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Merge branch 'master' into commonDB
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SteamWarCI Build successful

# Conflicts:
#	FightSystem_Core/src/de/steamwar/fightsystem/record/PacketProcessor.java
Dieser Commit ist enthalten in:
Lixfel 2022-10-29 12:26:54 +02:00
Commit 022264b1f5
13 geänderte Dateien mit 158 neuen und 16 gelöschten Zeilen

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@ -43,13 +43,13 @@ public class ProtocolWrapper19 implements ProtocolWrapper {
public void setSpawnPacketType(Object packet, EntityType type) {
switch(type) {
case PRIMED_TNT:
spawnType.set(packet, EntityTypes.as);
spawnType.set(packet, EntityTypes.av);
break;
case ARROW:
spawnType.set(packet, EntityTypes.d);
spawnType.set(packet, EntityTypes.e);
break;
case FIREBALL:
spawnType.set(packet, EntityTypes.S);
spawnType.set(packet, EntityTypes.V);
break;
}
}

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@ -32,6 +32,9 @@ public class BlockIdWrapper8 implements BlockIdWrapper {
@Override
@SuppressWarnings("deprecation")
public void setBlock(World world, int x, int y, int z, int blockState) {
if((blockState >> 4) > 256) // Illegal blockstate / corrupted replay
blockState = 0;
world.getBlockAt(x, y, z).setTypeIdAndData(blockState >> 4, (byte)(blockState & 0b1111), false);
}

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@ -90,6 +90,7 @@ public class FightSystem extends JavaPlugin {
new ArrowPickup();
new BlockFadeListener();
new LeaveableArena();
new ClickAnalyzer();
new HotbarKit.HotbarKitListener();
new OneShotStateDependent(ArenaMode.All, FightState.PreSchemSetup, () -> Fight.playSound(SWSound.BLOCK_NOTE_PLING.getSound(), 100.0f, 2.0f));
@ -117,6 +118,7 @@ public class FightSystem extends JavaPlugin {
new HellsBells();
new Meteor();
new WinconditionAmongUs();
new NoPlayersOnlineCountdown();
new PreSchemCountdown();
@ -161,6 +163,7 @@ public class FightSystem extends JavaPlugin {
@Override
public void onDisable() {
GlobalRecorder.getInstance().close();
ClickAnalyzer.close();
}
public static void setSpectateState(FightTeam winFightTeam, String winreason, String subtitle, Object... params) {

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@ -238,3 +238,8 @@ WIN_LESS_DAMAGE={0} §7less damaged
WIN_POINTS={0} has more points
WIN_POINTS_EQUAL=§7Equal points
WIN_TECHKO={0} §7is tech K.O.
WIN_IMPOSTER_DEAD={0} §7killed the imposter
WIN_CREWMATE_DEAD={0} §7killed all team mates
AMONG_US_IMPOSTER_MESSAGE = §4You are the Imposter§8! §7Kill all your team mates to win the game!
AMONG_US_IMPOSTER_AMONG_MESSAGE = §4There is an Imposter among us§8! §7Kill him to win the game!

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@ -223,3 +223,8 @@ WIN_LESS_DAMAGE={0} §7weniger beschädigt
WIN_POINTS={0} hat mehr Punkte
WIN_POINTS_EQUAL=§7Gleicher Punktestand
WIN_TECHKO={0} §7ist Tech K.O.
WIN_IMPOSTER_DEAD={0} §7 hat den Imposter getötet
WIN_CREWMATE_DEAD={0} §7 hat alle Kameraden getötet
AMONG_US_IMPOSTER_MESSAGE = §4Du bist ein Imposter§8! §7Du musst alle Kameraden töten, um zu gewinnen.
AMONG_US_IMPOSTER_AMONG_MESSAGE = §4Es ist ein Imposter unter uns§8! §7Tötet ihn, um das Spiel zu gewinnen!

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@ -32,6 +32,7 @@ import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.OneShotStateDependent;
import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.utils.*;
import de.steamwar.fightsystem.winconditions.Winconditions;
import de.steamwar.inventory.SWItem;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
@ -128,7 +129,9 @@ public class FightTeam {
WorldOfColorWrapper.impl.setTeamColor(team, color);
BountifulWrapper.impl.setNametagVisibility(team);
team.setNameTagVisibility(NameTagVisibility.HIDE_FOR_OTHER_TEAMS);
team.setAllowFriendlyFire(false);
if (!Config.ActiveWinconditions.contains(Winconditions.AMONG_US)) {
team.setAllowFriendlyFire(false);
}
new OneShotStateDependent(ArenaMode.Restartable, FightState.PreLeaderSetup, () -> Bukkit.getScheduler().runTask(FightSystem.getPlugin(), this::reset));
new OneShotStateDependent(Config.replayserver(), FightState.PreLeaderSetup, () -> Bukkit.getScheduler().runTask(FightSystem.getPlugin(), this::reset));

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@ -19,6 +19,7 @@
package de.steamwar.fightsystem.listener;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.utils.CraftbukkitWrapper;
import org.bukkit.entity.Player;
@ -26,7 +27,6 @@ import org.bukkit.entity.Player;
import java.io.*;
public class ClickAnalyzer {
private ClickAnalyzer() {}
private static final PrintStream output;
@ -38,7 +38,16 @@ public class ClickAnalyzer {
}
}
public static void onBlockPlace(Player player) {
public ClickAnalyzer() {
TinyProtocol.instance.addFilter(Recording.blockPlacePacket, this::onBlockPlace);
}
public Object onBlockPlace(Player player, Object packet) {
output.println(player.getName() + "," + System.nanoTime() + "," + CraftbukkitWrapper.impl.headRotation(player) + "," + player.getLocation().getPitch());
return packet;
}
public static void close() {
output.close();
}
}

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@ -20,10 +20,12 @@
package de.steamwar.fightsystem.listener;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.winconditions.Winconditions;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.Player;
@ -36,7 +38,7 @@ import java.util.Objects;
public class InFightDamage implements Listener {
public InFightDamage() {
new StateDependentListener(ArenaMode.AntiReplay, FightState.Running, this);
new StateDependentListener(!Config.ActiveWinconditions.contains(Winconditions.AMONG_US), FightState.Running, this);
}
@EventHandler

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@ -133,8 +133,6 @@ public class Recording implements Listener {
public static final Class<?> blockPlacePacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInBlockPlace");
private Object blockPlace(Player p, Object packet) {
ClickAnalyzer.onBlockPlace(p);
boolean mainHand = BountifulWrapper.impl.mainHand(packet);
if(!isNotSent(p) && BountifulWrapper.impl.bowInHand(mainHand, p))
GlobalRecorder.getInstance().bowSpan(p, true, !mainHand);

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@ -46,6 +46,7 @@ import org.bukkit.entity.EntityType;
import org.bukkit.scheduler.BukkitTask;
import java.io.EOFException;
import java.io.FilterInputStream;
import java.io.IOException;
import java.util.*;
import java.util.logging.Level;
@ -100,12 +101,13 @@ public class PacketProcessor {
packetDecoder[0x0b] = this::damage;
packetDecoder[0x0c] = this::fireTick;
packetDecoder[0x20] = this::arenaInfo;
packetDecoder[0x30] = this::block;
packetDecoder[0x30] = this::byteWorldHeightBlock;
packetDecoder[0x31] = this::particle;
packetDecoder[0x32] = this::sound;
packetDecoder[0x33] = this::shortBlock;
packetDecoder[0x34] = this::soundAtPlayer;
packetDecoder[0x35] = this::shortRelativeBlock;
packetDecoder[0x36] = this::block;
packetDecoder[0xa0] = () -> send(ChatMessageType.CHAT);
packetDecoder[0xa1] = () -> send(ChatMessageType.ACTION_BAR);
packetDecoder[0xa2] = () -> send(ChatMessageType.SYSTEM);
@ -218,7 +220,11 @@ public class PacketProcessor {
float yaw = source.readFloat() + (rotateZ ? 180 : 0);
byte headYaw = (byte)((source.readByte() + (rotateZ ? 128 : 0)) % 256);
execSync(() -> REntity.getEntity(entityId).move(locX, locY, locZ, pitch, yaw, headYaw));
execSync(() -> {
REntity entity = REntity.getEntity(entityId);
if(entity != null)
entity.move(locX, locY, locZ, pitch, yaw, headYaw);
});
}
private void entityDespawns() throws IOException {
@ -331,7 +337,7 @@ public class PacketProcessor {
setBlock(x + Config.ArenaRegion.getMinX(), y + Config.BluePasteRegion.getMinY(), z + Config.ArenaRegion.getMinZ(), blockState);
}
private void block() throws IOException {
private void byteWorldHeightBlock() throws IOException {
int x = source.readInt() - arenaMinX;
int y = Byte.toUnsignedInt(source.readByte()) - arenaMinY;
int z = source.readInt() - arenaMinZ;
@ -345,6 +351,20 @@ public class PacketProcessor {
setBlock(x + Config.ArenaRegion.getMinX(), y + Config.BluePasteRegion.getMinY(), z + Config.ArenaRegion.getMinZ(), blockState);
}
private void block() throws IOException {
int x = source.readInt() - arenaMinX;
int y = source.readShort() - arenaMinY;
int z = source.readInt() - arenaMinZ;
int blockState = source.readInt();
if(rotateZ) {
x = Config.ArenaRegion.getSizeX() - x;
z = Config.ArenaRegion.getSizeZ() - z;
}
setBlock(x + Config.ArenaRegion.getMinX(), y + Config.BluePasteRegion.getMinY(), z + Config.ArenaRegion.getMinZ(), blockState);
}
private void setBlock(int x, int y, int z, int blockState){
if(!Config.ArenaRegion.in2dRegion(x, z))
return; //Outside of the arena
@ -411,7 +431,12 @@ public class PacketProcessor {
private void pasteEmbeddedSchem(FightTeam team) throws IOException {
int schemId = source.readInt();
Clipboard clipboard = SchematicData.clipboardFromStream(source, Core.getVersion() > 12);
Clipboard clipboard = SchematicData.clipboardFromStream(new FilterInputStream(source) {
@Override
public void close() {
// FAWE 1.12 calls close...
}
}, Core.getVersion() > 12);
execSync(() -> team.pasteSchem(schemId, clipboard));
}

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@ -100,12 +100,13 @@ public interface Recorder {
*
* ArenaInfo (0x20) + bool blueNegZ + byte arenaY + int arenaMinX + int arenaMinZ
*
* BlockPacket (0x30) + pos int, byte, int + int BlockState
* DEPRECATED BlockPacket (0x30) + pos int, byte, int + int BlockState
* ParticlePacket (0x31) + double x, y, z + string particleType
* SoundPacket (0x32) + int x, y, z + string soundType + string soundCategory + float volume, pitch
* DEPRECATED ShortBlockPacket (0x33) + pos relative to ArenaMinX,ArenaMinZ byte, byte, byte + short BlockState
* SoundAtPlayerPacket (0x34) + string (soundType, soundCategory) + float volume, pitch
* ShortBlockPacket (0x35) + pos relative to ArenaMinX,BluePasteY,ArenaMinZ byte, byte, byte + short BlockState
* BlockPacket (0x36) + pos int, short, int + int BlockState
*
*
* DEPRECATED ChatPacket (0xa0) + String message
@ -227,7 +228,7 @@ public interface Recorder {
write(0x35, (byte)shortX, (byte)shortY, (byte)shortZ, (short)blockState);
}else{
//Block packet
write(0x30, block.getX(), (byte)block.getY(), block.getZ(), blockState);
write(0x36, block.getX(), (short)block.getY(), block.getZ(), blockState);
}
}

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@ -0,0 +1,87 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.winconditions;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightPlayer;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.OneShotStateDependent;
import de.steamwar.fightsystem.states.StateDependentListener;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.*;
public class WinconditionAmongUs extends Wincondition implements Listener {
private Map<FightTeam, FightPlayer> imposter = new HashMap<>();
private final Random random = new Random();
public WinconditionAmongUs() {
super("AmongUs");
new OneShotStateDependent(Winconditions.AMONG_US, FightState.Ingame, () -> {
imposter.put(Fight.getRedTeam(), sendMessageAndReturnImposter(Fight.getRedTeam().getPlayers()));
imposter.put(Fight.getBlueTeam(), sendMessageAndReturnImposter(Fight.getBlueTeam().getPlayers()));
});
new StateDependentListener(Winconditions.AMONG_US, FightState.Ingame, this);
}
private FightPlayer sendMessageAndReturnImposter(Collection<FightPlayer> fightPlayers) {
List<FightPlayer> fightPlayerList = new ArrayList<>(fightPlayers);
FightPlayer imposter = fightPlayerList.get(random.nextInt(fightPlayerList.size()));
for (FightPlayer fightPlayer : fightPlayerList) {
if (fightPlayer == imposter) {
FightSystem.getMessage().send("AMONG_US_IMPOSTER_MESSAGE", fightPlayer.getPlayer());
} else {
FightSystem.getMessage().send("AMONG_US_IMPOSTER_AMONG_MESSAGE", fightPlayer.getPlayer());
}
}
return imposter;
}
@EventHandler
public void handlePlayerDeath(PlayerDeathEvent event) {
handleDeath(event.getEntity().getPlayer());
}
@EventHandler
public void handlePlayerQuit(PlayerQuitEvent event) {
handleDeath(event.getPlayer());
}
private void handleDeath(Player player){
FightTeam team = isTarget(player);
if(team == null)
return;
FightPlayer current = team.getFightPlayer(player);
if (current == imposter.get(team)) {
win(team, "WIN_IMPOSTER_DEAD", team.getPrefix());
} else if (team.getAlivePlayers() <= 2 && imposter.get(team).isLiving()) {
win(Fight.getOpposite(team), "WIN_CREWMATE_DEAD", Fight.getOpposite(team).getPrefix());
}
}
}

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@ -38,5 +38,6 @@ public enum Winconditions {
PUMPKIN_TECH_KO,
HELLS_BELLS,
METEOR
METEOR,
AMONG_US
}