Signed-off-by: Yaruma3341 <yaruma3341@gmail.com>
Dieser Commit ist enthalten in:
Ursprung
d956ee7353
Commit
5c56e47732
@ -1,7 +1,6 @@
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Times:
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SetupDuration: 0
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PreFightDuration: 0
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FightDuration: 0
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SpectatorDuration: 0
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Arena:
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@ -8,6 +8,7 @@ import me.yaruma.fightsystem.listener.*;
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import me.yaruma.fightsystem.manager.FileManager;
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import me.yaruma.fightsystem.utils.countdown.Countdown;
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import me.yaruma.fightsystem.utils.countdown.FinishSetupOver;
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import me.yaruma.fightsystem.utils.countdown.FinishSpectateOver;
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import me.yaruma.fightsystem.winconditions.WinconditionAllDead;
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import me.yaruma.fightsystem.winconditions.WinconditionCaptainDead;
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import me.yaruma.fightsystem.winconditions.WinconditionPercentSystem;
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@ -55,12 +56,6 @@ public class FightSystem extends JavaPlugin {
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public int team2cornerZ;
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public int team1SchematicBlocks;
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public int team2SchematicBlocks;
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public int team1DestroyedBlocks;
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public int team2DestroyedBlocks;
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public void onEnable() {
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plugin = this;
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@ -248,6 +243,11 @@ public class FightSystem extends JavaPlugin {
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CoinSystem.getCoinsManager(fightPlayer.getPlayer()).addCoins(getMoneyToPay("Money.Undecided"));
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}
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}
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Countdown cancelAllCountdowns = new Countdown();
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cancelAllCountdowns.cancelAllTimers(FightSystem.getPlugin());
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Countdown countdown = new Countdown(20*60, new FinishSpectateOver());
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countdown.startTimer(FightSystem.getPlugin());
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}
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}
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@ -332,19 +332,4 @@ public class FightSystem extends JavaPlugin {
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return team2cornerZ;
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}
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public int getTeam1SchematicBlocks() {
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return team1SchematicBlocks;
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}
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public int getTeam2SchematicBlocks() {
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return team2SchematicBlocks;
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}
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public int getTeam1DestroyedBlocks() {
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return team1DestroyedBlocks;
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}
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public int getTeam2DestroyedBlocks() {
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return team2DestroyedBlocks;
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}
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}
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@ -154,6 +154,7 @@ public class FightTeam {
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}
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FightSystem.getPlugin().getFightManager().teleportAllToFightSpawn();
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WorldEdit.replace(fightTeam.getLeader().getPlayer(), FightSystem.getPlugin().getTeam1cornerX(), FightSystem.getPlugin().getTeam1cornerY(), FightSystem.getPlugin().getTeam1cornerZ(), FightSystem.getPlugin().getSchemsizeX(), FightSystem.getPlugin().getSchemsizeY(), FightSystem.getPlugin().getSchemsizeZ());
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WorldEdit.replace(Fight.getOpposite(fightTeam).getLeader().getPlayer(), FightSystem.getPlugin().getTeam2cornerX(), FightSystem.getPlugin().getTeam2cornerY(), FightSystem.getPlugin().getTeam2cornerZ(), FightSystem.getPlugin().getSchemsizeX(), FightSystem.getPlugin().getSchemsizeY(), FightSystem.getPlugin().getSchemsizeZ());
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}
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} else {
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fightTeam.getLeader().getPlayer().getInventory().setItem(3, new ItemBuilder(Material.INK_SACK, (short) 10).removeAllAtributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName("§cNicht bereit").build());
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@ -25,16 +25,13 @@ public class PlayerQuitListener implements Listener {
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Bukkit.broadcastMessage(FightSystem.PREFIX + "§cDer Spieler §6" + player.getName() + " §chat den Fight verlassen!");
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if(fightTeam.allPlayersOut()) {
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if(FightSystem.getPlugin().getFightState() == FightState.SETUP) {
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Bukkit.broadcastMessage(FightSystem.PREFIX + "§cAlle Spieler aus dem Team von §6" + fightTeam.getLeader().getPlayer() + " §csind tot oder haben den Kampf verlassen! \n §4Stoppe Server in 30 Sekunden...");
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Bukkit.broadcastMessage(FightSystem.PREFIX + "§cAlle Spieler aus dem Team von §6" + fightTeam.getLeader().getPlayer() + " §chaben den Kampf verlassen! \n §4Stoppe Server in 30 Sekunden...");
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Countdown countdown = new Countdown(30*20, new FinishNoPlayersOnline());
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countdown.startTimer(FightSystem.getPlugin());
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return;
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} else {
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Bukkit.broadcastMessage(FightSystem.PREFIX + "§cAlle Spieler aus dem Team von §6" + fightTeam.getLeader().getPlayer() + " §csind tot oder haben den Kampf verlassen! \n §60 Sekunden Zeit zum Begutachten!");
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Countdown cancelAllCountdowns = new Countdown();
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cancelAllCountdowns.cancelAllTimers(FightSystem.getPlugin());
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Countdown countdown = new Countdown(20*60, new FinishSpectateOver());
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countdown.startTimer(FightSystem.getPlugin());
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FightSystem.getPlugin().setSpectateState(Fight.getOpposite(fightTeam));
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}
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}
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}
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@ -10,6 +10,11 @@ import com.sk89q.worldedit.bukkit.BukkitWorld;
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import com.sk89q.worldedit.bukkit.selections.CuboidSelection;
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import com.sk89q.worldedit.math.transform.AffineTransform;
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import com.sk89q.worldedit.world.World;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.chat.ClickEvent;
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import net.md_5.bungee.api.chat.ComponentBuilder;
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import net.md_5.bungee.api.chat.HoverEvent;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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@ -44,7 +49,9 @@ public class WorldEdit {
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public static void pasteSchematic(File file, World world, Vector vector, boolean allowUndo, boolean pasteAir, AffineTransform affineTransform) {
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try {
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FaweAPI.load(file).paste(world, vector, allowUndo, pasteAir, affineTransform).flushQueue();
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} catch (IOException e) { }
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} catch (IOException e) {
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e.printStackTrace();
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}
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}
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public static int countBlocks(Player player, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, BaseBlock baseBlock) {
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@ -55,9 +62,28 @@ public class WorldEdit {
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target.add(baseBlock);
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try {
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return editSession.countBlocks(cuboidSelection.getRegionSelector().getRegion(), target);
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} catch (IncompleteRegionException e) { }
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} catch (IncompleteRegionException e) {
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e.printStackTrace();
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}
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return 0;
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}
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public static void sendPlayerScheamticList(File folder, int currentPage, int filesPerPage, Player player) {
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File[] listOfFiles = folder.listFiles();
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int pages = listOfFiles.length / filesPerPage;
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for(int i = listOfFiles.length; i <= (currentPage * 10) + 10; i++) {
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player.sendMessage(listOfFiles[i].toString());
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TextComponent message = new TextComponent(listOfFiles[i].toString());
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message.setColor(ChatColor.AQUA);
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message.setBold(true);
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message.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("Schematic benutzen...").create()));
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message.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "")); //COMMAND MISSING
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}
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}
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}
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@ -16,9 +16,12 @@ public class FinishPreRunning implements CountdownCallback {
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@Override
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public void countdownFinished() {
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FightSystem.getPlugin().setRunningState();
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int time = fileManager.getIntegerFromConfig("Times.FightDuration");
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Countdown countdown = new Countdown(time, new FinishTimeOver());
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countdown.startTimer(FightSystem.getPlugin());
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if(fileManager.getBooleanFromConfig("WinConditions.Timeout")) {
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int time = fileManager.getIntegerFromConfig("WinConditionParams.TimeoutTime");
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Countdown countdown = new Countdown(time, new FinishTimeOver());
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countdown.startTimer(FightSystem.getPlugin());
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}
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Bukkit.broadcastMessage("§aArena freigegeben!");
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}
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}
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@ -1,5 +1,6 @@
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package me.yaruma.fightsystem.utils.countdown;
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import me.yaruma.fightsystem.FightSystem;
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import org.bukkit.Bukkit;
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public class FinishTimeOver implements CountdownCallback {
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@ -12,5 +13,6 @@ public class FinishTimeOver implements CountdownCallback {
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@Override
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public void countdownFinished() {
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Bukkit.broadcastMessage("§aZeit abgelaufen!");
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FightSystem.getPlugin().setSpectateState(null);
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}
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}
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@ -9,6 +9,7 @@ import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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public class WinconditionAllDead implements Listener {
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@ -29,5 +30,19 @@ public class WinconditionAllDead implements Listener {
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}
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}
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@EventHandler
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public void handlePlayerQuit(PlayerQuitEvent event) {
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if(!Methods.isEnabled("WinConditions.AllDead")) return;
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Player player = event.getPlayer();
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if(Fight.getPlayerTeam(player) == null) return;
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FightTeam fightTeam = Fight.getPlayerTeam(player);
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FightTeam oppositeFightTeam = Fight.getOpposite(fightTeam);
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if(fightTeam.allPlayersOut()) {
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instance.setSpectateState(oppositeFightTeam);
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return;
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}
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}
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}
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@ -9,6 +9,7 @@ import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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public class WinconditionCaptainDead implements Listener {
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@ -32,5 +33,21 @@ public class WinconditionCaptainDead implements Listener {
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}
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}
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@EventHandler
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public void handlePlayerQuit(PlayerQuitEvent event) {
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if(!Methods.isEnabled("WinConditions.CaptainDead")) return;
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Player player = event.getPlayer();
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if(Fight.getPlayerTeam(player) == null) return;
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FightTeam fightTeam = Fight.getPlayerTeam(player);
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FightTeam oppositeFightTeam = Fight.getOpposite(fightTeam);
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String team = Fight.getRedTeam().isPlayerLeader(player) ? "Red" : "Blue";
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if(fightTeam.isPlayerLeader(player)) {
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instance.setSpectateState(oppositeFightTeam);
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return;
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}
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}
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}
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@ -13,9 +13,18 @@ import org.bukkit.event.entity.EntityExplodeEvent;
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public class WinconditionPercentSystem implements Listener {
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public static int team1DestroyedBlocks;
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public static int team2DestroyedBlocks;
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FightSystem instance = FightSystem.getPlugin();
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FileManager fileManager = instance.getFileManager();
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private static int schematicSize =
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Math.abs(
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FightSystem.getPlugin().getFileManager().getIntegerFromConfig("Arena.Schemsize.x") *
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FightSystem.getPlugin().getFileManager().getIntegerFromConfig("Arena.Schemsize.y") *
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FightSystem.getPlugin().getFileManager().getIntegerFromConfig("Arena.Schemsize.z"));
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@EventHandler
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public void handleEntityExplode(EntityExplodeEvent event) {
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if(!Methods.isEnabled("WinConditions.PercentWin")) return;
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@ -23,8 +32,8 @@ public class WinconditionPercentSystem implements Listener {
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//Team 1 / Rot
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if(Region.isInRegion(entity.getLocation(), instance.getTeam1cornerX(), instance.getTeam1cornerY(), instance.getTeam1cornerZ(), instance.getTeam1cornerX() + instance.getSchemsizeX(), instance.getTeam1cornerY() + instance.getSchemsizeY(), instance.getTeam1cornerZ() + instance.getSchemsizeZ(), fileManager.getIntegerFromConfig("Arena.BorderFromSchematic"))) {
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instance.team1DestroyedBlocks = instance.getTeam1DestroyedBlocks() + event.blockList().size();
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double destroyPercent = instance.getTeam1DestroyedBlocks() * 100 / instance.getTeam1SchematicBlocks();
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team1DestroyedBlocks = team1DestroyedBlocks + event.blockList().size();
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double destroyPercent = team1DestroyedBlocks * 100 / schematicSize;
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if(destroyPercent >= fileManager.getIntegerFromConfig("WinConditionParams.PercentWin")) {
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instance.setSpectateState(Fight.blueTeam);
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Countdown countdown = new Countdown(fileManager.getIntegerFromConfig("Times.SpectatorDuration"), new FinishSpectateOver());
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@ -35,8 +44,8 @@ public class WinconditionPercentSystem implements Listener {
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//Team 2 / Blau
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if(Region.isInRegion(entity.getLocation(), instance.getTeam2cornerX(), instance.getTeam1cornerY(), instance.getTeam2cornerZ(), instance.getTeam2cornerX() + instance.getSchemsizeX(), instance.getTeam2cornerY() + instance.getSchemsizeY(), instance.getTeam2cornerZ() + instance.getSchemsizeZ(), fileManager.getIntegerFromConfig("Arena.BorderFromSchematic"))) {
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instance.team2DestroyedBlocks = instance.getTeam2DestroyedBlocks() + event.blockList().size();
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double destroyPercent = instance.getTeam2DestroyedBlocks() * 100 / instance.getTeam2SchematicBlocks();
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team2DestroyedBlocks = team2DestroyedBlocks + event.blockList().size();
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double destroyPercent = team2DestroyedBlocks * 100 / schematicSize;
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if(destroyPercent >= fileManager.getIntegerFromConfig("WinConditionParams.PercentWin")) {
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instance.setSpectateState(Fight.redTeam);
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Countdown countdown = new Countdown(fileManager.getIntegerFromConfig("Times.SpectatorDuration"), new FinishSpectateOver());
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