SteamWar/FightSystem
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Merge branch 'personalKit' of SteamWar/FightSystem into master

Dieser Commit ist enthalten in:
Lixfel 2020-01-27 06:33:03 +01:00 committet von Gitea
Commit 86c3855cd5
7 geänderte Dateien mit 139 neuen und 17 gelöschten Zeilen

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@ -98,6 +98,8 @@ public class Config {
//default kits //default kits
public static final String MemberDefault; public static final String MemberDefault;
public static final String LeaderDefault; public static final String LeaderDefault;
public static final boolean PersonalKits;
public static final List<String> ForbiddenItems;
//tech hider parameter //tech hider parameter
public static final Set<Integer> HiddenBlocks; public static final Set<Integer> HiddenBlocks;
@ -179,6 +181,8 @@ public class Config {
MemberDefault = config.getString("Kits.MemberDefault"); MemberDefault = config.getString("Kits.MemberDefault");
LeaderDefault = config.getString("Kits.LeaderDefault"); LeaderDefault = config.getString("Kits.LeaderDefault");
PersonalKits = config.getBoolean("Kits.PersonalKits");
ForbiddenItems = config.getStringList("Kits.ForbiddenItems");
ConfigurationSection techhiderConfig = config.getConfigurationSection("Techhider.HiddenBlocks"); ConfigurationSection techhiderConfig = config.getConfigurationSection("Techhider.HiddenBlocks");
Set<Integer> blocks = new HashSet<>(); Set<Integer> blocks = new HashSet<>();

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@ -41,6 +41,8 @@ WinConditionParams:
Kits: Kits:
MemberDefault: default MemberDefault: default
LeaderDefault: default LeaderDefault: default
PersonalKits: false
ForbiddenItems: []
Techhider: Techhider:
ObfuscateWith: 121 ObfuscateWith: 121
ObfuscateWithTag: ENDER_STONE ObfuscateWithTag: ENDER_STONE

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@ -133,12 +133,14 @@ public class FightSystem extends JavaPlugin {
throw new SecurityException(fightState.name()); throw new SecurityException(fightState.name());
setFightState(FightState.PRE_RUNNING); setFightState(FightState.PRE_RUNNING);
loadKits(Fight.getBlueTeam()); PersonalKitCreator.closeAll();
loadKits(Fight.getRedTeam()); Fight.getBlueTeam().loadKits();
Fight.getRedTeam().loadKits();
setAllPlayersGM(GameMode.SURVIVAL); setAllPlayersGM(GameMode.SURVIVAL);
Bukkit.broadcastMessage(PREFIX + "§aDer Kampf beginnt!"); Bukkit.broadcastMessage(PREFIX + "§aDer Kampf beginnt!");
mainCountdown = new PreRunningCountdown(); mainCountdown = new PreRunningCountdown();
Fight.replaceSync(); Fight.replaceSync();
if(Config.event()) if(Config.event())
@ -253,17 +255,6 @@ public class FightSystem extends JavaPlugin {
stateDependent.enable(); stateDependent.enable();
} }
private static void loadKits(FightTeam team){
for(FightPlayer allFightPlayers : team.getPlayers()) {
if(allFightPlayers.getPlayer() == null)
continue;
allFightPlayers.getPlayer().getInventory().clear();
if(allFightPlayers.getKit() == null)
continue;
allFightPlayers.getKit().loadToPlayer(allFightPlayers.getPlayer());
}
}
private static void setAllPlayersGM(GameMode gm) { private static void setAllPlayersGM(GameMode gm) {
for(FightPlayer fightPlayer: Fight.getBlueTeam().getPlayers()){ for(FightPlayer fightPlayer: Fight.getBlueTeam().getPlayers()){
Fight.setPlayerGamemode(fightPlayer.getPlayer(), gm); Fight.setPlayerGamemode(fightPlayer.getPlayer(), gm);

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@ -8,6 +8,7 @@ import de.steamwar.fightsystem.kit.Kit;
import de.steamwar.fightsystem.kit.KitManager; import de.steamwar.fightsystem.kit.KitManager;
import de.steamwar.fightsystem.Config; import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.utils.PersonalKitCreator;
import de.steamwar.inventory.SWInventory; import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv; import de.steamwar.inventory.SWListInv;
@ -76,6 +77,11 @@ public class GUI {
if(fightPlayer == null) if(fightPlayer == null)
return; return;
if(Config.PersonalKits){
new PersonalKitCreator(p);
return;
}
List<SWListInv.SWListEntry<Kit>> iconList = new ArrayList<>(); List<SWListInv.SWListEntry<Kit>> iconList = new ArrayList<>();
List<Kit> kitList = KitManager.getKits(fightPlayer.isLeader()); List<Kit> kitList = KitManager.getKits(fightPlayer.isLeader());

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@ -10,7 +10,9 @@ import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.utils.*; import de.steamwar.fightsystem.utils.*;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.sql.NoClipboardException; import de.steamwar.sql.NoClipboardException;
import de.steamwar.sql.PersonalKit;
import de.steamwar.sql.Schematic; import de.steamwar.sql.Schematic;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.*; import org.bukkit.*;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.enchantments.Enchantment; import org.bukkit.enchantments.Enchantment;
@ -20,6 +22,7 @@ import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockPhysicsEvent; import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.inventory.Inventory; import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.scoreboard.NameTagVisibility; import org.bukkit.scoreboard.NameTagVisibility;
import org.bukkit.scoreboard.Team; import org.bukkit.scoreboard.Team;
@ -145,7 +148,7 @@ public class FightTeam implements IFightTeam{
Fight.setPlayerGamemode(player, GameMode.SURVIVAL); Fight.setPlayerGamemode(player, GameMode.SURVIVAL);
player.teleport(spawn); player.teleport(spawn);
if(KitManager.getKits(false).size() > 1) if(KitManager.getKits(false).size() > 1 || Config.PersonalKits)
player.getInventory().setItem(1, new ItemBuilder(Material.LEATHER_CHESTPLATE).removeAllAttributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName("§eKit wählen").build()); player.getInventory().setItem(1, new ItemBuilder(Material.LEATHER_CHESTPLATE).removeAllAttributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName("§eKit wählen").build());
player.getInventory().setItem(7, new ItemBuilder(Material.BEACON).removeAllAttributs().setDisplayName("§eRespawn").build()); player.getInventory().setItem(7, new ItemBuilder(Material.BEACON).removeAllAttributs().setDisplayName("§eRespawn").build());
TechHider.reloadChunks(player, chunksToReload); TechHider.reloadChunks(player, chunksToReload);
@ -195,7 +198,7 @@ public class FightTeam implements IFightTeam{
leader.setKit(KitManager.getKitByName(Config.LeaderDefault)); leader.setKit(KitManager.getKitByName(Config.LeaderDefault));
Inventory inventory = leader.getPlayer().getInventory(); Inventory inventory = leader.getPlayer().getInventory();
if (KitManager.getKits(true).size() > 1) if (KitManager.getKits(true).size() > 1 || Config.PersonalKits)
inventory.setItem(1, new ItemBuilder(Material.LEATHER_CHESTPLATE).removeAllAttributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName("§eKit wählen").build()); inventory.setItem(1, new ItemBuilder(Material.LEATHER_CHESTPLATE).removeAllAttributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName("§eKit wählen").build());
else else
inventory.setItem(1, new ItemBuilder(Material.AIR).build()); inventory.setItem(1, new ItemBuilder(Material.AIR).build());
@ -349,6 +352,25 @@ public class FightTeam implements IFightTeam{
return currentHearts / maximumHearts; return currentHearts / maximumHearts;
} }
public void loadKits(){
for(FightPlayer fightPlayer : players) {
if(fightPlayer.getPlayer() == null)
continue;
fightPlayer.getPlayer().getInventory().clear();
PersonalKit personalKit = null;
if(Config.PersonalKits)
personalKit = PersonalKit.get(SteamwarUser.get(fightPlayer.getPlayer().getUniqueId()).getId(), Config.SchematicType.toDB());
if(personalKit != null){
PlayerInventory inventory = fightPlayer.getPlayer().getInventory();
inventory.setContents(personalKit.getInventory());
inventory.setArmorContents(personalKit.getArmor());
}else if(fightPlayer.getKit() != null)
fightPlayer.getKit().loadToPlayer(fightPlayer.getPlayer());
}
}
void replaceSync(boolean replace, Material target, Material replacement) { void replaceSync(boolean replace, Material target, Material replacement) {
if(!replace) if(!replace)
return; return;

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@ -2,6 +2,7 @@ package de.steamwar.fightsystem.listener;
import de.steamwar.fightsystem.Config; import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.utils.PersonalKitCreator;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
@ -42,11 +43,13 @@ public class FreezeWorldStateListener extends BasicListener {
@EventHandler @EventHandler
public void onInventoryClick(InventoryClickEvent event) { public void onInventoryClick(InventoryClickEvent event) {
if(!PersonalKitCreator.inKitCreator(event.getWhoClicked()))
event.setCancelled(true); event.setCancelled(true);
} }
@EventHandler @EventHandler
public void onInventoryDrag(InventoryDragEvent event) { public void onInventoryDrag(InventoryDragEvent event) {
if(!PersonalKitCreator.inKitCreator(event.getWhoClicked()))
event.setCancelled(true); event.setCancelled(true);
} }

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@ -0,0 +1,94 @@
package de.steamwar.fightsystem.utils;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightPlayer;
import de.steamwar.sql.PersonalKit;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.inventory.ItemStack;
import java.util.HashMap;
import java.util.Map;
public class PersonalKitCreator implements Listener {
private static final Map<Player, PersonalKitCreator> openKitCreators = new HashMap<>();
private final Player player;
private final SteamwarUser user;
private final ItemStack[] contents;
private final ItemStack[] armor;
public PersonalKitCreator(Player player){
this.player = player;
contents = player.getInventory().getContents();
armor = player.getInventory().getArmorContents();
user = SteamwarUser.get(player.getUniqueId());
PersonalKit kit = PersonalKit.get(user.getId(), Config.SchematicType.toDB());
if(kit == null){
FightPlayer fightPlayer = Fight.getFightPlayer(player);
assert fightPlayer != null;
fightPlayer.getKit().loadToPlayer(player);
}else{
player.getInventory().setContents(kit.getInventory());
player.getInventory().setArmorContents(kit.getArmor());
}
player.setGameMode(GameMode.CREATIVE);
Bukkit.getPluginManager().registerEvents(this, FightSystem.getPlugin());
openKitCreators.put(player, this);
}
public static void closeAll(){
for(PersonalKitCreator creator : openKitCreators.values()){
creator.player.closeInventory();
}
}
public static boolean inKitCreator(HumanEntity player){
return openKitCreators.containsKey(player);
}
@EventHandler
public void onInventoryClick(InventoryClickEvent e){
if(e.getCursor() != null && Config.ForbiddenItems.contains(e.getCursor().getType().name()))
e.setCancelled(true);
}
@EventHandler
public void onMoveEvent(PlayerMoveEvent e){
if(!player.equals(e.getPlayer()))
return;
e.setCancelled(true);
}
@EventHandler
public void onInventoryClose(InventoryCloseEvent e) {
if(!player.equals(e.getPlayer()))
return;
close();
}
private void close(){
PersonalKit.save(user.getId(), Config.SchematicType.toDB(), player.getInventory().getContents(), player.getInventory().getArmorContents());
player.getInventory().setContents(contents);
player.getInventory().setArmorContents(armor);
player.setGameMode(GameMode.SURVIVAL);
HandlerList.unregisterAll(this);
openKitCreators.remove(player);
}
}