Merge pull request 'Fix rotation issues' (#259) from fix_rotate into master
Reviewed-on: #259 Reviewed-by: YoyoNow <jwsteam@nidido.de>
Dieser Commit ist enthalten in:
Commit
b516e169e8
@ -123,7 +123,7 @@ public class FightTeam_14 {
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return block.getType() == Material.MOVING_PISTON;
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}
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public static void saveSchem(Schematic schem, Region region, int minY, boolean rotate) {
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public static void saveSchem(Schematic schem, Region region, int minY) {
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World w = new BukkitWorld(Bukkit.getWorlds().get(0));
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BlockVector3 min = BlockVector3.at(region.getMinX(), minY, region.getMinZ());
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CuboidRegion cuboidRegion = new CuboidRegion(w, min, BlockVector3.at(region.getMaxX(), region.getMaxY(), region.getMaxZ()));
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@ -132,9 +132,7 @@ public class FightTeam_14 {
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ForwardExtentCopy forwardExtentCopy = new ForwardExtentCopy(editSession, cuboidRegion, clipboard, min);
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forwardExtentCopy.setCopyingEntities(false);
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if(rotate){
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forwardExtentCopy.setTransform(new AffineTransform().rotateY(180));
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}
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try{
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Operations.complete(forwardExtentCopy);
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}catch(WorldEditException e){
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@ -125,7 +125,7 @@ public class FightTeam_8 {
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return block.getType() == Material.PISTON_MOVING_PIECE;
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}
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public static void saveSchem(Schematic schem, Region region, int minY, boolean rotate) {
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public static void saveSchem(Schematic schem, Region region, int minY) {
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World w = new BukkitWorld(Bukkit.getWorlds().get(0));
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Vector min = new Vector(region.getMinX(), minY, region.getMinZ());
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CuboidRegion cuboidRegion = new CuboidRegion(w, min, new Vector(region.getMaxX(), region.getMaxY(), region.getMaxZ()));
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@ -133,9 +133,6 @@ public class FightTeam_8 {
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EditSession editSession = WorldEdit.getInstance().getEditSessionFactory().getEditSession(w, -1);
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ForwardExtentCopy forwardExtentCopy = new ForwardExtentCopy(editSession, cuboidRegion, clipboard, min);
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if(rotate){
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forwardExtentCopy.setTransform(new AffineTransform().rotateY(180));
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}
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try{
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Operations.complete(forwardExtentCopy);
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}catch(WorldEditException e){
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@ -142,9 +142,13 @@ public class FightSystem extends JavaPlugin {
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}else if(Config.mode == ArenaMode.CHECK){
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Fight.getBlueTeam().setSchem(Schematic.getSchemFromDB(Config.CheckSchemID));
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}else if(Config.mode == ArenaMode.PREPARE) {
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if(Config.BlueRotate){
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Fight.getRedTeam().setSchem(Schematic.getSchemFromDB(Config.PrepareSchemID));
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}else{
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Fight.getBlueTeam().setSchem(Schematic.getSchemFromDB(Config.PrepareSchemID));
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}
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}
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}
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@Override
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public void onDisable() {
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@ -46,9 +46,9 @@ public class PrepareSchem implements Listener {
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@Override
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public void disable() {
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super.disable();
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Region region = Fight.getBlueTeam().getExtendRegion();
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World world = Bukkit.getWorlds().get(0);
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int minY = Fight.getBlueTeam().getSchemRegion().getMinY();
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Region region = Config.BlueRotate ? Fight.getRedTeam().getExtendRegion() : Fight.getBlueTeam().getExtendRegion();
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int minY = Config.BlueRotate ? Fight.getRedTeam().getSchemRegion().getMinY() : Fight.getBlueTeam().getSchemRegion().getMinY();
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Schematic schem;
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try{
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@ -73,8 +73,8 @@ public class PrepareSchem implements Listener {
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try{
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VersionedRunnable.call(
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new VersionedRunnable(() -> FightTeam_8.saveSchem(schem, region, minY, Config.BlueRotate), 8),
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new VersionedRunnable(() -> FightTeam_14.saveSchem(schem, region, minY, Config.BlueRotate), 14));
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new VersionedRunnable(() -> FightTeam_8.saveSchem(schem, region, minY), 8),
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new VersionedRunnable(() -> FightTeam_14.saveSchem(schem, region, minY), 14));
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}catch(IllegalStateException e){
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FightSystem.shutdown(FightSystem.PREFIX + "§cDie Schematic konnte nicht gespeichert werden, Einsenden wird abgebrochen.");
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return;
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@ -92,8 +92,12 @@ public class PrepareSchem implements Listener {
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FightTeam team = Fight.getPlayerTeam(player);
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if (team == null) {
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if(Config.BlueRotate){
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Fight.getRedTeam().addMember(player);
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}else{
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Fight.getBlueTeam().addMember(player);
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}
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}
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if(FightState.getFightState() == FightState.PRE_LEADER_SETUP) {
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FightSystem.setPreSchemState();
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