SteamWar/FightSystem
Archiviert
13
1

Merge pull request 'Added paper-compatibility' (#258) from WorldResetPaper into master

Reviewed-on: #258
Reviewed-by: Lixfel <lixfel@steamwar.de>
Dieser Commit ist enthalten in:
Lixfel 2021-04-13 19:51:03 +02:00
Commit b1c5106e5f
9 geänderte Dateien mit 33 neuen und 38 gelöschten Zeilen

Datei anzeigen

@ -32,7 +32,7 @@ import org.bukkit.entity.Player;
public class FightWorld_10 {
private FightWorld_10(){}
static void resetChunk(World world, World backup, int x, int z){
static void resetChunk(World world, World backup, int x, int z, boolean isPaper){
net.minecraft.server.v1_10_R1.World w = ((CraftWorld) world).getHandle();
Chunk chunk = w.getChunkAt(x, z);
Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
@ -40,7 +40,9 @@ public class FightWorld_10 {
System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
System.arraycopy(backupChunk.heightMap, 0, chunk.heightMap, 0, chunk.heightMap.length);
w.tileEntityListTick.removeAll(chunk.tileEntities.values());
w.tileEntityList.removeAll(chunk.tileEntities.values());
if (!isPaper) {
w.tileEntityList.removeAll(chunk.tileEntities.values());
}
chunk.tileEntities.clear();
chunk.tileEntities.putAll(backupChunk.tileEntities);
for(Player p : Bukkit.getOnlinePlayers()){

Datei anzeigen

@ -32,7 +32,7 @@ import org.bukkit.entity.Player;
public class FightWorld_12 {
private FightWorld_12(){}
static void resetChunk(World world, World backup, int x, int z){
static void resetChunk(World world, World backup, int x, int z, boolean isPaper){
net.minecraft.server.v1_12_R1.World w = ((CraftWorld) world).getHandle();
Chunk chunk = w.getChunkAt(x, z);
Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
@ -40,7 +40,9 @@ public class FightWorld_12 {
System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
System.arraycopy(backupChunk.heightMap, 0, chunk.heightMap, 0, chunk.heightMap.length);
w.tileEntityListTick.removeAll(chunk.tileEntities.values());
w.tileEntityList.removeAll(chunk.tileEntities.values());
if (!isPaper) {
w.tileEntityList.removeAll(chunk.tileEntities.values());
}
chunk.tileEntities.clear();
chunk.tileEntities.putAll(backupChunk.tileEntities);
for(Player p : Bukkit.getOnlinePlayers()){

Datei anzeigen

@ -32,14 +32,16 @@ import org.bukkit.entity.Player;
public class FightWorld_14 {
private FightWorld_14(){}
static void resetChunk(World world, World backup, int x, int z){
static void resetChunk(World world, World backup, int x, int z, boolean isPaper){
net.minecraft.server.v1_14_R1.World w = ((CraftWorld) world).getHandle();
Chunk chunk = w.getChunkAt(x, z);
Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
w.tileEntityListTick.removeAll(chunk.tileEntities.values());
w.tileEntityList.removeAll(chunk.tileEntities.values());
if (!isPaper) {
w.tileEntityList.removeAll(chunk.tileEntities.values());
}
chunk.tileEntities.clear();
chunk.tileEntities.putAll(backupChunk.tileEntities);
chunk.heightMap.clear();

Datei anzeigen

@ -32,14 +32,16 @@ import org.bukkit.entity.Player;
public class FightWorld_15 {
private FightWorld_15(){}
static void resetChunk(World world, World backup, int x, int z){
static void resetChunk(World world, World backup, int x, int z, boolean isPaper){
net.minecraft.server.v1_15_R1.World w = ((CraftWorld) world).getHandle();
Chunk chunk = w.getChunkAt(x, z);
Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
w.tileEntityListTick.removeAll(chunk.tileEntities.values());
w.tileEntityList.removeAll(chunk.tileEntities.values());
if (!isPaper) {
w.tileEntityList.removeAll(chunk.tileEntities.values());
}
chunk.tileEntities.clear();
chunk.tileEntities.putAll(backupChunk.tileEntities);
chunk.heightMap.clear();

Datei anzeigen

@ -32,7 +32,7 @@ import org.bukkit.entity.Player;
public class FightWorld_8 {
private FightWorld_8(){}
static void resetChunk(World world, World backup, int x, int z){
static void resetChunk(World world, World backup, int x, int z, boolean isPaper){
net.minecraft.server.v1_8_R3.World w = ((CraftWorld) world).getHandle();
Chunk chunk = w.getChunkAt(x, z);
Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);

Datei anzeigen

@ -32,7 +32,7 @@ import org.bukkit.entity.Player;
public class FightWorld_9 {
private FightWorld_9(){}
static void resetChunk(World world, World backup, int x, int z){
static void resetChunk(World world, World backup, int x, int z, boolean isPaper){
net.minecraft.server.v1_9_R2.World w = ((CraftWorld) world).getHandle();
Chunk chunk = w.getChunkAt(x, z);
Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
@ -40,7 +40,9 @@ public class FightWorld_9 {
System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
System.arraycopy(backupChunk.heightMap, 0, chunk.heightMap, 0, chunk.heightMap.length);
w.tileEntityListTick.removeAll(chunk.tileEntities.values());
w.tileEntityList.removeAll(chunk.tileEntities.values());
if (!isPaper) {
w.tileEntityList.removeAll(chunk.tileEntities.values());
}
chunk.tileEntities.clear();
chunk.tileEntities.putAll(backupChunk.tileEntities);
for(Player p : Bukkit.getOnlinePlayers()){

Datei anzeigen

@ -22,7 +22,6 @@ package de.steamwar.fightsystem.countdown;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.FightWorld;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCountdown;
@ -30,11 +29,7 @@ public class EventSpectateCountdown extends Countdown {
public EventSpectateCountdown() {
super(Config.SpectatorDuration, SWSound.BLOCK_NOTE_PLING, false);
if(FightWorld.isPaper()){
new StateDependentCountdown(ArenaMode.Fight, FightState.Spectate, this);
}else{
new StateDependentCountdown(ArenaMode.Event, FightState.Spectate, this);
}
new StateDependentCountdown(ArenaMode.Event, FightState.Spectate, this);
}
@Override

Datei anzeigen

@ -30,9 +30,7 @@ public class SpectateOverCountdown extends Countdown {
public SpectateOverCountdown() {
super(Config.SpectatorDuration, SWSound.BLOCK_NOTE_PLING, false);
if(!FightWorld.isPaper()){
new StateDependentCountdown(ArenaMode.Restartable, FightState.Spectate, this);
}
new StateDependentCountdown(ArenaMode.Restartable, FightState.Spectate, this);
}
@Override

Datei anzeigen

@ -35,22 +35,14 @@ public class FightWorld extends StateDependent {
private static final boolean paper;
static{
boolean ispaper;
try {
Class.forName("com.destroystokyo.paper.PaperConfig");
ispaper = true;
} catch (ClassNotFoundException e) {
ispaper = false;
}
paper = ispaper;
paper = Bukkit.getVersion().contains("git-Paper");
}
private final World world = Bukkit.getWorlds().get(0);
public FightWorld() {
super(ArenaMode.Restartable, FightState.Schem);
if(!isPaper())
register();
register();
}
@Override
@ -72,17 +64,17 @@ public class FightWorld extends StateDependent {
World backup = new WorldCreator(world.getName() + "/backup").createWorld();
assert backup != null;
Config.ArenaRegion.forEachChunk((x, z) -> resetChunk(backup, x, z));
Config.ArenaRegion.forEachChunk((x, z) -> resetChunk(backup, x, z, FightWorld.isPaper()));
Bukkit.unloadWorld(backup, false);
}
private void resetChunk(World backup, int x, int z){
private void resetChunk(World backup, int x, int z, boolean isPaper){
VersionedRunnable.call(
new VersionedRunnable(() -> FightWorld_8.resetChunk(world, backup, x, z), 8),
new VersionedRunnable(() -> FightWorld_9.resetChunk(world, backup, x, z), 9),
new VersionedRunnable(() -> FightWorld_10.resetChunk(world, backup, x, z), 10),
new VersionedRunnable(() -> FightWorld_12.resetChunk(world, backup, x, z), 12),
new VersionedRunnable(() -> FightWorld_14.resetChunk(world, backup, x, z), 14),
new VersionedRunnable(() -> FightWorld_15.resetChunk(world, backup, x, z), 15));
new VersionedRunnable(() -> FightWorld_8.resetChunk(world, backup, x, z, isPaper), 8),
new VersionedRunnable(() -> FightWorld_9.resetChunk(world, backup, x, z, isPaper), 9),
new VersionedRunnable(() -> FightWorld_10.resetChunk(world, backup, x, z, isPaper), 10),
new VersionedRunnable(() -> FightWorld_12.resetChunk(world, backup, x, z, isPaper), 12),
new VersionedRunnable(() -> FightWorld_14.resetChunk(world, backup, x, z, isPaper), 14),
new VersionedRunnable(() -> FightWorld_15.resetChunk(world, backup, x, z, isPaper), 15));
}
}