Merge pull request 'Adapt to CommonDB' (#366) from commonDB into master
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SteamWarCI Build successful
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Reviewed-on: #366 Reviewed-by: Chaoscaot <chaoscaot@zohomail.eu>
Dieser Commit ist enthalten in:
Commit
6d574bd89d
@ -42,6 +42,7 @@ import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.sql.SchematicData;
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import de.steamwar.sql.SchematicNode;
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import de.steamwar.sql.SchematicNode;
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import org.bukkit.DyeColor;
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import org.bukkit.DyeColor;
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import org.bukkit.Location;
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import org.bukkit.Location;
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@ -143,6 +144,6 @@ public class WorldeditWrapper14 implements WorldeditWrapper {
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throw new SecurityException(e);
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throw new SecurityException(e);
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}
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}
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schem.saveFromBytes(outputStream.toByteArray(), true);
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new SchematicData(schem).saveFromBytes(outputStream.toByteArray(), true);
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}
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}
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}
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}
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@ -39,6 +39,7 @@ import com.sk89q.worldedit.session.ClipboardHolder;
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import com.sk89q.worldedit.world.World;
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import com.sk89q.worldedit.world.World;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.sql.SchematicData;
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import de.steamwar.sql.SchematicNode;
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import de.steamwar.sql.SchematicNode;
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import org.bukkit.DyeColor;
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import org.bukkit.DyeColor;
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import org.bukkit.Location;
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import org.bukkit.Location;
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@ -141,6 +142,6 @@ public class WorldeditWrapper8 implements WorldeditWrapper {
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throw new SecurityException(e);
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throw new SecurityException(e);
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}
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}
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schem.saveFromBytes(outputStream.toByteArray(), false);
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new SchematicData(schem).saveFromBytes(outputStream.toByteArray(), false);
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}
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}
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}
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}
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@ -31,6 +31,7 @@ import de.steamwar.fightsystem.states.StateDependent;
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import de.steamwar.fightsystem.utils.ColorConverter;
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import de.steamwar.fightsystem.utils.ColorConverter;
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import de.steamwar.fightsystem.utils.Region;
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import de.steamwar.fightsystem.utils.Region;
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import de.steamwar.fightsystem.utils.WorldeditWrapper;
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import de.steamwar.fightsystem.utils.WorldeditWrapper;
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import de.steamwar.sql.SchematicData;
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import de.steamwar.sql.SchematicNode;
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import de.steamwar.sql.SchematicNode;
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import org.bukkit.*;
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import org.bukkit.*;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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@ -70,7 +71,7 @@ public class FightSchematic extends StateDependent {
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public void setSchematic(SchematicNode schem) {
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public void setSchematic(SchematicNode schem) {
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schematic = schem.getId();
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schematic = schem.getId();
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try {
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try {
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clipboard = schem.load();
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clipboard = new SchematicData(schem).load();
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if(schem.replaceColor())
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if(schem.replaceColor())
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replaceTeamColor(clipboard);
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replaceTeamColor(clipboard);
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@ -20,10 +20,11 @@
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package de.steamwar.fightsystem.record;
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package de.steamwar.fightsystem.record;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.sql.Replay;
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import java.io.*;
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import java.io.File;
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import java.nio.file.Files;
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import java.io.FileInputStream;
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import java.nio.file.StandardCopyOption;
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import java.io.IOException;
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import java.util.zip.GZIPInputStream;
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import java.util.zip.GZIPInputStream;
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public class FileSource extends PacketSource {
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public class FileSource extends PacketSource {
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@ -39,19 +40,8 @@ public class FileSource extends PacketSource {
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}
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}
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if(Config.ReplayID > 0) {
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if(Config.ReplayID > 0) {
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de.steamwar.sql.Fight.getReplay(Config.ReplayID, input -> {
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try {
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try {
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Files.copy(
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new FileSource(Replay.get(Config.ReplayID).getReplay());
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input,
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FileRecorder.getFile().toPath(),
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StandardCopyOption.REPLACE_EXISTING);
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} catch (IOException e) {
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throw new SecurityException("Could not start replay", e);
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}
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});
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try {
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new FileSource(FileRecorder.getFile());
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} catch (IOException e) {
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} catch (IOException e) {
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throw new SecurityException("Could not start replay", e);
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throw new SecurityException("Could not start replay", e);
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}
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}
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@ -31,6 +31,7 @@ import de.steamwar.fightsystem.fight.FreezeWorld;
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import de.steamwar.fightsystem.listener.FightScoreboard;
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import de.steamwar.fightsystem.listener.FightScoreboard;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.utils.*;
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import de.steamwar.fightsystem.utils.*;
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import de.steamwar.sql.SchematicData;
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import de.steamwar.sql.SchematicNode;
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import de.steamwar.sql.SchematicNode;
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import de.steamwar.sql.Team;
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import de.steamwar.sql.Team;
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import de.steamwar.techhider.BlockIds;
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import de.steamwar.techhider.BlockIds;
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@ -430,7 +431,7 @@ public class PacketProcessor {
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private void pasteEmbeddedSchem(FightTeam team) throws IOException {
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private void pasteEmbeddedSchem(FightTeam team) throws IOException {
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int schemId = source.readInt();
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int schemId = source.readInt();
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Clipboard clipboard = SchematicNode.clipboardFromStream(new FilterInputStream(source) {
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Clipboard clipboard = SchematicData.clipboardFromStream(new FilterInputStream(source) {
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@Override
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@Override
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public void close() {
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public void close() {
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// FAWE 1.12 calls close...
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// FAWE 1.12 calls close...
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@ -29,6 +29,7 @@ import de.steamwar.fightsystem.utils.BlockIdWrapper;
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import de.steamwar.fightsystem.utils.CraftbukkitWrapper;
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import de.steamwar.fightsystem.utils.CraftbukkitWrapper;
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import de.steamwar.fightsystem.utils.Message;
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import de.steamwar.fightsystem.utils.Message;
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import de.steamwar.fightsystem.utils.SWSound;
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import de.steamwar.fightsystem.utils.SWSound;
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import de.steamwar.sql.SchematicData;
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import de.steamwar.sql.SchematicNode;
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import de.steamwar.sql.SchematicNode;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.sql.SteamwarUser;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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@ -275,7 +276,7 @@ public interface Recorder {
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ByteArrayOutputStream buffer = new ByteArrayOutputStream();
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ByteArrayOutputStream buffer = new ByteArrayOutputStream();
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try{
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try{
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copy(SchematicNode.getSchematicNode(schemId).schemData(), buffer);
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copy(new SchematicData(SchematicNode.getSchematicNode(schemId)).schemData(), buffer);
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}catch (EOFException e) {
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}catch (EOFException e) {
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Bukkit.getLogger().log(Level.INFO, "EOFException ignored");
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Bukkit.getLogger().log(Level.INFO, "EOFException ignored");
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} catch (IOException e) {
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} catch (IOException e) {
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@ -32,18 +32,17 @@ import de.steamwar.fightsystem.states.OneShotStateDependent;
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import de.steamwar.fightsystem.winconditions.Wincondition;
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import de.steamwar.fightsystem.winconditions.Wincondition;
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import de.steamwar.network.NetworkSender;
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import de.steamwar.network.NetworkSender;
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import de.steamwar.network.packets.common.FightEndsPacket;
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import de.steamwar.network.packets.common.FightEndsPacket;
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import de.steamwar.sql.Replay;
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import de.steamwar.sql.SchematicNode;
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import de.steamwar.sql.SchematicNode;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.sql.SteamwarUser;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import java.io.FileInputStream;
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import java.sql.Timestamp;
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import java.sql.Timestamp;
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import java.time.Instant;
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import java.time.Instant;
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import java.util.logging.Level;
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import java.util.logging.Level;
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import java.util.stream.Collectors;
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import java.util.stream.Collectors;
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import static de.steamwar.sql.Fight.create;
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import static de.steamwar.sql.Fight.create;
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import static de.steamwar.sql.Fight.setReplay;
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public class FightStatistics {
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public class FightStatistics {
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@ -123,7 +122,7 @@ public class FightStatistics {
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}
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}
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try {
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try {
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setReplay(fightId, new FileInputStream(FileRecorder.getFile()));
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Replay.save(fightId, FileRecorder.getFile());
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} catch (Exception e) {
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} catch (Exception e) {
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Bukkit.getLogger().log(Level.INFO, "Failed to save replay", e);
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Bukkit.getLogger().log(Level.INFO, "Failed to save replay", e);
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}
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}
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@ -132,7 +131,7 @@ public class FightStatistics {
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}
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}
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if (!Bukkit.getOnlinePlayers().isEmpty() && !unranked) {
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if (!Bukkit.getOnlinePlayers().isEmpty() && !unranked) {
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NetworkSender.send(new FightEndsPacket((byte) win, blueSchem == null ? 0 : blueSchem, redSchem == null ? 0 : redSchem, Fight.getBlueTeam().getPlayers().stream().map(FightPlayer::getPlayer).map(SteamwarUser::get).map(SteamwarUser::getId).collect(Collectors.toList()), Fight.getRedTeam().getPlayers().stream().map(FightPlayer::getPlayer).map(SteamwarUser::get).map(SteamwarUser::getId).collect(Collectors.toList()), gameMode));
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NetworkSender.send(new FightEndsPacket((byte) win, blueSchem == null ? 0 : blueSchem, redSchem == null ? 0 : redSchem, Fight.getBlueTeam().getPlayers().stream().map(FightPlayer::getPlayer).map(p -> SteamwarUser.get(p.getUniqueId())).map(SteamwarUser::getId).collect(Collectors.toList()), Fight.getRedTeam().getPlayers().stream().map(FightPlayer::getPlayer).map(p -> SteamwarUser.get(p.getUniqueId())).map(SteamwarUser::getId).collect(Collectors.toList()), gameMode));
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}
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}
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unranked = false;
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unranked = false;
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