftBlock)block).getNMS());

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@ -35,7 +35,7 @@ import java.util.HashSet;
import java.util.Set;
import java.util.stream.Stream;
public class CraftbukkitWrapper15 implements CraftbukkitWrapper.ICraftbukkitWrapper {
public class CraftbukkitWrapper15 implements CraftbukkitWrapper {
@Override
public void resetChunk(World world, World backup, int x, int z) {
net.minecraft.server.v1_15_R1.World w = ((CraftWorld) world).getHandle();
@ -72,7 +72,7 @@ public class CraftbukkitWrapper15 implements CraftbukkitWrapper.ICraftbukkitWrap
}
@Override
public Stream<?> tntIterator() {
public Stream<?> entityIterator() {
return ((CraftWorld) Config.world).getHandle().entitiesById.values().stream();
}
}

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@ -37,7 +37,7 @@ import java.util.HashSet;
import java.util.Objects;
import java.util.Set;
public class BlockIdWrapper18 implements BlockIdWrapper.IBlockIdWrapper {
public class BlockIdWrapper18 implements BlockIdWrapper {
@Override
public int blockToId(Block block) {

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@ -35,7 +35,7 @@ import java.util.Set;
import java.util.stream.Stream;
import java.util.stream.StreamSupport;
public class CraftbukkitWrapper18 implements CraftbukkitWrapper.ICraftbukkitWrapper {
public class CraftbukkitWrapper18 implements CraftbukkitWrapper {
@Override
public void resetChunk(World world, World backup, int x, int z) {
@ -65,7 +65,7 @@ public class CraftbukkitWrapper18 implements CraftbukkitWrapper.ICraftbukkitWrap
}
@Override
public Stream<?> tntIterator() {
public Stream<?> entityIterator() {
return StreamSupport.stream(((CraftWorld) Config.world).getHandle().H().a().spliterator(), false);
}
}

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@ -27,7 +27,7 @@ import org.bukkit.block.Block;
import java.util.HashSet;
import java.util.Set;
public class BlockIdWrapper8 implements BlockIdWrapper.IBlockIdWrapper {
public class BlockIdWrapper8 implements BlockIdWrapper {
@Override
@SuppressWarnings("deprecation")
public int blockToId(Block block) {

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@ -38,7 +38,7 @@ import org.bukkit.scoreboard.Team;
import java.util.*;
public class BountifulWrapper8 implements BountifulWrapper.IBountifulWrapper {
public class BountifulWrapper8 implements BountifulWrapper {
public BountifulWrapper8() {
EntityEnderDragon dragon = new EntityEnderDragon(null);

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@ -34,7 +34,7 @@ import java.util.HashSet;
import java.util.Set;
import java.util.stream.Stream;
public class CraftbukkitWrapper8 implements CraftbukkitWrapper.ICraftbukkitWrapper {
public class CraftbukkitWrapper8 implements CraftbukkitWrapper {
@Override
public void resetChunk(World world, World backup, int x, int z) {
net.minecraft.server.v1_8_R3.World w = ((CraftWorld) world).getHandle();
@ -68,7 +68,7 @@ public class CraftbukkitWrapper8 implements CraftbukkitWrapper.ICraftbukkitWrapp
}
@Override
public Stream<?> tntIterator() {
public Stream<?> entityIterator() {
return ((CraftWorld) Config.world).getHandle().entityList.stream();
}
}

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@ -29,7 +29,7 @@ import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
public class FlatteningWrapper8 implements FlatteningWrapper.IFlatteningWrapper {
public class FlatteningWrapper8 implements FlatteningWrapper {
@Override
public DyeColor getSilver() {
return DyeColor.SILVER;

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@ -26,7 +26,7 @@ import org.bukkit.entity.Arrow;
import org.bukkit.entity.Player;
import org.bukkit.scoreboard.Team;
public class WorldOfColorWrapper8 implements WorldOfColorWrapper.IWorldOfColorWrapper {
public class WorldOfColorWrapper8 implements WorldOfColorWrapper {
@Override
public void setTeamColor(Team team, ChatColor color) {
team.setPrefix("§" + color.getChar());

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@ -37,9 +37,9 @@ import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.session.ClipboardHolder;
import com.sk89q.worldedit.world.World;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.sql.SchematicNode;
import org.bukkit.Bukkit;
import org.bukkit.DyeColor;
import org.bukkit.Location;
import org.bukkit.Material;
@ -55,7 +55,7 @@ import java.util.Set;
import java.util.zip.GZIPInputStream;
@SuppressWarnings("deprecation")
public class WorldeditWrapper8 implements WorldeditWrapper.IWorldeditWrapper {
public class WorldeditWrapper8 implements WorldeditWrapper {
protected static final int COLOR_TO_REPLACE = DyeColor.PINK.getWoolData();
protected static final Set<BaseBlock> colorBlocks = new HashSet<>();
@ -117,12 +117,12 @@ public class WorldeditWrapper8 implements WorldeditWrapper.IWorldeditWrapper {
@Override
public Clipboard loadChar(String charName) throws IOException {
return new SchematicReader(new NBTInputStream(new GZIPInputStream(new FileInputStream(new File(FightSystem.getPlugin().getDataFolder(), "text/" + charName + ".schematic"))))).read(new BukkitWorld(Bukkit.getWorlds().get(0)).getWorldData());
return new SchematicReader(new NBTInputStream(new GZIPInputStream(new FileInputStream(new File(FightSystem.getPlugin().getDataFolder(), "text/" + charName + ".schematic"))))).read(new BukkitWorld(Config.world).getWorldData());
}
@Override
public void saveSchem(SchematicNode schem, Region region, int minY) throws WorldEditException {
World w = new BukkitWorld(Bukkit.getWorlds().get(0));
World w = new BukkitWorld(Config.world);
Vector min = new Vector(region.getMinX(), minY, region.getMinZ());
CuboidRegion cuboidRegion = new CuboidRegion(w, min, new Vector(region.getMaxX(), region.getMaxY(), region.getMaxZ()).subtract(Vector.ONE));
BlockArrayClipboard clipboard = new BlockArrayClipboard(cuboidRegion);

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@ -45,7 +45,7 @@ import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
public class BountifulWrapper9 implements BountifulWrapper.IBountifulWrapper {
public class BountifulWrapper9 implements BountifulWrapper {
private static final Class<?> enumHand = Reflection.getClass("{nms.world}.EnumHand");
private static final Object mainHand = enumHand.getEnumConstants()[0];

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@ -35,7 +35,7 @@ import java.util.HashSet;
import java.util.Set;
import java.util.stream.Stream;
public class CraftbukkitWrapper9 implements CraftbukkitWrapper.ICraftbukkitWrapper {
public class CraftbukkitWrapper9 implements CraftbukkitWrapper {
@Override
public void resetChunk(World world, World backup, int x, int z) {
net.minecraft.server.v1_9_R2.World w = ((CraftWorld) world).getHandle();
@ -71,7 +71,7 @@ public class CraftbukkitWrapper9 implements CraftbukkitWrapper.ICraftbukkitWrapp
}
@Override
public Stream<?> tntIterator() {
public Stream<?> entityIterator() {
return ((CraftWorld) Config.world).getHandle().entityList.stream();
}
}

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@ -23,6 +23,7 @@ import de.steamwar.fightsystem.utils.Region;
import de.steamwar.fightsystem.winconditions.Winconditions;
import de.steamwar.sql.Event;
import de.steamwar.sql.EventFight;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.Team;
import org.bukkit.Bukkit;
import org.bukkit.Location;
@ -30,6 +31,7 @@ import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import java.io.File;
@ -118,6 +120,7 @@ public class Config {
//event parameter
private static final int EventKampfID;
public static final EventFight EventKampf;
public static final int EventTeamBlueID;
public static final int EventTeamRedID;
public static final boolean BothTeamsPublic;
@ -144,7 +147,7 @@ public class Config {
}
FileConfiguration config = YamlConfiguration.loadConfiguration(new File(FightSystem.getPlugin().getDataFolder(), configFile));
File worldConfigFile = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "config.yml");
File worldConfigFile = new File(world.getWorldFolder(), "config.yml");
if(!worldConfigFile.exists()) {
Bukkit.getLogger().log(Level.SEVERE, "Weltconfig fehlt!");
Bukkit.shutdown();
@ -232,8 +235,6 @@ public class Config {
int teamRedPasteX = teamBluePasteX + BlueToRedX;
int teamRedPasteZ = teamBluePasteZ + BlueToRedZ;
World world = Bukkit.getWorlds().get(0);
TeamBlueSpawn = new Location(world,
teamBluePasteX + 0.5 + teamBlueSpawnOffsetX,
blueCornerY + 0.5 + teamBlueSpawnOffsetY,
@ -332,8 +333,7 @@ public class Config {
EventTeamBlueID = team1.getTeamId();
EventTeamRedID = team2.getTeamId();
BothTeamsPublic = EventTeamRedID == 0 && EventTeamBlueID == 0;
FightSystem.setEventFight(eventFight);
EventKampf = eventFight;
Event event = Event.get(eventFight.getEventID());
if(BothTeamsPublic) {
@ -353,6 +353,7 @@ public class Config {
OnlyPublicSchematics = config.getBoolean("Schematic.OnlyPublicSchematics", false);
EventTeamBlueID = 0;
EventTeamRedID = 0;
EventKampf = null;
BothTeamsPublic = true;
MaximumTeamMembers = Integer.MAX_VALUE;
LiveReplay = false;
@ -397,4 +398,10 @@ public class Config {
public static boolean blueNegZ(){
return BlueToRedZ > 0;
}
public static boolean isReferee(Player player) {
if(EventKampf == null)
return false;
return SteamwarUser.get(player.getUniqueId()).getId() == EventKampf.getKampfleiter();
}
}

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@ -35,17 +35,13 @@ import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.utils.*;
import de.steamwar.fightsystem.winconditions.*;
import de.steamwar.message.Message;
import de.steamwar.sql.EventFight;
import de.steamwar.sql.SchematicNode;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.plugin.java.JavaPlugin;
public class FightSystem extends JavaPlugin {
private static FightSystem plugin;
private static EventFight eventFight;
private static Player eventLeiter;
private Message message;
private FightTeam lastWinner;
@ -103,17 +99,17 @@ public class FightSystem extends JavaPlugin {
new WinconditionAllDead();
new WinconditionCaptainDead();
new WinconditionPumpkinTechKO();
new WinconditionWaterTechKO();
new WinconditionBlocks(Winconditions.WATER_TECH_KO, "WaterTechKO", "BAR_WATER", FlatteningWrapper.impl::isWater);
new WinconditionBlocks(Winconditions.PUMPKIN_TECH_KO, "PumpkinTechKO", "BAR_CANNONS", block -> block.getType() == WinconditionBlocks.PUMPKIN_LANTERN);
new WinconditionPercentSystem();
new WinconditionBlacklistPercent();
new WinconditionWhitelistPercent();
new WinconditionPoints();
new WinconditionTimeout();
new WinconditionHeartRatioTimeout();
new WinconditionTimeTechKO();
new EventTeamOffWincondition();
new WinconditionPercentTimeout();
new WinconditionComparisonTimeout(Winconditions.HEART_RATIO_TIMEOUT, "HeartTimeout", "WIN_MORE_HEALTH", FightTeam::getHeartRatio);
new WinconditionComparisonTimeout(Winconditions.PERCENT_TIMEOUT, "PercentTimeout", "WIN_LESS_DAMAGE", team -> -Wincondition.getPercentWincondition().getPercent(team));
new HellsBells();
new Meteor();
@ -150,7 +146,7 @@ public class FightSystem extends JavaPlugin {
FileSource.startReplay();
if(Config.mode == ArenaMode.EVENT) {
setPreSchemState();
FightState.setFightState(FightState.PRE_SCHEM_SETUP);
}else if(Config.mode == ArenaMode.CHECK){
Fight.getBlueTeam().setSchem(SchematicNode.getSchematicNode(Config.CheckSchemID));
}else if(Config.mode == ArenaMode.PREPARE) {
@ -163,26 +159,6 @@ public class FightSystem extends JavaPlugin {
GlobalRecorder.getInstance().close();
}
public static void setPreLeaderState() {
FightState.setFightState(FightState.PRE_LEADER_SETUP);
}
public static void setPreSchemState() {
FightState.setFightState(FightState.PRE_SCHEM_SETUP);
}
public static void setPostSchemState() {
FightState.setFightState(FightState.POST_SCHEM_SETUP);
}
public static void setPreRunningState() {
FightState.setFightState(FightState.PRE_RUNNING);
}
public static void setRunningState() {
FightState.setFightState(FightState.RUNNING);
}
public static void setSpectateState(FightTeam winFightTeam, String winreason, String subtitle, Object... params) {
plugin.lastWinner = winFightTeam;
plugin.lastWinreason = winreason;
@ -191,22 +167,6 @@ public class FightSystem extends JavaPlugin {
FightState.setFightState(FightState.SPECTATE);
}
public static void setEventLeiter(Player el){
eventLeiter = el;
}
public static Player getEventLeiter(){
return eventLeiter;
}
public static EventFight getEventFight(){
return eventFight;
}
public static void setEventFight(EventFight ef){
eventFight = ef;
}
public static FightSystem getPlugin() {
return plugin;
}

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@ -69,14 +69,17 @@ public class GUI {
public static void state(Player p){
SWInventory inv = new SWInventory(p, 9, msg.parse("STATE_TITLE", p));
inv.setItem(0, Material.GLASS, msg.parse("STATE_PRE_LEADER_SETUP", p), (ClickType click) -> FightSystem.setPreLeaderState());
inv.setItem(1, Material.GLASS, msg.parse("STATE_PRE_SCHEM_SETUP", p), (ClickType click) -> FightSystem.setPreSchemState());
inv.setItem(2, Material.GLASS, msg.parse("STATE_POST_SCHEM_SETUP", p), (ClickType click) -> FightSystem.setPostSchemState());
inv.setItem(3, Material.GLASS, msg.parse("STATE_PRE_RUNNING", p), (ClickType click) -> FightSystem.setPreRunningState());
inv.setItem(4, Material.GLASS, msg.parse("STATE_RUNNING", p), (ClickType click) -> FightSystem.setRunningState());
inv.setItem(5, Material.GLASS, msg.parse("STATE_SPECTATE_WIN", p, Fight.getBlueTeam().getColoredName()), (ClickType click) -> FightSystem.setSpectateState(Fight.getBlueTeam(), "operator", "WIN_FIGHTLEADER"));
inv.setItem(6, Material.GLASS, msg.parse("STATE_SPECTATE_WIN", p, Fight.getRedTeam().getColoredName()), (ClickType click) -> FightSystem.setSpectateState(Fight.getRedTeam(), "operator", "WIN_FIGHTLEADER"));
inv.setItem(7, Material.GLASS, msg.parse("STATE_SPECTATE_TIE", p), (ClickType click) -> FightSystem.setSpectateState(null, "operator", "WIN_FIGHTLEADER"));
int i = 0;
for(FightState state : FightState.values()) {
if(state == FightState.SPECTATE)
continue;
inv.setItem(i++, Material.GLASS, msg.parse("STATE_" + state.name(), p), click -> FightState.setFightState(state));
}
for(FightTeam team : Fight.teams()) {
inv.setItem(i++, Material.GLASS, msg.parse("STATE_SPECTATE_WIN", p, team.getColoredName()), click -> FightSystem.setSpectateState(team, "operator", "WIN_FIGHTLEADER"));
}
inv.setItem(i, Material.GLASS, msg.parse("STATE_SPECTATE_TIE", p), click -> FightSystem.setSpectateState(null, "operator", "WIN_FIGHTLEADER"));
inv.setCallback(-999, (ClickType click) -> p.closeInventory());
inv.open();
}

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@ -64,7 +64,7 @@ public class GamemodeCommand extends BukkitCommand {
Player p = (Player) sender;
if (!(Config.test() || p == FightSystem.getEventLeiter())) {
if (!(Config.test() || Config.isReferee(p))) {
FightSystem.getMessage().sendPrefixless("GAMEMODE_NOT_ALLOWED", p, ChatMessageType.ACTION_BAR);
return false;
}

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@ -22,6 +22,7 @@ package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import net.md_5.bungee.api.ChatMessageType;
@ -42,16 +43,18 @@ public class LeaderCommand implements CommandExecutor {
return false;
Player player = (Player) sender;
if(Fight.getFightPlayer(player) == null){
if(Fight.getBlueTeam().isLeaderless())
Fight.getBlueTeam().addMember(player);
else if(Fight.getRedTeam().isLeaderless())
Fight.getRedTeam().addMember(player);
else
FightSystem.getMessage().sendPrefixless("LEADER_FULL", player, ChatMessageType.ACTION_BAR);
}else
if(Fight.getFightPlayer(player) != null) {
FightSystem.getMessage().sendPrefixless("ALREADY_IN_TEAM", player, ChatMessageType.ACTION_BAR);
return false;
}
for(FightTeam team : Fight.teams()) {
if(team.canbeLeader(player)) {
team.addMember(player);
return false;
}
}
FightSystem.getMessage().sendPrefixless("LEADER_FULL", player, ChatMessageType.ACTION_BAR);
return false;
}
}

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@ -1,8 +1,10 @@
package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import net.md_5.bungee.api.ChatMessageType;
@ -24,7 +26,7 @@ public class WinCommand implements CommandExecutor {
}
Player p = (Player) sender;
if (p != FightSystem.getEventLeiter()) {
if (!Config.isReferee(p)) {
FightSystem.getMessage().sendPrefixless("NOT_FIGHTLEADER", p, ChatMessageType.ACTION_BAR);
return false;
}
@ -36,10 +38,14 @@ public class WinCommand implements CommandExecutor {
if(args[0].equalsIgnoreCase("tie")){
FightSystem.setSpectateState(null, "Referee", "WIN_FIGHTLEADER");
}else if(args[0].equalsIgnoreCase(Fight.getBlueTeam().getName())){
FightSystem.setSpectateState(Fight.getBlueTeam(), "Referee", "WIN_FIGHTLEADER");
}else if(args[0].equalsIgnoreCase(Fight.getRedTeam().getName())){
FightSystem.setSpectateState(Fight.getRedTeam(), "Referee", "WIN_FIGHTLEADER");
return false;
}
for(FightTeam team : Fight.teams()) {
if(args[0].equalsIgnoreCase(team.getName())){
FightSystem.setSpectateState(team, "Referee", "WIN_FIGHTLEADER");
return false;
}
}
return false;
}

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@ -21,7 +21,6 @@ package de.steamwar.fightsystem.countdown;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCountdown;
import de.steamwar.fightsystem.utils.Message;
@ -35,6 +34,6 @@ public class PostSchemCountdown extends Countdown {
@Override
public void countdownFinished() {
FightSystem.setPreRunningState();
FightState.setFightState(FightState.PRE_RUNNING);
}
}

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@ -21,7 +21,6 @@ package de.steamwar.fightsystem.countdown;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCountdown;
import de.steamwar.fightsystem.utils.Message;
@ -36,6 +35,6 @@ public class PreRunningCountdown extends Countdown {
@Override
public void countdownFinished() {
FightSystem.setRunningState();
FightState.setFightState(FightState.RUNNING);
}
}

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@ -21,7 +21,6 @@ package de.steamwar.fightsystem.countdown;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCountdown;
import de.steamwar.fightsystem.utils.Message;
@ -36,6 +35,6 @@ public class PreSchemCountdown extends Countdown {
@Override
public void countdownFinished() {
FightSystem.setPostSchemState();
FightState.setFightState(FightState.POST_SCHEM_SETUP);
}
}

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@ -21,7 +21,6 @@ package de.steamwar.fightsystem.countdown;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCountdown;
import de.steamwar.fightsystem.utils.Message;
@ -36,6 +35,6 @@ public class SpectateOverCountdown extends Countdown {
@Override
public void countdownFinished() {
FightSystem.setPreLeaderState();
FightState.setFightState(FightState.PRE_LEADER_SETUP);
}
}

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@ -29,8 +29,6 @@ import de.steamwar.fightsystem.utils.Message;
import de.steamwar.fightsystem.utils.SWSound;
import de.steamwar.fightsystem.winconditions.Winconditions;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.EntityType;
import org.bukkit.scheduler.BukkitTask;
@ -45,7 +43,6 @@ public class HellsBells {
public static final Random random = new Random();
private final World world = Bukkit.getWorlds().get(0);
private final int xLength = Config.RedExtendRegion.getMaxX() - Config.RedExtendRegion.getMinX();
private final int zLength = Config.RedExtendRegion.getMaxZ() - Config.RedExtendRegion.getMinZ();
private State current = State.PRE;
@ -100,13 +97,13 @@ public class HellsBells {
currentDropping = Bukkit.getScheduler().runTaskTimer(FightSystem.getPlugin(), () -> {
for (int w = 0; w < width; w++) {
if (direction.isNorthOrWest()) {
world.spawnEntity(redStart.addAndToLocation(world, -1 * (direction.dx * length.get() + w * direction.other().dx), 0, -1 * (direction.dz * length.get() + w * direction.other().dz)), EntityType.PRIMED_TNT);
Config.world.spawnEntity(redStart.addAndToLocation(Config.world, -1 * (direction.dx * length.get() + w * direction.other().dx), 0, -1 * (direction.dz * length.get() + w * direction.other().dz)), EntityType.PRIMED_TNT);
world.spawnEntity(blueStart.addAndToLocation(world, direction.dx * length.get() + w * direction.other().dx, 0, direction.dz * length.get() + w * direction.other().dz), EntityType.PRIMED_TNT);
Config.world.spawnEntity(blueStart.addAndToLocation(Config.world, direction.dx * length.get() + w * direction.other().dx, 0, direction.dz * length.get() + w * direction.other().dz), EntityType.PRIMED_TNT);
} else {
world.spawnEntity(redStart.addAndToLocation(world, direction.dx * length.get() + w * direction.other().dx, 0, direction.dz * length.get() + w * direction.other().dz), EntityType.PRIMED_TNT);
Config.world.spawnEntity(redStart.addAndToLocation(Config.world, direction.dx * length.get() + w * direction.other().dx, 0, direction.dz * length.get() + w * direction.other().dz), EntityType.PRIMED_TNT);
world.spawnEntity(blueStart.addAndToLocation(world, -1 * (direction.dx * length.get() + w * direction.other().dx), 0, -1 * (direction.dz * length.get() + w * direction.other().dz)), EntityType.PRIMED_TNT);
Config.world.spawnEntity(blueStart.addAndToLocation(Config.world, -1 * (direction.dx * length.get() + w * direction.other().dx), 0, -1 * (direction.dz * length.get() + w * direction.other().dz)), EntityType.PRIMED_TNT);
}
}
if (length.addAndGet(-2) <= 0) {

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@ -30,11 +30,9 @@ import de.steamwar.fightsystem.utils.Message;
import de.steamwar.fightsystem.utils.SWSound;
import de.steamwar.fightsystem.winconditions.Winconditions;
import org.bukkit.Bukkit;
import org.bukkit.World;
import org.bukkit.entity.Fireball;
import org.bukkit.entity.LargeFireball;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.ProjectileHitEvent;
import org.bukkit.scheduler.BukkitTask;
@ -52,7 +50,6 @@ public class Meteor implements Listener {
public static final Random random = new Random();
private final Vector vector = new Vector(0, -1, 0);
private final World world = Bukkit.getWorlds().get(0);
private final int xLength = Config.RedExtendRegion.getMaxX() - Config.RedExtendRegion.getMinX();
private final int zLength = Config.RedExtendRegion.getMaxZ() - Config.RedExtendRegion.getMinZ();
private Meteor.State current = Meteor.State.PRE;
@ -86,7 +83,7 @@ public class Meteor implements Listener {
//@EventHandler
public void explode(ProjectileHitEvent event) {
if (event.getEntity() instanceof Fireball) {
TNTPrimed tnt = world.spawn(event.getEntity().getLocation(), TNTPrimed.class);
TNTPrimed tnt = Config.world.spawn(event.getEntity().getLocation(), TNTPrimed.class);
tnt.setVelocity(new Vector(0, 0, 0));
tnt.setFuseTicks(0);
tnt.setYield(((Fireball) event.getEntity()).getYield());
@ -113,13 +110,13 @@ public class Meteor implements Listener {
vector.setX(random.nextDouble() - 0.5);
vector.setZ(random.nextDouble() - 0.5);
LargeFireball fireballRed = world.spawn(redStart.toLocation(world), LargeFireball.class);
LargeFireball fireballRed = Config.world.spawn(redStart.toLocation(Config.world), LargeFireball.class);
fireballRed.setDirection(vector);
fireballRed.setBounce(false);
fireballRed.setIsIncendiary(false);
fireballRed.setYield(current.explosionSize);
LargeFireball fireballBlue = world.spawn(blueStart.toLocation(world), LargeFireball.class);
LargeFireball fireballBlue = Config.world.spawn(blueStart.toLocation(Config.world), LargeFireball.class);
vector.setZ(vector.getZ() * -1);
fireballBlue.setDirection(vector);
fireballBlue.setBounce(false);

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@ -33,14 +33,18 @@ import org.bukkit.GameMode;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import java.util.Collections;
import java.util.List;
import java.util.*;
public class Fight {
private Fight(){}
private static final FightTeam redTeam = new FightTeam(Config.TeamRedName, Config.TeamRedColor, Config.TeamRedSpawn, Config.RedPasteRegion, Config.RedExtendRegion, Config.RedRotate, false, Config.RedLeader);
private static final FightTeam blueTeam = new FightTeam(Config.TeamBlueName, Config.TeamBlueColor, Config.TeamBlueSpawn, Config.BluePasteRegion, Config.BlueExtendRegion, Config.BlueRotate, true, Config.BlueLeader);
private static final Collection<FightTeam> teams = new HashSet<>();
static {
teams.add(redTeam);
teams.add(blueTeam);
}
public static FightTeam getPlayerTeam(Player player) {
if(redTeam.isPlayerInTeam(player))
@ -87,6 +91,10 @@ public class Fight {
return blueTeam;
}
public static Collection<FightTeam> teams() {
return teams;
}
public static FightTeam getUnrotated() {
return Config.BlueRotate ? Fight.getRedTeam() : Fight.getBlueTeam();
}
@ -117,7 +125,7 @@ public class Fight {
}
}
if(FightSystem.getEventLeiter() == player || Config.test())
if(Config.test() || Config.isReferee(player))
return;
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {

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@ -133,7 +133,7 @@ public class FightSchematic extends StateDependent {
Vector dims = WorldeditWrapper.impl.getDimensions(clipboard);
WorldeditWrapper.impl.pasteClipboard(
clipboard,
new Location(Bukkit.getWorlds().get(0), region.centerX(), region.getMinY(), region.centerZ()),
new Location(Config.world, region.centerX(), region.getMinY(), region.centerZ()),
new Vector(
Config.PasteAligned && Config.BlueToRedX != 0 ? region.getSizeX()/2.0 - dims.getBlockX() : -dims.getBlockX()/2.0,
Config.WaterDepth != 0 ? Config.WaterDepth - WorldeditWrapper.impl.getWaterDepth(clipboard) : 0,
@ -191,17 +191,15 @@ public class FightSchematic extends StateDependent {
length -= 1;
AffineTransform aT = new AffineTransform().rotateY(rotate ? 180 : 0);
Location base = new Location(Bukkit.getWorlds().get(0), region.centerX(), team.getExtendRegion().getMaxY(), region.centerZ());
Location base = new Location(Config.world, region.centerX(), team.getExtendRegion().getMaxY(), region.centerZ());
for(int i = 0; i < characters.length; i++){
WorldeditWrapper.impl.pasteClipboard(characters[i], base, new Vector(offsets[i] - length/2, 0, -region.getSizeZ()/2), aT);
}
}
private void replaceSync(Material target, Material replacement){
World world = Bukkit.getWorlds().get(0);
region.forEach((x, y, z) -> {
Block block = world.getBlockAt(x, y, z);
Block block = Config.world.getBlockAt(x, y, z);
if(block.getType() == target)
block.setType(replacement);
});

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@ -217,8 +217,8 @@ public class FightTeam {
BountifulWrapper.impl.setAttackSpeed(player);
player.teleport(spawn);
if(Kit.getAvailableKits(false).size() > 1 || Config.PersonalKits)
player.getInventory().setItem(1, new ItemBuilder(Material.LEATHER_CHESTPLATE).removeAllAttributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName(FightSystem.getMessage().parse("CHOOSE_KIT", player)).build());
player.getInventory().setItem(7, new ItemBuilder(Material.BEACON).removeAllAttributs().setDisplayName(FightSystem.getMessage().parse("RESPAWN", player)).build());
player.getInventory().setItem(1, new ItemBuilder(Material.LEATHER_CHESTPLATE).removeAllAttributes().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName(FightSystem.getMessage().parse("CHOOSE_KIT", player)).build());
player.getInventory().setItem(7, new ItemBuilder(Material.BEACON).removeAllAttributes().setDisplayName(FightSystem.getMessage().parse("RESPAWN", player)).build());
GlobalRecorder.getInstance().playerJoins(player);
TechHider.reloadChunks(player, chunksToReload, false);
@ -268,7 +268,7 @@ public class FightTeam {
if(!players.isEmpty()) {
setLeader(players.values().iterator().next(), false);
}else if(FightState.getFightState() != FightState.PRE_LEADER_SETUP && !ArenaMode.RankedEvent.contains(Config.mode)){
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), FightSystem::setPreLeaderState, 1);
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> FightState.setFightState(FightState.PRE_LEADER_SETUP), 1);
}
}
@ -295,22 +295,22 @@ public class FightTeam {
Player player = leader.getPlayer();
Inventory inventory = leader.getPlayer().getInventory();
if (Kit.getAvailableKits(true).size() > 1 || Config.PersonalKits)
inventory.setItem(1, new ItemBuilder(Material.LEATHER_CHESTPLATE).removeAllAttributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName(FightSystem.getMessage().parse("CHOOSE_KIT", player)).build());
inventory.setItem(1, new ItemBuilder(Material.LEATHER_CHESTPLATE).removeAllAttributes().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName(FightSystem.getMessage().parse("CHOOSE_KIT", player)).build());
else
inventory.setItem(1, new ItemBuilder(Material.AIR).build());
if(!ArenaMode.RankedEvent.contains(Config.mode)){
inventory.setItem(2, new ItemBuilder(Material.PAPER).removeAllAttributs().setDisplayName(FightSystem.getMessage().parse("INVITE_PLAYERS", player)).build());
inventory.setItem(3, new ItemBuilder(SWItem.getMaterial("FIREWORK_CHARGE")).removeAllAttributs().setDisplayName(FightSystem.getMessage().parse("REMOVE_PLAYERS", player)).build());
inventory.setItem(2, new ItemBuilder(Material.PAPER).removeAllAttributes().setDisplayName(FightSystem.getMessage().parse("INVITE_PLAYERS", player)).build());
inventory.setItem(3, new ItemBuilder(SWItem.getMaterial("FIREWORK_CHARGE")).removeAllAttributes().setDisplayName(FightSystem.getMessage().parse("REMOVE_PLAYERS", player)).build());
}
inventory.setItem(4, new ItemBuilder(SWItem.getDye(10), (short) 10).removeAllAttributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName(FightSystem.getMessage().parse("TEAM_NOT_READY", player)).build());
inventory.setItem(4, new ItemBuilder(SWItem.getDye(10), (short) 10).removeAllAttributes().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName(FightSystem.getMessage().parse("TEAM_NOT_READY", player)).build());
if(Config.test() || FightState.getFightState() != FightState.POST_SCHEM_SETUP)
inventory.setItem(0, new ItemBuilder(SWItem.getMaterial("CAULDRON_ITEM")).removeAllAttributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName(FightSystem.getMessage().parse("CHOOSE_SCHEMATIC", player, Config.GameName)).build());
inventory.setItem(0, new ItemBuilder(SWItem.getMaterial("CAULDRON_ITEM")).removeAllAttributes().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName(FightSystem.getMessage().parse("CHOOSE_SCHEMATIC", player, Config.GameName)).build());
if(FightState.getFightState() == FightState.PRE_LEADER_SETUP && !Fight.getOpposite(this).isLeaderless()){
FightSystem.setPreSchemState();
FightState.setFightState(FightState.PRE_SCHEM_SETUP);
}
}
@ -340,7 +340,7 @@ public class FightTeam {
if(Config.test())
this.schematic.enable();
else if(Fight.getOpposite(this).schematic.hasSchematic()){
FightSystem.setPostSchemState();
FightState.setFightState(FightState.POST_SCHEM_SETUP);
}
}
@ -363,12 +363,12 @@ public class FightTeam {
this.ready = ready;
if(ready) {
l.getInventory().setItem(4, new ItemBuilder(SWItem.getDye(8), (short) 8).removeAllAttributs().addEnchantment(Enchantment.DURABILITY,1 ).setDisplayName(FightSystem.getMessage().parse("TEAM_READY", l)).build());
l.getInventory().setItem(4, new ItemBuilder(SWItem.getDye(8), (short) 8).removeAllAttributes().addEnchantment(Enchantment.DURABILITY,1 ).setDisplayName(FightSystem.getMessage().parse("TEAM_READY", l)).build());
broadcast("TEAM_READY");
if(Fight.getOpposite(this).isReady() || ArenaMode.SoloLeader.contains(Config.mode))
FightSystem.setPreRunningState();
FightState.setFightState(FightState.PRE_RUNNING);
} else {
l.getInventory().setItem(4, new ItemBuilder(SWItem.getDye(10), (short) 10).removeAllAttributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName(FightSystem.getMessage().parse("TEAM_NOT_READY", l)).build());
l.getInventory().setItem(4, new ItemBuilder(SWItem.getDye(10), (short) 10).removeAllAttributes().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName(FightSystem.getMessage().parse("TEAM_NOT_READY", l)).build());
broadcast("TEAM_NOT_READY");
}
}

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@ -21,6 +21,7 @@ package de.steamwar.fightsystem.fight;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.listener.Recording;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.utils.CraftbukkitWrapper;
@ -28,13 +29,11 @@ import de.steamwar.fightsystem.utils.FlatteningWrapper;
import org.bukkit.Bukkit;
import org.bukkit.World;
import org.bukkit.WorldCreator;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
public class FightWorld extends StateDependent {
private static final World world = Bukkit.getWorlds().get(0);
private static final boolean paper = Bukkit.getVersion().contains("git-Paper");
public static boolean isPaper(){
@ -58,22 +57,21 @@ public class FightWorld extends StateDependent {
public static void forceLoad(){
Config.ArenaRegion.forEachChunk((cX, cZ) -> {
world.loadChunk(cX, cZ);
FlatteningWrapper.impl.forceLoadChunk(world, cX, cZ);
Config.world.loadChunk(cX, cZ);
FlatteningWrapper.impl.forceLoadChunk(Config.world, cX, cZ);
});
}
public static void resetWorld(){
for(Entity entity : world.getEntities()){
if(entity.getType() != EntityType.PLAYER && (!Config.ArenaLeaveable || Config.ArenaRegion.inRegion(entity.getLocation()))) {
Recording.iterateOverEntities(entity -> true, entity -> {
if(entity.getType() != EntityType.PLAYER && (!Config.ArenaLeaveable || Config.ArenaRegion.inRegion(entity.getLocation())))
entity.remove();
}
}
});
World backup = new WorldCreator(world.getName() + "/backup").createWorld();
World backup = new WorldCreator(Config.world.getName() + "/backup").createWorld();
assert backup != null;
Config.ArenaRegion.forEachChunk((x, z) -> {
CraftbukkitWrapper.impl.resetChunk(world, backup, x, z);
CraftbukkitWrapper.impl.resetChunk(Config.world, backup, x, z);
for(Player p : Bukkit.getOnlinePlayers()) {
de.steamwar.core.CraftbukkitWrapper.impl.sendChunk(p, x, z);
}

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@ -19,11 +19,11 @@
package de.steamwar.fightsystem.listener;
import com.comphenix.tinyprotocol.Reflection;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentTask;
import de.steamwar.fightsystem.utils.WorldOfColorWrapper;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
@ -41,10 +41,12 @@ public class ArrowStopper {
new StateDependentTask(Config.TechhiderActive, FightState.Running, this::run, 1, 1);
}
private static final Class<?> entityArrow = Reflection.getClass("{nms.world.entity.projectile}.EntityArrow");
private void run() {
for (Arrow arrow : Bukkit.getWorlds().get(0).getEntitiesByClass(Arrow.class)) {
Recording.iterateOverEntities(entityArrow::isInstance, entity -> {
Arrow arrow = (Arrow) entity;
if (invalidEntity(arrow))
continue;
return;
Location prevLocation = arrow.getLocation().toVector().subtract(arrow.getVelocity()).toLocation(arrow.getWorld());
if (arrow.getTicksLived() == 0){
@ -52,12 +54,12 @@ public class ArrowStopper {
if(projSource instanceof Player)
prevLocation = ((Player) arrow.getShooter()).getEyeLocation();
else
continue;
return;
}
if (checkBlocks(arrow.getLocation().getBlock(), prevLocation.getBlock())) {
arrow.remove();
}
}
});
}
private boolean checkBlocks(Block start, Block end) {
@ -95,8 +97,4 @@ public class ArrowStopper {
WorldOfColorWrapper.impl.isInBlock(entity) ||
entity.getVelocity().equals(NULL_VECTOR);
}
public interface IArrowStopper {
boolean isInBlock(Arrow e);
}
}

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@ -54,7 +54,7 @@ public class Chat implements Listener {
} else {
broadcastChat("PARTICIPANT_CHAT", teamName, player.getName(), message);
}
}else if(player == FightSystem.getEventLeiter()){
}else if(Config.isReferee(player)){
broadcastChat("FIGHTLEADER_CHAT", player.getName(), message);
}else{
broadcastChat("SPECTATOR_CHAT", player.getName(), message);

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@ -19,8 +19,8 @@
package de.steamwar.fightsystem.listener;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.utils.CraftbukkitWrapper;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import java.io.*;
@ -32,7 +32,7 @@ public class ClickAnalyzer {
static {
try {
output = new PrintStream(new BufferedOutputStream(new FileOutputStream(new File(Bukkit.getWorlds().get(0).getWorldFolder(), "clicks.csv"))));
output = new PrintStream(new BufferedOutputStream(new FileOutputStream(new File(Config.world.getWorldFolder(), "clicks.csv"))));
} catch (FileNotFoundException e) {
throw new SecurityException(e);
}

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@ -32,7 +32,6 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerLoginEvent;
import org.bukkit.event.player.PlayerQuitEvent;
public class EventJoin implements Listener {
@ -49,7 +48,7 @@ public class EventJoin implements Listener {
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
if(user.getTeam() == Config.EventTeamBlueID ||
user.getTeam() == Config.EventTeamRedID ||
user.getId() == FightSystem.getEventFight().getKampfleiter())
Config.isReferee(player))
return;
event.disallow(PlayerLoginEvent.Result.KICK_OTHER, FightSystem.getMessage().parse("NO_PARTICIPANT", player));
@ -60,10 +59,8 @@ public class EventJoin implements Listener {
Player player = event.getPlayer();
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
if(user.getId() == FightSystem.getEventFight().getKampfleiter()){
FightSystem.setEventLeiter(player);
if(Config.isReferee(player))
return;
}
if(FightState.Setup.contains(FightState.getFightState())){
FightTeam team = null;
@ -93,12 +90,4 @@ public class EventJoin implements Listener {
if(Config.LiveReplay)
player.kickPlayer(FightSystem.getMessage().parse("NO_PARTICIPANT", player));
}
@EventHandler
public void handlePlayerLeave(PlayerQuitEvent event){
Player player = event.getPlayer();
if(player == FightSystem.getEventLeiter())
FightSystem.setEventLeiter(null);
}
}

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@ -20,7 +20,6 @@
package de.steamwar.fightsystem.listener;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
@ -39,14 +38,12 @@ public class NormalJoin implements Listener {
@EventHandler
public void handlePlayerJoin(PlayerJoinEvent event) {
Player player = event.getPlayer();
FightTeam fightTeam = Fight.getPlayerTeam(player);
if (Fight.getPlayerTeam(player) != null)
return;
if (fightTeam == null) {
if(!player.getUniqueId().equals(Config.RedLeader) && Fight.getBlueTeam().canbeLeader(player)) {
Fight.getBlueTeam().addMember(player);
}else if(Fight.getRedTeam().canbeLeader(player)) {
Fight.getRedTeam().addMember(player);
}
}
FightTeam team = Fight.teams().stream().filter(t -> player.getUniqueId().equals(t.getDesignatedLeader())).findAny( // Player is designated leader of a team
).orElse(Fight.teams().stream().filter(t -> t.canbeLeader(player)).findAny().orElse(null)); // Else search empty team
if(team != null)
team.addMember(player);
}
}

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@ -33,7 +33,6 @@ import de.steamwar.fightsystem.utils.Region;
import de.steamwar.fightsystem.utils.WorldeditWrapper;
import de.steamwar.sql.SchematicNode;
import org.bukkit.Bukkit;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
@ -50,9 +49,8 @@ public class PrepareSchem implements Listener {
public PrepareSchem() {
new OneShotStateDependent(ArenaMode.Prepare, FightState.PostSchemSetup, () -> Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
stationaryMovingPistons.clear();
World world = Bukkit.getWorlds().get(0);
Fight.getUnrotated().getSchemRegion().forEach((x, y, z) -> {
if(FlatteningWrapper.impl.checkPistonMoving(world.getBlockAt(x, y, z)))
if(FlatteningWrapper.impl.checkPistonMoving(Config.world.getBlockAt(x, y, z)))
stationaryMovingPistons.add(new Vector(x, y, z));
});
}, 1));
@ -61,7 +59,6 @@ public class PrepareSchem implements Listener {
@Override
public void disable() {
super.disable();
World world = Bukkit.getWorlds().get(0);
Region region = Fight.getUnrotated().getExtendRegion();
int minY = Fight.getUnrotated().getSchemRegion().getMinY();
@ -76,7 +73,7 @@ public class PrepareSchem implements Listener {
try{
region.forEach((x, y, z) -> {
if(FlatteningWrapper.impl.checkPistonMoving(world.getBlockAt(x, y, z)) && !stationaryMovingPistons.contains(new Vector(x, y, z))){
if(FlatteningWrapper.impl.checkPistonMoving(Config.world.getBlockAt(x, y, z)) && !stationaryMovingPistons.contains(new Vector(x, y, z))){
FightSystem.getMessage().broadcast("PREPARE_ACTIVE_PISTON");
Bukkit.shutdown();
throw new IllegalStateException();
@ -116,8 +113,8 @@ public class PrepareSchem implements Listener {
}
if(FightState.getFightState() == FightState.PRE_LEADER_SETUP) {
FightSystem.setPreSchemState();
FightSystem.setPostSchemState();
FightState.setFightState(FightState.PRE_SCHEM_SETUP);
FightState.setFightState(FightState.POST_SCHEM_SETUP);
}
schemExists(SchematicNode.getSchematicNode(Config.PrepareSchemID));

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@ -34,11 +34,9 @@ import de.steamwar.fightsystem.utils.*;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
@ -50,12 +48,13 @@ import org.bukkit.event.player.*;
import org.bukkit.inventory.ItemStack;
import java.util.Random;
import java.util.function.Consumer;
import java.util.function.Predicate;
public class Recording implements Listener {
private static final int AIR = 0;
private static final Random random = new Random();
private static final World world = Bukkit.getWorlds().get(0);
public static ItemStack disarmNull(ItemStack stack){
if(stack == null)
@ -68,22 +67,24 @@ public class Recording implements Listener {
return fp == null || !fp.isLiving() || FightState.getFightState() == FightState.SPECTATE;
}
public static final Class<?> primedTnt = Reflection.getClass("{nms.world.entity.item}.EntityTNTPrimed");
private static final Reflection.MethodInvoker getBukkitEntity = Reflection.getTypedMethod(Reflection.getClass("{nms.world.entity}.Entity"), "getBukkitEntity", null);
public static void iterateOverEntities(Predicate<Object> filter, Consumer<Entity> consumer) {
CraftbukkitWrapper.impl.entityIterator().filter(filter).map(entity -> (Entity) getBukkitEntity.invoke(entity)).forEach(consumer);
}
public Recording() {
new StateDependentListener(ArenaMode.AntiReplay, FightState.All, this);
new StateDependentListener(ArenaMode.AntiReplay, FightState.All, BountifulWrapper.impl.newHandSwapRecorder());
new StateDependent(ArenaMode.AntiReplay, FightState.Ingame){
@Override
public void enable() {
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
setKitItems(Fight.getBlueTeam());
setKitItems(Fight.getRedTeam());
}, 1);
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> Fight.teams().forEach(Recording.this::setKitItems), 1);
}
@Override
public void disable() {
despawnTeam(Fight.getRedTeam());
despawnTeam(Fight.getBlueTeam());
Fight.teams().forEach(Recording.this::despawnTeam);
despawnTNT();
}
}.register();
@ -106,14 +107,11 @@ public class Recording implements Listener {
if(FightState.getFightState() == FightState.SPECTATE || !GlobalRecorder.getInstance().recording())
return;
CraftbukkitWrapper.impl.tntIterator().filter(primedTnt::isInstance).forEach(this::trackEntity);
iterateOverEntities(primedTnt::isInstance, this::trackEntity);
}, 1, 1);
}
private static final Class<?> primedTnt = Reflection.getClass("{nms.world.entity.item}.EntityTNTPrimed");
private static final Reflection.MethodInvoker getBukkitEntity = Reflection.getTypedMethod(Reflection.getClass("{nms.world.entity}.Entity"), "getBukkitEntity", null);
private void trackEntity(Object e) {
Entity entity = (Entity) getBukkitEntity.invoke(e);
private void trackEntity(Entity entity) {
GlobalRecorder.getInstance().entityMoves(entity);
GlobalRecorder.getInstance().entitySpeed(entity);
}
@ -297,7 +295,6 @@ public class Recording implements Listener {
}
private void despawnTNT(){
for(TNTPrimed tnt : Bukkit.getWorlds().get(0).getEntitiesByClass(TNTPrimed.class))
GlobalRecorder.getInstance().entityDespawns(tnt);
iterateOverEntities(primedTnt::isInstance, GlobalRecorder.getInstance()::entityDespawns);
}
}

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@ -54,12 +54,11 @@ public class TeamArea implements Listener {
@EventHandler
public void teamAreas(PlayerMoveEvent event) {
Player player = event.getPlayer();
if(player == FightSystem.getEventLeiter())
if(Config.isReferee(player))
return;
FightTeam team = Fight.getPlayerTeam(player);
checkInTeamRegion(event, Fight.getBlueTeam(), player, team);
checkInTeamRegion(event, Fight.getRedTeam(), player, team);
Fight.teams().forEach(t -> checkInTeamRegion(event, t, player, team));
}
@EventHandler

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@ -49,15 +49,15 @@ public class TestJoin implements Listener {
return;
}
if (fightTeam == null && (Fight.getRedTeam().isLeaderless() || Fight.getBlueTeam().isLeaderless())) {
if (fightTeam == null && Fight.teams().stream().anyMatch(team -> team.canbeLeader(player))) {
FightSystem.getMessage().send("TEST_BECOME_LEADER", player);
}
player.setOp(true);
if(FightState.getFightState() == FightState.PRE_LEADER_SETUP){
FightSystem.setPreSchemState();
FightSystem.setPostSchemState();
FightState.setFightState(FightState.PRE_SCHEM_SETUP);
FightState.setFightState(FightState.POST_SCHEM_SETUP);
}
}
}

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@ -60,11 +60,10 @@ public class WaterRemover implements Listener {
return;
Location location = event.getLocation();
if (Config.BlueExtendRegion.inRegion(location)) {
tnt.put(event.getEntity().getEntityId(), Fight.getBlueTeam());
} else if (Config.RedExtendRegion.inRegion(location)) {
tnt.put(event.getEntity().getEntityId(), Fight.getRedTeam());
}
Fight.teams().forEach(team -> {
if(team.getExtendRegion().inRegion(location))
tnt.put(event.getEntity().getEntityId(), team);
});
}
@EventHandler

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@ -22,14 +22,13 @@ package de.steamwar.fightsystem.record;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import org.bukkit.Bukkit;
import java.io.*;
import java.util.zip.GZIPOutputStream;
public class FileRecorder extends StateDependent implements Recorder {
private static final File file = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "recording.recording");
private static final File file = new File(Config.world.getWorldFolder(), "recording.recording");
private DataOutputStream outputStream;
public static File getFile() {

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@ -39,7 +39,6 @@ import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.World;
import org.bukkit.entity.EntityType;
import org.bukkit.scheduler.BukkitTask;
@ -50,8 +49,6 @@ import java.util.logging.Level;
public class PacketProcessor {
private static final World world = Bukkit.getWorlds().get(0);
private static PacketProcessor currentProcessor = null;
public static PacketProcessor currentReplay() {
@ -348,7 +345,7 @@ public class PacketProcessor {
if(!Config.ArenaRegion.in2dRegion(x, z))
return; //Outside of the arena
execSync(() -> BlockIdWrapper.impl.setBlock(world, x, y, z, TechHider.ENABLED && hiddenBlockIds.contains(blockState) ? obfuscateWith : blockState));
execSync(() -> BlockIdWrapper.impl.setBlock(Config.world, x, y, z, TechHider.ENABLED && hiddenBlockIds.contains(blockState) ? obfuscateWith : blockState));
}
private void particle() throws IOException {
@ -364,7 +361,7 @@ public class PacketProcessor {
double finalX = x;
double finalZ = z;
execSync(() -> BountifulWrapper.impl.spawnParticle(world, particleName, finalX + Config.ArenaRegion.getMinX(), y + Config.BluePasteRegion.getMinY(), finalZ + Config.ArenaRegion.getMinZ()));
execSync(() -> BountifulWrapper.impl.spawnParticle(Config.world, particleName, finalX + Config.ArenaRegion.getMinX(), y + Config.BluePasteRegion.getMinY(), finalZ + Config.ArenaRegion.getMinZ()));
}
private void sound() throws IOException {
@ -388,7 +385,7 @@ public class PacketProcessor {
Sound sound = Sound.valueOf(soundName);
execSync(() -> WorldOfColorWrapper.impl.playSound(new Location(world, x, y, z), sound, soundCategory, volume, pitch));
execSync(() -> WorldOfColorWrapper.impl.playSound(new Location(Config.world, x, y, z), sound, soundCategory, volume, pitch));
}
private void soundAtPlayer() throws IOException {

Datei anzeigen

@ -53,8 +53,7 @@ public interface Recorder {
}
arenaInfo();
enableTeam(Fight.getBlueTeam());
enableTeam(Fight.getRedTeam());
Fight.teams().forEach(this::enableTeam);
}
default void enableTeam(FightTeam team){

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@ -26,18 +26,14 @@ import org.bukkit.block.Block;
import java.util.Set;
public class BlockIdWrapper {
private BlockIdWrapper() {}
public interface BlockIdWrapper {
BlockIdWrapper impl = VersionDependent.getVersionImpl(FightSystem.getPlugin());
public static final IBlockIdWrapper impl = VersionDependent.getVersionImpl(FightSystem.getPlugin());
int blockToId(Block block);
void setBlock(World world, int x, int y, int z, int blockState);
public interface IBlockIdWrapper {
int blockToId(Block block);
void setBlock(World world, int x, int y, int z, int blockState);
Set<Integer> getHiddenBlockIds();
int getObfuscateWith();
Set<Integer> getHiddenBlockIds();
int getObfuscateWith();
Object getPose(boolean sneaking);
}
Object getPose(boolean sneaking);
}

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@ -29,33 +29,29 @@ import org.bukkit.scoreboard.Team;
import java.util.UUID;
public class BountifulWrapper {
private BountifulWrapper() {}
public interface BountifulWrapper {
BountifulWrapper impl = VersionDependent.getVersionImpl(FightSystem.getPlugin());
public static final IBountifulWrapper impl = VersionDependent.getVersionImpl(FightSystem.getPlugin());
boolean mainHand(Object packet);
boolean bowInHand(boolean mainHand, Player p);
public interface IBountifulWrapper {
boolean mainHand(Object packet);
boolean bowInHand(boolean mainHand, Player p);
void setAttackSpeed(Player player);
void setAttackSpeed(Player player);
void setNametagVisibility(Team team);
void setNametagVisibility(Team team);
Listener newDenyArrowPickupListener();
Listener newDenyHandSwapListener();
Listener newDenyArrowPickupListener();
Listener newDenyHandSwapListener();
void recordHandItems(Player player);
Listener newHandSwapRecorder();
void recordHandItems(Player player);
Listener newHandSwapRecorder();
void spawnParticle(World world, String particleName, double x, double y, double z);
void spawnParticle(World world, String particleName, double x, double y, double z);
Object getDataWatcherObject(int index, Class<?> type);
Object getDataWatcherItem(Object dataWatcherObject, Object value);
void setTeleportPacketPosition(Object packet, double x, double y, double z);
void setSpawnPacketUUID(Object packet, UUID uuid);
void setNamedSpawnPosition(Object packet, double x, double y, double z);
Object getDataWatcherObject(int index, Class<?> type);
Object getDataWatcherItem(Object dataWatcherObject, Object value);
void setTeleportPacketPosition(Object packet, double x, double y, double z);
void setSpawnPacketUUID(Object packet, UUID uuid);
void setNamedSpawnPosition(Object packet, double x, double y, double z);
void sendBar(Player player, FightTeam team, double progress, String text);
}
void sendBar(Player player, FightTeam team, double progress, String text);
}

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@ -44,7 +44,7 @@ public class BungeeFightInfo {
return;
new FightInfoPacket(
Bukkit.getWorlds().get(0).getName(),
Config.world.getName(),
Config.SchematicType.toDB(),
"",
Fight.getBlueTeam().getColoredName(),

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@ -28,17 +28,13 @@ import org.bukkit.inventory.ItemStack;
import java.util.stream.Stream;
public class CraftbukkitWrapper {
private CraftbukkitWrapper() {}
public interface CraftbukkitWrapper {
CraftbukkitWrapper impl = VersionDependent.getVersionImpl(FightSystem.getPlugin());
public static final ICraftbukkitWrapper impl = VersionDependent.getVersionImpl(FightSystem.getPlugin());
void resetChunk(World world, World backup, int x, int z);
void sendResourcePack(Player player, String pack, String sha1);
float headRotation(Entity e);
boolean hasItems(ItemStack stack);
public interface ICraftbukkitWrapper {
void resetChunk(World world, World backup, int x, int z);
void sendResourcePack(Player player, String pack, String sha1);
float headRotation(Entity e);
boolean hasItems(ItemStack stack);
Stream<?> tntIterator();
}
Stream<?> entityIterator();
}

Datei anzeigen

@ -43,14 +43,12 @@ public class EnterHandler implements IStateDependent {
@Override
public void enable() {
registerTeam(Fight.getBlueTeam());
registerTeam(Fight.getRedTeam());
Fight.teams().forEach(this::registerTeam);
}
@Override
public void disable() {
unregisterTeam(Fight.getBlueTeam());
unregisterTeam(Fight.getRedTeam());
Fight.teams().forEach(this::unregisterTeam);
}
private void registerTeam(FightTeam team){

Datei anzeigen

@ -68,11 +68,11 @@ public class FightStatistics {
private void setEventResult() {
if (FightSystem.getLastWinner() == null)
FightSystem.getEventFight().setErgebnis(0);
Config.EventKampf.setErgebnis(0);
else if (FightSystem.getLastWinner().isBlue())
FightSystem.getEventFight().setErgebnis(1);
Config.EventKampf.setErgebnis(1);
else
FightSystem.getEventFight().setErgebnis(2);
Config.EventKampf.setErgebnis(2);
}
private void disable() {
@ -110,7 +110,7 @@ public class FightStatistics {
}
try {
int fightId = create(gameMode, Bukkit.getWorlds().get(0).getName(), starttime, remainingTime,
int fightId = create(gameMode, Config.world.getName(), starttime, remainingTime,
blueLeader, redLeader, blueSchem, redSchem, win, windescription);
for (FightPlayer fp : Fight.getBlueTeam().getPlayers())
@ -119,7 +119,7 @@ public class FightStatistics {
savePlayerStats(fp, fightId);
if (ArenaMode.Event.contains(Config.mode)) {
FightSystem.getEventFight().setFight(fightId);
Config.EventKampf.setFight(fightId);
}
try {

Datei anzeigen

@ -28,28 +28,24 @@ import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
public class FlatteningWrapper {
private FlatteningWrapper() {}
public interface FlatteningWrapper {
FlatteningWrapper impl = VersionDependent.getVersionImpl(FightSystem.getPlugin());
public static final IFlatteningWrapper impl = VersionDependent.getVersionImpl(FightSystem.getPlugin());
DyeColor getSilver();
public interface IFlatteningWrapper {
DyeColor getSilver();
boolean isWater(Block block);
boolean removeWater(Block block);
boolean isWater(Block block);
boolean removeWater(Block block);
boolean containsBlockMeta(ItemMeta meta);
boolean hasAttributeModifier(ItemStack stack);
boolean containsBlockMeta(ItemMeta meta);
boolean hasAttributeModifier(ItemStack stack);
ItemStack onBreak(Block type);
ItemStack onBreak(Block type);
boolean doRecord(BlockPhysicsEvent e);
boolean doRecord(BlockPhysicsEvent e);
void forceLoadChunk(World world, int cX, int cZ);
void forceLoadChunk(World world, int cX, int cZ);
boolean checkPistonMoving(Block block);
boolean checkPistonMoving(Block block);
void setNamedSpawnPacketDataWatcher(Object packet);
}
void setNamedSpawnPacketDataWatcher(Object packet);
}

Datei anzeigen

@ -48,7 +48,7 @@ public class ItemBuilder {
meta = item.getItemMeta();
}
public ItemBuilder removeAllAttributs() {
public ItemBuilder removeAllAttributes() {
meta.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
meta.addItemFlags(ItemFlag.HIDE_DESTROYS);
meta.addItemFlags(ItemFlag.HIDE_UNBREAKABLE);

Datei anzeigen

@ -161,7 +161,7 @@ public class TechHider extends StateDependent {
}
public static boolean bypass(Player p, int chunkX, int chunkZ){
if(p == FightSystem.getEventLeiter())
if(Config.isReferee(p))
return true;
FightTeam ft = Fight.getPlayerTeam(p);

Datei anzeigen

@ -28,17 +28,13 @@ import org.bukkit.entity.Arrow;
import org.bukkit.entity.Player;
import org.bukkit.scoreboard.Team;
public class WorldOfColorWrapper {
private WorldOfColorWrapper() {}
public interface WorldOfColorWrapper {
WorldOfColorWrapper impl = VersionDependent.getVersionImpl(FightSystem.getPlugin());
public static final IWorldOfColorWrapper impl = VersionDependent.getVersionImpl(FightSystem.getPlugin());
void setTeamColor(Team team, ChatColor color);
boolean isInBlock(Arrow e);
public interface IWorldOfColorWrapper {
void setTeamColor(Team team, ChatColor color);
boolean isInBlock(Arrow e);
void playSound(Location location, Sound sound, String soundCategory, float volume, float pitch);
void playSound(Location location, Sound sound, String soundCategory, float volume, float pitch);
void sendTitle(Player player, String title, String subtitle, int start, int hold, int stop);
}
void sendTitle(Player player, String title, String subtitle, int start, int hold, int stop);
}

Datei anzeigen

@ -31,17 +31,13 @@ import org.bukkit.util.Vector;
import java.io.IOException;
public class WorldeditWrapper {
private WorldeditWrapper() {}
public interface WorldeditWrapper {
WorldeditWrapper impl = VersionDependent.getVersionImpl(FightSystem.getPlugin());
public static final IWorldeditWrapper impl = VersionDependent.getVersionImpl(FightSystem.getPlugin());
public interface IWorldeditWrapper {
void replaceTeamColor(Clipboard clipboard, DyeColor c) throws WorldEditException;
int getWaterDepth(Clipboard clipboard);
void pasteClipboard(Clipboard clipboard, Location position, Vector offset, AffineTransform aT);
Vector getDimensions(Clipboard clipboard);
Clipboard loadChar(String charName) throws IOException;
void saveSchem(SchematicNode schem, Region region, int minY) throws WorldEditException;
}
void replaceTeamColor(Clipboard clipboard, DyeColor c) throws WorldEditException;
int getWaterDepth(Clipboard clipboard);
void pasteClipboard(Clipboard clipboard, Location position, Vector offset, AffineTransform aT);
Vector getDimensions(Clipboard clipboard);
Clipboard loadChar(String charName) throws IOException;
void saveSchem(SchematicNode schem, Region region, int minY) throws WorldEditException;
}

Datei anzeigen

@ -23,33 +23,19 @@ import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.states.OneShotStateDependent;
public class EventTeamOffWincondition extends Wincondition{
public EventTeamOffWincondition(){
super("TeamOffline");
new StateDependent(ArenaMode.Event, FightState.PreRunning) {
@Override
public void enable() {
if(Fight.getBlueTeam().allPlayersOut() && Fight.getRedTeam().allPlayersOut()){
win(null, "WIN_OFFLINE_BOTH");
}else{
teamOff(Fight.getBlueTeam());
teamOff(Fight.getRedTeam());
}
new OneShotStateDependent(ArenaMode.Event, FightState.PreRunning, () -> {
if(Fight.teams().stream().allMatch(FightTeam::allPlayersOut)){
win(null, "WIN_OFFLINE_BOTH");
}else{
Fight.teams().stream().filter(FightTeam::allPlayersOut).findAny(
).ifPresent(team -> win(Fight.getOpposite(team), "WIN_OFFLINE", team.getColoredName()));
}
@Override
public void disable() {
//Team off is a one time trigger
}
}.register();
}
private void teamOff(FightTeam team){
if(team.allPlayersOut()){
win(Fight.getOpposite(team), "WIN_OFFLINE", team.getColoredName());
}
});
}
}

Datei anzeigen

@ -26,9 +26,7 @@ import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.OneShotStateDependent;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.utils.Message;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.entity.EntityType;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
@ -44,8 +42,6 @@ import java.util.function.ToIntFunction;
public class PercentWincondition extends Wincondition implements PrintableWincondition {
private static final World world = Bukkit.getWorlds().get(0);
private final Map<FightTeam, TeamPercent> teamMap = new HashMap<>();
protected BooleanSupplier explosionFilter = () -> !Config.EnterStages.isEmpty() && Config.EnterStages.get(0) >= Wincondition.getTimeOverCountdown().getTimeLeft();
@ -53,7 +49,7 @@ public class PercentWincondition extends Wincondition implements PrintableWincon
protected ToIntFunction<FightTeam> totalBlockCalc = team -> {
AtomicInteger blocks = new AtomicInteger();
team.getSchemRegion().forEach((x, y, z) -> {
if (testBlock.test(world.getBlockAt(x, y, z).getType())) {
if (testBlock.test(Config.world.getBlockAt(x, y, z).getType())) {
blocks.getAndIncrement();
}
});
@ -74,8 +70,7 @@ public class PercentWincondition extends Wincondition implements PrintableWincon
percentWincondition = this;
}
new TeamPercent(Fight.getBlueTeam(), wincondition);
new TeamPercent(Fight.getRedTeam(), wincondition);
Fight.teams().forEach(team -> new TeamPercent(team, wincondition));
}
public Message getDisplay(FightTeam team) {

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@ -28,6 +28,8 @@ import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.List;
import java.util.function.ToDoubleFunction;
import java.util.stream.Collectors;
public abstract class Wincondition {
@ -58,4 +60,17 @@ public abstract class Wincondition {
public static List<PrintableWincondition> getPrintableWinconditions(){
return printableWinconditions;
}
public static PercentWincondition getPercentWincondition() {
return percentWincondition;
}
protected void comparisonWin(ToDoubleFunction<FightTeam> evaluate, String winMessage, String tieMessage) {
double max = Fight.teams().stream().mapToDouble(evaluate).max().orElseThrow(() -> new SecurityException("No teams present"));
List<FightTeam> teams = Fight.teams().stream().filter(team -> evaluate.applyAsDouble(team) == max).collect(Collectors.toList());
if(teams.size() > 1)
win(null, tieMessage);
else
win(teams.get(0), winMessage, teams.get(0).getColoredName());
}
}

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@ -24,71 +24,69 @@ import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentTask;
import de.steamwar.fightsystem.utils.FlatteningWrapper;
import de.steamwar.fightsystem.utils.Message;
import org.bukkit.Bukkit;
import org.bukkit.World;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.block.Block;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.Predicate;
public class WinconditionWaterTechKO extends Wincondition implements PrintableWincondition {
public class WinconditionBlocks extends Wincondition implements PrintableWincondition {
private static final World WORLD = Bukkit.getWorlds().get(0);
public static final Material PUMPKIN_LANTERN = SWItem.getMaterial("JACK_O_LANTERN");
private final Map<FightTeam, TeamWater> teamMap = new HashMap<>();
private final Map<FightTeam, TeamBlocks> teamMap = new HashMap<>();
private final String barMessage;
private final Predicate<Block> isOfType;
public WinconditionWaterTechKO() {
super("WaterTechKO");
teamMap.put(Fight.getBlueTeam(), new TeamWater(Fight.getBlueTeam()));
teamMap.put(Fight.getRedTeam(), new TeamWater(Fight.getRedTeam()));
public WinconditionBlocks(Winconditions wincondition, String windescription, String barMessage, Predicate<Block> isOfType) {
super(windescription);
this.barMessage = barMessage;
this.isOfType = isOfType;
Fight.teams().forEach(team -> teamMap.put(team, new TeamBlocks(team)));
new StateDependentTask(Winconditions.WATER_TECH_KO, FightState.Ingame, this::check, 200, 200){
new StateDependentTask(wincondition, FightState.Ingame, () -> teamMap.values().forEach(TeamBlocks::check), 200, 200){
@Override
public void enable() {
teamMap.values().forEach(TeamWater::find);
teamMap.values().forEach(TeamBlocks::find);
super.enable();
}
};
if(Config.ActiveWinconditions.contains(Winconditions.WATER_TECH_KO)){
printableWinconditions.add(this);
}
}
private void check() {
teamMap.values().forEach(TeamWater::check);
if(Config.ActiveWinconditions.contains(wincondition))
printableWinconditions.add(this);
}
@Override
public Message getDisplay(FightTeam team) {
return new Message("BAR_WATER", team.getPrefix() + teamMap.get(team).water.size());
return new Message(barMessage, team.getPrefix() + teamMap.get(team).blocks.size());
}
private class TeamWater {
private class TeamBlocks {
private final FightTeam team;
private final List<Block> water = new ArrayList<>();
private final List<Block> blocks = new ArrayList<>();
private TeamWater(FightTeam team) {
private TeamBlocks(FightTeam team) {
this.team = team;
}
private void find() {
water.clear();
blocks.clear();
team.getExtendRegion().forEach((x, y, z) -> {
Block block = WORLD.getBlockAt(x, y, z);
if (FlatteningWrapper.impl.isWater(block))
water.add(block);
Block block = Config.world.getBlockAt(x, y, z);
if (isOfType.test(block))
blocks.add(block);
});
}
private void check() {
water.removeIf(block -> !FlatteningWrapper.impl.isWater(block));
if(water.isEmpty()){
blocks.removeIf(block -> !isOfType.test(block));
if(blocks.isEmpty())
win(Fight.getOpposite(team), "WIN_TECHKO", team.getColoredName());
}
}
}
}

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@ -1,6 +1,6 @@
/*
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
@ -21,29 +21,18 @@ package de.steamwar.fightsystem.winconditions;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.countdown.TimeOverCountdown;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCountdown;
public class WinconditionHeartRatioTimeout extends Wincondition {
import java.util.function.ToDoubleFunction;
public WinconditionHeartRatioTimeout() {
super("HeartTimeout");
if(Config.ActiveWinconditions.contains(Winconditions.HEART_RATIO_TIMEOUT)){
timeOverCountdown = new StateDependentCountdown(Winconditions.HEART_RATIO_TIMEOUT, FightState.Running, new TimeOverCountdown(this::timeOver));
}
}
public class WinconditionComparisonTimeout extends Wincondition {
protected void timeOver() {
double blueHeartRatio = Fight.getBlueTeam().getHeartRatio();
double redHeartRatio = Fight.getRedTeam().getHeartRatio();
if(blueHeartRatio > redHeartRatio) {
win(Fight.getBlueTeam(), "WIN_MORE_HEALTH", Fight.getBlueTeam().getPrefix());
}else if(blueHeartRatio < redHeartRatio){
win(Fight.getRedTeam(), "WIN_MORE_HEALTH", Fight.getRedTeam().getPrefix());
}else{
win(null, "WIN_TIME_OVER");
public WinconditionComparisonTimeout(Winconditions wincondition, String windescription, String winMessage, ToDoubleFunction<FightTeam> evaluate) {
super(windescription);
if(Config.ActiveWinconditions.contains(wincondition)) {
timeOverCountdown = new StateDependentCountdown(wincondition, FightState.Running, new TimeOverCountdown(() -> comparisonWin(evaluate, winMessage, "WIN_TIME_OVER")));
}
}
}

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@ -1,49 +0,0 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.winconditions;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.countdown.TimeOverCountdown;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCountdown;
public class WinconditionPercentTimeout extends Wincondition {
public WinconditionPercentTimeout() {
super("PercentTimeout");
if(Config.ActiveWinconditions.contains(Winconditions.PERCENT_TIMEOUT)) {
timeOverCountdown = new StateDependentCountdown(Winconditions.PERCENT_TIMEOUT, FightState.Running, new TimeOverCountdown(this::timeOver));
}
}
protected void timeOver() {
double bluePercent = Wincondition.percentWincondition.getPercent(Fight.getBlueTeam());
double redPercent = Wincondition.percentWincondition.getPercent(Fight.getRedTeam());
if(bluePercent > redPercent) {
win(Fight.getRedTeam(), "WIN_LESS_DAMAGE", Fight.getRedTeam().getColoredName());
}else if(bluePercent < redPercent){
win(Fight.getBlueTeam(), "WIN_LESS_DAMAGE", Fight.getBlueTeam().getColoredName());
}else{
win(null, "WIN_TIME_OVER");
}
}
}

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@ -46,8 +46,7 @@ public class WinconditionPoints extends PercentWincondition implements Listener
checkWin = team -> {};
postEnable = this::pointInit;
teamMap.put(Fight.getBlueTeam(), new TeamPoints(Fight.getBlueTeam()));
teamMap.put(Fight.getRedTeam(), new TeamPoints(Fight.getRedTeam()));
Fight.teams().forEach(team -> teamMap.put(team, new TeamPoints(team)));
new StateDependentListener(Winconditions.POINTS, FightState.Ingame, this);
@ -57,16 +56,7 @@ public class WinconditionPoints extends PercentWincondition implements Listener
}
private void timeOver() {
int redPoints = teamMap.get(Fight.getRedTeam()).getPoints();
int bluePoints = teamMap.get(Fight.getBlueTeam()).getPoints();
if(bluePoints < redPoints) {
win(Fight.getRedTeam(), "WIN_POINTS", Fight.getRedTeam().getPrefix());
}else if(bluePoints > redPoints){
win(Fight.getBlueTeam(), "WIN_POINTS", Fight.getBlueTeam().getPrefix());
}else{
win(null, "WIN_POINTS_EQUAL");
}
comparisonWin(team -> teamMap.get(team).getPoints(), "WIN_POINTS", "WIN_POINTS_EQUAL");
}
@EventHandler

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@ -1,84 +0,0 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.winconditions;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentTask;
import de.steamwar.fightsystem.utils.Message;
import de.steamwar.inventory.SWItem;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.World;
import java.util.HashMap;
import java.util.Map;
public class WinconditionPumpkinTechKO extends Wincondition implements PrintableWincondition {
private static final World world = Bukkit.getWorlds().get(0);
private static final Material PUMPKIN_LANTERN = SWItem.getMaterial("JACK_O_LANTERN");
private final Map<FightTeam, TeamPumpkin> teamMap = new HashMap<>();
public WinconditionPumpkinTechKO(){
super("PumpkinTechKO");
teamMap.put(Fight.getRedTeam(), new TeamPumpkin(Fight.getRedTeam()));
teamMap.put(Fight.getBlueTeam(), new TeamPumpkin(Fight.getBlueTeam()));
new StateDependentTask(Winconditions.PUMPKIN_TECH_KO, FightState.Ingame, this::check, 0, 200);
if(Config.ActiveWinconditions.contains(Winconditions.PUMPKIN_TECH_KO)){
printableWinconditions.add(this);
}
}
private void check(){
teamMap.values().forEach(TeamPumpkin::check);
}
@Override
public Message getDisplay(FightTeam team) {
return new Message("BAR_CANNONS", team.getPrefix() + teamMap.get(team).pumpkins);
}
private class TeamPumpkin {
private final FightTeam team;
private int pumpkins;
private TeamPumpkin (FightTeam team) {
this.team = team;
}
private void check(){
pumpkins = 0;
team.getSchemRegion().forEach((x, y, z) -> {
if (world.getBlockAt(x, y, z).getType() == PUMPKIN_LANTERN)
pumpkins++;
});
if(pumpkins == 0) {
win(Fight.getOpposite(team), "WIN_TECHKO", team.getColoredName());
}
}
}
}

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@ -23,20 +23,17 @@ import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.countdown.Countdown;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.listener.Recording;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentTask;
import de.steamwar.fightsystem.utils.Message;
import de.steamwar.fightsystem.utils.SWSound;
import org.bukkit.Bukkit;
import org.bukkit.World;
import org.bukkit.entity.TNTPrimed;
public class WinconditionTimeTechKO extends Wincondition {
private static final int TECH_KO_TIME_IN_S = 90;
private static final int TECH_KO_HALF_TIME = TECH_KO_TIME_IN_S*10;
private final World world = Bukkit.getWorlds().get(0);
private final double toggle = Config.SpecSpawn.getZ();
private final FightTeam smallerZteam;
private final FightTeam biggerZteam;
@ -77,7 +74,7 @@ public class WinconditionTimeTechKO extends Wincondition {
}
private void run(){
for(TNTPrimed tnt : world.getEntitiesByClass(TNTPrimed.class)){
Recording.iterateOverEntities(Recording.primedTnt::isInstance, tnt -> {
double z = tnt.getLocation().getZ();
boolean smallerZ = z < toggle;
boolean wasSmallerZ = z - tnt.getVelocity().getZ() < toggle;
@ -94,7 +91,7 @@ public class WinconditionTimeTechKO extends Wincondition {
biggerZcountdown = null;
}
}
}
});
if(smallerZtime == 0)
smallerZcountdown = new TechKOCountdown(smallerZteam, TECH_KO_HALF_TIME / 20);